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Bullet Force Mod Menu Source Code


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Updated (edited)

Updated GitHub: https://github.com/shmoo419/BulletForceModMenu

 

Offsets are removed. A simple, efficient menu based around arrays. Lots of global floats because for some reason, when I passed in a float via a parameter, it went to 0.0 on my device but not in iOS Simulator -_-

Individual calls to writedata are present because for instant reload and always headshot, more than one offset was needed. I tried keeping everything in the arrays but it eventually became a cluttered mess of if statements so I just went with individual calls.

I was able to get away with hardcoding frame values because I'm the only one using this menu.

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    #import <UIKit/UIKit.h>
    #import "writeData.h"
    #import "Macros.h"
    
    void makeZeroXLabel(CGFloat, CGFloat, CGFloat, CGFloat);
    
    int arrayCreationCount = 0;
    
    float labelSpacing = 5.0;
    float switchSpacing = 0.5;
    float bulletTypeAndGrenadeTypeSpacing = 8.0;
    
    float labelXValue = 8.0;
    float labelWidth = 270.0;
    float labelHeight = 21.0;
    
    float switchXValue = 319.0;
    float switchWidth = 51.0;
    float switchHeight = 31.0;
    
    float bulletTypeAndGrenadeTypeXValue = 102.0;
    float bulletTypeAndGrenadeTypeWidth = 173.0;
    float bulletTypeAndGrenadeTypeHeight = 30.0;
    
    NSArray *labelArray;
    NSArray *bulletArray;
    NSArray *grenadeArray;
    
    NSUserDefaults *defaults;
    
    UIBlurEffect *blurEffect;
    UIView *blurEffectView;
    
    UIButton *bulletChooserButton;
    UIButton *closeMenu;
    UIButton *set;
    
    UIView *closeButtonBackgroundView;
    UIView *separator;
    
    UIViewController *main;
    
    UILabel *writeToOffset;
    UILabel *zeroX;
    UILabel *typeStatus;
    
    UIScrollView *normalModsScrollView;
    UIScrollView *bulletTypeScrollView;
    UIScrollView *grenadeTypeScrollView;
    
    UISegmentedControl *pageSelector;
    
    UITextField *offsetTextField;
    UITextField *hexTextField;
    
    UITableView *bulletTypeChooser;
    UITableView *grenadeTypeChooser;
    
    uint64_t offsetArray[20] = {- removed -};
    uint64_t moddedHexArray[17] = {- removed -};
    uint64_t originalHexArray[20] = {- removed -};
    uint64_t chooserHexes[25] = {- removed -};
    
    %hook UnityAppController
    
    - (void)applicationDidBecomeActive:(id)arg1 {
    %orig;
    
    main = [UIApplication sharedApplication].keyWindow.rootViewController;
    
    bulletChooserButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
    bulletChooserButton.frame = CGRectMake((main.view.frame.size.width/2)-15,(main.view.frame.size.height/2)+50,30,30);
    bulletChooserButton.backgroundColor = [UIColor clearColor];
    bulletChooserButton.layer.cornerRadius = 16;
    bulletChooserButton.layer.borderWidth = 2.0f;
    bulletChooserButton.layer.borderColor = [UIColor colorWithRed:254.00/255.00 green:184.00/255.00 blue:0.00/255.00 alpha:1.0f].CGColor;
    [bulletChooserButton addTarget:self action:@[member='selectorr'](showMenu) 
    forControlEvents:UIControlEventTouchDragInside];
    [main.view addSubview:bulletChooserButton];
    }
    
    %new
    - (void)showMenu {
        defaults = [NSUserDefaults standardUserDefaults];
    
        if(arrayCreationCount == 0){
    
        [self setupMenuGUI];
        [self setupSwitchesAndLabels];
        [self setupBulletTypeSection];
        [self setupGrenadeTypeSection];
        [self setupCloseButtonStuff];
        }
        
        arrayCreationCount++;
    }
    
    %new
    - (void)setupBulletTypeSection {
        bulletTypeScrollView = [[UIScrollView alloc] initWithFrame:CGRectMake(0, 73, 376, 184)];
        bulletTypeScrollView.backgroundColor = [UIColor clearColor];
        bulletTypeScrollView.contentSize = CGSizeMake(376, 640);
        bulletTypeScrollView.hidden = true;
        [blurEffectView addSubview:bulletTypeScrollView];
        
