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Patcher showing up in settings, but not working ingame..


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Posted (edited)

Finally my patcher is showing up in settings now! But when I flick the switches and I go ingame. Nothing seems to happen :(. Does anybody know why.

Updated by Gaius
Posted

Finally my patcher is showing up in settings now! But when I flick the switches and I go ingame. Nothing seems to happen :(. Does anybody know why.

Show tweak.xm, replace anything you dont want people to see with the word REMOVED

Posted

Show tweak.xm, replace anything you dont want people to see with the word REMOVED

alrighty.

 

/* Generated using http://armconverter.com/codeinjectgenerator/ */
/* To MSHook Offsets, use http://armconverter.com/mshookgenerator/ */

#import "writeData.h"
#import <Foundation/Foundation.h>
#import <substrate.h>

#define PLIST_PATH @"/var/mobile/Library/Preferences/com.iosgods.postknightgaius.plist"

inline bool GetPrefBool(NSString *key) {
	return [[[NSDictionary dictionaryWithContentsOfFile:PLIST_PATH] valueForKey:key] boolValue];
}

%ctor {
	if(GetPrefBool(@"skillpoints")) {
		writeData(0xoffset, 0xhex);
	} else {
}
	if(GetPrefBool(@"diamonds")) {
		writeData(0xoffset, 0xhex);
		writeData(0xoffset, 0xhex);
	} else {
}
	if(GetPrefBool(@"coins")) {
		writeData(0xoffset, 0xhex);
		writeData(0xoffset, 0xhex);
	} else {
}

} 

I'm using thumb hex for the hex because it was all 2 byte. And for offset I'm using the one you'd type in in a hex editor. I've tried the one next to the instructions too.

Posted

alrighty.

/* Generated using http://armconverter.com/codeinjectgenerator/ */
/* To MSHook Offsets, use http://armconverter.com/mshookgenerator/ */

#import "writeData.h"
#import <Foundation/Foundation.h>
#import <substrate.h>

#define PLIST_PATH @"/var/mobile/Library/Preferences/com.iosgods.postknightgaius.plist"

inline bool GetPrefBool(NSString *key) {
	return [[[NSDictionary dictionaryWithContentsOfFile:PLIST_PATH] valueForKey:key] boolValue];
}

%ctor {
	if(GetPrefBool(@"skillpoints")) {
		writeData(0xoffset, 0xhex);
	} 
	if(GetPrefBool(@"diamonds")) {
		writeData(0xoffset, 0xhex);
		writeData(0xoffset, 0xhex);
	} 
	if(GetPrefBool(@"coins")) {
		writeData(0xoffset, 0xhex);
		writeData(0xoffset, 0xhex);
	} 

} 
I'm using thumb hex for the hex because it was all 2 byte. And for offset I'm using the one you'd type in in a hex editor. I've tried the one next to the instructions too.

Looks fine. And if you used the wrong hex your game would crash so i doubt that's the issue. I also removed the useless else parts of your code.

 

Can i see your prefs plist?

Posted

Looks fine. And if you used the wrong hex your game would crash so i doubt that's the issue. I also removed the useless else parts of your code.

Can i see your prefs plist?

the one located in resources in your project folder?
Posted

the one located in resources in your project folder?

