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Posts posted by bR34Kr
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On 10/27/2021 at 11:17 AM, XoChelsea said:
Do you have a link to it ? Is there anyway I can message you ?
Emptied my inbox. You should be able to DM me.
As for Ghidra's link: https://ghidra-sre.org/
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5 hours ago, Aperson123 said:
Some games within IOSGods download as a zip file ( as i use Filza i tend to download the IPA directly instead of using a pc and sideloading) then i can use Filza to extract the zip which allows me to explore the files, the only problem i have is that with the zipped files i cant find the IPA for the game so there is nothing to download
Make sure to send a link to the problematic topic(s)
As for a quick solve, IPA files are ZIP files. So Filza will popup with a menu saying extract and you might be confusing the two. If not, then yeah try exploring the ZIP archive and seeing there's a README somewhere as the installation instructions might differ from a regular sideload
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7 hours ago, Mandu said:
Windows 10, I’ve downloaded and installed the fix in the regedit. I was able to make the live debugging work, however, I couldn’t figure out how to have IDA make a sigstop when values are searched.
I think you can pause the game from iDA. What I did with GamePlayer was search values and it'd freeze the game, maybe iGameGod has the same behaviour
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That's normal. The subs are probable real functions to which you don't have the name, so it's called subroutine_address.
If you double click on them in the pseudocode view you should be able to decompile them as well
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On what device is LLDB running? And make sure that the forwarded ports are the same on your host, as sometimes it might go to 2222 for example. It should be visible in 3uTools.
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On 10/20/2021 at 10:58 AM, XoChelsea said:
Is there anyway to find offsets and patches without idapro ?? It’s really expensive and the free version doesn’t seem to work can anyone help me ?
You can use Ghidra. It's a open source and fully functional alternative to IDA Pro that's very well maintained and created by the NSA. There's also other ways to get your hands on IDA pro that most people on this forum do...
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Since you're working from a host PC you can do whatever you want. See if you can connect something like ADB or a native emulator debugger to read memory. If not, you can try and capture the traffic being sent from and to the application and with a bit of reversing you can find out how the data is used and possibly decrypted so it's all done without knowledge from the app and on the host (so no need to read memory from the game possibly creating slowdowns).
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2 minutes ago, jagged0 said:
I got it to no longer crash due to ram but now it says this
Exception type: EXC_BAD_ACCESS (SIGSEGV)
Exception subtype: KERN_INVALID_ADDRESS: 0x0
Exception codes: 0x0000000000000001, 0x0000000000000000
Culprit: Unknown
VM Protection: 0x0 is not in any region.
Triggered by thread: 40
Thread name: Dispatch queue: ExactSearch
Call stack:
0 libsystem_platform.dylib 0x000000018453eb24 0x184539000 + 23332 // _platform_strlen
1 libswiftCore.dylib 0x00000001923540c8 0x192040000 + 3227848 // swift_reportError
2 libswiftCore.dylib 0x00000001923c4dd4 0x192040000 + 3689940 // _swift_stdlib_reportFatalErrorInFile
3 libswiftCore.dylib 0x0000000192079698 0x192040000 + 235160 // specialized String.withUTF8<A>(_:)
4 libswiftCore.dylib 0x0000000192077e78 0x192040000 + 228984 // _assertionFailure(_:_:file:line:flags:)
