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My first steps with IDA


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Posted (edited)

Hi, I am actually learning how to hack with ida.
 
I'm in my second year of computer engineer degree and Assembler languaje is one of my subjets, so this really interest me. 
 
I am trying to break the security of an app that uses this subroutine:

 

 

 

__text:0000000100325E1C ; =============== S U B R O U T I N E =======================================
__text:0000000100325E1C
__text:0000000100325E1C ; MATUtils + (bool)checkJailBreak
__text:0000000100325E1C ; Attributes: bp-based frame
__text:0000000100325E1C
__text:0000000100325E1C ; bool __cdecl +[MATUtils checkJailBreak](struct MATUtils_meta *self, SEL)
__text:0000000100325E1C __MATUtils_checkJailBreak_ ; DATA XREF: __objc_const:0000000100779BE8o
__text:0000000100325E1C
__text:0000000100325E1C var_200 = -0x200
__text:0000000100325E1C var_1F8 = -0x1F8
__text:0000000100325E1C var_1F0 = -0x1F0
__text:0000000100325E1C var_1E8 = -0x1E8
__text:0000000100325E1C var_1E0 = -0x1E0
__text:0000000100325E1C var_1D8 = -0x1D8
__text:0000000100325E1C var_1D0 = -0x1D0
__text:0000000100325E1C var_1C8 = -0x1C8
__text:0000000100325E1C var_1C0 = -0x1C0
__text:0000000100325E1C var_1B8 = -0x1B8
__text:0000000100325E1C var_1B0 = -0x1B0
__text:0000000100325E1C var_1A8 = -0x1A8
__text:0000000100325E1C var_1A0 = -0x1A0
__text:0000000100325E1C var_198 = -0x198
__text:0000000100325E1C var_190 = -0x190
__text:0000000100325E1C var_188 = -0x188
__text:0000000100325E1C var_180 = -0x180
__text:0000000100325E1C var_178 = -0x178
__text:0000000100325E1C var_170 = -0x170
__text:0000000100325E1C var_168 = -0x168
__text:0000000100325E1C var_148 = -0x148
__text:0000000100325E1C var_140 = -0x140
__text:0000000100325E1C var_138 = -0x138
__text:0000000100325E1C var_118 = -0x118
__text:0000000100325E1C var_98 = -0x98
__text:0000000100325E1C var_90 = -0x90
__text:0000000100325E1C var_88 = -0x88
__text:0000000100325E1C var_78 = -0x78
__text:0000000100325E1C var_68 = -0x68
__text:0000000100325E1C var_58 = -0x58
__text:0000000100325E1C var_50 = -0x50
__text:0000000100325E1C var_40 = -0x40
__text:0000000100325E1C var_30 = -0x30
__text:0000000100325E1C var_20 = -0x20
__text:0000000100325E1C var_10 = -0x10
__text:0000000100325E1C var_s0 = 0
__text:0000000100325E1C
__text:0000000100325E1C STP X29, X30, [SP,#-0x10+var_s0]!
__text:0000000100325E20 MOV X29, SP
__text:0000000100325E24 STP X20, X19, [SP,#var_10]!
__text:0000000100325E28 STP X22, X21, [SP,#0x10+var_20]!
__text:0000000100325E2C STP X24, X23, [SP,#0x20+var_30]!
__text:0000000100325E30 STP X26, X25, [SP,#0x30+var_40]!
__text:0000000100325E34 STP X28, X27, [SP,#0x40+var_50]!
__text:0000000100325E38 SUB SP, SP, #0x1B0
__text:0000000100325E3C ADRP X8, #___stack_chk_guard_ptr@PAGE
__text:0000000100325E40 LDR X8, [X8,#___stack_chk_guard_ptr@PAGEOFF]
__text:0000000100325E44 LDR X8, [X8]
__text:0000000100325E48 STUR X8, [X29,#var_58]
__text:0000000100325E4C ADRP X8, #classRef_NSArray@PAGE
__text:0000000100325E50 LDR X0, [X8,#classRef_NSArray@PAGEOFF]
__text:0000000100325E54 ADRP X8, #selRef_arrayWithObjects_@PAGE
__text:0000000100325E58 NOP
__text:0000000100325E5C LDR X1, [X8,#selRef_arrayWithObjects_@PAGEOFF]
__text:0000000100325E60 ADRP X8, #cfstr_UsrSbinSshd@PAGE ; "/usr/sbin/sshd"
__text:0000000100325E64 ADD X8, X8, #cfstr_UsrSbinSshd@PAGEOFF ; "/usr/sbin/sshd"
__text:0000000100325E68 STP X8, XZR, [SP,#0x200+var_168]
__text:0000000100325E6C ADRP X8, #cfstr_UsrLibexecSftp@PAGE ; "/usr/libexec/sftp-server"
__text:0000000100325E70 ADD X8, X8, #cfstr_UsrLibexecSftp@PAGEOFF ; "/usr/libexec/sftp-server"
__text:0000000100325E74 STR X8, [SP,#0x200+var_170]
__text:0000000100325E78 ADRP X8, #cfstr_UsrBinSshd@PAGE ; "/usr/bin/sshd"
__text:0000000100325E7C ADD X8, X8, #cfstr_UsrBinSshd@PAGEOFF ; "/usr/bin/sshd"
__text:0000000100325E80 STR