I am trying to hack my games to stop filecache compare but I don't know the right values to change to so anyone who knows and is willing to help please reply/ pm me
I want to know how/what to set this to disableits function
to ; Attributes: thunk
_CFStringCompare
LDR R12, =(_CFStringCompare_ptr - 0x4E3300)
ADD R12, PC, R12 ; _CFStringCompare_ptr
LDR PC, [R12] ; __imp__CFStringCompare
; End of function _CFStringCompare
and what to set this as being equal
; Attributes: thunk
_CFEqual
LDR R12, =(_CFEqual_ptr - 0x4E3220)
ADD R12, PC, R12 ; _CFEqual_ptr
LDR PC, [R12] ; __imp__CFEqual
; End of function _CFEqual
and is this all that should need changing? I cant see anything else obvious to alter
Thanks