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[if statement]Heroes and Castles 2 v1.0.1


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I've decided to release offsets after the game gets updated because once it is updated the old offsets become useless. This is for version 1.0.1, not the latest version 1.0.3. I'm working on updating the hack but my power is out at the moment.

 

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    //Inf defends/sprint meter
    0x44DED ITT GE ---> NOP
    

 

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    ITT GE is an if statement. The number of T's determine the number of instructions within that if statement, and the argument GE (greater than) is telling the game "if x is greater than x, execute these next two instructions that decrease the sprint/defend meter". So by NOP'ing the if statement, the game never finds out if x is greater than x and it never executes the next two instructions that decrease the sprint/defend meter resulting in infinite defend/sprint meter.

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