        [self setupBulletTypeButtons];
    }
    
    %new
    - (void)setupGrenadeTypeSection {
        grenadeTypeScrollView = [[UIScrollView alloc] initWithFrame:CGRectMake(0, 73, 376, 184)];
        grenadeTypeScrollView.backgroundColor = [UIColor clearColor];
        grenadeTypeScrollView.contentSize = CGSizeMake(376, 0);
        grenadeTypeScrollView.hidden = true;
        [blurEffectView addSubview:grenadeTypeScrollView];
        
        [self setupGrenadeTypeButtons];
    }
    
    %new
    - (void)setupSwitchesAndLabels {
        labelArray = @[@"No Recoil", @"Better Aim", @"Infinite Ammo", @"Modded Gravity", @"Anti Flashbang", @"Everyone Orange", @"Crosshairs Always Enabled", @"25555.0 Pickup Range", @"Sniper Light Shows Through Walls", @"Knife Button Always Shows", @"Knife Faster", @"Debug Rechamber Animation", @"Instant Reload", @"God Mode Lobby", @"Always Headshot", @"All Camos", @"Killstreaks Ready", @"Deaths Don't Count", @"Instant Grenade Explosion"];
        
        UISwitch *s;
        
        for(int i=0; i<[labelArray count]; i++){
            [normalModsScrollView addSubview:[self makeHackLabel:labelArray[i]]];
            
            s = [self makeHackSwitch:i];
            
            [normalModsScrollView addSubview:s];
            [self setSwitchStateBasedOnPrefs:i withSwitch:s];
            
            if([defaults boolForKey:[NSString stringWithFormat:@"%d", (int)s.tag]]){
                [self switchToggled:s];
            }
            
        }
    }
    
    %new
    - (void)setupBulletTypeButtons {
        bulletArray = @[@"Original", @"M4A1", @"Famas", @"AK 12", @"SCAR-H", @"MP5", @"870 MCS", @"M40A5", @"MPX", @"SAIGA 12K", @"MG4", @"AS VAL", @"RPG", @"M200", @"Compact .45", @"MP412 REX", @"M320 HE", @"M320 DART", @"Hand", @"Butterfly Knife", @"G18"];
        
        for(int i=0; i<[bulletArray count]; i++){
            [bulletTypeScrollView addSubview:[self makeTypeChooserButton:bulletArray[i] withTag:i]];
        }
    }
    
    %new
    - (void)setupGrenadeTypeButtons {
        bulletTypeAndGrenadeTypeSpacing = 8.0;
        
        grenadeArray = @[@"Original", @"Frag Grenade", @"Smoke Grenade", @"Flashbang"];
        
        int bulletArrayLength = (int)[bulletArray count];
        
        for(int i=0; i<[grenadeArray count]; i++){
            [grenadeTypeScrollView addSubview:[self makeTypeChooserButton:grenadeArray[i] withTag:i+bulletArrayLength]];
        }
    }
    
    %new
    - (void)setupMenuGUI {
        blurEffect = [UIBlurEffect effectWithStyle:UIBlurEffectStyleLight];
        
        blurEffectView = [[UIVisualEffectView alloc] initWithEffect:blurEffect];
        blurEffectView.frame = CGRectMake(145, 44, 376, 286);
        [main.view addSubview:blurEffectView];
        
        writeToOffset = [[UILabel alloc] initWithFrame:CGRectMake(0, 0, 376, 19)];
        writeToOffset.text = @"Write To A Custom Offset";
        writeToOffset.textAlignment = NSTextAlignmentCenter;
        [writeToOffset setFont:[UIFont systemFontOfSize:12]];
        [blurEffectView addSubview:writeToOffset];
        