5 libswiftFoundation.dylib 0x00000001bb162654 0x1bb138000 + 173652 // Data.InlineSlice.append(contentsOf:)
6 libswiftFoundation.dylib 0x00000001bb1690b0 0x1bb138000 + 200880 // Data._Representation.append(contentsOf:)
7 GameGodUI 0x000000010bfa4e84 0x10bde0000 + 1855108 // func_1c4cb4
8 GameGodUI 0x000000010bf98010 0x10bde0000 + 1802256 // func_1b7ef4
9 GameGodUI 0x000000010bf81f28 0x10bde0000 + 1711912 // func_1a0ac4
10 GameGodUI 0x000000010bf80120 0x10bde0000 + 1704224 // func_19fff0
11 GameGodUI 0x000000010be3d300 0x10bde0000 + 381696 // func_5d2e4
12 libdispatch.dylib 0x00000001844daec4 0x1844d9000 + 7876 // _dispatch_call_block_and_release
13 libdispatch.dylib 0x00000001844dc33c 0x1844d9000 + 13116 // _dispatch_client_callout
14 libdispatch.dylib 0x00000001844e285c 0x1844d9000 + 39004 // _dispatch_lane_serial_drain
15 libdispatch.dylib 0x00000001844e3290 0x1844d9000 + 41616 // _dispatch_lane_invoke
16 libdispatch.dylib 0x00000001844ec928 0x1844d9000 + 80168 // _dispatch_workloop_worker_thread
17 libsystem_pthread.dylib 0x0000000184543714 0x184540000 + 14100 // _pthread_wqthread
18 libsystem_pthread.dylib 0x00000001845499c8 0x184540000 + 39368 // start_wqthread
Register values:
PC: 0x18453eb24 LR: 0x1923540c8 CPSR: 0x60000000
x0: 0x0 x1: 0x0 x2: 0x7
x3: 0x184522f80 x4: 0x1715c1cd0 x5: 0x0
x6: 0x1 x7: 0x0 x8: 0xb41facb59d2000e7
x9: 0xb41facb59d2000e7 x10: 0x7fb x11: 0x8
x12: 0x1 x13: 0xda82a82a x14: 0xdaa2b000
x15: 0x56 x16: 0x18453eb20 x17: 0x1c85bc458
x18: 0x0 x19: 0x0 x20: 0xb
x21: 0x29 x22: 0x283d63d40 x23: 0x0
x24: 0x2 x25: 0x90 x26: 0x1bb29a370
x27: 0x0 x28: 0x283d63d20
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303: /System/Library/PrivateFrameworks/SettingsFoundation.framework/SettingsFoundation
304: /System/Library/PrivateFrameworks/Symbolication.framework/Symbolication
305: /System/Library/PrivateFrameworks/ChunkingLibrary.framework/ChunkingLibrary
306: /System/Library/PrivateFrameworks/CoreDuetDebugLogging.framework/CoreDuetDebugLogging
307: /System/Library/PrivateFrameworks/SignpostSupport.framework/SignpostSupport
308: /System/Library/PrivateFrameworks/SignpostCollection.framework/SignpostCollection
309: /System/Library/PrivateFrameworks/URLFormatting.framework/URLFormatting
310: /System/Library/PrivateFrameworks/MMCS.framework/MMCS
311: /System/Library/PrivateFrameworks/MobileSpotlightIndex.framework/MobileSpotlightIndex
312: /System/Library/PrivateFrameworks/CoreLocationProtobuf.framework/CoreLocationProtobuf
313: /System/Library/PrivateFrameworks/Quagga.framework/Quagga
314: /System/Library/PrivateFrameworks/libEDR.framework/libEDR
315: /usr/lib/libperfcheck.dylib
316: /usr/lib/libAudioStatistics.dylib
317: /System/Library/PrivateFrameworks/caulk.framework/caulk
318: /System/Library/PrivateFrameworks/MobileSystemServices.framework/MobileSystemServices
319: /System/Library/PrivateFrameworks/HID.framework/HID
320: /System/Library/Frameworks/OpenGLES.framework/libGLImage.dylib
321: /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libSparseBLAS.dylib
322: /System/Library/PrivateFrameworks/Engram.framework/Engram
323: /System/Library/PrivateFrameworks/DataDetectorsNaturalLanguage.framework/DataDetectorsNaturalLanguage
324: /System/Library/PrivateFrameworks/FSEvents.framework/FSEvents
325: /System/Library/PrivateFrameworks/CoreDAV.framework/CoreDAV
326: /System/Library/PrivateFrameworks/RemoteTextInput.framework/RemoteTextInput
327: /System/Library/PrivateFrameworks/iCalendar.framework/iCalendar
328: /System/Library/PrivateFrameworks/CloudPhotoServices.framework/CloudPhotoServices
329: /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libLinearAlgebra.dylib
330: /System/Library/PrivateFrameworks/CoreAUC.framework/CoreAUC
331: /System/Library/PrivateFrameworks/PhysicsKit.framework/PhysicsKit
332: /System/Library/PrivateFrameworks/CorePrediction.framework/CorePrediction
333: /System/Library/PrivateFrameworks/SafariSafeBrowsing.framework/SafariSafeBrowsing
