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Posted (edited)

I am trying to hack my games to stop filecache compare but I don't know the right values to change to so anyone who knows and is willing to help please reply/ pm me

I want to know how/what to set this to disableits function

 to ; Attributes: thunk

_CFStringCompare
LDR             R12, =(_CFStringCompare_ptr - 0x4E3300)
ADD             R12, PC, R12 ; _CFStringCompare_ptr
LDR             PC, [R12] ; __imp__CFStringCompare
; End of function _CFStringCompare

and what to set this as being equal

; Attributes: thunk

_CFEqual
LDR             R12, =(_CFEqual_ptr - 0x4E3220)
ADD             R12, PC, R12 ; _CFEqual_ptr
LDR             PC, [R12] ; __imp__CFEqual
; End of function _CFEqual

and is this all that should need changing? I cant see anything else obvious to alter

Thanks

 

Updated by St3v3h0bb3s

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