        makeZeroXLabel(8, 28, 22, 21);
        [blurEffectView addSubview:zeroX];
        
        makeZeroXLabel(205, 28, 22, 21);
        [blurEffectView addSubview:zeroX];
        
        offsetTextField = [[UITextField alloc] initWithFrame:CGRectMake(29, 24, 140, 30)];
        offsetTextField.placeholder = @"OFFSET";
        offsetTextField.returnKeyType = UIReturnKeyDone;
        offsetTextField.tag = 0;
        [blurEffectView addSubview:offsetTextField];
        
        hexTextField = [[UITextField alloc] initWithFrame:CGRectMake(228, 24, 140, 30)];
        hexTextField.placeholder = @"HEX";
        hexTextField.returnKeyType = UIReturnKeyDone;
        hexTextField.tag = 1;
        [blurEffectView addSubview:hexTextField];
        
        set = [UIButton buttonWithType:UIButtonTypeCustom];
        set.frame = CGRectMake(157, 51, 63, 26);
        set.backgroundColor = [UIColor clearColor];
        [set setTitleColor:[UIColor blackColor] forState:UIControlStateNormal];
        [set setTitle:@"Set" forState:UIControlStateNormal];
        [set addTarget:self action:@[member='selectorr'](writeToCustomOffset) forControlEvents:UIControlEventTouchDown];
        [blurEffectView addSubview:set];
        
        pageSelector = [[UISegmentedControl alloc] initWithItems:@[@"Normal Mods", @"Bullet Type", @"Grenade Type"]];
        pageSelector.frame = CGRectMake(87, 257, 289, 29);
        [pageSelector setSelectedSegmentIndex:0];
        [pageSelector addTarget:self
                         action:@[member='selectorr'](changeView:)
               forControlEvents:UIControlEventValueChanged];
        [blurEffectView addSubview:pageSelector];
        
        normalModsScrollView = [[UIScrollView alloc] initWithFrame:CGRectMake(0, 73, 376, 184)];
        normalModsScrollView.backgroundColor = [UIColor clearColor];
        normalModsScrollView.contentSize = CGSizeMake(376, 580);
        [blurEffectView addSubview:normalModsScrollView];
    }
    
    %new
    - (void)setupCloseButtonStuff {
        separator = [[UIView alloc] initWithFrame:CGRectMake(0, 73, 376, 1)];
        separator.backgroundColor = [UIColor blackColor];
        [blurEffectView addSubview:separator];
        
        closeButtonBackgroundView = [[UIView alloc] initWithFrame:CGRectMake(0, 258, 87, 28)];
        closeButtonBackgroundView.backgroundColor = rgb(0xaa0114);
        closeButtonBackgroundView.layer.cornerRadius = 5;
        [blurEffectView addSubview:closeButtonBackgroundView];
        
        closeMenu = [UIButton buttonWithType:UIButtonTypeCustom];
        closeMenu.frame = CGRectMake(0, 258, 87, 30);
        closeMenu.backgroundColor = [UIColor clearColor];
        [closeMenu setTitleColor:[UIColor blackColor] forState:UIControlStateNormal];
        [closeMenu setTitle:@"Close" forState:UIControlStateNormal];
        [closeMenu addTarget:self action:@[member='selectorr'](closeModMenu) forControlEvents:UIControlEventTouchDown];
        [blurEffectView addSubview:closeMenu];
    }
    
    %new
    - (void)setSwitchStateBasedOnPrefs:(int)tag withSwitch:(UISwitch *)s {
        s.on = [defaults boolForKey:[NSString stringWithFormat:@"%d", tag]];
    }
    
    %new
    - (void)switchToggled:(UISwitch *)sender {
        int switchTag = (int)sender.tag;
        
