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Posted
21 minutes ago, Andrewsavvy said:

@Fory All good, thanks for what you’ve put out anyway! I just thought it might be possible cause the exp is x5. Keep up the good work though!

@Andrewsavvy actually i read your post again. I see whst you talking about now, and yes that might be possible but it might be too risky. What if you get 100 of an item normally. With the hack you would pick 1000 and that might be a bit much

Posted
22 hours ago, Fory said:

@Andrewsavvy actually i read your post again. I see whst you talking about now, and yes that might be possible but it might be too risky. What if you get 100 of an item normally. With the hack you would pick 1000 and that might be a bit much

But right now when we pick up 5items it will be 10 item. But if we pick up 100 items it will be 10 item. Right now I’m not using the hack because I have to get the magic stone chest. 

Posted
1 hour ago, Tzuka said:

But right now when we pick up 5items it will be 10 item. But if we pick up 100 items it will be 10 item. Right now I’m not using the hack because I have to get the magic stone chest. 

I understand but if thats how you guys want it then so be it ill make it work like that. Im just saying it might be too risky but ok

Posted
1 hour ago, Fory said:

I understand but if thats how you guys want it then so be it ill make it work like that. Im just saying it might be too risky but ok

I think the way the mod is now is really good. The main materials that you need for crafting weapons/armor drop regularly from chest and with the baseline being 10per it works really nice. The items from rare spawns in Another Dungeon always drop as 1 and don't get the baseline modded item drop anyway. So when you have the mod give "times x multiplier" it honestly isn't doing much and adds unnecessary risk. You just end up with an inventory full of x999 items and still can't really craft anything because you need the items from elites which always drop as 1 and don't spawn into every Dungeon.

I only see the x-multiplier being useful for farming event materials.

I think it should stay as is. Just my 2 cents.

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