Jump to content

47 posts in this topic

Recommended Posts

Posted

This is my game looks like

 

public class GWEconomyModel // TypeDefIndex: 9184
{
	public int LoyaltyBonusPerDay_Gold; // 0x288
}

and my plug-in code 

 

try {
    script = initializeUnitySupport();
    aryObj = script.call("findUnityObjectOfType", ["$GWEconomyModel", true]);
    
    if (!aryObj) {
        alert("Cannot find object to cheat. Engine stopped.");
    } else if (aryObj.length == 0) {

          var GWEconomyModel = new UnityObject(aryObj[0])
          GWEconomyModel.loadFields(['DelveAttemptsPerDay'])
          var DelveAttemptsPerDay = new UnityObject(GWEconomyModel.DelveAttemptsPerDay)
          DelveAttemptsPerDay = 50

        //CharacterMotor.loadFields(['DelveAttemptsPerDay'])
        //var DelveAttemptsPerDay = aryObj[0].DelveAttemptsPerDay
        alert(aryObj.length)
        
    }

} catch (e) {
    //reset Unity Support
    gIl2cppInit = false;
    var script = initializeUnitySupport();
    alert("Unity support crashed and reset complete");
}

 

 

The result is app always crash at var GWEconomyModel = new UnityObject(aryObj[0])
the aryObj.length is always 0, but not able to load the field.

 

Can you correct my understand and educate how to fix this error?

 

 

Posted
1 hour ago, ada1016 said:

This is my game looks like

 

public class GWEconomyModel // TypeDefIndex: 9184
{
	public int LoyaltyBonusPerDay_Gold; // 0x288
}

and my plug-in code 

 

try {
    script = initializeUnitySupport();
    aryObj = script.call("findUnityObjectOfType", ["$GWEconomyModel", true]);
    
    if (!aryObj) {
        alert("Cannot find object to cheat. Engine stopped.");
    } else if (aryObj.length == 0) {

          var GWEconomyModel = new UnityObject(aryObj[0])
          GWEconomyModel.loadFields(['DelveAttemptsPerDay'])
          var DelveAttemptsPerDay = new UnityObject(GWEconomyModel.DelveAttemptsPerDay)
          DelveAttemptsPerDay = 50

        //CharacterMotor.loadFields(['DelveAttemptsPerDay'])
        //var DelveAttemptsPerDay = aryObj[0].DelveAttemptsPerDay
        alert(aryObj.length)
        
    }

} catch (e) {
    //reset Unity Support
    gIl2cppInit = false;
    var script = initializeUnitySupport();
    alert("Unity support crashed and reset complete");
}

 

 

The result is app always crash at var GWEconomyModel = new UnityObject(aryObj[0])
the aryObj.length is always 0, but not able to load the field.

 

Can you correct my understand and educate how to fix this error?

 

 

Have you try using Unity Static Analyser to see if you can find that object? 

Normally we need to find one related on scene object that you can get object with Unity's Object.FindObjectOfType. Then use it as root to navigate to your desired object. 

In my example, I do not directly use findUnityObjectOfType to reach ItemStat. Instead, I use Gameplay.m_ItemStat to connect Gameplay object (on scene) to ItemStat(not on scene). Then I can create Unity Object on ItemStat.

On scene is a logical one. You cannot guess if it is available especially for those virtual / intangible things. 

Use Unity Static Analyser to test it out. If you can use Unity Static Analyser to directly retrieve object, that mean you can use get the object with findUnityObjectOfType.

Another note is, as whether on scene or not is important. So, be cautious on where you trigger to cheat...Some object only available on certain screen/scene. Say the some shop related object would only available when you open the shop UI in the game. 

All in all, test it with Unity Static Analyser first...confirmed you can cheat the value you want before you try to prepare the cheat with JSPlug-in. Some games create lots of copy of a game value. You might not cheat the value if you modify the wrong one. 

Posted
9 hours ago, Happy Secret said:

Have you try using Unity Static Analyser to see if you can find that object? 

Normally we need to find one related on scene object that you can get object with Unity's Object.FindObjectOfType. Then use it as root to navigate to your desired object. 

In my example, I do not directly use findUnityObjectOfType to reach ItemStat. Instead, I use Gameplay.m_ItemStat to connect Gameplay object (on scene) to ItemStat(not on scene). Then I can create Unity Object on ItemStat.