334: /System/Library/Frameworks/OpenAL.framework/OpenAL
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336: /System/Library/PrivateFrameworks/PersonaKit.framework/PersonaKit
337: /System/Library/PrivateFrameworks/kperf.framework/kperf
338: /System/Library/Frameworks/AssetsLibrary.framework/AssetsLibrary
339: /usr/lib/libpcap.A.dylib
340: /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libvDSP.dylib
341: /System/Library/PrivateFrameworks/vCard.framework/vCard
342: /System/Library/PrivateFrameworks/SampleAnalysis.framework/SampleAnalysis
343: /System/Library/PrivateFrameworks/IntentsFoundation.framework/IntentsFoundation
344: /System/Library/PrivateFrameworks/PhotosImagingFoundation.framework/PhotosImagingFoundation
345: /System/Library/PrivateFrameworks/MediaConversionService.framework/MediaConversionService
346: /System/Library/PrivateFrameworks/MediaStream.framework/MediaStream
347: /System/Library/PrivateFrameworks/CoreMediaStream.framework/CoreMediaStream
348: /System/Library/Frameworks/Accelerate.framework/Accelerate
349: /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libLAPACK.dylib
350: /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libQuadrature.dylib
351: /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libvMisc.dylib
352: /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/vecLib
353: /System/Library/Frameworks/Combine.framework/Combine
354: /System/Library/Frameworks/GSS.framework/GSS
355: /System/Library/Frameworks/MetalPerformanceShaders.framework/Frameworks/MPSCore.framework/MPSCore
356: /System/Library/Frameworks/MetalPerformanceShaders.framework/Frameworks/MPSImage.framework/MPSImage
357: /System/Library/Frameworks/MetalPerformanceShaders.framework/Frameworks/MPSMatrix.framework/MPSMatrix
358: /System/Library/Frameworks/MetalPerformanceShaders.framework/Frameworks/MPSNDArray.framework/MPSNDArray
359: /System/Library/Frameworks/MetalPerformanceShaders.framework/Frameworks/MPSNeuralNetwork.framework/MPSNeuralNetwork
360: /System/Library/Frameworks/MetalPerformanceShaders.framework/Frameworks/MPSRayIntersector.framework/MPSRayIntersector
361: /System/Library/Frameworks/MetalPerformanceShaders.framework/MetalPerformanceShaders
362: /System/Library/Frameworks/MobileCoreServices.framework/MobileCoreServices
363: /System/Library/Frameworks/OpenGLES.framework/libCVMSPluginSupport.dylib
364: /System/Library/Frameworks/OpenGLES.framework/libCoreFSCache.dylib
365: /System/Library/Frameworks/OpenGLES.framework/libCoreVMClient.dylib
366: /System/Library/Frameworks/QuickLookThumbnailing.framework/QuickLookThumbnailing
367: /System/Library/Frameworks/UIKit.framework/UIKit
368: /System/Library/PrivateFrameworks/ANECompiler.framework/ANECompiler
369: /System/Library/PrivateFrameworks/ANEServices.framework/ANEServices
370: /System/Library/PrivateFrameworks/APFS.framework/APFS
371: /System/Library/PrivateFrameworks/ASEProcessing.framework/ASEProcessing
372: /System/Library/PrivateFrameworks/AccountSettings.framework/AccountSettings
373: /System/Library/PrivateFrameworks/AppleFSCompression.framework/AppleFSCompression
374: /System/Library/PrivateFrameworks/AppleIDAuthSupport.framework/AppleIDAuthSupport
375: /System/Library/PrivateFrameworks/AppleJPEG.framework/AppleJPEG
376: /System/Library/PrivateFrameworks/AppleNeuralEngine.framework/AppleNeuralEngine
377: /System/Library/PrivateFrameworks/AppleSauce.framework/AppleSauce
378: /System/Library/PrivateFrameworks/Bom.framework/Bom
379: /System/Library/PrivateFrameworks/CommonAuth.framework/CommonAuth
380: /System/Library/PrivateFrameworks/CoreOptimization.framework/CoreOptimization
381: /System/Library/PrivateFrameworks/DeviceIdentity.framework/DeviceIdentity
382: /System/Library/PrivateFrameworks/DocumentManagerCore.framework/DocumentManagerCore
383: /System/Library/PrivateFrameworks/Espresso.framework/Espresso
384: /System/Library/PrivateFrameworks/FaceCore.framework/FaceCore
