Jump to content

7 posts in this topic

Recommended Posts

Posted

if i change FMOV            D9, #1.0 will be my damage 600 and monster 4k

same here FMUL            D1, D1, D2

Spoiler

GlobalMethod$$CurrentDamage             ; CODE XREF: sub_10013543C+48C↑p
__text:0000000100216FA8                                         ; DamageObject$$OnTriggerEnter+23C↑p ...
__text:0000000100216FA8
__text:0000000100216FA8 var_30          = -0x30
__text:0000000100216FA8 var_20          = -0x20
__text:0000000100216FA8 var_10          = -0x10
__text:0000000100216FA8 var_s0          =  0
__text:0000000100216FA8
__text:0000000100216FA8                 STP             D9, D8, [SP,#-0x10+var_30]!
__text:0000000100216FAC                 STP             X22, X21, [SP,#0x30+var_20]
__text:0000000100216FB0                 STP             X20, X19, [SP,#0x30+var_10]
__text:0000000100216FB4                 STP             X29, X30, [SP,#0x30+var_s0]
__text:0000000100216FB8                 ADD             X29, SP, #0x30
__text:0000000100216FBC                 MOV             X19, X1
__text:0000000100216FC0                 CBZ             X19, loc_10021706C
__text:0000000100216FC4                 LDR             D8, [X19,#0x48]
__text:0000000100216FC8                 MOV             W2, #0x64
__text:0000000100216FCC                 MOV             X0, #0
__text:0000000100216FD0                 MOV             W1, #0
__text:0000000100216FD4                 MOV             X3, #0
__text:0000000100216FD8                 BL              Random$$Range_12706
__text:0000000100216FDC                 SCVTF           D0, W0
__text:0000000100216FE0                 ADD             X8, X19, #0x20
__text:0000000100216FE4                 ADD             X9, X19, #0x24
__text:0000000100216FE8                 FCMP            D8, D0
__text:0000000100216FEC                 CSEL            X8, X9, X8, GT
__text:0000000100216FF0                 LDR             W20, [X8]
__text:0000000100216FF4                 LDRB            W8, [X19,#0x30]
__text:0000000100216FF8                 CBZ             W8, loc_100217008
__text:0000000100216FFC                 LDR             S1, [X19,#0x2C]
__text:0000000100217000                 FCVT            D9, S1
__text:0000000100217004                 B               loc_10021700C
__text:0000000100217008 ; ---------------------------------------------------------------------------
__text:0000000100217008
__text:0000000100217008 loc_100217008                           ; CODE XREF: GlobalMethod$$CurrentDamage+50↑j
__text:0000000100217008                 FMOV            D9, #1.0
__text:000000010021700C
__text:000000010021700C loc_10021700C                           ; CODE XREF: GlobalMethod$$CurrentDamage+5C↑j
__text:000000010021700C                 FCMP            D8, D0
__text:0000000100217010                 CSET            W8, GT
__text:0000000100217014                 STRB            W8, [X19,#0x100]
__text:0000000100217018                 LDR             W21, [X19,#0x28]
__text:000000010021701C                 MOV             X0, X19
__text:0000000100217020                 MOV             X1, #0
__text:0000000100217024                 BL              AttackAttribute$$get_AttackBuffAmount
__text:0000000100217028                 SCVTF           D1, W21
__text:000000010021702C                 ADRP            X8, #qword_101AAA680@PAGE
__text:0000000100217030                 LDR             D2, [X8,#qword_101AAA680@PAGEOFF]
__text:0000000100217034                 FMUL            D1, D1, D2
__text:0000000100217038                 SCVTF           D2, W20
__text:000000010021703C                 FMUL            D1, D2, D1
__text:0000000100217040                 FCVT            D0, S0
__text:0000000100217044                 FMUL            D0, D0, D1
__text:0000000100217048                 FMUL            D0, D9, D0
__text:000000010021704C                 FCVTZS          W8, D0
__text:0000000100217050                 STR             W8, [X19,#0xFC]
__text:0000000100217054                 MOV             X0, X19
__text:0000000100217058                 LDP             X29, X30, [SP,#0x30+var_s0]
__text:000000010021705C                 LDP             X20, X19, [SP,#0x30+var_10]
__text:0000000100217060                 LDP             X22, X21, [SP,#0x30+var_20]
__text:0000000100217064                 LDP             D9, D8, [SP+0x30+var_30],#0x40
__text:0000000100217068                 RET
__text:000000010021706C ; ---------------------------------------------------------------------------
__text:000000010021706C
__text:000000010021706C loc_10021706C                           ; CODE XREF: GlobalMethod$$CurrentDamage+18↑j
__text:000000010021706C                 BL              sub_10171A278
__text:000000010021706C ; End of function GlobalMethod$$CurrentDamage