        //instant reload
        if(switchTag == 12){
            if(sender.on){
                write(- removed -, - removed -);
                write(- removed -, - removed -);
            }
            else{
                write(- removed -, - removed -);
                write(- removed -, - removed -);
            }
        }
        else if(switchTag == 13){
            if(sender.on){
                write(offsetArray[switchTag-1], moddedHexArray[switchTag-1]);
            }
            else{
                write(offsetArray[switchTag-1], originalHexArray[switchTag-1]);
            }
        }
        //always headshot
        else if(switchTag == 14){
            if(sender.on){
                write(- removed -, - removed -);
                write(- removed -, - removed -);
                write(- removed -, - removed -);
            }
            else{
                write(- removed -, - removed -);
                write(- removed -, - removed -);
                write(- removed -, - removed -);
            }
        }
        else{
            if(switchTag > 14){
                if(sender.on){
                    write(offsetArray[switchTag-2], moddedHexArray[switchTag-2]);
                }
                else{
                    write(offsetArray[switchTag-2], originalHexArray[switchTag-2]);
                }
            }
            else{
                if(sender.on){
                    write(offsetArray[switchTag], moddedHexArray[switchTag]);
                }
                else{
                    write(offsetArray[switchTag], originalHexArray[switchTag]);
                }
            }
        }
        
        [defaults setBool:sender.on forKey:[NSString stringWithFormat:@"%d", (int)sender.tag]];
    }
    
    %new
    - (void)changeView:(UISegmentedControl *)sender {
        [self showViewBasedOnSelectedIndex:(int)pageSelector.selectedSegmentIndex];
    }
    
    %new
    - (void)writeToCustomOffset {
        [offsetTextField resignFirstResponder];
        [hexTextField resignFirstResponder];
        
        write([offsetTextField.text longLongValue], [hexTextField.text longLongValue]);
        
        offsetTextField.text = @"";
        hexTextField.text = @"";
    }
    
    %new
    - (void)applyTypeChooserHack:(UIButton *)button {
        [typeStatus removeFromSuperview];
        
        NSAttributedString *typeStatusBold;
        NSString *text;
    
        if((int)button.tag>19){
            write(- removed -, chooserHexes[(int)button.tag]);
    
            text = [NSString stringWithFormat:@"Grenade type changed to %@", button.titleLabel.text];
        }
        else{
            write(- removed -, chooserHexes[(int)button.tag]);
    
            text = [NSString stringWithFormat:@"Bullet type changed to %@", button.titleLabel.text];
        }
        
        typeStatus = [[UILabel alloc] initWithFrame:CGRectMake(138, 6, 391, 21)];
        typeStatus.textColor = [UIColor redColor];
        typeStatus.textAlignment = NSTextAlignmentCenter;
        typeStatusBold = [[NSAttributedString alloc] initWithString:text
                                                         attributes:@{ NSFontAttributeName: [UIFont boldSystemFontOfSize:18.0] }];
        typeStatus.attributedText = typeStatusBold;
        
        [main.view addSubview:typeStatus];
        
        [self performSelector:@[member='selectorr'](removeLabel) withObject:@NO afterDelay:3];
    }
    
    %new
    - (void)showViewBasedOnSelectedIndex:(int)index {
        if(index == 0){
            bulletTypeScrollView.hidden = true;
            grenadeTypeScrollView.hidden = true;
            normalModsScrollView.hidden = false;
        }
        else if(index == 1){
            bulletTypeScrollView.hidden = false;
            grenadeTypeScrollView.hidden = true;
            normalModsScrollView.hidden = true;
        }
        else{
            bulletTypeScrollView.hidden = true;
            grenadeTypeScrollView.hidden = false;
            normalModsScrollView.hidden = true;
        }
    }
    