385: /System/Library/PrivateFrameworks/FontServices.framework/libGSFontCache.dylib
386: /System/Library/PrivateFrameworks/FontServices.framework/libhvf.dylib
387: /System/Library/PrivateFrameworks/GPUCompiler.framework/Libraries/libmetal_timestamp.dylib
388: /System/Library/PrivateFrameworks/GraphVisualizer.framework/GraphVisualizer
389: /System/Library/PrivateFrameworks/Heimdal.framework/Heimdal
390: /System/Library/PrivateFrameworks/InternationalSupport.framework/InternationalSupport
391: /System/Library/PrivateFrameworks/Marco.framework/Marco
392: /System/Library/PrivateFrameworks/MobileDeviceLink.framework/MobileDeviceLink
393: /System/Library/PrivateFrameworks/OTSVG.framework/OTSVG
394: /System/Library/PrivateFrameworks/PhoneNumbers.framework/PhoneNumbers
395: /System/Library/PrivateFrameworks/RevealCore.framework/RevealCore
396: /System/Library/PrivateFrameworks/SetupAssistantSupport.framework/SetupAssistantSupport
397: /System/Library/PrivateFrameworks/SignpostMetrics.framework/SignpostMetrics
398: /System/Library/PrivateFrameworks/SiriInstrumentation.framework/SiriInstrumentation
399: /System/Library/PrivateFrameworks/TextureIO.framework/TextureIO
400: /System/Library/PrivateFrameworks/WebCore.framework/Frameworks/libwebrtc.dylib
401: /System/Library/PrivateFrameworks/kperfdata.framework/kperfdata
402: /System/Library/PrivateFrameworks/ktrace.framework/ktrace
403: /System/Library/PrivateFrameworks/perfdata.framework/perfdata
404: /usr/lib/libAWDSupportFramework.dylib
405: /usr/lib/libChineseTokenizer.dylib
406: /usr/lib/libFosl_dynamic.dylib
407: /usr/lib/libMatch.1.dylib
408: /usr/lib/libSystem.B.dylib
409: /usr/lib/libThaiTokenizer.dylib
410: /usr/lib/libapple_nghttp2.dylib
411: /usr/lib/libbsm.0.dylib
412: /usr/lib/libbz2.1.0.dylib
413: /usr/lib/libcharset.1.dylib
414: /usr/lib/libcmph.dylib
415: /usr/lib/libcompression.dylib
416: /usr/lib/libcoretls_cfhelpers.dylib
417: /usr/lib/libcupolicy.dylib
418: /usr/lib/libdscsym.dylib
419: /usr/lib/libedit.3.dylib
420: /usr/lib/libheimdal-asn1.dylib
421: /usr/lib/libiconv.2.dylib
422: /usr/lib/liblockdown.dylib
423: /usr/lib/liblzma.5.dylib
424: /usr/lib/libncurses.5.4.dylib
425: /usr/lib/libnetworkextension.dylib
426: /usr/lib/libresolv.9.dylib
427: /usr/lib/libsandbox.1.dylib
428: /usr/lib/libtidy.A.dylib
429: /usr/lib/libutil.dylib
430: /usr/lib/libxslt.1.dylib
431: /usr/lib/libz.1.dylib
432: /usr/lib/log/liblog_network.dylib
433: /usr/lib/swift/libswiftCoreFoundation.dylib
434: /usr/lib/swift/libswiftCoreGraphics.dylib
435: /usr/lib/swift/libswiftCoreImage.dylib
436: /usr/lib/swift/libswiftDarwin.dylib
437: /usr/lib/swift/libswiftDispatch.dylib
438: /usr/lib/swift/libswiftFoundation.dylib
439: /usr/lib/swift/libswiftMetal.dylib
440: /usr/lib/swift/libswiftObjectiveC.dylib
441: /usr/lib/swift/libswiftQuartzCore.dylib
442: /usr/lib/swift/libswiftUIKit.dylib
443: /usr/lib/swift/libswiftos.dylib
444: /usr/lib/system/libcache.dylib
445: /usr/lib/system/libcommonCrypto.dylib
446: /usr/lib/system/libcompiler_rt.dylib
447: /usr/lib/system/liblaunch.dylib
448: /usr/lib/system/libmacho.dylib
449: /usr/lib/system/libremovefile.dylib
450: /usr/lib/system/libsystem_featureflags.dylib
451: /usr/lib/system/libsystem_m.dylib
452: /usr/lib/system/libunwind.dylib
453: /System/Library/PrivateFrameworks/NanoRegistry.framework/NanoRegistry
454: /System/Library/PrivateFrameworks/NanoPreferencesSync.framework/NanoPreferencesSync
455: /System/Library/Extensions/AGXMetalA12.bundle/AGXMetalA12
456: /System/Library/Frameworks/CryptoTokenKit.framework/CryptoTokenKit
457: /System/Library/Frameworks/ExposureNotification.framework/ExposureNotification
458: /System/Library/PrivateFrameworks/AppSSOCore.framework/AppSSOCore
459: /System/Library/PrivateFrameworks/PointerUIServices.framework/PointerUIServices
{"ProcessBundleID":"*****","ProcessName":"**","Culprit":"Unknown"}
That seems like a bug with iGameGod!
