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ISOHaven

Senior Member
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Everything posted by ISOHaven

  1. Any chance of expanding fuzzy search to include Increased By / Decreased By? For games that only store total earned minus total spent...once you get up there in value they are very hard to find.
  2. Fantastic! So much more useful over the other iGG. Having a live view on the memory makes it so much easier to narrow down. Endless thanks for this!
  3. File has been removed. This is a dead thread.
  4. Sorry about that, I never got a notification that you posted. You put the script in Autotouch. Just create a new script, name it and paste this code in their. The store was for the resolution converter. You run that conversion script on any local script you've already created. Here's an updated script for all the new colors they added. It also adds a check so it doesn't tap on any storyline screens. Remember to convert it to your resolution. This script (as is) is for 2732×2048. while true do local check1 = getColor(92, 69); --101e26 --1056294 local check2 = getColor(128, 99); --066270 --418416 if check1 == 1056294 then if check2 == 418416 then local blue = findColor(0x46bfff, 1, {190, 630, 2732, 1630}); local pink = findColor(0xff71d7, 1, {190, 630, 2732, 1630}); local green = findColor(0x51f17e, 1, {190, 630, 2732, 1630}); local yellow = findColor(0xffc20d, 1, {190, 630, 2732, 1630}); if #blue > 0 then for i, v in pairs(blue) do tap(v[1]+5, v[2]+5); usleep(300000); tap(v[1]+5, v[2]+5); usleep(300000); tap(v[1]+5, v[2]+5); usleep(300000); tap(v[1]+5, v[2]+5); usleep(300000); tap(v[1]+5, v[2]+5); usleep(300000); tap(v[1]+5, v[2]+5); usleep(300000); end end if #pink > 0 then for i, v in pairs(pink) do tap(v[1]+5, v[2]+5); usleep(300000); tap(v[1]+5, v[2]+5); usleep(300000); tap(v[1]+5, v[2]+5); usleep(300000); tap(v[1]+5, v[2]+5); usleep(300000); tap(v[1]+5, v[2]+5); usleep(300000); tap(v[1]+5, v[2]+5); usleep(300000); end end if #green > 0 then for i, v in pairs(green) do tap(v[1]+5, v[2]+5); usleep(300000); tap(v[1]+5, v[2]+5); usleep(300000); tap(v[1]+5, v[2]+5); usleep(300000); tap(v[1]+5, v[2]+5); usleep(300000); tap(v[1]+5, v[2]+5); usleep(300000); tap(v[1]+5, v[2]+5); usleep(300000); end end if #yellow > 0 then for i, v in pairs(yellow) do tap(v[1]+5, v[2]+5); usleep(300000); tap(v[1]+5, v[2]+5); usleep(300000); tap(v[1]+5, v[2]+5); usleep(300000); tap(v[1]+5, v[2]+5); usleep(300000); tap(v[1]+5, v[2]+5); usleep(300000); tap(v[1]+5, v[2]+5); usleep(300000); end end end end usleep(100000); end
  5. Many different versions have passed now. If this hack is dead shouldn’t it be locked or something?
  6. Same here. If unlimited nitro is activated the second a race starts (or activated during a race) the entire game crashes. God mode can be enabled but I have no clue what that does. What damage? Game v1.5 iPad Pro Gen4 iPadOS 13.5
  7. Game forces you to update to 7.18
  8. Game is now forcing update. Whenever you have time please!
  9. This seems to be a new thing with them, Probably hoping to discourage us.
  10. Game update is now forced. Please update hack when you can. Thanks!
  11. Another major update. V1.1.9! New content added.
  12. Awesome, thanks! Although I don't see the version as 2.8.1. Just 2.8
  13. Game updated to v2.8 today. Not forced yet.
  14. Sometimes that works, sometimes it doesn't. The best way to cheat at server sided games is find a local value that can be changed before it gets to the server. So sick of people saying, Server side, can't do anything! That's simply not true. But you have to make sure you don't use something stupid like 999999999. Because the data is stored on a server somewhere they can easily run data reports and compile a list of people using impossible numbers.
  15. Is it safe to do tournaments with this hack? Does it get disabled like it does with PvP?
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