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0xSUBZ3R0

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On 10/11/2017 at 12:23 PM, AGT said:

Hello everybody. Does anybody know if there is a way to unlock or hack the clubs themselves? Or there abilities?

No I’m sure that’s server sided 

 

can we can an updated hack as no wind and no bounce don’t work? Also perfect shot seems to work for both users so how about a toggle for it? Some work in a very popular game would be awesome to see!

In game guardian, I have found strings for wind, and the values that change the percentage special balls are effected by wind, it can be changed to 0% and higher i suppose if you had a tailwind, only thing, is now this value is detected by anti-cheat software. Any dev could message me if they wanted to include this in any mod/patch.

Thanks!

On 10/4/2017 at 11:46 AM, ampvt615 said:

Thinking this may be dead, but if @0xS14T3R is still digging a bit, here are a couple ida strings i would love him to look into:

__cstring:007DFB32 aQuantitytoupgr DCB "QuantityToUpgrade",0
__cstring:007DFB32                                         ; DATA XREF: sub_113104+6A4↑o
__cstring:007DFB32                                         ; sub_113104+6AE↑o
__cstring:007DFB44 aUpgradecost    DCB "UpgradeCost",0     ; DATA XREF: sub_113104+64A↑o
__cstring:007DFB44                                         ; sub_113104+654↑o

 

__cstring:007DFA12 aShotvalidatedT DCB "shotvalidated.txt",0
__cstring:007DFA12                                         ; DATA XREF: sub_108818+3AC↑o
__cstring:007DFA12                                         ; sub_108818+3B4↑o

__cstring:007E11CA aShotvalidTxt   DCB "shotvalid.txt",0   ; DATA XREF: sub_118B1A+356↑o
__cstring:007E11CA                                         ; sub_118B1A+35C↑o ...


(Perhaps part of cheat detection?)

__cstring:007DFC78 aCostsoftcurren DCB "CostSoftCurrency",0
__cstring:007DFC78                                         ; DATA XREF: sub_113CEA+A6↑o
__cstring:007DFC78                                         ; sub_113CEA+B2↑o
__cstring:007DFC89 aCosthardcurren DCB "CostHardCurrency",0
__cstring:007DFC89                                         ; DATA XREF: sub_113CEA+C2↑o
__cstring:007DFC89                                         ; sub_113CEA+CE↑o

Guessing hard currency is cash and soft currency is gems, perhaps able to mod soft?

__cstring:007DFDDC aGoldenshotfree DCB "GoldenShotFree",0  ; DATA XREF: sub_114EDC+1D8↑o
__cstring:007DFDDC                                         ; sub_114EDC+1DE↑o ...

Maybe ability to add unlimited free golden shot?

__cstring:007E1B48 aBox            DCB "Box",0             ; DATA XREF: sub_11FE08+2A↑o
__cstring:007E1B48                                         ; sub_11FE08+30↑o ...
__cstring:007E1B4C aPricehard      DCB "PriceHard",0       ; DATA XREF: sub_11FE08+F4↑o
__cstring:007E1B4C                                         ; sub_11FE08+FE↑o
__cstring:007E1B56 aPricesoft      DCB "PriceSoft",0       ; DATA XREF: sub_11FE08+10E↑o
__cstring:007E1B56                                         ; sub_11FE08+118↑o
__cstring:007E1B60 aRandomclubs    DCB "RandomClubs",0     ; DATA XREF: sub_11FE08+128↑o
__cstring:007E1B60                                         ; sub_11FE08+132↑o
__cstring:007E1B6C aRareclubs      DCB "RareClubs",0       ; DATA XREF: sub_11FE08+142↑o
__cstring:007E1B6C                                         ; sub_11FE08+14C↑o
__cstring:007E1B76 aEpicclubs      DCB "EpicClubs",0       ; DATA XREF: sub_11FE08+15C↑o
__cstring:007E1B76                                         ; sub_11FE08+166↑o
__cstring:007E1B80 aSoftcurrencyre DCB "SoftCurrencyRewardMinInclusive",0
__cstring:007E1B80                                         ; DATA XREF: sub_11FE08+176↑o
__cstring:007E1B80                                         ; sub_11FE08+180↑o
__cstring:007E1B9F aGuaranteedball DCB "GuaranteedBallTypeId",0
__cstring:007E1B9F                                         ; DATA XREF: sub_11FE08+8E↑o
__cstring:007E1B9F                                         ; sub_11FE08+9E↑o
__cstring:007E1BB4 aGuaranteedball_0 DCB "GuaranteedBallQuantity",0
__cstring:007E1BB4                                         ; DATA XREF: sub_11FE08+96↑o
__cstring:007E1BB4                                         ; sub_11FE08+A0↑o
__cstring:007E1BCB aUnlocktimeseco DCB "UnlockTimeSeconds",0
__cstring:007E1BCB                                         ; DATA XREF: sub_11FE08+264↑o
__cstring:007E1BCB                                         ; sub_11FE08+26C↑o