same here will be monster high damage

Spoiler

GlobalMethod$$GetRuneRuneAttackDamageFactor
__text:00000001002207E4                                         ; CODE XREF: MonsterFSM$$ApplyLevelDIfNPenetrationDamage+138↓p
__text:00000001002207E4                                         ; MonsterFSM$$SuccesOnDamage+268↓p
__text:00000001002207E4                                         ; DATA XREF: ...
__text:00000001002207E4                 SUB             W8, W1, #1
__text:00000001002207E8                 ADD             W9, W1, #2
__text:00000001002207EC                 CMP             W8, #3
__text:00000001002207F0                 CSEL            W8, W9, WZR, CC
__text:00000001002207F4                 AND             W8, W8, #7
__text:00000001002207F8                 FMOV            S0, #1.0
__text:00000001002207FC                 CMP             W8, #3
__text:0000000100220800                 B.EQ            loc_100220830
__text:0000000100220804                 CMP             W8, #5
__text:0000000100220808                 B.EQ            loc_10022084C
__text:000000010022080C                 CMP             W8, #4
__text:0000000100220810                 B.NE            locret_100220870
__text:0000000100220814                 CMP             W2, #2
__text:0000000100220818                 B.EQ            locret_100220870
__text:000000010022081C                 CMP             W2, #1
__text:0000000100220820                 B.EQ            loc_100220854
__text:0000000100220824                 CMP             W2, #3
__text:0000000100220828                 B.EQ            loc_100220864
__text:000000010022082C                 B               locret_100220870
__text:0000000100220830 ; ---------------------------------------------------------------------------
__text:0000000100220830
__text:0000000100220830 loc_100220830                           ; CODE XREF: GlobalMethod$$GetRuneRuneAttackDamageFactor+1C↑j
__text:0000000100220830                 CMP             W2, #2
__text:0000000100220834                 B.EQ            loc_100220864
__text:0000000100220838                 CMP             W2, #1
__text:000000010022083C                 B.EQ            locret_100220870
__text:0000000100220840                 CMP             W2, #3
__text:0000000100220844                 B.EQ            loc_100220854
__text:0000000100220848                 B               locret_100220870
__text:000000010022084C ; ---------------------------------------------------------------------------
__text:000000010022084C
__text:000000010022084C loc_10022084C                           ; CODE XREF: GlobalMethod$$GetRuneRuneAttackDamageFactor+24↑j
__text:000000010022084C                 CMP             W2, #2
__text:0000000100220850                 B.NE            loc_10022085C
__text:0000000100220854
__text:0000000100220854 loc_100220854                           ; CODE XREF: GlobalMethod$$GetRuneRuneAttackDamageFactor+3C↑j
__text:0000000100220854                                         ; GlobalMethod$$GetRuneRuneAttackDamageFactor+60↑j
__text:0000000100220854                 FMOV            S0, #0.5
__text:0000000100220858                 RET
__text:000000010022085C ; ---------------------------------------------------------------------------
__text:000000010022085C
__text:000000010022085C loc_10022085C                           ; CODE XREF: GlobalMethod$$GetRuneRuneAttackDamageFactor+6C↑j
__text:000000010022085C                 CMP             W2, #1
__text:0000000100220860                 B.NE            loc_10022086C
__text:0000000100220864
__text:0000000100220864 loc_100220864                           ; CODE XREF: GlobalMethod$$GetRuneRuneAttackDamageFactor+44↑j
__text:0000000100220864                                         ; GlobalMethod$$GetRuneRuneAttackDamageFactor+50↑j
__text:0000000100220864                 FMOV            S0, #2.0
__text:0000000100220868                 RET
__text:000000010022086C ; ---------------------------------------------------------------------------
__text:000000010022086C
__text:000000010022086C loc_10022086C                           ; CODE XREF: GlobalMethod$$GetRuneRuneAttackDamageFactor+7C↑j
__text:000000010022086C                 CMP             W2, #3
__text:0000000100220870
__text:0000000100220870 locret_100220870                        ; CODE XREF: GlobalMethod$$GetRuneRuneAttackDamageFactor+2C↑j
__text:0000000100220870                                         ; GlobalMethod$$GetRuneRuneAttackDamageFactor+34↑j ...
__text:0000000100220870                 RET
__text:0000000100220870 ; End of function GlobalMethod$$GetRuneRuneAttackDamageFactor