    %new
    - (UIButton *)makeTypeChooserButton:(NSString *)title withTag:(int)tag {
        UIButton *toReturn = [UIButton buttonWithType:UIButtonTypeCustom];
        toReturn.frame = CGRectMake(bulletTypeAndGrenadeTypeXValue, bulletTypeAndGrenadeTypeSpacing, bulletTypeAndGrenadeTypeWidth, bulletTypeAndGrenadeTypeHeight);
        toReturn.backgroundColor = [UIColor clearColor];
        toReturn.tag = tag;
        [toReturn setTitleColor:[UIColor blackColor] forState:UIControlStateNormal];
        [toReturn setTitle:title forState:UIControlStateNormal];
        [toReturn addTarget:self action:@[member='selectorr'](applyTypeChooserHack:) forControlEvents:UIControlEventTouchDown];
    
        bulletTypeAndGrenadeTypeSpacing+=30.0f;
    
        return toReturn;
    }
    
    %new
    - (UISwitch *)makeHackSwitch:(int)tag {
        UISwitch *toReturn = [[UISwitch alloc] initWithFrame:CGRectMake(switchXValue, switchSpacing, switchWidth, switchHeight)];
        toReturn.transform = CGAffineTransformMakeScale(0.5, 0.5);
        toReturn.onTintColor = rgb(0x228b28);
        toReturn.tag = tag;
        [toReturn addTarget:self action:@[member='selectorr'](switchToggled:) forControlEvents:UIControlEventValueChanged];
    
        switchSpacing+=30.0f;
        
        return toReturn;
    }
    
    %new
    - (UILabel *)makeHackLabel:(NSString *)text {
        UILabel *toReturn = [[UILabel alloc] initWithFrame:CGRectMake(labelXValue, labelSpacing, labelWidth, labelHeight)];
        toReturn.text = text;
    
        labelSpacing+=30.0f;
        
        return toReturn;
    }
    
    %new
    - (void)removeLabel {
        [typeStatus removeFromSuperview];
    }
    
    %new
    - (void)closeModMenu {
        arrayCreationCount = 0;
        labelSpacing = 5.0;
        switchSpacing = 0.5;
        bulletTypeAndGrenadeTypeSpacing = 8.0;
    
        [blurEffectView removeFromSuperview];
    }
    %end
    
    void makeZeroXLabel(CGFloat x, CGFloat y, CGFloat w, CGFloat h){
        zeroX = [[UILabel alloc] initWithFrame:CGRectMake(x, y, w, h)];
        zeroX.text = @"0x";
    }

Updated by Guest
Posted

This is superb @Shmoo well done. And I know you pretty much spend a lot of time working on the GUI and though it is totally in individual because of the array.

 

But it's okay then. +Rep. :)

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      PC Installation Instructions:
      STEP 1: If necessary, uninstall the app if you have it installed on your iDevice. Some hacked IPAs will install as a duplicate app. Make sure to back it up so you don't lose your progress.
      STEP 2: Download the pre-hacked .IPA file from the link above to your computer. To download from the iOSGods App, see this tutorial topic.
      STEP 3: Download Sideloadly and install it on your PC.
      STEP 4: Open/Run Sideloadly on your computer, connect your iOS Device, and wait until your device name shows up.
      STEP 5: Once your iDevice appears, drag the modded .IPA file you downloaded and drop it inside the Sideloadly application.
      STEP 6: You will now have to enter your iTunes/Apple ID email login, press "Start" & then you will be asked to enter your password. Go ahead and enter the required information.
      STEP 7: Wait for Sideloadly to finish sideloading/installing the hacked IPA. If there are issues during installation, please read the note below.
      STEP 8: Once the installation is complete and you see the app on your Home Screen, you will need to go to Settings -> General -> Profiles/VPN & Device Management. Once there, tap on the email you entered from step 6, and then tap on 'Trust [email protected]'.
      STEP 9: Now go to your Home Screen and open the newly installed app and everything should work fine. You may need to follow further per app instructions inside the hack's popup in-game.

      NOTE: iOS/iPadOS 16 and later, you must enable Developer Mode. For free Apple Developer accounts, you will need to repeat this process every 7 days. Jailbroken iDevices can also use Sideloadly/Filza/IPA Installer to normally install the IPA with AppSync. If you have any questions or problems, read our Sideloadly FAQ section of the topic and if you don't find a solution, please post your issue down below and we'll do our best to help! If the hack does work for you, post your feedback below and help out other fellow members that are encountering issues.