X8, [SP,#0x200+var_178]
__text:0000000100325E84 ADRP X8, #cfstr_SystemLibrar_2@PAGE ; "/System/Library/LaunchDaemons/com.saurik.Cydia.Startup.plist"
__text:0000000100325E88 ADD X8, X8, #cfstr_SystemLibrar_2@PAGEOFF ; "/System/Library/LaunchDaemons/com.saurik.Cydia.Startup.plist"
__text:0000000100325E8C STR X8, [SP,#0x200+var_180]
__text:0000000100325E90 ADRP X8, #cfstr_SystemLibraryL@PAGE ; "/System/Library/LaunchDaemons/com.ikey.bbot.plist"
__text:0000000100325E94 ADD X8, X8, #cfstr_SystemLibraryL@PAGEOFF ; "/System/Library/LaunchDaemons/com.ikey.bbot.plist"
__text:0000000100325E98 STR X8, [SP,#0x200+var_188]
__text:0000000100325E9C ADRP X8, #cfstr_PrivateVarTmpC@PAGE ; "/private/var/tmp/cydia.log"
__text:0000000100325EA0 ADD X8, X8, #cfstr_PrivateVarTmpC@PAGEOFF ; "/private/var/tmp/cydia.log"
__text:0000000100325EA4 STR X8, [SP,#0x200+var_190]
__text:0000000100325EA8 ADRP X8, #cfstr_PrivateVarStas@PAGE ; "/private/var/stash"
__text:0000000100325EAC ADD X8, X8, #cfstr_PrivateVarStas@PAGEOFF ; "/private/var/stash"
__text:0000000100325EB0 STR X8, [SP,#0x200+var_198]
__text:0000000100325EB4 ADRP X8, #cfstr_PrivateVarMobi@PAGE ; "/private/var/mobile/Library/SBSettings/Themes"
__text:0000000100325EB8 ADD X8, X8, #cfstr_PrivateVarMobi@PAGEOFF ; "/private/var/mobile/Library/SBSettings/Themes"
__text:0000000100325EBC STR X8, [SP,#0x200+var_1A0]
__text:0000000100325EC0 ADRP X8, #cfstr_PrivateVarLibC@PAGE ; "/private/var/lib/cydia"
__text:0000000100325EC4 ADD X8, X8, #cfstr_PrivateVarLibC@PAGEOFF ; "/private/var/lib/cydia"
__text:0000000100325EC8 STR X8, [SP,#0x200+var_1A8]
__text:0000000100325ECC ADRP X8, #cfstr_PrivateVarLibA@PAGE ; "/private/var/lib/apt"
__text:0000000100325ED0 ADD X8, X8, #cfstr_PrivateVarLibA@PAGEOFF ; "/private/var/lib/apt"
__text:0000000100325ED4 STR X8, [SP,#0x200+var_1B0]
__text:0000000100325ED8 ADRP X8, #cfstr_LibraryMobil_1@PAGE ; "/Library/MobileSubstrate/DynamicLibraries/Veency.plist"
__text:0000000100325EDC ADD X8, X8, #cfstr_LibraryMobil_1@PAGEOFF ; "/Library/MobileSubstrate/DynamicLibraries/Veency.plist"
__text:0000000100325EE0 STR X8, [SP,#0x200+var_1B8]
__text:0000000100325EE4 ADRP X8, #cfstr_LibraryMobiles@PAGE ; "/Library/MobileSubstrate/DynamicLibraries/LiveClock.plist"
__text:0000000100325EE8 ADD X8, X8, #cfstr_LibraryMobiles@PAGEOFF ; "/Library/MobileSubstrate/DynamicLibraries/LiveClock.plist"
__text:0000000100325EEC STR X8, [SP,#0x200+var_1C0]
__text:0000000100325EF0 ADRP X8, #cfstr_ApplicationsWi@PAGE ; "/Applications/WinterBoard.app"
__text:0000000100325EF4 ADD X8, X8, #cfstr_ApplicationsWi@PAGEOFF ; "/Applications/WinterBoard.app"
__text:0000000100325EF8 STR X8, [SP,#0x200+var_1C8]
__text:0000000100325EFC ADRP X8, #cfstr_ApplicationsSb@PAGE ; "/Applications/SBSettings.app"
__text:0000000100325F00 ADD X8, X8, #cfstr_ApplicationsSb@PAGEOFF ; "/Applications/SBSettings.app"
__text:0000000100325F04 STR X8, [SP,#0x200+var_1D0]
__text:0000000100325F08 ADRP X8, #cfstr_ApplicationsRo@PAGE ; "/Applications/RockApp.app"
__text:0000000100325F0C ADD X8, X8, #cfstr_ApplicationsRo@PAGEOFF ; "/Applications/RockApp.app"
__text:0000000100325F10 STR X8, [SP,#0x200+var_1D8]
__text:0000000100325F14 ADRP X8, #cfstr_ApplicationsMx@PAGE ; "/Applications/MxTube.app"
__text:0000000100325F18 ADD X8, X8, #cfstr_ApplicationsMx@PAGEOFF ; "/Applications/MxTube.app"
__text:0000000100325F1C STR X8, [SP,#0x200+var_1E0]
__text:0000000100325F20 ADRP X8, #cfstr_ApplicationsIn@PAGE ; "/Applications/IntelliScreen.app"
__text:0000000100325F24 ADD X8, X8, #cfstr_ApplicationsIn@PAGEOFF ; "/Applications/IntelliScreen.app"
__text:0000000100325F28 STR X8, [SP,#0x200+var_1E8]
__text:0000000100325F2C ADRP X8, #cfstr_ApplicationsIc@PAGE ; "/Applications/Icy.app"
__text:0000000100325F30 ADD X8, X8, #cfstr_ApplicationsIc@PAGEOFF ; "/Applications/Icy.app"
__text:0000000100325F34 STR X8, [SP,#0x200+var_1F0]
__text:0000000100325F38 ADRP