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When a game can be hackable?


Sacc19

3 posts in this topic

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Posted

Hi guys, I have a question for curiosity. Without being too much specific, when a game can be modded? For example, I know that games “server-side” can be “modded” only using private server, but in the “original server” you can’t do nothing.

Is this true? If yes, when do you know if a game is server-based?

Example: people told me that SUPERCELL games are all server-based (Clash of Clans, Clash Royale, Brawl Stars, etc).

And what, for example, about a game called “TrainerCanyon”? (The pokemon game online not made by Nintendo & Co) I have seen the request of this game on this site to be modded and, if I remember correctly, someone answered that it is not possible. Why? Server-based?

 

Thanks for reading!

Posted

When a game is server sided, if we have our original coins value at 1000 and we set it to 9999 with a cheat, well when we’ll do math on it (buy an item for example) it won’t use our 9999 because it’ll fetch the real coins value (in this case 1000) from the server and do math on that. That’s why supercell games are server sided, since if you change your gems with a cheat it will always revert back to its original value. Another reason it cannot be hacked, is you never really interact with that value. What I mean by that is all the math happens on the server and the server will check if the value is realistic.

 

Trainer Canyon is already hacked:

 

But if you want coins/whatever currency it might not be possible because it might be server sided. A good and fast way to see if a game is server sided is if it requests you be connected to the internet as you play, because without internet, you won’t be able to connect to their server.

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