so when the value for monster 

Posted

text:0000000100216FFC                 LDR             S1, [X19,#0x2C]

__text:0000000100217008                 FMOV            D9, #1.0

 

i think you would change them both with fmov s1, #31.0

for high damage 

This might be useful 

 

https://iosgods.com/topic/39081-ida-tutorial-how-to-hack-floats-in-arm64/

Posted
10 hours ago, K3NNNY said:

text:0000000100216FFC                 LDR             S1, [X19,#0x2C]

__text:0000000100217008                 FMOV            D9, #1.0

 

i think you would change them both with fmov s1, #31.0

for high damage 

This might be useful 

 

https://iosgods.com/topic/39081-ida-tutorial-how-to-hack-floats-in-arm64/

 

not work will be monster damage 4k

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Our picks

    • Glow Tales: Merge & Makeover v1.1.0 +100 Jailed Cheats [ Debug Menu ]
      Modded/Hacked App: Glow Tales: Merge & Makeover By Paxie Games Oyun ve Yazilim Anonim Sirketi
      Bundle ID: com.paxiegames.glowtales
      App Store Link: https://apps.apple.com/us/app/glow-tales-merge-makeover/id6754087834?uo=4

       


      🤩 Hack Features

      - Debug Menu -> Head into Settings and toggle the Inbox button.
      • 5 replies
    • Monster Survivors v1.29.1 +5 Jailed Cheats [ Damage & Defence ]
      Modded/Hacked App: Monster Survivors By Voodoo
      Bundle ID: games.rivvy.monstersurvivors
      iTunes Store Link: https://apps.apple.com/us/app/monster-survivors/id6463493974?uo=4


      Hack Features:
      - Damage Multiplier
      - Defence Multiplier
      - Move Speed Multiplier
      - Unlimited Currencies -> Spend some.
      - Unlock All -> Head over to Settings and toggle the Music button.


      Jailbreak required hack(s): [Mod Menu Hack] Monster Survivors v1.5 +5 Cheats [ Damage & Defence ] - Free Jailbroken Cydia Cheats - iOSGods
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/
      For more fun, check out the Club(s): https://iosgods.com/clubs/
      • 184 replies
    • Resident Evil Survival Unit v1.3.1 +6 Jailed Cheats [ Damage & Defence ]
      Modded/Hacked App: Resident Evil Survival Unit By Aniplex Inc.
      Bundle ID: com.aniplex.resu
      App Store Link: https://apps.apple.com/us/app/resident-evil-survival-unit/id6744668327?uo=4

       
       