X8, #cfstr_ApplicationsFa@PAGE ; "/Applications/FakeCarrier.app"
__text:0000000100325F3C ADD X8, X8, #cfstr_ApplicationsFa@PAGEOFF ; "/Applications/FakeCarrier.app"
__text:0000000100325F40 STR X8, [SP,#0x200+var_1F8]
__text:0000000100325F44 ADRP X8, #cfstr_ApplicationsBl@PAGE ; "/Applications/blackra1n.app"
__text:0000000100325F48 ADD X8, X8, #cfstr_ApplicationsBl@PAGEOFF ; "/Applications/blackra1n.app"
__text:0000000100325F4C STR X8, [SP,#0x200+var_200]
__text:0000000100325F50 ADRP X2, #cfstr_ApplicationsCy@PAGE ; "/Applications/Cydia.app"
__text:0000000100325F54 ADD X2, X2, #cfstr_ApplicationsCy@PAGEOFF ; "/Applications/Cydia.app"
__text:0000000100325F58 BL _objc_msgSend
__text:0000000100325F5C MOV X29, X29
__text:0000000100325F60 BL _objc_retainAutoreleasedReturnValue
__text:0000000100325F64 STP XZR, XZR, [X29,#var_68]
__text:0000000100325F68 STP XZR, XZR, [X29,#var_78]
__text:0000000100325F6C STP XZR, XZR, [X29,#var_88]
__text:0000000100325F70 STP XZR, XZR, [X29,#var_98]
__text:0000000100325F74 BL _objc_retain
__text:0000000100325F78 MOV X19, X0
__text:0000000100325F7C ADRP X8, #selRef_countByEnumeratingWithState_objects_count_@PAGE
__text:0000000100325F80 NOP
__text:0000000100325F84 LDR X20, [X8,#selRef_countByEnumeratingWithState_objects_count_@PAGEOFF]
__text:0000000100325F88 SUB X2, X29, #-var_98
__text:0000000100325F8C ADD X3, SP, #0x200+var_118
__text:0000000100325F90 MOV X4, #0x10
__text:0000000100325F94 MOV X1, X20
__text:0000000100325F98 BL _objc_msgSend
__text:0000000100325F9C MOV X22, X0
__text:0000000100325FA0 CBZ X22, loc_100326058
__text:0000000100325FA4 LDUR X8, [X29,#var_88]
__text:0000000100325FA8 LDR X28, [X8]
__text:0000000100325FAC ADRP X8, #selRef_defaultManager@PAGE
__text:0000000100325FB0 NOP
__text:0000000100325FB4 LDR X21, [X8,#selRef_defaultManager@PAGEOFF]
__text:0000000100325FB8 ADRP X8, #selRef_fileExistsAtPath_@PAGE
__text:0000000100325FBC NOP
__text:0000000100325FC0 LDR X23, [X8,#selRef_fileExistsAtPath_@PAGEOFF]
__text:0000000100325FC4 ADRP X24, #0x1007B9000
__text:0000000100325FC8 SUB X8, X29, #-var_98
__text:0000000100325FCC STR X8, [SP,#0x200+var_140]
__text:0000000100325FD0 ADD X8, SP, #0x200+var_118
__text:0000000100325FD4 STR X8, [SP,#0x200+var_148]
__text:0000000100325FD8
__text:0000000100325FD8 loc_100325FD8 ; CODE XREF: +[MATUtils checkJailBreak]+238j
__text:0000000100325FD8 MOV X25, #0
__text:0000000100325FDC
__text:0000000100325FDC loc_100325FDC ; CODE XREF: +[MATUtils checkJailBreak]+21Cj
__text:0000000100325FDC LDUR X8, [X29,#var_88]
__text:0000000100325FE0 LDR X8, [X8]
__text:0000000100325FE4 CMP X8, X28
__text:0000000100325FE8 B.EQ loc_100325FF4
__text:0000000100325FEC MOV X0, X19
__text:0000000100325FF0 BL _objc_enumerationMutation
__text:0000000100325FF4
__text:0000000100325FF4 loc_100325FF4 ; CODE XREF: +[MATUtils checkJailBreak]+1CCj
__text:0000000100325FF4 LDUR X8, [X29,#var_90]
__text:0000000100325FF8 LDR X26, [X8,X25,LSL#3]
__text:0000000100325FFC LDR X0, [X24,#0x818]
__text:0000000100326000 MOV X1, X21
__text:0000000100326004 BL _objc_msgSend
__text:0000000100326008 MOV X29, X29
__text:000000010032600C BL _objc_retainAutoreleasedReturnValue
__text:0000000100326010 MOV X27, X0
__text:0000000100326014 MOV X1, X23
__text:0000000100326018 MOV X2, X26
__text:000000010032601C BL _objc_msgSend
__text:0000000100326020 MOV X26, X0
__text:0000000100326024 MOV X0, X27
__text:0000000100326028 BL _objc_release
__text:000000010032602C TBNZ W26, #0, loc_1003260FC
__text:0000000100326030 ADD X25, X25, #1
__text:0000000100326034 CMP X25, X22
__text:0000000100326038 B.CC loc_100325FDC
__text:000000010032603C MOV X4, #0x10
__text:0000000100326040 MOV X0, X19
__text:0000000100326044 MOV X1, X20
__text:0000000100326048 LDP X3, X2, [SP,#0x200+var_148]
__text:000000010032604C BL _objc_msgSend
__text:0000000100326050 MOV X22, X0
__text:0000000100326054 CBNZ X22, loc_100325FD8
__text:0000000100326058