@Rook this one is for you
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Just now, Mandu said:
This? -->IMAGE
Yupp exactly that. You need to install it.
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1 minute ago, Mandu said:
Is this not correct? --> IMAGE
That's correct. What are the options on the next panel though? If there's something mentioning PATH be sure to toggle it.
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1 minute ago, Mandu said:
Just IDC --> IMAGE
Ah see in the 'Output window' it can't find python64.dll
You can try troubleshooting with this: https://hex-rays.com/blog/ida-and-common-python-issues/
Make sure that you have Python 2 for x86_64 and it is added to your PATH (configurable at installation)
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On the bottom left of your IDA window do you see the toggle between IDC and Python?
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Make sure you're using overb0ard and not jetsamctl. You also need to run it as root for it to work
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4 minutes ago, jagged0 said:
The GitHub gives an error 404 clicking on the Cydia link how do I install it?
His repo can be found on his GitHub profile in his bio.
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1 minute ago, jagged0 said:
Device: iPhone XR, iOS 13.5.1
Reason: The process was terminated for exceeding jetsam memory limits
Uptime: 65s
Virtual memory size: 0x1a9540000 bytes
Resident memory size: 0x4c3c8000 bytes
CPU usage: 10%
Thread count: 50Binary Images:
0x18fece000 - 0x18ff00fff libAudioToolboxUtility.dylib arm64e <6A5891A1-6CBE-35D8-9A51-85AD55A2E2DC> /usr/lib/libAudioToolboxUtility.dylib
0x1070d0000 - 0x1072effff GameGodUI arm64 <88E1F3C1-795D-3B06-A73F-CCFCCD34EFAF> /Applications/iGameGod.app/Frameworks/GameGodUI.framework/GameGodUI
0x18b34e000 - 0x18b5a9fff QuartzCore arm64e <D29C2CDE-B325-3C54-9F2A-D626E512DE36> /System/Library/Frameworks/QuartzCore.framework/QuartzCore
0x1916ca000 - 0x191892fff CoreMotion arm64e <58B656C1-1D08-3B6E-B86D-A3BABD2213E1> /System/Library/Frameworks/CoreMotion.framework/CoreMotion
0x187f16000 - 0x18908ffff UIKitCore arm64e <32D99ABD-E47B-38D8-BBD1-68AEA293A9A6> /System/Library/PrivateFrameworks/UIKitCore.framework/UIKitCore
0x18c56d000 - 0x18e3e6fff WebCore arm64e <7AB3D89E-9B9D-35F7-8531-7DE2D18546A2> /System/Library/PrivateFrameworks/WebCore.framework/WebCore
0x18445a000 - 0x1844d8fff libsystem_c.dylib arm64e <FB392C59-6C45-3591-92D0-191A54ED1F95> /usr/lib/system/libsystem_c.dylib
0x1a356f000 - 0x1a367afff libEmbeddedSystemAUs.dylib arm64e <385BD069-E6F8-31EE-B3BA-60828D007B0D> /System/Library/Frameworks/AudioToolbox.framework/libEmbeddedSystemAUs.dylib
0x184540000 - 0x18454afff libsystem_pthread.dylib arm64e <4CF76CD7-DC5B-37CF-83D7-46153D0D3962> /usr/lib/system/libsystem_pthread.dylib
0x184517000 - 0x184538fff libsystem_malloc.dylib arm64e <96293DC2-B360-33F0-BA42-3DC9D93FC8D1> /usr/lib/system/libsystem_malloc.dylib
0x1844d9000 - 0x184516fff libdispatch.dylib arm64e <CAFEEE86-4C94-3AC9-8853-BFE11F70C0F4> /usr/lib/system/libdispatch.dylib
0x18462c000 - 0x184660fff libdyld.dylib arm64e <E5E56A85-E4D6-332E-9F32-FED4B986AFE0> /usr/lib/system/libdyld.dylib
0x193aba000 - 0x1949defff JavaScriptCore arm64e <03568D30-96EC-314B-9C89-7F0A73DA18C6> /System/Library/Frameworks/JavaScriptCore.framework/JavaScriptCore
0x187ad2000 - 0x187e33fff CFNetwork arm64e <EE91F2C9-2464-3965-8AAB-4A986EBE9F72> /System/Library/Frameworks/CFNetwork.framework/CFNetwork