On scene is a logical one. You cannot guess if it is available especially for those virtual / intangible things. 

Use Unity Static Analyser to test it out. If you can use Unity Static Analyser to directly retrieve object, that mean you can use get the object with findUnityObjectOfType.

Another note is, as whether on scene or not is important. So, be cautious on where you trigger to cheat...Some object only available on certain screen/scene. Say the some shop related object would only available when you open the shop UI in the game. 

All in all, test it with Unity Static Analyser first...confirmed you can cheat the value you want before you try to prepare the cheat with JSPlug-in. Some games create lots of copy of a game value. You might not cheat the value if you modify the wrong one. 

thanks @Happy Secret

Still much to learn..  I made a recording on what I am experiencing below and found two new things

1. I was able to locate GWEconomyModel as class in UA, but when I click, it always goes to something else (e.g GWGameState). Please see the clip at 17 second.  What does this tells me?  Please educate

2. I love your tutorial, but if possible, can you share what the code looks like at dump.cs that leads you made aware that instead of tracking GamePlay directly, it is Gameplay.m_ItemStat that you are interested?  Wanted to learn you thinking path as well.

 

Thank you so much

 

 

Posted
5 hours ago, ada1016 said:

1. I was able to locate GWEconomyModel as class in UA, but when I click, it always goes to something else (e.g GWGameState). Please see the clip at 17 second.  What does this tells me?  Please educate

 

Pink Color means it can be reached in one Hop, but not directly. For those can reach directly, it will be in Yellow.

In GWGameState, if you scroll down the field list, there is one row highlight in yellow. That is the field that point to GWEconomyModel. If the address there is not bill/0x0, click on it. It will bring you to the GWEconomyModel object view.

Try edit the gold value there by clicking on the 0x288 offset, it will bring up editor. Just put in the number you want. See if it work in game, try spending gold etc, if you conclude the cheat is working fine.

Go back to your script, use GWGameState as the base object to navigate to what you need 

Posted
On 9/1/2023 at 2:07 PM, Happy Secret said:

Pink Color means it can be reached in one Hop, but not directly. For those can reach directly, it will be in Yellow.

In GWGameState, if you scroll down the field list, there is one row highlight in yellow. That is the field that point to GWEconomyModel. If the address there is not bill/0x0, click on it. It will bring you to the GWEconomyModel object view.

Try edit the gold value there by clicking on the 0x288 offset, it will bring up editor. Just put in the number you want. See if it work in game, try spending gold etc, if you conclude the cheat is working fine.

Go back to your script, use GWGameState as the base object to navigate to what you need 

Thank you.. I had very weak sense of Unity Game development, sorry for my further more question....

Objective: change the remaining attempts of a dungen

from Dump.cs, I captured this

public class GWGameState : MonoBehaviour // TypeDefIndex: 9219
{
:
public int DelveAttempts { get; }
public int get_DelveAttempts() { }
:
}

 

my Plug.js code

try {
    script = initializeUnitySupport();
    //[STEP 2][MODIFY]Change the root object of interest, which should able to link to your other cheat object
    aryObj = script.call("findUnityObjectOfType", ["$GWGameState", true]);
    
    if (!aryObj || aryObj.length == 0) {
    }
    
    for (let i = 0; i < aryObj.length; i++) {    
        let GWGameState = new UnityObject(aryObj[i]);
        GWGameState.loadFields(['int32 DelveAttempts']);
        GWGameState.loadMethods(["int32 get_DelveAttempts()"]);
        GWGameState.DelveAttempts=5
        alert("GWGameState (" + aryObj[i].toString(16) + ") with UnityObject:" + GWGameState.DelveAttempts+"get_DelveAttempts="+GWGameState.get_DelveAttempts())
        GWGameState.loadFields(['int32 DelveAttempts']);
        alert(GWGameState.DelveAttempts)
        
    }


} catch (e) {
    //reset Unity Support
    gIl2cppInit = false;
    var script = initializeUnitySupport();
}

 

Result

GWGameState (0x13125ba80) with UnityObject: 5. get_DelveAttempts=3

Unity support crashed and reset completeTypeError: Attempting to change the setter of an unconfigurable property.

 

I believe I didn't change the object value at all, I just changed the object that I initiated, can you please educate ?