yeah the biggest plist, the one with all your switches and stuff

Posted

yeah the biggest plist, the one with all your switches and stuff

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
	<key>items</key>
	<array>
		<dict>
			<key>cell</key>
			<string>PSGroupCell</string>
			<key>footerText</key>
			<string>Adds instead of subtracting.</string>
		</dict>
		<dict>
			<key>cell</key>
			<string>PSSwitchCell</string>
			<key>default</key>
			<false/>
			<key>defaults</key>
			<string>com.iosgods.postknightgaius</string>
			<key>key</key>
			<string>skillpoints</string>
			<key>label</key>
			<string>Unlimited Skill Points</string>
		</dict>
		<dict>
			<key>cell</key>
			<string>PSGroupCell</string>
			<key>footerText</key>
			<string>Earn some, then it will become an extremely high amount</string>
		</dict>
		<dict>
			<key>cell</key>
			<string>PSSwitchCell</string>
			<key>default</key>
			<false/>
			<key>defaults</key>
			<string>com.iosgods.postknightgaius</string>
			<key>key</key>
			<string>diamonds</string>
			<key>label</key>
			<string>Unlimited Diamonds</string>
		</dict>
		<dict>
			<key>cell</key>
			<string>PSGroupCell</string>
			<key>footerText</key>
			<string>Earn some, then it will become an extremely high amount</string>
		</dict>
		<dict>
			<key>cell</key>
			<string>PSSwitchCell</string>
			<key>default</key>
			<false/>
			<key>defaults</key>
			<string>com.iosgods.postknightgaius</string>
			<key>key</key>
			<string>coins</string>
			<key>label</key>
			<string>Unlimited Coins</string>
		</dict>
		<dict>
			<key>cell</key>
			<string>PSTextCell</string>
			<key>label</key>
			<string>Made by Gaius.</string>
		</dict>
		<dict>
			<key>action</key>
			<string>link</string>
			<key>cell</key>
			<string>PSButtonCell</string>
			<key>icon</key>
			<string>[email protected]</string>
			<key>label</key>
			<string>Visit iOSGods.com</string>
		</dict>
	</array>
	<key>title</key>
	<string>Postknight Cheats</string>
</dict>
</plist> 

I made my hack autolipo too ;-;, while installing it says something about postinst error on line1, but it still installs. But idk I must hve done something wrong.

Posted

 

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
	<key>items</key>
	<array>
		<dict>
			<key>cell</key>
			<string>PSGroupCell</string>
			<key>footerText</key>
			<string>Adds instead of subtracting.</string>
		</dict>
		<dict>
			<key>cell</key>
			<string>PSSwitchCell</string>
			<key>default</key>
			<false/>
			<key>defaults</key>
			<string>com.iosgods.postknightgaius</string>
			<key>key</key>
			<string>skillpoints</string>
			<key>label</key>
			<string>Unlimited Skill Points</string>
		</dict>
		<dict>
			<key>cell</key>
			<string>PSGroupCell</string>
			<key>footerText</key>
			<string>Earn some, then it will become an extremely high amount</string>
		</dict>
		<dict>
			<key>cell</key>
			<string>PSSwitchCell</string>
			<key>default</key>
			<false/>
			<key>defaults</key>
			<string>com.iosgods.postknightgaius</string>
			<key>key</key>
			<string>diamonds</string>
			<key>label</key>
			<string>Unlimited Diamonds</string>
		</dict>
		<dict>
			<key>cell</key>
			<string>PSGroupCell</string>
			<key>footerText</key>
			<string>Earn some, then it will become an extremely high amount</string>
		</dict>
		<dict>
			<key>cell</key>
			<string>PSSwitchCell</string>
			<key>default</key>
			<false/>
			<key>defaults</key>
			<string>com.iosgods.postknightgaius</string>
			<key>key</key>
			<string>coins</string>
			<key>label</key>
			<string>Unlimited Coins</string>
		</dict>
		<dict>
			<key>cell</key>
			<string>PSTextCell</string>
			<key>label</key>
			<string>Made by Gaius.</string>
		</dict>
		<dict>
			<key>action</key>
			<string>link</string>
			<key>cell</key>
			<string>PSButtonCell</string>
			<key>icon</key>
			<string>[email protected]</string>
			<key>label</key>
			<string>Visit iOSGods.com</string>
		</dict>
	</array>
	<key>title</key>
	<string>Postknight Cheats</string>
</dict>
</plist> 
I made my hack autolipo too ;-;, while installing it says something about postinst error on line1, but it still installs. But idk I must hve done something wrong.

Looks fine too lol, can you zip up your project folder and send it to me in a PM so I can take a quick look

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