Jump to content

10 posts in this topic

Recommended Posts

Posted
10 hours ago, Joka said:

Why post Android mods if you want to become a iOS cheater?

lol im just need to learn ?

10 hours ago, Ted2 said:

The mod menu says it all.

:*

Posted (edited)

Check inside Tweak.xm. It contain all the informations you need

Also remember shmoo's menu won't work on iOS 11

Updated by Laxus
Posted
4 minutes ago, Laxus said:

Check inside Tweak.xm. It contain all the informations you need

Also remember shmoo's menu won't work on iOS 11

thx to replay this true or no

 

Spoiler

This is the tweak :

#import "Macros.h"
#import "ModMenu.h"
#import "Hack.h"
#import "Hook.h"
#import "SliderHook.h"
#import "TextfieldHook.h"
#import <substrate.h>
#import <initializer_list>
#import <vector>
#import <mach-o/dyld.h>

/*****************************/
static NSString *const title = @""; //title of your menu
static NSString *const credits = @""; //who made the hack?
static NSString *const font = @""; //what font do you want the text to be? don't put anything for the default font
static UIColor *const themeColor = ?; //the overall color for the menu and the button

//replace the ? with anything from this list:
//https://ghostbin.com/paste/mbkfb
//or you could specify a custom color with
//rgb(0xCOLORCODE) ex: rgb(0x738282)

//a complete list of fonts can be found here:
//http://iosfonts.com/

//please refer to README.txt for more info.
/******************************/

uint64_t getRealOffset(uint64_t);

void addHack(NSString *, NSString *, NSString *, std::initializer_list<uint64_t>, std::initializer_list<uint64_t>, std::initializer_list<uint64_t>);
void addHook(NSString *, NSString *, NSString *, uint64_t, void *, void *);
void addSliderHook(NSString *, NSString *, NSString *, float, float, uint64_t, void *, void *);
void addTextfieldHook(NSString *, NSString *, NSString *, uint64_t, void *, void *);

static ModMenu *menu;

bool buttonAdded;

%hook 

- (void)applicationDidBecomeActive:(id)arg0 {
UIWindow *main = [UIApplication sharedApplication].keyWindow.rootViewController.view;

UIButton *openButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
openButton.frame = CGRectMake((main.frame.size.width/2)-15, (main.frame.size.height/2)+75, 30, 30);
openButton.backgroundColor = [UIColor clearColor];
openButton.layer.cornerRadius = 16;
openButton.layer.borderWidth = 2;
openButton.layer.borderColor = themeColor.CGColor;
[openButton addTarget:self action:@selector(wasDragged:withEvent:) 
forControlEvents:UIControlEventTouchDragInside];
[openButton addTarget:self action:@selector(showMenu) 
forControlEvents:UIControlEventTouchDownRepeat];

if(!buttonAdded){
timer((int64_t)1){
UIWindow *main = [UIApplication sharedApplication].keyWindow.rootViewController.view;

menu = [[ModMenu alloc] initWithTitle:title credits:credits fontName:font theme:themeColor];

/***********************
add your features below this multi line comment. they show in the order you have added them.
for example:
addHack(@"God Mode", @"Description of the hack", font, {0x252e1a}, {0x7047}, {0xf0b5});
multi offset hacks can be added like this (there is no limit to the number of offsets you can have!):
addHack(@"No Recoil", @"No recoil prevents any recoil from being applied when you shoot.", font, {0x356a7c, 0x110f0a}, {0x7047, 0x7047}, {0xf0b5, 0xf0b5});
parameters: addHack(hack name, description, font, offset(s), hacked hex(es), original hex(es));

to add a slider hook:
for example:
addSliderHook(@"Field of View Slider", @"Adjust the game's field of view with this slider.", font, 40, 120, 0xc48ea6, (void *)_getFov, (void *)getFov);
parameters:
addSliderHook(hack name, description, font, minimum slider value, maximum slider value, function to hook, hooked function name, original function name);

to retrieve the value of the slider, use:
float val = [SliderHook getSliderValueForHook:@"hack name here"];

to add a textfield hook:
for example:
addTextfieldHook(@"Field of View Textfield", @"Adjust the game's field of view with this textfield.", font, 0xc48ea6, (void *)_getFov, (void *)getFov);
parameters:
addSliderHook(hack name, description, font, function to hook, hooked function name, original function name);

to retrieve the value of the textfield:
int val = [[TextfieldHook getTextfieldValueForHook:@"hack name here"] intValue];
float val = [[TextfieldHook getTextfieldValueForHook:@"hack name here"] floatValue];

to add a normal hook:
for example:
addHook(@"80 FOV", @"When on, your FOV will be changed to 80.", font, 0xc48ea6, (void *)_getFov, (void *)getFov);
parameters:
addHook(hack name, description, font, function to hook, hooked function name, original function name);
to see if the the user turned on the hook or not:
bool isOn = [Hook getHookOnForHook:@"hack name here"]
************************/
//add features here!

