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How to fix CPLoader error 10


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Posted

Dont take it like im arguing, but some games crash if you remove arm64. Need to hack both parts then :3

I didn't take it like you were arguing lol. Maybe if you make three dylibs, one armv7, one arm64, and one to execute the correct dylib based on architecture it might work.

Posted

will fix this problem in tomorrow

Support fat dylib? :lenny:

Posted

I didn't take it like you were arguing lol. Maybe if you make three dylibs, one armv7, one arm64, and one to execute the correct dylib based on architecture it might work.

I just said that cause when you made your C ops FOV thing, you kinda took it like I was arguing :p

 

Anyway, we could do that except 1 more problem. Multiple obfuscated dylibs will cancel each other out. (Ask @DiDA. Idk much about this. In fact you might already know :shrug:)

will fix this problem in tomorrow

yay :D

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