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Posted

Hi everyone,

Once again here to ask help :D .

I was wondering what i could change to the code below. I couldn't find any tutorial on this offset. Anyone idea what i can change?

FYI: this is offset for to do damage. I want to get the function one hit kill.

VMOV.F32        D0, #1.0

Anyone?

Thank you.

Posted
5 minutes ago, Joka said:

VMOV.F32 D0, #31.0

Oh wait, this is x32 ._. try it?

Sorry Joka, but what should i change to x32? Thank you.

Posted
Just now, Mr_BigBoss said:

Sorry Joka, but what should i change to x32? Thank you.

Try what I put :p

I thought you're hacking arm32, are you not?

Posted

Yes Armv7.

Yes try x32 you said?

So what in this offset should i change to x32?

VMOV.F32 D0, #31.0

The whole offset? or the F32 -> X32?

Posted
3 hours ago, Mr_BigBoss said:

Yes Armv7.

Yes try x32 you said?

So what in this offset should i change to x32?

VMOV.F32 D0, #31.0

The whole offset? or the F32 -> X32?

With x32 he meant the binary is 32bit & not 64bit.

 

Try this: VMOV.F32        D0, #31.0

 

Posted (edited)
8 minutes ago, Ted2 said:

With x32 he meant the binary is 32bit & not 64bit.

 

Try this: VMOV.F32        D0, #31.0

 

Ooh sorry buddies. I did not notice the 31 lol. Yes i tried it before i posted but it did not work :(.  

How can i know if binary is 32 or 64? 

@Joka sorry :) 

 

Updated by Mr_BigBoss
Posted
15 minutes ago, Mr_BigBoss said:

Ooh sorry buddies. I did not notice the 31 lol. Yes i tried it before i posted but it did not work :(.  

How can i know if binary is 32 or 64? 

@Joka sorry :) 

 

If registers are R insteas of X/W

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