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Posted
20 hours ago, Dan2121 said:

sh!t bro  I forgot to mention that the float tolerance should be set to 0 and nearby range should be at 20 

Ok that worked thanks

  • Like 2
Posted

@Dan2121 f32 , value 6-7-8 was messing around go through 0 to what ever , and those 3 specific values changing to 9999 for me using m4 g series caused enemy’s to have no hitbox / or maybe removed damaged from weapon / game crashed after match so unable to validate 

Posted
6 hours ago, Lolswag said:

@Dan2121 f32 , value 6-7-8 was messing around go through 0 to what ever , and those 3 specific values changing to 9999 for me using m4 g series caused enemy’s to have no hitbox / or maybe removed damaged from weapon / game crashed after match so unable to validate 

I have never had any problems like that

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