      Credits:
      - AlyssaX64


      Cheat Video/Screenshots:

      N/A
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      • 3 replies
    • (Resonance Solstice Japan) レゾナンス:無限号列車 +2 Cheats
      Modded/Hacked App: レゾナンス:無限号列車 By GAMEDUCHY LIMITED
      Bundle ID: com.gameduchy.reso.jp.ios
      iTunes Store Link: https://apps.apple.com/jp/app/%E3%83%AC%E3%82%BE%E3%83%8A%E3%83%B3%E3%82%B9-%E7%84%A1%E9%99%90%E5%8F%B7%E5%88%97%E8%BB%8A/id6575363737?uo=4


      Mod Requirements:
      - Jailbroken iPhone/iPad/iPod Touch.
      - iGameGod / Filza / iMazing or any other file managers for iOS.
      - Cydia Substrate, ElleKit, Substitute or libhooker depending on your jailbreak.
      - PreferenceLoader (from Cydia, Sileo or Zebra).


      Hack Features:
      - Damage Multiplier
      - Defense Multiplier


      Non-Jailbroken & No Jailbreak required hack(s): 


      iOS Hack Download Link:

      Hidden Content

      Download Hack








      Installation Instructions:
      STEP 1: Download the .deb Cydia hack file from the link above. Use Safari/Google Chrome or other iOS browsers to download.
      STEP 2: Once the file has downloaded, tap on it and then you will be prompted on whether you want to open the deb with iGameGod or copy it to Filza.
      STEP 3: If necessary, tap on the downloaded file, and then, you will need to press 'Install' from the options on your screen.
      STEP 4: Let iGameGod/Filza finish the cheat installation. Make sure it successfully installs, otherwise see the note below.
      STEP 5: If the hack is a Mod Menu — which is usually the case nowadays — the cheat features can be toggled in-game. Some cheats have options that can be enabled from your iDevice settings.
      STEP 6: Turn on the features you want and play the game. You may need to follow further instructions inside the hack's popup in-game.

       

      NOTE: If you have any questions or problems, read our Troubleshooting topic & Frequently Asked Questions & Answers topic. If you still haven't found a solution, post your issue down below and we'll do our best to help! If the hack does work for you, please post your feedback below and help out other fellow members that are encountering issues.


      Credits:
      - AlyssaX64


      Cheat Video/Screenshots:

      N/A
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    • (My Heroes Dungeon Taiwan) 我的勇者外傳 v2.0.7 +3 Jailed Cheats
      Modded/Hacked App: 我的勇者外傳 By REALITY SQUARED GAME CO., LIMITED
      Bundle ID: com.rsg.mystwapple
      App Store Link: https://apps.apple.com/tw/app/%E6%88%91%E7%9A%84%E5%8B%87%E8%80%85%E5%A4%96%E5%82%B3/id6743834900?uo=4

       

       

      📌 Mod Requirements

      - Non-Jailbroken/Jailed or Jailbroken iPhone or iPad.
      - Sideloadly or alternatives.
      - Computer running Windows/macOS/Linux with iTunes installed.

       

      🤩 Hack Features

      - Damage Multiplier
      - Defense Multiplier
      - Dumb Enemies

       

      ⬇️ iOS Hack Download IPA Link


      Hidden Content

      Download via the iOSGods App







       

      📖 PC Installation Instructions

      STEP 1: Download the pre-hacked .IPA file from the link above to your computer. To download from the iOSGods App, see our iOSGods App IPA Download Tutorial which includes a video example.
      STEP 2: Download Sideloadly and install it on your Windows or Mac.
      STEP 3: Open Sideloadly on your computer, connect your iOS device, and wait until your device name appears in Sideloadly.
      STEP 4: Once your iDevice is recognized, drag the modded .IPA file you downloaded and drop it into the Sideloadly application.
      STEP 5: Enter your Apple Account email, then press “Start.” You’ll then be asked to enter your password. Go ahead and provide the required information.
      STEP 6: Wait for Sideloadly to finish sideloading/installing the hacked IPA. If there are issues during installation, please read the note below.
      STEP 7: Once the installation is complete and you see the app on your Home Screen, you will need to go to Settings -> General -> Profiles / VPN & Device Management. Once there, tap on the email you entered from step 6, and then tap on 'Trust [email protected]'.
      STEP 8: Now go to your Home Screen and open the newly installed app and everything should work fine. You may need to follow further per app instructions inside the hack's popup in-game.