 

 

 

[main addSubview:openButton];
[main addSubview:menu];

buttonAdded = true;
});
}

%orig;
}

%new
- (void)showMenu {
[menu show];
}

%new
- (void)wasDragged:(UIButton *)button withEvent:(UIEvent *)event
{
    UITouch *touch = [[event touchesForView:button] anyObject];

    CGPoint previousLocation = [touch previousLocationInView:button];
    CGPoint location = [touch locationInView:button];
    CGFloat delta_x = location.x - previousLocation.x;
    CGFloat delta_y = location.y - previousLocation.y;

    button.center = CGPointMake(button.center.x + delta_x, button.center.y + delta_y);
}
%end

void addHack(@"damage x10", @"kay 1", font, {0x003E7854}, {0x0C90221E}, {0x0C 10 2E 1E});
addHack(@"weak enemy", @"kay 2", font, {x003EB6A4,x003EB6A8}, {0xE003271E,0xC0035FD6}, {0x004C41FD,0x015041FD});

    
    offsetVector.insert(offsetVector.begin(), offsets.begin(), offsets.end());
    hackedHexVector.insert(hackedHexVector.begin(), hackedHexes.begin(), hackedHexes.end());
    originalHexVector.insert(originalHexVector.begin(), originalHexes.begin(), originalHexes.end());
    
    Hack *h = [[Hack alloc] initWithHackName:name info:description fontName:fontName theme:themeColor offset:offsetVector hackedHex:hackedHexVector originalHex:originalHexVector];
    [menu addHack:h];
}

void addHook(NSString *name, NSString *description, NSString *fontName, uint64_t offset, void *hooked, void *orig){
    MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig);

    Hook *h = [[Hook alloc] initWithHookName:name info:description fontName:fontName theme:themeColor offset:0x251832];
    [menu addHook:h];
}

void addSliderHook(NSString *name, NSString *description, NSString *fontName, float minValue, float maxValue, uint64_t offset, void *hooked, void *orig){
    MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig);

    SliderHook *sh = [[SliderHook alloc] initWithSliderHookName:name info:description fontName:fontName theme:themeColor offset:offset minValue:minValue maxValue:maxValue];
    [menu addHook:sh];
}

void addTextfieldHook(NSString *name, NSString *description, NSString *fontName, uint64_t offset, void *hooked, void *orig){
    MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig);

    TextfieldHook *th = [[TextfieldHook alloc] initWithTextfieldHookName:name info:description fontName:fontName theme:themeColor offset:offset];
    [menu addHook:th];
}

uint64_t getRealOffset(uint64_t offset){
    return _dyld_get_image_vmaddr_slide(0)+offset;
}

 

Posted

@Ted2

@Laxus

any help 

Spoiler

Preprocessing Tweak.xm...
Constants from lexical variables potentially modified elsewhere are deprecated at /private/var/theos/bin/lib/aliased.pm line 42.
Constants from lexical variables potentially modified elsewhere are deprecated at /private/var/theos/bin/lib/aliased.pm line 42.
Constants from lexical variables potentially modified elsewhere are deprecated at /private/var/theos/bin/lib/aliased.pm line 42.
Constants from lexical variables potentially modified elsewhere are deprecated at /private/var/theos/bin/lib/aliased.pm line 42.
Constants from lexical variables potentially modified elsewhere are deprecated at /private/var/theos/bin/lib/aliased.pm line 42.
Constants from lexical variables potentially modified elsewhere are deprecated at /private/var/theos/bin/lib/aliased.pm line 42.
Constants from lexical variables potentially modified elsewhere are deprecated at /private/var/theos/bin/lib/aliased.pm line 42.
Constants from lexical variables potentially modified elsewhere are deprecated at /private/var/theos/bin/lib/aliased.pm line 42.
 Compiling Tweak.xm...
Tweak.xm:51:7: error: redefinition of '_getFov'
float _getFov(void *_this){
      ^
Tweak.xm:41:7: note: previous definition is here
float _getFov(void *_this){
      ^
1 error generated.
make[2]: *** [obj/Tweak.xm.1ef38b42.o] Error 1
make[1]: *** [internal-library-all_] Error 2

 

Posted
3 hours ago, intell said:

