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Posted

 

i followed this tutorial https://iosgods.com/topic/6995-ida-tutorialhow-to-disable-memory-checks/ step by step i found a MEM check no i don't need HELP well maybe but i think i got this. The post from the coding center https://iosgods.com/topic/20995-zombieville-usa-v17-offsets-and-hexs/ 

 

which lists 

// Hand Guns;

0x73608 / SUBS  R0, R0, R1 ---> ADDS  R0, R0, R1 

 

 

 
__text:000735F8                 CMP             R0, #0          <- memory check if i change to CMP R0, R0 mem check has no effect 
__text:000735FC                 BLE             loc_73FB8
__text:00073600                 LDR             R0, [R10,#0x504]
__text:00073604                 MOV             R1, #1
__text:00073608                 ADDS            R0, R0, R1         <- this is the real offset i changed it to adds R0, R0, R1 
__text:0007360C                 BLVS            loc_765F8
__text:00073610                 STR             R0, [R10,#0x504]
__text:00073614                 VLDR            S4, =0.15
__text:00073618                 B               loc_73620
 
i changed it to adds R0, R0, R1 nothing happened in game 
 
tell me if you agree or maybe a hint 

 

looks good but i would set the add to mov r1,#max amount of hand guns you can have 

looks good but i would set the add to mov r1,#max amount of hand guns you can have 

VLDR            S4, =0.15  this couls allso be recoil ect

Posted

looks good but i would set the add to mov r1,#max amount of hand guns you can have 

VLDR            S4, =0.15  this couls allso be recoil ect

this is what im looking all ammo https://iosgods.com/topic/20995-zombieville-usa-v17-offsets-and-hexs/

 

OffSets  /  Old Function         ---> New Function      =    ARM-Hex  or  ARM-GDB/LLDB 

 

// Increase Ammo for.....

// Hand Guns;

0x73608 / SUBS  R0, R0, R1 ---> ADDS  R0, R0, R1 = 0x010090E0 or 0xE0900001

 

// Shotguns;

0x73FD8 / SUBS  R0, R0, R1 ---> ADDS  R0, R0, R1 = 0x010090E0 or 0xE0900001

 

// Machine Guns;

0x74864 / SUBS  R0, R0, R1 ---> ADDS  R0, R0, R1 = 0x010090E0 or 0xE0900001

 

// Launcher Guns;

0x75348 / SUBS  R0, R0, R1 ---> ADDS  R0, R0, R1 = 0x010090E0 or 0xE0900001

 

// Petrol Weapons;

0x75E00 / SUBS  R0, R0, R1 ---> ADDS  R0, R0, R1 = 0x010090E0 or 0xE0900001

 

// Infinit Health;

0x6E8C0 / SUBS  R0, R0, R1 ---> NOP                     = 0x0000A0E1 or 0xE1A00000

 

// Kill Zombie for Max Money;

0xBD0E8 / STR R1, [R0,#0x4B8] ---> STR R7, [R0,#0x4B8] = 0xB87480E5 or 0xE58074B8

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