0x191893000 - 0x19197ffff AVFAudio arm64e <DCE24830-68B3-31ED-BE0C-5C3A43DCBFE2> /System/Library/Frameworks/AVFoundation.framework/Frameworks/AVFAudio.framework/AVFAudio
0x192040000 - 0x19240cfff libswiftCore.dylib arm64e <DFF781B2-A7E7-3050-AC01-8D682E7E2D75> /usr/lib/swift/libswiftCore.dylib
0x18466a000 - 0x1846c7fff libc++.1.dylib arm64e <6B6F1C80-9D37-3DF5-85BA-80D49B2F39D2> /usr/lib/libc++.1.dylib
0x18ebc5000 - 0x18ebcdfff GraphicsServices arm64e <FDD62141-EAD1-3C35-9F51-9D1F1343F394> /System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices
0x18470a000 - 0x184a87fff CoreFoundation arm64e <AF42303F-57B6-3C11-8F18-8E80ABF7D886> /System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
0x1845fc000 - 0x18462bfff libsystem_kernel.dylib arm64e <42BDCD41-02A6-3529-A271-0E6402154A44> /usr/lib/system/libsystem_kernel.dylib
0x100d0c000 - 0x102daffff en arm64 <03255BAC-F2AC-3D92-B275-C92E5F89ABFE> /var/containers/Bundle/Application/0B3E369D-BBE6-4C1F-B13B-7D7E40F29A35/en.app/en
0x184af3000 - 0x184dbdfff Foundation arm64e <19FAB59F-6527-3245-85BB-905FD4255CDE> /System/Library/Frameworks/Foundation.framework/Foundation{"ProcessBundleID":"*****","NSExceptionReason":"The process was terminated for exceeding jetsam memory limits","ProcessName":"**"}
The process was terminated for exceeding jetsam memory limits
Yupp that's the reason. Try installing overb0ard and expanding the memory limits for the given process, and as Rook said, there's a looooooot of results. That means it'll be a lot of toggling before you can find your value.
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Install Cr4shed to see what the cause is. I'd doubt it's memory exhaustion, but you can use tools like
jetsamctloverb0ard to make that limit bigger.- 1
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Try other apps as well. The issue might just be Pixel Gun 3D removing the menu if it can detect it.
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It is looking for /tweak.mk, that means that your Theos environment variables are unset. You need to set your $THEOS to theos' root directory per Theos' installation guide.
I suggest you do a full reinstall and follow the guide. Using apps or tools to automate the process is not recommended and error prone.
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Yupp it's entirely possible they have an anti cheat setup or it may be as stupid as the game having a bigger z-index than the menu itself. I suggest you try using iGameGod as an alternative as it may work
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See how the app uses those functions as sometimes they may depend on others to function properly. They might also be getters for some kind of API which knows if you're actually a premium user or not so beware of that.
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Make sure you've installed it properly.
So make sure your $THEOS environment variable is setup and you recursively cloned the GitHub repo.
The template should be placed in $THEOS/templates, not $THEOS/template
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Just now, Rook said:
I wonder if there's a somewhat universal solution to bypassing update checks?
Unless the game uses some kind of custom version management system (updating the version through something like a file in its Documents directory), maybe spoofing the plist version or hooking the APIs providing that field to the binary could work?
Could be worth looking into as it'd be pretty nice.
Pubg Mobile New State 0.9.18 | Mod Menu Hack!
in Free Jailbroken Cydia Cheats
Posted
Nice job