__text:0000000100326058 loc_100326058 ; CODE XREF: +[MATUtils checkJailBreak]+184j
__text:0000000100326058 MOV X0, X19
__text:000000010032605C BL _objc_release
__text:0000000100326060 MOV X0, #0
__text:0000000100326064 BL _system
__text:0000000100326068 CBNZ W0, loc_100326104
__text:000000010032606C ADRP X8, #classRef_NSFileManager@PAGE
__text:0000000100326070 LDR X0, [X8,#classRef_NSFileManager@PAGEOFF]
__text:0000000100326074 ADRP X8, #selRef_class@PAGE
__text:0000000100326078 NOP
__text:000000010032607C LDR X1, [X8,#selRef_class@PAGEOFF]
__text:0000000100326080 BL _objc_msgSend
__text:0000000100326084 ADRP X8, #selRef_fileExistsAtPath_@PAGE
__text:0000000100326088 NOP
__text:000000010032608C LDR X1, [X8,#selRef_fileExistsAtPath_@PAGEOFF]
__text:0000000100326090 BL _class_getMethodImplementation
__text:0000000100326094 ADD X1, SP, #0x200+var_138
__text:0000000100326098 BL _dladdr
__text:000000010032609C ADRP X8, #classRef_NSString@PAGE
__text:00000001003260A0 LDR X0, [X8,#classRef_NSString@PAGEOFF]
__text:00000001003260A4 LDR X8, [SP,#0x200+var_138]
__text:00000001003260A8 ADRP X9, #selRef_stringWithFormat_@PAGE
__text:00000001003260AC NOP
__text:00000001003260B0 LDR X1, [X9,#selRef_stringWithFormat_@PAGEOFF]
__text:00000001003260B4 STR X8, [SP,#0x200+var_200]
__text:00000001003260B8 ADRP X2, #cfstr_S@PAGE ; "%s"
__text:00000001003260BC ADD X2, X2, #cfstr_S@PAGEOFF ; "%s"
__text:00000001003260C0 BL _objc_msgSend
__text:00000001003260C4 MOV X29, X29
__text:00000001003260C8 BL _objc_retainAutoreleasedReturnValue
__text:00000001003260CC MOV X20, X0
__text:00000001003260D0 ADRP X8, #selRef_compare_@PAGE
__text:00000001003260D4 NOP
__text:00000001003260D8 LDR X1, [X8,#selRef_compare_@PAGEOFF]
__text:00000001003260DC ADRP X2, #cfstr_SystemLibrar_0@PAGE ; "/System/Library/Frameworks/Foundation.framework/Foundation"
__text:00000001003260E0 ADD X2, X2, #cfstr_SystemLibrar_0@PAGEOFF ; "/System/Library/Frameworks/Foundation.framework/Foundation"
__text:00000001003260E4 BL _objc_msgSend
__text:00000001003260E8 CMP X0, #0
__text:00000001003260EC CSET W21, NE
__text:00000001003260F0 MOV X0, X20
__text:00000001003260F4 BL _objc_release
__text:00000001003260F8 B loc_100326108
__text:00000001003260FC ; ---------------------------------------------------------------------------
__text:00000001003260FC
__text:00000001003260FC loc_1003260FC ; CODE XREF: +[MATUtils checkJailBreak]+210j
__text:00000001003260FC MOV X0, X19
__text:0000000100326100 BL _objc_release
__text:0000000100326104
__text:0000000100326104 loc_100326104 ; CODE XREF: +[MATUtils checkJailBreak]+24Cj
__text:0000000100326104 MOV W21, #1
__text:0000000100326108
__text:0000000100326108 loc_100326108 ; CODE XREF: +[MATUtils checkJailBreak]+2DCj
__text:0000000100326108 MOV X0, X19
__text:000000010032610C BL _objc_release
__text:0000000100326110 ADRP X8, #___stack_chk_guard_ptr@PAGE
__text:0000000100326114 LDR X8, [X8,#___stack_chk_guard_ptr@PAGEOFF]
__text:0000000100326118 LDR X8, [X8]
__text:000000010032611C LDUR X9, [X29,#var_58]
__text:0000000100326120 SUB X8, X8, X9
__text:0000000100326124 CBNZ X8, loc_10032614C
__text:0000000100326128 AND W0, W21, #1
__text:000000010032612C SUB SP, X29, #0x50
__text:0000000100326130 LDP X28, X27, [SP+0x50+var_50],#0x10
__text:0000000100326134 LDP X26, X25, [SP+0x40+var_40],#0x10
__text:0000000100326138 LDP X24, X23, [SP+0x30+var_30],#0x10
__text:000000010032613C LDP X22, X21, [SP+0x20+var_20],#0x10
__text:0000000100326140 LDP X20, X19, [SP+0x10+var_10],#0x10
__text:0000000100326144 LDP X29, X30, [SP+var_s0],#0x10
__text:0000000100326148 RET
__text:000000010032614C ; ---------------------------------------------------------------------------
__text:000000010032614C
__text:000000010032614C loc_10032614C ; CODE XREF: +[MATUtils checkJailBreak]+308j
__text:000000010032614C BL ___stack_chk_fail
__text:000000010032614C ; End of function +[MATUtils checkJailBreak]

