Overview
About This Club
- What's new in this club
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molion joined the club
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I've created an alliance. Dm me with your account info to get in.
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Lageepan joined the club
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marvel contest of champions
FilOnNokia replied to lollitoss's topic in MARVEL Contest of Champions Club's Discussions
I did this like 2 years ago the epoch and necro always spent like a good 20-40minutes had them frozen for a while using 2x then had god mode let them hit me, using 4x get them low, let then hit me more, turned off god then died, then repeated it for a bit 20-40 minutes then just got them super weak and then killed them after one last ko T-T You just gotta take a lot of hits and chip them down, then get koed like around 3-5 kos then just freeze them. One thing i did was speed up the gameplay and had god mode let then hit me then, sped the game play up again and hit then over and over on 2-3x multi, so its looks like i spend a lot of time on it -
I’m currently running the MCOC mod (v59.0.0) installed via Sideloadly on iOS. I’m looking for some solid advice from veteran players on how to avoid the ban hammer while clearing endgame content like Necropolis and Age of Pain. I already know that One-Shot Kill is an automatic instant ban because it flags the servers immediately, so I'm absolutely staying away from that. I want to learn how to properly "camouflage" my gameplay so the server logs look 100% human. For those of you who successfully cleared Necropolis or Age of Pain with the mod, what are your golden rules? Damage/Defense Multipliers: What's the sweet spot for these modes? Is 2x-3x damage safe enough to bypass manual or automatic reviews? Timer & Match Duration: How long do you usually make a single boss fight last before hitting the final blow? AI Tweaks (Freeze/Dumb Enemy): Is it safe to leave the enemy frozen for the whole match, or does Kabam check if the AI failed to throw specials and blocks? Revive/Death Simulation: Do you intentionally die a few times on a boss to make the run look sudata and real? I really want to protect my account while making some progress, so any hidden safety guidelines or personal tips would be highly appreciated. Thanks in advance for the help!
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lollitoss joined the club
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Mstafa zebari joined the club
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Club Alliance
RedArchfiend replied to SamArcs's topic in MARVEL Contest of Champions Club's Discussions
If anyone’s still active and looking for an alliance dm me. It looks like noone helps each other here. I'm creating an alliance. -
RedArchfiend joined the club
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Brunootaviozerbina joined the club
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jodinn.89 joined the club
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partho ray joined the club
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Ikrazy1 joined the club
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Oshitov97 joined the club
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Is the app currently working for anyone?
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bsimoes2002 joined the club
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Mushieboi joined the club
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freakest joined the club
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LordMali7 joined the club
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Salma Ghali joined the club
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Amsocool283388329 joined the club
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Heto21 joined the club
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Jackgooda joined the club
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Nguyen1983 joined the club
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anixge joined the club
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Playcover issue/ Macbook issue
trug_lodyte replied to trug_lodyte's topic in MARVEL Contest of Champions Club's Discussions
The issue has been fixed with the latest update, thank you very much -
Wsskhl joined the club
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Playcover issue/ Macbook issue
trug_lodyte replied to trug_lodyte's topic in MARVEL Contest of Champions Club's Discussions
I do not own a phone, that was the reason I was waiting for this to be fixed -
toxci joined the club
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Hjsjsgsg123562 joined the club
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hacksferdayz joined the club
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Sunny Patel joined the club
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Mssvtc joined the club
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hexyrexfn joined the club
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iSatelliserJB joined the club
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Witovebeb joined the club
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X attack X defence
HMNM12 replied to HMNM12's topic in MARVEL Contest of Champions Club's Discussions
does it not work for autoplay though i keep getting one shotted -
Help/Support X defense X attack
HMNM12 posted a question in MARVEL Contest of Champions Club's Help & Support
X defense X attack does it not work for autoplay? i want to autoplay the earlier stories and i donthave the best characters -
X attack X defence
Laxus replied to HMNM12's topic in MARVEL Contest of Champions Club's Discussions
Turn the cheat on after set value -
The attack and defense sliders seem to be not working i am not getting any defense from it
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Sidnei290181 joined the club
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Thisismymillionth joined the club
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Berzoo joined the club
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Rosbel12 joined the club
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slattstro joined the club
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djjnd joined the club
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Playcover issue/ Macbook issue
Rook replied to trug_lodyte's topic in MARVEL Contest of Champions Club's Discussions
Hello, We're looking into this. For now, I think Sideloadly should work. -
Same as before, I've managed to isolate the issue, sometime back, yall messed with the UI Crash type: EXC_BAD_ACCESS / SIGSEGV, KERN_INVALID_ADDRESS at 0x3ff800 Where: Main thread, during UILabel allocation inside our own code path (frame just above the crash is in our binary, calling into -[UILabel initWithFrame:] → objc_retain on a garbage pointer). Likely cause: Use of a dangling/over-released object — something is retaining a UI object (probably a label or its data source) after it's already been deallocated, or an uninitialized object reference is being passed where a valid one is expected. Suspect area: Given the dozen+ AssetGarbageCollectorHelper and Unity background threads active at crash time, this smells like a race condition — a UI element being torn down on one thread while still referenced/rebuilt on the main thread. Recommend running with Zombie Objects and Address Sanitizer / Thread Sanitizer enabled in a debug build to catch the over-release or race at its actual origin, not just where it surfaces. Repro context: Happened on macOS (Apple Silicon, M1) running through PlayCover's iOS compatibility layer — worth checking if this also repros on real iOS hardware, since PlayCover's UIKit-to-AppKit translation can sometimes surface latent races that iOS's threading model usually gets away with by luck of timing. If it doesn't repro on real iOS, the bug is still real, just timing-sensitive — PlayCover made it easier to hit, not the cause of it. Can you just reset the UI please and thank you because I've been waiting for like 6 months now
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Armanis2cool joined the club
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anhhungne joined the club
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anukabaserhes joined the club
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Awsseett joined the club
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ik using mods can result in ban , but i wanna know is there any way to avoid ban , i dont wanna rage cheat tho , i will be using it in only story quest currently in act 6.2 ,any advice ? , did any people got ban using this recently ?
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honored1111 joined the club
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s37346 joined the club
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Drizzy Fetty00 joined the club
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Just in story mode and events it’ll be safe and incursions, you have a chance of being banned in necro and those others modes, but i did necro once but i took it slow. Story/incursions/events did 2-5x def and dmg, and on necro did around 1-3x but always made sure to die at least once or twice and made sure the round took long
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Hello everyone, I’m considering using this app exclusively for PvE missions, and I’d like to hear from people who have experience with it. Is there any real risk of getting suspended or banned for using it in PvE? What situations are considered the most risky or are most likely to cause account issues? I’d also appreciate any advice on what I should avoid doing to minimize the risk. For example, specific settings, features, suspicious behaviors, or anything else that might be considered unsafe. My main concern is protecting my account, as I don’t want to lose it due to a lack of knowledge. Thanks in advance for any recommendations or experiences you can share.
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xReVu joined the club
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Agh farhad joined the club
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Ruanzitoo joined the club
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Kytosomi joined the club
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Azuos joined the club
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sk2026 joined the club
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Dr. Agony joined the club
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Mauriciorodriguez6 joined the club
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I did this like almost a year ago, and i did 3x dmg 3x def, or then did god mode on necro and let them hit me for a while then i hit them for a while with no dmg multi, then after that i killed them with 3x dmg or sometimes on harder bosses i just insta killed them after doing that process for 2-5mins. But i always made sure to let them die once and then use another character
