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About mrcas

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Profile Information

  • iDevice
    iPhone 7 Plus
  • iOS Version
  • Jailbroken
  • Android Device
    Oppo X9009
  • Android Version
  • Rooted

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  1. Thanks for your reply. I've done my mod. Now i am learning to edit large float.
  2. Thanks friend. It seems your code is ARMv7. I need to edit on x64 bit. Your code is same with me. But it was crashed. Do you have any advice for anti anti patching? 1 more thing. I see that you told me to patch at 0x22B740C? It mean patch at starting address of the block?
  3. Hello everyone, I tried to make a new class in "Assembly-CSharp.dll". This class use Coroutine to make a "wait function". I want game wait some miliseconds, or seconds between sending the packets. But the coroutine seems not to work. I also add test code to debug. And i am sure that, StartCoroutine do not run. I just want to use the function setTask to wait after some seconds. After that, it will set the boolean variable to true. And main application will continue the job. Please help me.
  4. What do you mean? Sorry, i am new. I usually edit .dll. But now, i need to learn to edit .so file.
  5. Here is a function which i want to edit. It maybe like this public void set_Damage(int value) { damage = value; } I want to change damage = 9999 I edit add the offset: 0x22B7414 or 0x22B7450 with this hex: F5E184D2C0035FD6 It means: mov x21,0x270f Ret But the game was crashed. Is there any wrong with my patch?
  6. Hello everyone, I have a game which has ever been build with "Assembly-CSharp.dll" file. But now they convert to new version and there is no dll file anymore. In the old version, i add many custom code to active hack code via chat. But now, in native files, i don't know how to do that. Or is there anyway to make a mod menu and from that menu we can call the function in .so file? Not only patching. Please anyone, help me. Thanks,
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