Is a boolean subroutine that returns a true or false depending on the existence of some cydia related files. The return value must be stored in X0, but i am not sure. The stretegy I have in mind is replace the functions before the object_release and send_msg and the other modiffications of the X0 register with a MOV  X0, #0. But i am not sure if 0 is the value for false. 
 
¿Somebody can teach me more about the ARM proccessors and how this subroutine works?
I am reading the manual (Over 1.000 pages) But it´s not a big help. WELP :wallbash:
 
Sorry for the spelling mistakes and that stuff. I am spanish.

Updated by DrBonsai
Posted (edited)

You actually don't need to IDA this because the function is named (bool)checkJailBreak. You can easily hook it with MobileSubstrate by doing:

 

-(bool)checkJailBreak{
return FALSE;
}

But if you want to do it with IDA, and since its arm64, you can RET at the beginning of that function.

 

By the way, 0 is false and 1 is true.

Updated by Guest
Posted

You actually don't need to IDA this because the function is named (bool)checkJailBreak. You can easily hook it with MobileSubstrate by doing:

-(bool)checkJailBreak{
return FALSE;
}
But if you want to do it with IDA, and since its arm64, you can RET at the beginning of that function.

By the way, 0 is false and 1 is true.

Thank You! I have been looking for an answer too.

Posted

Next time please, use a spoiler. Im on my phone and it took me so long scrolling all the way here

 

Wow, i will edit that. I just didn´t pay attention to that detail

 

 

 

You actually don't need to IDA this because the function is named (bool)checkJailBreak. You can easily hook it with MobileSubstrate by doing:

 

-(bool)checkJailBreak{
return FALSE;
}
But if you want to do it with IDA, and since its arm64, you can RET at the beginning of that function.

 

By the way, 0 is false and 1 is true.

 

 

Wow interesting... I will investigate how to do that wit mobile substrate thanks.

By the way... If i return at the beginning of the function it will return false? Is not going to return a null?

 

 

idk arm64 but on armv7 it would be MOV R0, #0 followed by a BX LR

 

That is what i thought, but i haven´t tried yet.

 

Thank You all

 

Anyway I will look for other people suggestion and add the spoiler.

  • Solution
Posted

Wow interesting... I will investigate how to do that wit mobile substrate thanks.

By the way... If i return at the beginning of the function it will return false? Is not going to return a null?

 

the game will just skip over the function

Posted

the game will just skip over the function

 

Yeha, I know that, but is an anti-cheat subrutine. I think it expect a True or false return, if I skip the function maybe the program who call the subrutine will know something was wrong. I will try now anyway.

Posted

Yeha, I know that, but is an anti-cheat subrutine. I think it expect a True or false return, if I skip the function maybe the program who call the subrutine will know something was wrong. I will try now anyway.

