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Curtain

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Everything posted by Curtain

  1. most of beginner will suffered this issue,and some people can not learn well.and i am one of these.ohh No increase anti-debugging when version 5.12,at that time I did not find the right break even.
  2. nice.btw i try this game before,when i debug binary with GDB or LLDB,it give me errors .the error message is Segmentation fault: 11 i tried to diable syscall/systrl/ptrace etc,but failed every time.so i am confused
  3. great job.i hope there are more than people post their hack offset just like you so , Not only know the offset and can guide us to find other games offset give like point
  4. i think so ,Sooner or later
  5. Open the IGG, click on the bottom of the third tab, then the top right there Address in Hex
  6. As far as I know, there is no tool support for accessing directory for IOS8.3 so wait for it
  7. loading IDA before crack the app.certainly u can use "clutch" from the source of radare
  8. The site is always unable to download
  9. btw,only work on 32bit device after hacked
  10. LD64 for IOS,but i am on MAC, is there a LD64 on MAC ?
  11. @Kennyboy bro,receive errors every time.can you post your makefiles ?i think the Issue come from this.
  12. iPhoneOS8.1.sdk on mac You're always the first reply
  13. I receive an error when compiling However, I search for the same error tweak Makefile: and patchers makefile I also tried #include <UIKit/UIKit.h> All tried, still error Please help me
  14. you are the One of most willing to help others,thx
  15. i`ve found this,but without "MOVS R1, #0x1F", and is it must me the same as "MOVS R1, #0x1F" ADD R7, SP, #0xC STMFD SP!, {R8,R10} SUB SP, SP, #0x20C BIC SP, SP, #7 MOV R5, R1 MOV R1, #0x1EC------->is this correct one?? MOV R6, R0 STR R1, [sP,#0x220+var_28] MOV R0, R5 ; void * MOV R1, #0 ; int MOV R4, R2 BL _memset MOV R0, #1 MOV R1, #0xE STR R0, [sP,#0x220+var_24] MOV R8, #0 STR R1, [sP,#0x220+var_20] MOV R1, #4 ; u_int STR R0, [sP,#0x220+var_1C] ADD R0, SP, #0x220+var_24 ; int * STR R6, [sP,#0x220+var_18] ADD R6, SP, #0x220+var_218 ADD R3, SP, #0x220+var_28 ; size_t * STR R8, [sP,#0x220+var_220] ; void * MOV R2, R6 ; void * STR R8, [sP,#0x220+var_21C] ; size_t BL _sysctl CMP R0, #0 BLT loc_19531E4
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