 

 

  • Like 1
Posted
2 hours ago, ada1016 said:
public int DelveAttempts { get; }
public int get_DelveAttempts() { }

You can see it only provide getter but there is no setter. That is why, you cannot change the Attempts. You need to find if there are other method allow you to change the Attempts.

 

Can you change attempts using Unity Object explorer or Unity Static Analyzer? 

Posted
4 minutes ago, Happy Secret said:

You can see it only provide getter but there is no setter. That is why, you cannot change the Attempts. You need to find if there are other method allow you to change the Attempts.

 

Can you change attempts using Unity Object explorer or Unity Static Analyzer? 

No, I cannot change via US Analyser as well. But I should be able to find the address and patch it. So.. if the value cannot be change by UA, it cannot be altered by plugin?

 

 

Posted
6 minutes ago, ada1016 said:

No, I cannot change via US Analyser as well. But I should be able to find the address and patch it. So.. if the value cannot be change by UA, it cannot be altered by plugin?

 

 

sorry, ,really interested in this but really got a lot to learn.

The more I play with this, the more unknown I realises.    

 

Q:Is this script worked like one time thing? That, the script only get executed when the code path get there, and you have to run the script before it trigger.  For some method that happened at battle, such as adjust mana when take damage, you cannot use this script as it does not work like a hook.  Is this understand correct?

 

Q: if a method has game object in parameter, how do I loadMethods it?e.g.

public void AdjustPlayerMana(int playerIndex, int[] manaCollected, ref bool activateManaMatchTraits, bool collectedFromBoard = False, bool wasMatch = False, PuzzleTroop pAdjustmentCause) { }

thank you for your time.

Posted
9 hours ago, ada1016 said:

No, I cannot change via US Analyser as well. But I should be able to find the address and patch it. So.. if the value cannot be change by UA, it cannot be altered by plugin?

 

 

Normally, if you cannot change value with Unity Static Analyzer, you would also can do simple memory patch with JSPlug-in.

However, you could try using method call.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Our picks

    • Raise a Joseon Hunter ( 조선헌터 키우기 ) v1.15.2 +6 Jailed Cheats [ Mega Hack ]
      Modded/Hacked App: 조선헌터 키우기 By GROUP1024 Co., Ltd
      Bundle ID: com.group1024.korea
      App Store Link: https://apps.apple.com/kr/app/%EC%A1%B0%EC%84%A0%ED%97%8C%ED%84%B0-%ED%82%A4%EC%9A%B0%EA%B8%B0/id6746847732?uo=4

       


      🤩 Hack Features

      - God Mode
      - One-Hit Kill
      - Attack Speed
      - Unlimited MP
      - Gold Multiplier
      - XP Multiplier
        • Agree
        • Winner
        • Like
      • 18 replies
    • Peanuts: Snoopy Town Tale Cheats v4.6.5 +2
      Modded/Hacked App: Peanuts: Snoopy Town Tale By PIXOWL INC.
      Bundle ID: com.activision.peanuts
      App Store Link: https://apps.apple.com/us/app/peanuts-snoopy-town-tale/id1013992870?uo=4

       

      📌 Mod Requirements

      - Jailbroken iPhone or iPad.
      - iGameGod / Filza / iMazing.
      - Cydia Substrate, ElleKit, Substitute or libhooker depending on your jailbreak (from Sileo, Cydia or Zebra).

       

      🤩 Hack Features

      - Freeze Currencies
      - Free iAP

       

      Non-Jailbroken Hack: https://iosgods.com/topic/95917-peanuts-snoopy-town-tale-v462-jailed-cheats-1/
        • Informative
        • Agree
        • Haha
        • Thanks
        • Winner
        • Like
      • 109 replies
    • One Punch Man: World Sea v1.2.0 +2 Cheats
      Mod APK Game Name: One Punch Man: World By Fedeen Games Limited
      Rooted Device: Not Required.
      Google Play Store Link: https://play.google.com/store/apps/details?id=com.pwrd.opmwsea

       

      🤩 Hack Features

      - Damage Multiplier
      - Defense Multiplier

       

      ⬇️ Android Mod APK Download Link


      Hidden Content

      Download Modded APK







       

      📖 Android Installation Instructions

      STEP 1: Download the modded APK file from the link above using your preferred Android browser or download manager.
      STEP 2: Once the download is complete, open your file manager and locate the downloaded .apk file (usually in the Downloads folder).
      STEP 3: Tap the APK file, then select Install. If prompted, enable Install from Unknown Sources in your device settings.
      STEP 3A: If the mod includes an OBB file, extract it if it’s inside an archive. Then move the folder to: /Android/obb/
      STEP 3B: If the mod includes a DATA file, extract it if it’s archived. Then move the folder to: /Android/data/
      STEP 4: Once installed, open the game and toggle your desired cheats & features through the APK mod menu. Enjoy!