Unless this is a gameloft, gamevil, or TinyCo game you don't have to worry :p

Posted

Unless this is a gameloft, gamevil, or TinyCo game you don't have to worry :p

 

I tried to do this. But it continues not working... Hummmmm... I am now learning mobile substrate as you told me. I will try to hook the functions (Because this one is just one of a lot of functions related with jailbreak detection) And i will get tired soon or later if i keep doing this with ida. The game is not a gameloft, gamevil or TinyCo game. So i will try to make a tweak.

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      STEP 2: Download Sideloadly and install it on your Windows or Mac.
      STEP 3: Open Sideloadly on your computer, connect your iOS device, and wait until your device name appears in Sideloadly.
      STEP 4: Once your iDevice is recognized, drag the modded .IPA file you downloaded and drop it into the Sideloadly application.
      STEP 5: Enter your Apple Account email, then press “Start.” You’ll then be asked to enter your password. Go ahead and provide the required information.
      STEP 6: Wait for Sideloadly to finish sideloading/installing the hacked IPA. If there are issues during installation, please read the note below.
      STEP 7: Once the installation is complete and you see the app on your Home Screen, you will need to go to Settings -> General -> Profiles / VPN & Device Management. Once there, tap on the email you entered from step 6, and then tap on 'Trust [email protected]'.
      STEP 8: Now go to your Home Screen and open the newly installed app and everything should work fine. You may need to follow further per app instructions inside the hack's popup in-game.

      NOTE: iOS/iPadOS 16 and later, you must enable Developer Mode. For free Apple Developer accounts, you will need to repeat this process every 7 days. If you have any questions or problems, read our Sideloadly FAQ section of the topic and if you don't find a solution, please post your issue below and we'll do our best to help! If the hack does work for you, post your feedback below and help out other fellow members that are encountering issues.

       

      🙌 Credits

      - AlyssaX64

       

      📷 Cheat Video/Screenshots

      N/A
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      • 5 replies
    • Sword Legend: Idle Mastery v1.0.31 +5 Cheats
      Modded/Hacked App: Sword Legend: Idle Mastery By Changgon Woo
      Bundle ID: com.dragonheart.muhyeop
      iTunes Store Link: https://apps.apple.com/us/app/sword-legend-idle-mastery/id6639589557?uo=4

       

       

      📌 Mod Requirements

      - Jailbroken iPhone or iPad.
      - iGameGod / Filza / iMazing.
      - Cydia Substrate, ElleKit, Substitute or libhooker depending on your jailbreak (from Sileo, Cydia or Zebra).

       

      🤩 Hack Features

      - Damage Multiplier
      - Defense Multiplier
      - Never Die
      - Loot/Drop/Rewards Mutliplier
      - No ADS

       

      ⬇️ iOS Hack Download Link


      Hidden Content

      Download Hack







       

      📖 iOS Installation Instructions

      STEP 1: Download the .deb hack file from the link above. Use Safari, Google Chrome or other iOS browsers to download.
      STEP 2: Once the file has downloaded, tap on it and then you will be prompted on whether you want to open the deb with iGameGod or copy it to Filza.
      STEP 3: If needed, tap on the downloaded file again, then select ‘Normal Install’ from the options on your screen.
      STEP 4: Let iGameGod/Filza finish the cheat installation. If it doesn’t install successfully, see the note below.
      STEP 5: Open the game, log in to your iOSGods account when asked, then toggle on the features you want and enjoy!

       

      NOTE: If you have any questions or problems, read our Jailbreak iOS Hack Troubleshooting & Frequently Asked Questions & Answers topic. If you still haven't found a solution, post your issue below and we'll do our best to help! If the hack does work for you, please post your feedback below and help out other fellow members that are encountering issues.

       

      🙌 Credits

      - AlyssaX64

       

      📷 Cheat Video/Screenshots

      N/A

       

      More iOS App Hacks
      If you’re looking for Non-Jailbroken & No Jailbreak required iOS IPA hacks, visit the iOS Game Cheats & Hacks or the iOSGods App for a variety of modded games and apps for non-jailbroken iOS devices.

      Modded Android APKs
      Need modded apps or games for Android? Check out the latest custom APK mods, cheats & more in our Android Section.
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      • 8 replies
    • Travel Town - Merge Adventure v2.12.1021 Jailed Cheats +1
      Modded/Hacked App: Travel Town - Merge Adventure By Magmatic Games Ltd
      Bundle ID: io.randomco.travel
      iTunes Store Link: https://apps.apple.com/us/app/travel-town-merge-adventure/id1521236603?uo=4


      Hack Features:
      - Infinite Currencies


      iOS Hack Download Link: https://iosgods.com/topic/148953-travel-town-merge-adventure-v212287-jailed-cheats-1/
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      • 707 replies
    • Rumble Defense v1.0.6 [ +2 Cheats ] Currency Max
      Modded/Hacked App: Rumble Defense By ORCAT PTE. LTD.
      Bundle ID: seikami.kingdom.rise.global
      iTunes Store Link: https://apps.apple.com/us/app/rumble-defense/id6740305583?uo=4

       

