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Bypassing Google License Check - Harry Potter Hogwarts Mystery Example [Smali]


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Updated (edited)

Hi,

I saw that people commented in the request of the game about the fact they weren't able to play the game due the Beta Limited.

I was pretty sure it was just a simple license check, so I thought let's show you guys how to disable it :)

 

Requirements:

- Apktool (or any tool where you can decompile the apk with)

- A text editor which can read smali files (sublime, notepad++ etc)

 

Alright so it's pretty simple & is always the same file (from my experience)

Go to:

/smali/com/google/android/vending/licensing/LicenseValidator.smali

or

/smali_classes2/com/google/android/vending/licensing/LicenseValidator.smali --> Some apps have 2 classes.dex files nowadays

 

Open that file in your text editor.

 

Search for 'handleRespone' as a method:

HPZioUQ.png

 

Now inside this method, 'mPolicy' & under that you see 'allowAcces()Z' --> ()Z means BOOLEAN in smali

Q194ZmX.png

 

Now you can bypass the license check in two ways:

1. Return allowAccess to true (0x1)

2. comment out the jump (if-eqz v0, :cond_0)

 

I prefer option two, since I don't have to type 2 lines of code LUL

 

How it should look like after patch:

gabPEYN.png


Original Code:

Spoiler

 


.method private handleResponse(ILcom/google/android/vending/licensing/ResponseData;)V
    .locals 1
    .param p1, "response"    # I
    .param p2, "rawData"    # Lcom/google/android/vending/licensing/ResponseData;

    .prologue
    .line 210
    iget-object v0, p0, Lcom/google/android/vending/licensing/LicenseValidator;->mPolicy:Lcom/google/android/vending/licensing/Policy;

    invoke-interface {v0, p1, p2}, Lcom/google/android/vending/licensing/Policy;->processServerResponse(ILcom/google/android/vending/licensing/ResponseData;)V

    .line 214
    iget-object v0, p0, Lcom/google/android/vending/licensing/LicenseValidator;->mPolicy:Lcom/google/android/vending/licensing/Policy;

    invoke-interface {v0}, Lcom/google/android/vending/licensing/Policy;->allowAccess()Z

    move-result v0

    if-eqz v0, :cond_0  <---- comment this one out for patch

    .line 215
    iget-object v0, p0, Lcom/google/android/vending/licensing/LicenseValidator;->mCallback:Lcom/google/android/vending/licensing/LicenseCheckerCallback;

    invoke-interface {v0, p1}, Lcom/google/android/vending/licensing/LicenseCheckerCallback;->allow(I)V

    .line 219
    :goto_0
    return-void

    .line 217
    :cond_0
    iget-object v0, p0, Lcom/google/android/vending/licensing/LicenseValidator;->mCallback:Lcom/google/android/vending/licensing/LicenseCheckerCallback;

    invoke-interface {v0, p1}, Lcom/google/android/vending/licensing/LicenseCheckerCallback;->dontAllow(I)V

    goto :goto_0
.end method

 


Patched Code:

Spoiler

 


.method private handleResponse(ILcom/google/android/vending/licensing/ResponseData;)V
    .locals 1
    .param p1, "response"    # I
    .param p2, "rawData"    # Lcom/google/android/vending/licensing/ResponseData;

    .prologue
    .line 210
    iget-object v0, p0, Lcom/google/android/vending/licensing/LicenseValidator;->mPolicy:Lcom/google/android/vending/licensing/Policy;

    invoke-interface {v0, p1, p2}, Lcom/google/android/vending/licensing/Policy;->processServerResponse(ILcom/google/android/vending/licensing/ResponseData;)V

    .line 214
    iget-object v0, p0, Lcom/google/android/vending/licensing/LicenseValidator;->mPolicy:Lcom/google/android/vending/licensing/Policy;

    invoke-interface {v0}, Lcom/google/android/vending/licensing/Policy;->allowAccess()Z

    move-result v0

    #if-eqz v0, :cond_0  <--- Commented out & now there is no license check & will always give you access. NOICE :D

    .line 215
    iget-object v0, p0, Lcom/google/android/vending/licensing/LicenseValidator;->mCallback:Lcom/google/android/vending/licensing/LicenseCheckerCallback;

    invoke-interface {v0, p1}, Lcom/google/android/vending/licensing/LicenseCheckerCallback;->allow(I)V

    .line 219
    :goto_0
    return-void

    .line 217
    :cond_0
    iget-object v0, p0, Lcom/google/android/vending/licensing/LicenseValidator;->mCallback:Lcom/google/android/vending/licensing/LicenseCheckerCallback;

    invoke-interface {v0, p1}, Lcom/google/android/vending/licensing/LicenseCheckerCallback;->dontAllow(I)V

    goto :goto_0
.end method

 

 

Hope you learned something :)

 

Credits:

- @Ted2

Updated by Ted2
  • Like 3
  • Thanks 2

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