      NOTE: iOS/iPadOS 16 and later, you must enable Developer Mode. For free Apple Developer accounts, you will need to repeat this process every 7 days. If you have any questions or problems, read our Sideloadly FAQ section of the topic and if you don't find a solution, please post your issue below and we'll do our best to help! If the hack does work for you, post your feedback below and help out other fellow members that are encountering issues.

       

      🙌 Credits

      - AlyssaX64

       

      📷 Cheat Video/Screenshots

      N/A
        • Winner
      • 1 reply
    • Animal Mafia +2 Jailed Cheats
      Modded/Hacked App: Animal Mafia By IGNITION M CO., LTD.
      Bundle ID: com.ignm.animalmafia
      App Store Link: https://apps.apple.com/us/app/animal-mafia/id6741849079?uo=4

       

       

      📌 Mod Requirements

      - Non-Jailbroken/Jailed or Jailbroken iPhone or iPad.
      - Sideloadly or alternatives.
      - Computer running Windows/macOS/Linux with iTunes installed.

       

      🤩 Hack Features

      - Damage Multiplier
      - Defense Multiplier

       

      ⬇️ iOS Hack Download IPA Link


      Hidden Content

      Download via the iOSGods App







       

      📖 PC Installation Instructions

      STEP 1: Download the pre-hacked .IPA file from the link above to your computer. To download from the iOSGods App, see our iOSGods App IPA Download Tutorial which includes a video example.
      STEP 2: Download Sideloadly and install it on your Windows or Mac.
      STEP 3: Open Sideloadly on your computer, connect your iOS device, and wait until your device name appears in Sideloadly.
      STEP 4: Once your iDevice is recognized, drag the modded .IPA file you downloaded and drop it into the Sideloadly application.
      STEP 5: Enter your Apple Account email, then press “Start.” You’ll then be asked to enter your password. Go ahead and provide the required information.
      STEP 6: Wait for Sideloadly to finish sideloading/installing the hacked IPA. If there are issues during installation, please read the note below.
      STEP 7: Once the installation is complete and you see the app on your Home Screen, you will need to go to Settings -> General -> Profiles / VPN & Device Management. Once there, tap on the email you entered from step 6, and then tap on 'Trust [email protected]'.
      STEP 8: Now go to your Home Screen and open the newly installed app and everything should work fine. You may need to follow further per app instructions inside the hack's popup in-game.

      NOTE: iOS/iPadOS 16 and later, you must enable Developer Mode. For free Apple Developer accounts, you will need to repeat this process every 7 days. If you have any questions or problems, read our Sideloadly FAQ section of the topic and if you don't find a solution, please post your issue below and we'll do our best to help! If the hack does work for you, post your feedback below and help out other fellow members that are encountering issues.

       

      🙌 Credits

      - AlyssaX64

       

      📷 Cheat Video/Screenshots

      N/A
        • Winner
        • Like
      • 2 replies
    • Gangstar Vegas Cheats v9.2.0 +4
      Modded/Hacked App: Gangstar Vegas - Mafia action By Gameloft
      Bundle ID: com.gameloft.gangstar4
      iTunes Store Link: https://apps.apple.com/us/app/gangstar-vegas-mafia-action/id571393580?uo=4

       

      📌 Mod Requirements

      - Jailbroken iPhone or iPad.
      - iGameGod / Filza / iMazing.
      - Cydia Substrate, ElleKit, Substitute or libhooker depending on your jailbreak (from Cydia, Sileo or Zebra).