      🤩 Hack Features

      - Currency
      - Resources


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      • 4 replies
    • Rumble Defense v1.0.6 [ +2 Jailed ] Currency Max
      Modded/Hacked App: Rumble Defense By ORCAT PTE. LTD.
      Bundle ID: seikami.kingdom.rise.global
      iTunes Store Link: https://apps.apple.com/us/app/rumble-defense/id6740305583?uo=4
       

      🤩 Hack Features

      - Currency
      - Resources

        • Winner
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      • 1 reply
    • Dwarf Kingdom - Idle Survival v5.1 [Jailed Debug Menu]
      Modded/Hacked App: Dwarf Kingdom - Idle Survival By PAPER PIGEON YAZILIM VE OYUN GELISTIRME LIMITED SIRKETI
      Bundle ID: com.PaperPigeon.DwarfKingdom
      iTunes Store Link: https://apps.apple.com/us/app/dwarf-kingdom-idle-survival/id6477745778?uo=4



      🤩 Hack Features

      - Debug Menu (Enable cheat and debug menu will open)
       
        • Informative
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      • 3 replies
    • Dwarf Kingdom - Idle Survival v5.1 [Debug Menu]
      Modded/Hacked App: Dwarf Kingdom - Idle Survival By PAPER PIGEON YAZILIM VE OYUN GELISTIRME LIMITED SIRKETI
      Bundle ID: com.PaperPigeon.DwarfKingdom
      iTunes Store Link: https://apps.apple.com/us/app/dwarf-kingdom-idle-survival/id6477745778?uo=4



      🤩 Hack Features

      - Debug Menu (Enable cheat and debug menu will open)
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    • Base Commander v2.0.0 [Jailed Cheat Menu]
      Modded/Hacked App: Base Commander By Supercent Inc.
      Bundle ID: com.yalp.basecommander
      iTunes Store Link: https://apps.apple.com/us/app/base-commander/id6504986006?uo=4



      🤩 Hack Features

      - Cheat Menu Enabled (QA is the cheat menu)
        • Like
      • 3 replies
    • Base Commander v2.0.0 [Cheat Menu]
      Modded/Hacked App: Base Commander By Supercent Inc.
      Bundle ID: com.yalp.basecommander
      iTunes Store Link: https://apps.apple.com/us/app/base-commander/id6504986006?uo=4



      🤩 Hack Features

      - Cheat Menu Enabled (QA is the cheat menu)
       
      • 2 replies
    • Obey Me! NB v3.1.39 +2 Jailed Cheats
      Modded/Hacked App: Obey Me! NB By NTT Solmare
      Bundle ID: com.nttsolmare.game.ios.obeyme2
      iTunes Store Link: https://apps.apple.com/us/app/obey-me-nb/id1638272826?uo=4


      Mod Requirements:
      - Non-Jailbroken/Jailed or Jailbroken iPhone/iPad/iPod Touch.
      - Sideloadly / Cydia Impactor or alternatives.
      - A Computer Running Windows/macOS/Linux with iTunes installed.


      Hack Features:
      - Auto Tap
      - Custom Notes*
      * Perfect => 0
      * Great => 1
      * Nice => 2


      Jailbreak required hack(s): 


      iOS Hack Download IPA Link:

      Hidden Content

      Download via the iOSGods App








      PC Installation Instructions:
      STEP 1: If necessary, uninstall the app if you have it installed on your iDevice. Some hacked IPAs will install as a duplicate app. Make sure to back it up so you don't lose your progress.
      STEP 2: Download the pre-hacked .IPA file from the link above to your computer. To download from the iOSGods App, see this tutorial topic.
      STEP 3: Download Sideloadly and install it on your PC.
      STEP 4: Open/Run Sideloadly on your computer, connect your iOS Device, and wait until your device name shows up.
      STEP 5: Once your iDevice appears, drag the modded .IPA file you downloaded and drop it inside the Sideloadly application.
      STEP 6: You will now have to enter your iTunes/Apple ID email login, press "Start" & then you will be asked to enter your password. Go ahead and enter the required information.
      STEP 7: Wait for Sideloadly to finish sideloading/installing the hacked IPA. If there are issues during installation, please read the note below.
      STEP 8: Once the installation is complete and you see the app on your Home Screen, you will need to go to Settings -> General -> Profiles/VPN & Device Management. Once there, tap on the email you entered from step 6, and then tap on 'Trust [email protected]'.
      STEP 9: Now go to your Home Screen and open the newly installed app and everything should work fine. You may need to follow further per app instructions inside the hack's popup in-game.

      NOTE: iOS/iPadOS 16 and later, you must enable Developer Mode. For free Apple Developer accounts, you will need to repeat this process every 7 days. Jailbroken iDevices can also use Sideloadly/Filza/IPA Installer to normally install the IPA with AppSync. If you have any questions or problems, read our Sideloadly FAQ section of the topic and if you don't find a solution, please post your issue down below and we'll do our best to help! If the hack does work for you, post your feedback below and help out other fellow members that are encountering issues.


