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[Android] LibInjector (Write Mods To An App At Runtime)


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Posted (edited)

Looks interesting, thank you, btw I think there's a missing MainActivity.smali.

 

Also, I suggest editing the following line:

 

const/16 v1, 0x1234  // the offset

with:

const v1, 0x1234  // the offset

 

in order to avoid "cannot fit into a short" errors, altough I'm sure most of the guys here should already know how to do it by themselves :)

Updated by Sbenny
Posted
21 hours ago, Sbenny said:

@Jbro129 any news about the missing MainActivity.smali?

 

21 minutes ago, AndnixSH said:

Nice. That's was what i was looking for

is it just me or whenver i edit the smali of an il2cpp game it always crashes, is there a standard smali file for all unity games like PlayerActivity or smthn that i should add it to or the one in the manifest.xml 

Posted
9 hours ago, AlphaSpark said:

@Sbenny@TheArmKing I built the missing file (MainActivity) from the source. Gonna have to put it on pastebin >>> https://pastebin.com/NDt798RY

 

On 7/3/2018 at 4:30 PM, Sbenny said:

No, you're not alone, @TheArmKing, it happens to everybody as the script is incomplete.

Alright so now that main activity goes under /androidinject right. And Also i noticed that its written /lib/libil2cpp.so but under /lib there is no il2cpp.so, there are folders like armv7 and x86 so should it be /lib/armv7/il2cpp.so

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