Chest info, im wondering if the percent multiplier from league can be modified? or making only epic clubs come from chests?

Store Card Purchases?

__cstring:007E1C86 aStorecardpurch DCB "StoreCardPurchasePrice",0
__cstring:007E1C86                                         ; DATA XREF: sub_120BC0:loc_120E22↑o
__cstring:007E1C86                                         ; sub_120BC0+268↑o ...
__cstring:007E1C9D aCommon         DCB "Common",0          ; DATA XREF: sub_120BC0+2EA↑o
__cstring:007E1C9D                                         ; sub_120BC0+2F0↑o ...
__cstring:007E1CA4 aNewcommon      DCB "NewCommon",0       ; DATA XREF: sub_120BC0+308↑o
__cstring:007E1CA4                                         ; sub_120BC0+310↑o
__cstring:007E1CAE aRare           DCB "Rare",0            ; DATA XREF: sub_120BC0+322↑o
__cstring:007E1CAE                                         ; sub_120BC0+32C↑o
__cstring:007E1CB3 aNewrare        DCB "NewRare",0         ; DATA XREF: sub_120BC0+33C↑o
__cstring:007E1CB3                                         ; sub_120BC0+346↑o
__cstring:007E1CBB aEpic           DCB "Epic",0            ; DATA XREF: sub_120BC0+2C4↑o
__cstring:007E1CBB                                         ; sub_120BC0+2D4↑o
__cstring:007E1CC0 aNewepic        DCB "NewEpic",0         ; DATA XREF: sub_120BC0+2CC↑o
__cstring:007E1CC0                                         ; sub_120BC0+2D6↑o

A whole string on matchmaking? Looks like the "replays" that playdemic says dont exist have a name, ghosts, which if you go on a bad enough losing streak, you get one!