       

      NOTE: If you have any questions or issues, read our Frequently Asked Questions topic. If you still need help, post your issue below and we’ll assist you as soon as possible. If the mod works for you, please share your feedback to help other members!

       

      🙌 Credits

      - AlyssaX64

       

      📷 Cheat Video/Screenshots

      N/A

       

       iOS & iPadOS App Hacks
      If you’re looking for Non-Jailbroken & No Jailbreak required iOS IPA hacks, visit the iOS Game Cheats & Hacks or the iOSGods App for a variety of modded games and apps for non-jailbroken iOS devices.
      • 0 replies
    • ONE PUNCH MAN: WORLD EUROPE v1.2.0 +2 Cheats
      Mod APK Game Name: ONE PUNCH MAN: WORLD By A PLUS JAPAN Inc.
      Rooted Device: Not Required.
      Google Play Store Link: https://play.google.com/store/apps/details?id=com.opmw.eu

       

      🤩 Hack Features

      - Damage Multiplier
      - Defense Multiplier

       

      ⬇️ Android Mod APK Download Link


      Hidden Content

      Download Modded APK







       

      📖 Android Installation Instructions

      STEP 1: Download the modded APK file from the link above using your preferred Android browser or download manager.
      STEP 2: Once the download is complete, open your file manager and locate the downloaded .apk file (usually in the Downloads folder).
      STEP 3: Tap the APK file, then select Install. If prompted, enable Install from Unknown Sources in your device settings.
      STEP 3A: If the mod includes an OBB file, extract it if it’s inside an archive. Then move the folder to: /Android/obb/
      STEP 3B: If the mod includes a DATA file, extract it if it’s archived. Then move the folder to: /Android/data/
      STEP 4: Once installed, open the game and toggle your desired cheats & features through the APK mod menu. Enjoy!

       

      NOTE: If you have any questions or issues, read our Frequently Asked Questions topic. If you still need help, post your issue below and we’ll assist you as soon as possible. If the mod works for you, please share your feedback to help other members!

       

      🙌 Credits

      - AlyssaX64

       

      📷 Cheat Video/Screenshots

      N/A

       

       iOS & iPadOS App Hacks
      If you’re looking for Non-Jailbroken & No Jailbreak required iOS IPA hacks, visit the iOS Game Cheats & Hacks or the iOSGods App for a variety of modded games and apps for non-jailbroken iOS devices.
      • 0 replies
    • Mech Assemble v1.6.37 Jailed Cheats +5
      Modded/Hacked App: Mech Assemble By ONEMT PTE. LTD.
      Bundle ID: com.ios.mecharogue.online
      App Store Link: https://apps.apple.com/us/app/mech-assemble/id6739125107?uo=4



      🤩 Hack Features

      - High Defense
      - No Reload
        • Informative
        • Agree
        • Haha
        • Thanks
        • Winner
        • Like
      • 127 replies
    • Unfolded: Webtoon Stories v1.1.1 +21 Mods [ Debug Menu ]
      Mod APK Game Name: Unfolded: Webtoon Stories
      Rooted Device: Not Required.
      Google Play Store Link: https://play.google.com/store/apps/details?id=org.nanobit.webtoon

       

      🤩 Hack Features

      - Freeze Currencies
      - Debug Menu -> Head into Settings and toggle the Support button.
        • Like
      • 0 replies
    • Match Factory! v1.58.143 +3 Jailed Cheats [ Unlimited Everything ]
      Modded/Hacked App: Match Factory! By Peak Games
      Bundle ID: net.peakgames.match
      iTunes Store Link: https://apps.apple.com/gb/app/match-factory/id6449094229?uo=4


