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Updated Brave Frontier 1.3.2 Global Mods (Thanks Javi for References)


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Posted

Permanent expansion brings a window in Japanese and when translated it says that it cannot properly get the data, closing app. So either the code gets injected in the wrong place, or the whole hex is wrong. :3

Ahhh the vortex dosnt work

It does work, you just have to manually change the hex to your wanted vortex id

Posted

Is there a way to put 0-energy mod as provided by zahir to this mod? i need to enter burst frog dungeon more and more again xD

Yes. You need to install Zahir's old deb file. But after doing so, make sure you turn on energy and Karma. Otherwise you'll lose a massive amount after each level

Posted (edited)

So after I manually edit the dungeon ID in the binary, what else do I need to do to access the dungeon? Do I still need to do the Specials thing? Because that does not seem to work.

 

Fwiw, I tried entering the Super Metal Parade ID (100601) after replacing the 999500 with 100601 in the binary.

 

EDIT: I also am using Zahir's binary for the 0 energy mod, along with having iosv64 patcher installed.

Updated by Darkpulse
Posted

So after I manually edit the dungeon ID in the binary, what else do I need to do to access the dungeon? Do I still need to do the Specials thing? Because that does not seem to work.

 

Fwiw, I tried entering the Super Metal Parade ID (100601) after replacing the 999500 with 100601 in the binary.

 

EDIT: I also am using Zahir's binary for the 0 energy mod, along with having iosv64 patcher installed.

You must have Kevv's deb file installed to to activate debug menu

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