I fixed it, I had to use a fresh decrypted version of the game, idk why, but I decrypted the game again put all the files where they should go and it works! Doesn’t crash and installs app. But to my first option, I did have enough storage, I’m not sure why it didn’t download 🤷♂️
here’s what I did:
ESign import App Library of decrypted ipa (c-ops)
put the hg55 files in .app folder.
Signed the ipa with ESign (i didn’t need to repackage as ESign does it automatically when signing)
Open game do the first hook step
Went back to the decrypted ipa files from when I imported App Library of decrypted ipa
put the new UnityFramework in the correct place and deleted old one
signed with ESign again adding the hg55 library again (is unmodified (clean) decrypted ipa) and it wouldn’t download.
I had to import the App Library for a new Payload from the same decrypted ipa and put all the files in correct place and it worked and downloaded.
Added all that in case someone else has same issue and can use this to make it work.