      Hack Features:
      - Unlimited Everything -> Will increase instead of decrease. Use coins for energy.
      - Auto Win -> Pick up an item.
      - Unlimited Time -> Will not decrease.
        • Informative
        • Agree
        • Haha
        • Thanks
        • Winner
        • Like
      • 72 replies
    • Glow Tales: Merge & Makeover v1.1.1 +100 Jailed Cheats [ Debug Menu ]
      Modded/Hacked App: Glow Tales: Merge & Makeover By Paxie Games Oyun ve Yazilim Anonim Sirketi
      Bundle ID: com.paxiegames.glowtales
      App Store Link: https://apps.apple.com/us/app/glow-tales-merge-makeover/id6754087834?uo=4

       


      🤩 Hack Features

      - Debug Menu -> Head into Settings and toggle the Inbox button.
        • Informative
        • Like
      • 6 replies
    • Hellsquad Rrrush! v1.4.0 +3 Jailed Cheats [ Damage & Defence ]
      Modded/Hacked App: Hellsquad Rrrush! By Wemade Max Co., Ltd.
      Bundle ID: com.wemademax.projectsc
      App Store Link: https://apps.apple.com/us/app/hellsquad-rrrush/id6737409896?uo=4

       


      🤩 Hack Features

      - Damage Multiplier
      - Defence Multiplier
      - God Mode
        • Informative
        • Haha
        • Winner
        • Like
      • 40 replies
    • Merge Studio: Fashion Makeover v4.2.1 +50++ Jailed Cheats [ Debug Menu ]
      Modded/Hacked App: Merge Studio: Fashion Makeover By Paxie Games Oyun ve Yazilim Anonim Sirketi
      Bundle ID: com.paxiegames.mergestudio
      iTunes Store Link: https://apps.apple.com/us/app/merge-studio-fashion-makeover/id1615964753?uo=4


      Hack Features:
      - Debug Menu -> Head over to Settings and toggle the Sound button.


      Jailbreak required hack(s): [Mod Menu Hack] Merge Studio: Fashion Makeover v2.3.0 +50++ Cheats [ Debug Menu ] - Free Jailbroken Cydia Cheats - iOSGods
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/
      For more fun, check out the Club(s): https://iosgods.com/clubs/
        • Informative
        • Agree
        • Thanks
        • Winner
        • Like
      • 98 replies
    • Royal Kingdom v24753 +4 Jailed Cheats [ Coins + More ]
      Modded/Hacked App: Royal Kingdom By Dream Games
      Bundle ID: com.dreamgames.royalkingdom
      iTunes Store Link: https://apps.apple.com/ph/app/royal-kingdom/id1606549505
       

      Hack Features:
      - Freeze Coins
      - Freeze Lives
      - Freeze Boosters
      - Freeze Moves


      Jailbreak required hack(s): [Mod Menu Hack] Royal Kingdom v3987 +4 Cheats [ Unlimited Coins ] - Free Jailbroken Cydia Cheats - iOSGods
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/
      For more fun, check out the Club(s): https://iosgods.com/clubs/
        • Informative
        • Agree
        • Haha
        • Thanks
        • Winner
        • Like
      • 180 replies
    • Slime Legion v3.9.0 +3 Jailed Cheats [ Damage & Defence ]
      Modded/Hacked App: Slime Legion By Perfeggs
      Bundle ID: com.hero.may.cry.adventure.game
      iTunes Store Link: https://apps.apple.com/us/app/slime-legion/id1664686966
       

      Mod Requirements:
      - Non-Jailbroken/Jailed or Jailbroken iPhone/iPad/iPod Touch.
      - Sideloadly / Cydia Impactor or alternatives.
      - A Computer Running Windows/macOS/Linux with iTunes installed.


      Hack Features:
      - Damage Multiplier
      - Defence Multiplier
      - Moves Modifier


      Jailbreak required hack(s): https://iosgods.com/topic/173174-slime-legion-v162-3-cheats-damage-defence/
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/
      For more fun, check out the Club(s): https://iosgods.com/clubs/
        • Informative
        • Agree
        • Thanks
        • Winner
        • Like
      • 167 replies
×
  • Create New...

Important Information

We would like to place cookies on your device to help make this website better. The website cannot give you the best user experience without cookies. You can accept or decline our cookies. You may also adjust your cookie settings. Privacy Policy - Guidelines