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xrayactual

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    61
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  • iDevice
    iPhone 11 Pro Max
  • iOS Version
    14.3
  • Jailbroken
    Yes
  • Rooted
    No
  • Gender
    Male
  • Location
    Philadelphia, PA
  • Game Center
    xrayactual

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  1. Please don’t use this thr Please don’t use this thread for that, ask in the appropriate thread, as I have. Thank you kindly for the speedy fix. 🍻
  2. @gogigogi1 This is not the right mod file, you uploaded Knights & Dragons menu https://imgur.com/a/rT0DTDd
  3. Install failed through Filza, version does not start with digit. “V2.8.8”. can still inject via igamegod
  4. I can confirm the 1.8.1 .deb does not install Error Domain=gg.task Code=-1 "dpkg: error processing archive /var/mobile/ Library/Application Support/ Containers/com.gamegod.igg/ Documents/Inbox/ iOSGods.com.billionairmodsv1.8.1iOS Gods.com_iphoneos-arm.deb(- install): parsing file '/Library/dpkg/tmp.ci/ control' near line 10 package 'iosgods.com.billionairmods': "Version' field value 'v1.8.1+iOSGods.com': version number does not start with digit Errors were encountered while processing: /var/mobile/Library/Application Support/Containers/com.gamegod.igg/ Documents/Inbox/ iOSGods.com.billionairmods_v1.8.1i0S Gods.com_iphoneos-arm.deb Userlnfo={NSLocalizedDescription=dp kg: error processing archive /var/ mobile/Library/Application Support/ Containers/com.gamegod.igg/ Documents/Inbox/ iOSGods.com.billionairmods_v1.8.1i0S Gods.com_iphoneos-arm.deb(- install): parsing file '/Library/dpkg/tmp.ci/ control' near line 10 package 'iosgods.com.billionairmods": "Version' field value 'v1.8.1+iOSGods.com': version number does not start with digit Errors were encountered while processing: /var/mobile/Library/Application Support/Containers/com.gamegod.igg/ Documents/Inbox/ iOSGods.com.billionairmods_v1.8.1iOS Gods.com_iphoneos-arm.deb
  5. if there is no unity framework then the game does not use unity engine. The same goes for global-metadata.dat, if that is not present then the game likely does not use il2cpp
  6. As far as I can tell, yes. Trying a few other tricks but at this time patching the anti-debuggers is not possible
  7. I don't have any experience in manipulating dat files so that may be in Zahir's realm. I'm still scanning for iterations of _syscall and _sysctl within the assembly, if I can recompile it without issue we may have a starting point... Additional findings: Iron Blade Medieval runs memory checks, and premium currency is held within 5 memory addresses Update: Its littered with antidebugging 🤣 98 total calls, will update when I make more progress _sysctl: _syscall:
  8. I don't know yet, I don't have enough information as I'm waiting for my mac to finish transferring the decrypted files to my windows computer so I can try to disable the debugger. Hackers FYI: within IronBladeSlice.app/Payload/app_package/behaviors/ is a file labeled "AIEnemy.dat", that's probably what dictates AI behavior, i.e. ignore player, but I don't know for certain
  9. @TheFreakzz FYI: This app has anti-debugging enabled, making it more difficult to hack. It is also not an il2cpp or unity game so finding methods that are exploitable could be near impossible. Also cannot "uncar" Assets.car to search for potential exploits IDA might help disable the anti-debugger but methods likely cannot be deciphered in bulk if they are obfuscated. Update: This game uses syscall and sysctl to prevent debugging
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