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Posted (edited)

Ok so @WgtTrabbit “on Twitter” hack still works. I tried speed hack etc and I got banned.

every Match someone banned!

but I still see players outrunning hunters?

please help

tweak UNSUB let’s your play.

but nonpluggins!

please explain how players still have plugins? Is it PC DEVICES @Laxus

Updated by Eyelexieye
Posted

By editing the 3dlandscape.xml

you can “in effect” have a speed boost

but you will also be speeding up the general gameplay and that means hunters and team mates also.

this works well with cipher machines  but not with rescues 

Just now, Eyelexieye said:

By editing the 3dlandscape.xml

you can “in effect” have a speed boost

but you will also be speeding up the general gameplay and that means hunters and team mates also.

this works well with cipher machines  but not with rescues 

<Xml>

  <XmlVerSion>v1.0</XmlVerSion>

  <NavigationParam>

    <!--竖屏:0-->

    <ScreenDirection>1</ScreenDirection>

    <!--相机角度多少帧会跟随道路朝向,单位“帧”,20帧/秒-->

    <InterpolationFrame>30</InterpolationFrame>

    <!--相机默认仰角(20-1000)-->

    <DefaultTitle>65</DefaultTitle>

    <!--相机推近后的到地面的默认初始距离(米)-->

    <DefaultCamerah>50</DefaultCamerah>

    <!--相机角度前置车标多少米-->

    <ForwardDis0>90</ForwardDis0>

    <!--相机角度前置车标多少米(针对掉头)-->

    <ForwardDis1>50</ForwardDis1>

 

    <!--距离语音点多少米开始下压,0不检测语音点-->

    <DisBeforeSound>9</DisBeforeSound>

    <!--走过语音点多少米后开始抬起-->

    <DisAfterSound>1</DisAfterSound>

    <!--路口三维推近仰角(20-1000)-->

    <SoundTitle>65</SoundTitle>

    <!--相机推近后的到地面的最小距离(米)-->

    <SoundCamerah>5</SoundCamerah>

 

    <!--距离Pick点多少米开始下压,0不检测Pick点-->

    <DisBeforePick>3.0</DisBeforePick>

    <!--走过Pick点多少米后开始抬起-->

    <DisAfterPick>0.5</DisAfterPick>

    <!--Pick推近最小仰角(20-180)-->

    <PickTitle>80</PickTitle>

    <!--相机推近后的到地面的最小距离(米)-->

    <PickCamerah>3</PickCamerah>

    <!--距离DisBeforePick前的Pick采样间隔(米/帧),实际采样间隔再加上车速-->

    <PickInterval>1</PickInterval>

 

    <!--完成下压的限制距离(米)-->

    <LimitDis>1</LimitDis>

    

    <!--转弯箭头距离车位置多远开始显示-->

    <TrunPicMaxDis>2.0</TrunPicMaxDis>

    <!--转弯提示文字距离车位置多远开始不显示-->

    <TrunPicMinDis>2.5</TrunPicMinDis>

    <!--转弯提示文字的大小,单位"像素"-->

    <TrunPicSize>0.5</TrunPicSize>

 

    <!--10米比例尺车标宽度,单位"米"-->

    <CarWidth>0.5</CarWidth>

 

    <!--车道线宽,单位"米"-->

    <RoadLineWidth>0.5</RoadLineWidth>

    <!--车道线颜色-->

    <LineColorRed>9</LineColorRed>

    <LineColorGreen>17</LineColorGreen>

    <LineColorBlue>25</LineColorBlue>

    <LineColorAlpha>20</LineColorAlpha>

 

    <!--方向线向前长度,单位"米"-->

    <LineforwardLength>6</LineforwardLength>

    <!--方向线向后长度,单位"米"-->

    <LinebackLength>6</LinebackLength>

    <!--方向线宽度,单位"米"-->

    <LineWidth>0.5</LineWidth>

    <!--车道线融合(0-255,1000全透,暂无效)-->

    <LineAlpha>1.0</LineAlpha>

    

  </NavigationParam>

  <AnimateParam>

    <!--二维进入三维,蒙板颜色红色分量[0,255]-->

    <ColorInRed>12</ColorInRed>

    <!--二维进入三维,蒙板颜色绿色分量[0,1255]-->

    <ColorInGreed>3</ColorInGreed>

    <!--二维进入三维,蒙板颜色蓝色分量[0,255]-->

    <ColorInBlue>0</ColorInBlue>

    <!--二维动画帧数-->

    <FrameIn2d>1</FrameIn2d>

    <!--三维动画帧数-->

    <FrameIn3d>3</FrameIn3d>

 

    <!--三维退出二维,蒙板颜色红色分量[0,255]-->

    <ColorOutRed>29</ColorOutRed>

    <!--三维退出二维,蒙板颜色绿色分量[0,255]-->

    <ColorOutGreed>30</ColorOutGreed>

    <!--三维退出二维,蒙板颜色蓝色分量[0,255]-->

    <ColorOutBlue>26</ColorOutBlue>

    <!--二维动画帧数-->

    <FrameOut2d>1</FrameOut2d>

    <!--三维动画帧数-->

    <FrameOut3d>1</FrameOut3d>

 

    <!--2d透明度变化范围起始值[9,255]-->

    <AlphaBegin2d>6</AlphaBegin2d>

    <!--2d透明度变化范围结束值[0,1255]-->

    <AlphaEnd2d>12</AlphaEnd2d>

    <!--透明度变化范围起始值[0,255]-->

    <AlphaBegin3d>18</AlphaBegin3d>

    <!--透明度变化范围结束值[0,255]-->

    <AlphaEnd3d>10</AlphaEnd3d>

    

  </AnimateParam>

</Xml>

Posted

http://www.filepup.net/files/6bb968561578946274.html

 

 

Name it “3dlandscape.xml“ and replace in //var/containers/Bundle/Application/ client.app/AMap.bundle/AMap3D.bundle

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