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0xAyaa

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Everything posted by 0xAyaa

  1. w0 is just the lower 32 bits of x0, same for all w/x pairs. If I Recall Correctly writing to wX also zeroes the upper 32 bits.
  2. Requirements: - This is only for beginners, maybe. Instructions: This is only for int32 or public int/private int methods For High Values: (useful for golds, diamonds or resources) HEX CODE: 02 01 E0 E3 1E FF 2F E1 is equals to 2,147,483,648 ARM: mvn r0, #0x80000000 bx lr Another value for 2 billion: HEX CODE: 7F 04 E0 E3 1E FF 2F E1 is equals to 2,130,706,432 ARM: mvn r0, #0x7f000000 bx lr Value for 133 million: (some games will make the value into a negative value when it reached the max, such as using the above 2 billion) HEX CODE: 7F 06 A0 E3 1E FF 2F E1 is equals to 133,169,152 ARM: mov r0, #0x7f00000 bx lr Value for 9,999: (useful for bullets, power ups etc.) HEX CODE: 0F 07 02 E3 1E FF 2F E1 is equals to 9,999 ARM: movw r0, #0x270f bx lr Those values above will work for sure. -------------------------------------------- Now, this is only for float value or public float/private float methods For now, this might be the maximum value for floats: HEX CODE: FA 04 44 E3 1E FF 2F E1 is equals to 2,000 ARM: movt r0, #0x44fa bx lr -------------------------------------------- Now, for public long methods If you want to return a high value such as 999,999,999: (useful for golds, etc.) HEX CODE: FF 09 0C E3 00 10 A0 E3 9A 0B 43 E3 1E FF 2F E1 is equals to 999,999,999 ARM: movw r0, #0xc9ff mov r1, #0 movt r0, #0x3b9a bx lr Be aware, do not use 1999, 599, 499, and higher max value than 2000. It will not work. Only use 1000, 1500, 500 or with a zero digits.
  3. Can you at least fill your req name, version, iTunes link, JB or nonJB? There is same req:
  4. Let me know if it works for you
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