      Credits:
      - AlyssaX64


      Cheat Video/Screenshots:

      N/A
        • Thanks
        • Like
      • 24 replies
    • Ronin: The Last Samurai v2.18.752 +2 Jailed Cheats
      Modded/Hacked App: Ronin: The Last Samurai By Dreamotion Inc.
      Bundle ID: com.dreamotion.ronin
      iTunes Store Link: https://apps.apple.com/us/app/ronin-the-last-samurai/id1534821475?uo=4


      Mod Requirements:
      - Non-Jailbroken/Jailed or Jailbroken iPhone/iPad/iPod Touch.
      - Sideloadly/Cydia Impactor or alternatives.
      - A Computer Running Windows/Mac/Linux with iTunes installed.





      Hack Features:
      - Damage Multiplier
      - Defense Multiplier


      Jailbreak required hack(s): 


      iOS Hack Download Link:

      Hidden Content

      Download via the iOSGods App








      PC Installation Instructions:
      STEP 1: If necessary, uninstall the app if you have it installed on your iDevice. Some hacked IPAs will install as a duplicate app. Make sure to back it up so you don't lose your progress.
      STEP 2: Download the pre-hacked .IPA file from the link above to your computer. To download from the iOSGods App, see this tutorial topic.
      STEP 3: Download Sideloadly and install it on your PC.
      STEP 4: Open/Run Sideloadly on your computer then connect your iOS Device and wait until your device name shows up.
      STEP 5: Once your iDevice appears, drag the modded .IPA file you downloaded and drop it inside the Sideloadly application.
      STEP 6: You will now have to enter your iTunes/Apple ID email login & then your password. Go ahead and enter the required information.
      STEP 7: Wait for Sideloadly to finish sideloading/installing the hacked IPA.
      STEP 8: Once the installation is complete and you see the app on your Home Screen, you will now need to go to Settings -> General -> Profiles & Device Management. Once there, tap on the email you entered from step 6, and then tap on 'Trust [email protected]'.
      STEP 9: Now go to your Home Screen and open the newly installed app and everything should work fine. You may need to follow further per app instructions inside the hack's popup in-game.

      NOTE: For free Apple Developer accounts you will need to repeat this process every 7 days. Using a disposable Apple ID for this process is suggested but not required. Jailbroken iDevices can also use Sideloadly to install the IPA with AppSync. Filza & IPA Installer (or alternatives) from Cydia also work. If you have any questions or problems, read our Sideloadly FAQ section of the topic and if you don't find a solution, post your issue down below and we'll do our best to help! If the hack does work for you, post your feedback below and help out other fellow members that are encountering issues.


      Credits:
      - Zahir


      Cheat Video/Screenshots:

      N/A
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      • 139 replies
    • Obey Me! NB v3.1.39 +2 Cheats
      Modded/Hacked App: Obey Me! NB Ikemen Otome Game By NTT Solmare
      Bundle ID: com.nttsolmare.game.ios.obeyme2
      iTunes Store Link: https://apps.apple.com/us/app/obey-me-nb-ikemen-otome-game/id1638272826?uo=4


      Mod Requirements:
      - Jailbroken iPhone/iPad/iPod Touch.
      - iGameGod / Filza / iMazing or any other file managers for iOS.
      - Cydia Substrate, Substitute or libhooker depending on your jailbreak.
      - PreferenceLoader (from Cydia, Sileo or Zebra).


      Hack Features:
      - Auto Tap
      - Custom Notes*
      * Perfect => 1
      * Great => 2
      * Nice => 3


      Non-Jailbroken & No Jailbreak required hack(s): https://iosgods.com/forum/79-no-jailbreak-section/
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/
      For more fun, check out the Club(s): https://iosgods.com/clubs/


      iOS Hack Download Link:

      Hidden Content
      Download Hack







      Installation Instructions:
      STEP 1: Download the .deb Cydia hack file from the link above. Use Safari/Google Chrome or other iOS browsers to download.
      STEP 2: Once the file has downloaded, tap on it and then you will be prompted on whether you want to open the deb with iGameGod or copy it to Filza.
      STEP 3: If necessary, tap on the downloaded file, and then, you will need to press 'Install' from the options on your screen.
      STEP 4: Let iGameGod/Filza finish the cheat installation. Make sure it successfully installs, otherwise see the note below.
      STEP 5: If the hack is a Mod Menu — which is usually the case nowadays — the cheat features can be toggled in-game. Some cheats have options that can be enabled from your iDevice settings.
      STEP 6: Turn on the features you want and play the game. You may need to follow further instructions inside the hack's popup in-game.

       

      NOTE: If you have any questions or problems, read our Troubleshooting topic & Frequently Asked Questions & Answers topic. If you still haven't found a solution, post your issue down below and we'll do our best to help! If the hack does work for you, please post your feedback below and help out other fellow members that are encountering issues.


      Credits:
      - AlyssaX64


      Cheat Video/Screenshots:

      N/A
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      • 84 replies
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