@Ted2

@Laxus

any help 

  Hide contents

Preprocessing Tweak.xm...
Constants from lexical variables potentially modified elsewhere are deprecated at /private/var/theos/bin/lib/aliased.pm line 42.
Constants from lexical variables potentially modified elsewhere are deprecated at /private/var/theos/bin/lib/aliased.pm line 42.
Constants from lexical variables potentially modified elsewhere are deprecated at /private/var/theos/bin/lib/aliased.pm line 42.
Constants from lexical variables potentially modified elsewhere are deprecated at /private/var/theos/bin/lib/aliased.pm line 42.
Constants from lexical variables potentially modified elsewhere are deprecated at /private/var/theos/bin/lib/aliased.pm line 42.
Constants from lexical variables potentially modified elsewhere are deprecated at /private/var/theos/bin/lib/aliased.pm line 42.
Constants from lexical variables potentially modified elsewhere are deprecated at /private/var/theos/bin/lib/aliased.pm line 42.
Constants from lexical variables potentially modified elsewhere are deprecated at /private/var/theos/bin/lib/aliased.pm line 42.
 Compiling Tweak.xm...
Tweak.xm:51:7: error: redefinition of '_getFov'
float _getFov(void *_this){
      ^
Tweak.xm:41:7: note: previous definition is here
float _getFov(void *_this){
      ^
1 error generated.
make[2]: *** [obj/Tweak.xm.1ef38b42.o] Error 1
make[1]: *** [internal-library-all_] Error 2

 

We can't help without a tweak.xm. Also I'm sure some of these errors are known.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Our picks

    • Real War: Survival Game v1.1.0 [ +4 Cheats ] Troops Max
      Modded/Hacked App: Real War: Survival Game By Rameez Rehmat
      Bundle ID: com.sku.action.war.survival.games
      App Store Link: https://apps.apple.com/us/app/real-war-survival-game/id6772532581?uo=4

      🤩 Hack Features

      - Auto ADS NO
      - Upgrade Cost 0 / Easy To Get Coins - ATK - Fire Rate
      ::::::: VIP :::::::
      - Unlimited Troops / Hit Damage Then Use It / Just Hit 🟢🔴 Then Work
      - Custom ATK 
      • 0 replies
    • Real War: Survival Game v1.1.0 [ +4 Jailed ] Troops Max
      Modded/Hacked App: Real War: Survival Game By Rameez Rehmat
      Bundle ID: com.sku.action.war.survival.games
      App Store Link: https://apps.apple.com/us/app/real-war-survival-game/id6772532581?uo=4

      🤩 Hack Features

      - Auto ADS NO
      - Upgrade Cost 0 / Easy To Get Coins - ATK - Fire Rate
      ::::::: VIP :::::::
      - Unlimited Troops / Hit Damage Then Use It / Just Hit 🟢🔴 Then Work
      - Custom ATK 
      • 0 replies
    • DRAGON BALL Z DOKKAN BATTLE Japan (ドラゴンボールZ ドッカンバトル) v6.2.5 +7 Cheats!
      Modded/Hacked App: ドラゴンボールZ ドッカンバトル By BANDAI NAMCO Entertainment Inc.
      Bundle ID: jp.co.bandainamcogames.BNGI0211
      iTunes Link: https://itunes.apple.com/jp/app/ドラゴンボールz-ドッカンバトル/id951627670


      Hack Features
      - Unlimited HP  -  (Put .0 at the back of your value: 1000.0)
      - Unlimited Damage  -  (Put .0 at the back of your value: 1000.0)
      - Unlimited Defense  -  (Put .0 at the back of your value: 1000.0)
      - Dice Hack -  [ONLY RANGE BETWEEN 1 - 6 or it will crash]  -  (Put .0 at the back of your value: 4.0)
      - Dice Hack 1, 2, 3
      - Dice Hack 4, 5, 6
      - Auto Win Battles -> Disable if you get errors.
      PUT .0 at the back of all values!
        • Informative
        • Agree
        • Haha
        • Thanks
        • Winner
        • Like
      • 8,071 replies
    • Mushroom War: Evolution TD v1.16.2 [ +8 APK MOD ] Currency Max
      Mod APK Game Name: Mushroom War: Evolution TD
      Rooted Device: Not Required.
      Google Play Store Link: https://play.google.com/store/apps/details?id=rollingball.td.mushroom.warriors&hl=en

