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Posted
On 6/28/2019 at 12:58 PM, SamHideFisher said:

OHKO still works

x10 is still bugged and all hits just deal 100

x20 and x50 are bugged too, you can't enable only one of them (enabling/disabling one will enable/disable the other but this is just visual), but X20 is dealing 400 per hits and x50 is 2500 per hits 

Yes @DADi this was what i was trying to explain lol. The multipliers are just fixed numbers sadly. There not multiplying your actual damage. 

Posted
9 hours ago, SamHideFisher said:

Hack is working fine for me, nothing wrong, make sure you downloaded the last version

Yes, I can confirm this. So far no problems or lags or anything else. Great work.

Posted

Hello @ZahirSher and @DADi, would it be somehow possible to update the damage output from the damage multiplier to am more modern and suitable approach? For example: 10 times multiplier gives an damage output of 1000 damage points, 20 times multiplier gives an damage output of 2000 damage points, 50X gives 5000 and 100X gives 10000 damage. If any higher values (like 20000 or 50000) would be possible as well, great too, but the focus with the damage multiplier also should be to not get spotted and banned for using it, especially in raids.
Could you please check and let us know if this is feasible and how much time it would take to implement this? This would be great, thanks a lot.

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