__cstring:007E200E aPayerPayerLeve DCB "payer;payer level 1;",0
__cstring:007E200E                                         ; DATA XREF: sub_129174+80↑o
__cstring:007E200E                                         ; sub_129174+8A↑o
__cstring:007E2023 aPayerPayerLeve_0 DCB "payer;payer level 2;",0
__cstring:007E2023                                         ; DATA XREF: sub_129174+AE↑o
__cstring:007E2023                                         ; sub_129174+B8↑o
__cstring:007E2038 aPayerPayerLeve_1 DCB "payer;payer level 3;",0
__cstring:007E2038                                         ; DATA XREF: sub_129174+CA↑o
__cstring:007E2038                                         ; sub_129174+D4↑o
__cstring:007E204D aPayerPayerLeve_2 DCB "payer;payer level 4;",0
__cstring:007E204D                                         ; DATA XREF: sub_129174+E4↑o
__cstring:007E204D                                         ; sub_129174+EE↑o
__cstring:007E2062 aPayerPayerLeve_3 DCB "payer;payer level 5;",0
__cstring:007E2062                                         ; DATA XREF: sub_129174+FA↑o
__cstring:007E2062                                         ; sub_129174+104↑o
__cstring:007E2077 aSpentI         DCB "spent %i;",0       ; DATA XREF: sub_129174+10C↑o
__cstring:007E2077                                         ; sub_129174+118↑o
__cstring:007E2081 aDatafromclient DCB "DataFromClient",0  ; DATA XREF: sub_129350+1A8↑o
__cstring:007E2081                                         ; sub_129350+1AE↑o ...
__cstring:007E2090 aSequence       DCB "Sequence",0        ; DATA XREF: sub_129350:loc_1295A6↑o
__cstring:007E2090                                         ; sub_129350+25C↑o ...
__cstring:007E2099 aSwitchingToTcp DCB "switching to TCP, matching best",0
__cstring:007E2099                                         ; DATA XREF: sub_129350+D84↑o
__cstring:007E2099                                         ; sub_129350+D8A↑o ...
__cstring:007E20B9 aTierIPlayerlev DCB "tier,%i,playerLevel,%i,ghostcreationmodeon,%i",0
__cstring:007E20B9                                         ; DATA XREF: sub_129350+992↑o
__cstring:007E20B9                                         ; sub_129350+99C↑o
__cstring:007E20E7 aDebugMatchingL DCB "DEBUG - matching level",0
__cstring:007E20E7                                         ; DATA XREF: sub_129350+9D8↑o
__cstring:007E20E7                                         ; sub_129350+9E0↑o ...
__cstring:007E20FE aTierIPrivateI  DCB "tier,%i,private,%i",0
__cstring:007E20FE                                         ; DATA XREF: sub_129350+ADE↑o
__cstring:007E20FE                                         ; sub_129350+AE4↑o ...
__cstring:007E2111 aTierIPrivateIE DCB "tier,%i,private,%i,excludeholeids,%s",0
__cstring:007E2111                                         ; DATA XREF: sub_129350+10C2↑o
__cstring:007E2111                                         ; sub_129350+10CC↑o
__cstring:007E2136 aTierITournamen DCB "tier,%i,tournamentid,%i,tournamentindex,%i,forceholeid,%i",0
__cstring:007E2136                                         ; DATA XREF: sub_129350+F64↑o
__cstring:007E2136                                         ; sub_129350+F70↑o ...
__cstring:007E2170 aTierIPlayerlev_0 DCB "tier,%i,playerLevel,%i,FTUEStage,%i",0
__cstring:007E2170                                         ; DATA XREF: sub_129350+1156↑o
__cstring:007E2170                                         ; sub_129350+115C↑o ...
__cstring:007E2194 aUserGets20Inst DCB "User gets <20 insta-bad ghost",0
__cstring:007E2194                                         ; DATA XREF: sub_129350+12B2↑o
__cstring:007E2194                                         ; sub_129350+12B8↑o ...
__cstring:007E21B2 aUserGets50Lose DCB "User gets <50 lose streak insta-bad ghost",0
__cstring:007E21B2                                         ; DATA XREF: sub_129350+135A↑o
__cstring:007E21B2                                         ; sub_129350+1360↑o ...
__cstring:007E21DC aTierIPlayerlev_1 DCB "tier,%i,playerLevel,%i",0
__cstring:007E21DC                                         ; DATA XREF: sub_129350:loc_12A1C6↑o
__cstring:007E21DC                                         ; sub_129350+E7C↑o ...
__cstring:007E21F3 aSwitchingToTcp_0 DCB "switching to TCP, normal",0
__cstring:007E21F3                                         ; DATA XREF: sub_129350+C7A↑o
__cstring:007E21F3                                         ; sub_129350+C80↑o ...
__cstring:007E220C aSwitchingToTcp_1 DCB "switching to TCP on rejoin",0
__cstring:007E220C                                         ; DATA XREF: sub_129350+D14↑o
__cstring:007E220C                                         ; sub_129350+D1A↑o ...
__cstring:007E2227 aDebugMatchingT DCB "DEBUG - matching tournament holes",0
__cstring:007E2227                                         ; DATA XREF: sub_129350+F9E↑o
__cstring:007E2227                                         ; sub_129350+FA6↑o ...
__cstring:007E2249 aDebugMatchingL_0 DCB "DEBUG - matching level -1",0
__cstring:007E2249                                         ; DATA XREF: sub_129350+1128↑o
__cstring:007E2249                                         ; sub_129350+1130↑o
__cstring:007E2263 aDebugMatchingL_1 DCB "DEBUG - matching level +1",0
__cstring:007E2263                                         ; DATA XREF: sub_129350+1272↑o
__cstring:007E2263                                         ; sub_129350+127A↑o
__cstring:007E227D aTierIPlayerlev_2 DCB "tier,%i,playerLevel,%i,excludeholeids,%i",0
__cstring:007E227D                                         ; DATA XREF: sub_129350+12F4↑o
__cstring:007E227D                                         ; sub_129350+12FE↑o
__cstring:007E22A6 aDebugCreatingO DCB "DEBUG - creating own room",0
__cstring:007E22A6                                         ; DATA XREF: sub_129350+132C↑o
__cstring:007E22A6                                         ; sub_129350+1334↑o

