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How would I hack the speed of a player in a ios game?


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Posted

Can't do strings, nothing useful. But how did shmoo find out that 9.8 was the speed of the player in Blitz Brigade o_0

Testing and testing and testing.................................... And testing

Posted

Can't do strings, nothing useful. But how did shmoo find out that 9.8 was the speed of the player in Blitz Brigade o_0

Razzile told him most likely, he told me as well. In physics, 9.8 is the acceleration of gravity

Posted

What is your secret? Tell meh.(Wait...why should hacking speed be a secret?)

It is probably a bug that you exploit idk, I am not the best in that

Posted

I can't believe the acceleration of gravity(use said 9.8m/s) actually applied to games. xD


My first test I am going to try is, text searching: 9.8, I don't think that's it but worth a try.

  • Solution
Posted

Can't do strings, nothing useful. But how did shmoo find out that 9.8 was the speed of the player in Blitz Brigade o_0

9.8 = acceleration of gravity

 

Razzile also told me lol

What test did shmoo perform to finally figure it out?

Set the whole function to

 

vmov.f32 s0, #31.0

vmov r0, s0

bx lr

 

because R0 is being returned, not S0

Posted

This has been bugging me for a really long time. I don't care if its confusing, just tell me about something that could get me going onto hacking it. First of all, if there are a lot of complicated tutorials on here, why not a tutorial on this? I know it has to do with vectors, but I am really confused on how to hack SPEED.(Don't say something that speeds up a game! Eg.NOT GOOD--Speedmaster-NOT GOOD)

Not everything can have a tutorial Mr. Entitled

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