      🤩 Hack Features

      - ADS Skip Ticket Max / Rewards Free
      - Battle Food Speed
      ::::::: VIP :::::::
      - AI Freeze
      - Unlimited Gems
      - Unlimited Coins
      - Base HP MAX
      - Base HP Freeze
      - Hero HP Freeze
      • 1 reply
    • Mushroom War: Evolution TD v1.2.0 [ +8 Cheats ] Currency Max
      Modded/Hacked App: Mushroom War: Evolution TD By Hangzhou Rolling Technology Co., Ltd.
      Bundle ID: com.snowball.td.mushroom
      App Store Link: https://apps.apple.com/us/app/mushroom-war-evolution-td/id6761058966?uo=4

      🤩 Hack Features

      - ADS Skip Ticket Max / Rewards Free
      - Battle Food
      ::::::: VIP :::::::
      - AI Freeze
      - Unlimited Gems
      - Unlimited Coins
      - Base HP MAX
      - Base HP Freeze
      - Hero HP Freeze
      • 1 reply
    • Mushroom War: Evolution TD v1.2.0 [ +8 Jailed ] Currency Max
      Modded/Hacked App: Mushroom War: Evolution TD By Hangzhou Rolling Technology Co., Ltd.
      Bundle ID: com.snowball.td.mushroom
      App Store Link: https://apps.apple.com/us/app/mushroom-war-evolution-td/id6761058966?uo=4

      🤩 Hack Features

      - ADS Skip Ticket Max / Rewards Free
      - Battle Food
      ::::::: VIP :::::::
      - AI Freeze
      - Unlimited Gems
      - Unlimited Coins
      - Base HP MAX
      - Base HP Freeze
      - Hero HP Freeze
      • 1 reply
    • Skull Hero : XP Farm RPG v0.0.1.6 [ +3 APK MOD ] ATK MAX
      Mod APK Game Name: Skull Hero : XP Farm RPG
      Rooted Device: Not Required.
      Google Play Store Link: https://play.google.com/store/apps/details?id=com.horus.hero.xp.farm.rpg&hl=en

      🤩 Hack Features

      - ViP Active
      - Enough Gems
      - ATK MAX
      • 0 replies
    • Skull Hero : XP Farm RPG v0.1.0 [ +3 Cheats ] ATK MAX
      Modded/Hacked App: Skull Hero : XP Farm RPG By HORUS ENTERTAINMENT LIMITED
      Bundle ID: com.horusent.hero.xp.farm.rpg
      App Store Link: https://apps.apple.com/us/app/skull-hero-xp-farm-rpg/id6775685404?uo=4

      🤩 Hack Features

      - ViP Active
      - Enough Gems
      - ATK MAX
      • 1 reply
    • Skull Hero : XP Farm RPG v0.1.0 [ +3 Jailed ] ATK MAX
      Modded/Hacked App: Skull Hero : XP Farm RPG By HORUS ENTERTAINMENT LIMITED
      Bundle ID: com.horusent.hero.xp.farm.rpg
      App Store Link: https://apps.apple.com/us/app/skull-hero-xp-farm-rpg/id6775685404?uo=4

      🤩 Hack Features

      - ViP Active
      - Enough Gems
      - ATK MAX
      • 0 replies
    • Highway of the Dead v0.2.8 [ +5 APK MOD ] Currency Max
      Mod APK Game Name: Highway of the Dead
      Rooted Device: Not Required.
      Google Play Store Link: https://play.google.com/store/apps/details?id=com.YsoCorp.HighwayoftheDead

      🤩 Hack Features

      - Currency Freeze
      - Currency Enough
      - Unlimited Coins
      - Unlimited EXP / Faster Level UP
      - ATK Max
      • 1 reply
    • Highway of the Dead v0.2.2 [ +5 Jailed ] Currency Max
      Modded/Hacked App: Highway of the Dead By Yso Corp
      Bundle ID: com.YsoCorp.HighwayoftheDead
      App Store Link: https://apps.apple.com/us/app/highway-of-the-dead/id6759250268?uo=4

      🤩 Hack Features

      - Currency Freeze
      - Currency Enough
      - Unlimited Coins
      - Unlimited EXP / Faster Level UP
      - ATK Max
      • 0 replies
    • Highway of the Dead v0.2.2 [ +5 Cheats ] Currency Max
      Modded/Hacked App: Highway of the Dead By Yso Corp
      Bundle ID: com.YsoCorp.HighwayoftheDead
      App Store Link: https://apps.apple.com/us/app/highway-of-the-dead/id6759250268?uo=4

      🤩 Hack Features

      - Currency Freeze
      - Currency Enough
      - Unlimited Coins
      - Unlimited EXP / Faster Level UP
      - ATK Max
      • 0 replies
×
  • Create New...

Important Information

We would like to place cookies on your device to help make this website better. The website cannot give you the best user experience without cookies. You can accept or decline our cookies. You may also adjust your cookie settings. Privacy Policy - Guidelines