League info here?
__cstring:007E2A98 aLeagues        DCB "Leagues",0         ; DATA XREF: sub_12F398:loc_13022C↑o
__cstring:007E2A98                                         ; sub_12F398+E9A↑o ...
__cstring:007E2AA0 aInterval       DCB "Interval",0        ; DATA XREF: sub_12F398:loc_1302CA↑o
__cstring:007E2AA0                                         ; sub_12F398+F38↑o ...
__cstring:007E2AA9 aDivisionid     DCB "DivisionId",0      ; DATA XREF: sub_12F398+F54↑o
__cstring:007E2AA9                                         ; sub_12F398+F5C↑o ...
__cstring:007E2AB4 aIndex          DCB "Index",0           ; DATA XREF: sub_12F398+F78↑o
__cstring:007E2AB4                                         ; sub_12F398+F82↑o ...


Anyone else interested in these potential additions?

What exactly do you want out of this..? I'll surely help, just want to know how exactly you want to manipulate. PM me

Archived

This topic is now archived and is closed to further replies.

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      - Auto Win
      - Freeze Rival


      🍏 Jailbreak iOS hacks: [Mod Menu Hack] Racing Kingdom v0.33.6 +2 Cheats [ Auto Win ] - ViP Cheats - iOSGods
      🤖 Modded Android APK(s): https://iosgods.com/forum/68-android-section/
        • Informative
        • Like
      • 6 replies
    • Racing Kingdom v0.34.126 +2 Cheats [ Auto Win ]
      Modded/Hacked App: Racing Kingdom By SUPERGEARS OYUN YAZILIM TEKNOLOJI VE PAZARLAMA ANONIM SIRKETI
      Bundle ID: com.supergears.racingkingdom
      iTunes Store Link: https://apps.apple.com/us/app/racing-kingdom/id6468027706?uo=4

       
       

      🚀 Hack Features

      - Auto Win
      - Freeze Rival


      🍏 For Non-Jailbroken & No Jailbreak required hacks: [IPA Mod Menu] Racing Kingdom v0.33.6 +2 Jailed Cheats [ Auto Win ] - ViP Non-Jailbroken Hacks & Cheats - iOSGods
      🤖 Modded Android APK(s): https://iosgods.com/forum/68-android-section/
        • Agree
        • Winner
        • Like
      • 27 replies
    • Modded/Hacked App: Yukon: Family Adventure By Enixan Europe Limited
      Bundle ID: com.enixan.yukon.family.adventure
      iTunes Store Link: https://apps.apple.com/us/app/yukon-family-adventure/id6455041311?uo=4


      🤩 Hack Features

      - Gems

      - Energy

      - Items

      - EXP

       
        • Winner
      • 0 replies
    • Yukon: Family Adventure v1.51.0 [ +4++ Jailed ] Everything Unlimited
      Modded/Hacked App: Yukon: Family Adventure By Enixan Europe Limited
      Bundle ID: com.enixan.yukon.family.adventure
      iTunes Store Link: https://apps.apple.com/us/app/yukon-family-adventure/id6455041311?uo=4


      🤩 Hack Features

      - Gems

      - Energy

      - Items

      - EXP
      • 0 replies
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