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Game Breaking Pixel Gun 3D Hacks


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Posted (edited)

I'm not releasing these

 

but look :troll:

 

 

spawn trap, shoot through walls, one hit kill, and shoot shotgun rounds are the unreleased ones in the vids

Updated by Guest
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Posted (edited)

Looks like I'm never playing this game again knowing Shmoo has this

Btw I'm ur first sub

why not :p

 

You can literally find those same features on any FPS game you touch. I have a feeling you're using a method that we don't know about :ph34r:

Either that or you're an AI

I use logic to do the things I do

 

For example

 

If you find a huge function and BX LR it, and when you BX LR it you don't do any damage and bullets don't collide with anything, you know that function is going to be calling damage, and that function is either gonna be handling bullet type, bullet speed, recoil, fire rate, or performing raycasts to check if it hit something. When I hack I mostly look for floats because thats were the good stuff is :D

 

Oh and also:

LDRB.W and STRB.W (the regular ones are useless) are handling booleans. For shotgun rounds I modded a LDRB.W to always say true (MOV R0, #1)

 

oh and tonight i found a way to do shoot through walls on every unity game so theres that :3

Updated by Guest
Posted

why not :p

 

I use logic to do the things I do

 

For example

 

If you find a huge function and BX LR it, and when you BX LR it you don't do any damage and bullets don't collide with anything, you know that function is going to be calling damage, and that function is either gonna be handling bullet type, bullet speed, recoil, fire rate, or performing raycasts to check if it hit something. When I hack I mostly look for floats because thats were the good stuff is :D

 

Oh and also:

LDRB.W and STRB.W (the regular ones are useless) are handling booleans. For shotgun rounds I modded a LDRB.W to always say true (MOV R0, #1)

 

oh and tonight i found a way to do shoot through walls on every unity game so theres that :3

Yep you're too good. I'll ask DiDA to make a rank higher than Cheaters. Maybe I'll call it 'shmoo'

Posted (edited)

why not :p

 

I use logic to do the things I do

 

For example

 

If you find a huge function and BX LR it, and when you BX LR it you don't do any damage and bullets don't collide with anything, you know that function is going to be calling damage, and that function is either gonna be handling bullet type, bullet speed, recoil, fire rate, or performing raycasts to check if it hit something. When I hack I mostly look for floats because thats were the good stuff is :D

 

Oh and also:

LDRB.W and STRB.W (the regular ones are useless) are handling booleans. For shotgun rounds I modded a LDRB.W to always say true (MOV R0, #1)

 

oh and tonight i found a way to do shoot through walls on every unity game so theres that :3

wow :clap:  :surprise:  :notbad:  :worship:  gimme a trial master

Updated by Imog3n
Posted

why not :PI use logic to do the things I do

For example

If you find a huge function and BX LR it, and when you BX LR it you don't do any damage and bullets don't collide with anything, you know that function is going to be calling damage, and that function is either gonna be handling bullet type, bullet speed, recoil, fire rate, or performing raycasts to check if it hit something. When I hack I mostly look for floats because thats were the good stuff is :D

Oh and also:

LDRB.W and STRB.W (the regular ones are useless) are handling booleans. For shotgun rounds I modded a LDRB.W to always say true (MOV R0, #1)

oh and tonight i found a way to do shoot through walls on every unity game so theres that :3

if I ever see you in multiplayer i am basically f**ked

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