       

      🤩 Hack Features

      - Infinite Currencies
      - Infinite Run ( To stop running turn off in menu then click run again )
      - Infinite Ammo / No Reload ( Required re-launching the game after purchasing new gun and enabled in menu before load into the game )
      - No Cops


      NOTE: Turn off wifi before playing


      🍏 For Non-Jailbroken & No Jailbreak required hacks: https://iosgods.com/topic/166702-gangstar-vegas-mafia-action-v791-jailed-cheats-3/

       

      ⬇️ iOS Hack Download Link: https://iosgods.com/topic/147734-gangstar-vegas-cheats-v800-4/
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    • Wiggle Defender: Strategy TD v0.0.14 Jailed Cheats +3
      Modded/Hacked App: Wiggle Defender: Strategy TD By Teamsparta Inc.
      Bundle ID: com.TeamSparta.WiggleDefender
      App Store Link: https://apps.apple.com/us/app/wiggle-defender-strategy-td/id6756547841?uo=4

       

      📌 Mod Requirements

      - Non-Jailbroken/Jailed or Jailbroken iPhone or iPad.
      - Sideloadly or alternatives.
      - Computer running Windows/macOS/Linux with iTunes installed.

       

      🤩 Hack Features

      - Multiply Attack
      - Free Store (not iAP)
      - PREMIUM

       

      Jailbroken Hack: https://iosgods.com/topic/204454-wiggle-defender-strategy-td-cheats-v0011-3/

       

      ⬇️ iOS Hack Download IPA Link: https://iosgods.com/topic/204452-wiggle-defender-strategy-td-v0011-jailed-cheats-3/
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      • 6 replies
    • Zombie Roguebie: Shooting Game v1.5.0 Jailed Cheats +9
      Modded/Hacked App: Zombie Roguebie: Shooting Game By Metajoy Limited
      Bundle ID: com.boom.zombie.survival
      App Store Link: https://apps.apple.com/us/app/zombie-roguebie-shooting-game/id6752294198?uo=4

       

      📌 Mod Requirements

      - Non-Jailbroken/Jailed or Jailbroken iPhone or iPad.
      - Sideloadly or alternatives.
      - Computer running Windows/macOS/Linux with iTunes installed.

       

      🤩 Hack Features

      - Infinite Ammo
      - No Reload
      - High Pickup Range
      - Premium

      ViP
      - God Mode
      - High Damage
      - High Fire Rate
      - Freeze Currencies
      - Unlock All Guns

       

      Jailbroken Hack: https://iosgods.com/topic/203205-zombie-roguebie-shooting-game-cheats-v122-9/


      ⬇️ iOS Hack Download IPA Link: https://iosgods.com/topic/203204-zombie-roguebie-shooting-game-v122-jailed-cheats-9/
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    • Capybara Go v1.8.0 Jailed Cheats +6
      Modded/Hacked App: Capybara Go! By HABBY PTE. LTD.
      Bundle ID: com.habby.capybara
      App Store Link: https://apps.apple.com/us/app/capybara-go/id6596787726?uo=4

       

      📌 Mod Requirements

      - Non-Jailbroken/Jailed or Jailbroken iPhone or iPad.
      - Sideloadly or alternatives.
      - Computer running Windows/macOS/Linux with iTunes installed.

       

      🤩 Hack Features

      - Increase Game Speed
      - Premium Benefit (Not Battle Pass)
      - Unlimited Skills Refresh
      - Reselect Skills (Not sure Safe or not, only support some stages that let you choose 5 skills in a row, enable this so you can force refresh and select other skills)
      - Easy Fish
      - No Ads / Skip Ads

       

      DO NOT BUY VIP FOR JUST THIS CHEAT. USING MAY LEAD TO ACCOUNT BAN

       

      ⬇️ iOS Hack Download IPA Link: https://iosgods.com/topic/189055-capybara-go-v179-jailed-cheats-6/
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      • 607 replies
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