      🤩 Hack Features

      - Damage Multiplier [ Battle ]
      - Defence Multiplier [ Battle ]
      - God Mode [ Battle ]
      - God Mode [ Explore ]
      - One-Hit Kill [ Explore ]
      - Freeze Items & Ammo
      • 71 replies
    • Train of Hope: Survival Game v1.15.5 +5 Jailed Cheats [ Damage & Defence ]
      Modded/Hacked App: Train of Hope: Survival Game By Samfinaco LLC
      Bundle ID: com.samfinaco.tos
      iTunes Store Link: https://apps.apple.com/us/app/train-of-hope-survival-game/id6636482655?uo=4

       
       

      🤩 Hack Features

      - Damage Multiplier
      - Defence Multiplier
      - God Mode
      - Unlimited Resources -> Will increase instead of decrease.
      - Unlimited Hero Experience -> Will increase instead of decrease.
      • 86 replies
    • Monster Hunter Puzzles v2.22.02 +7 Jailed Cheats [ Unlimited Currencies ]
      Modded/Hacked App: Monster Hunter Puzzles By CAPCOM Co., Ltd
      Bundle ID: jp.co.capcom.mhpuzzle
      iTunes Store Link: https://apps.apple.com/us/app/monster-hunter-puzzles/id1591864714?uo=4


      Mod Requirements:
      - Non-Jailbroken/Jailed or Jailbroken iPhone/iPad/iPod Touch.
      - Sideloadly / Cydia Impactor or alternatives.
      - A Computer Running Windows/macOS/Linux with iTunes installed.


      Hack Features:
      - Unlimited Acorns -> Earn or spend some.
      - Unlimited Gems -> Earn or spend some.
      - Unlimited Tickets -> Earn or spend some.
      - Unlimited Lives -> Will not decrease.
      - Unlimited Boosters -> Will not decrease.
      - Unlimited Moves -> Will not decrease.
      - Auto Win


      Jailbreak required hack(s): [Mod Menu Hack] Monster Hunter Puzzles v2.01.02 +7 Cheats [ Unlimited Currencies ] - Free Jailbroken Cydia Cheats - iOSGods
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/
      For more fun, check out the Club(s): https://iosgods.com/clubs/
      • 69 replies
    • Idle Zombie Miner: Gold Tycoon v2.302.2492 +1++ Jailed Cheat [ Currencies ]
      Modded/Hacked App: Idle Zombie Miner: Gold Tycoon By VISTREX LIMITED
      Bundle ID: com.zombie.idleminertycoon
      iTunes Store Link: https://apps.apple.com/us/app/idle-zombie-miner-gold-tycoon/id6471983323?uo=4


      Hack Features:
      - Unlimited Currencies -> Will increase instead of decrease.


      Jailbreak required hack(s): [Mod Menu Hack] Idle Zombie Miner: Gold Tycoon v2.53.1001 +1++ Cheat [ Unlimited Currencies ] - Free Jailbroken Cydia Cheats - iOSGods
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/
      For more fun, check out the Club(s): https://iosgods.com/clubs/
      • 141 replies
    • Zombie Harbor: FPS Zombie Game v1.1.4 +12 Jailed Cheats [ Damage & Defence ]
      Modded/Hacked App: Zombie Harbor: FPS Zombie Game By MYGAMES MENA FZ LLC
      Bundle ID: games.my.zombie.shooter.fps
      App Store Link: https://apps.apple.com/us/app/zombie-harbor-fps-zombie-game/id6744439436?uo=4

       
       

      🤩 Hack Features

      - Freeze Currencies
      - Freeze Ammo
      - No Recoil
      - No Spread
      - Increased Fire Rate

      VIP
      - Damage Multiplier
      - Defence Multiplier
      - God Mode
      - Move Speed Multiplier
      - Unlimited Currencies
      - Kill All Enemies
      - Become Invisible
      • 12 replies
    • Good Coffee, Great Coffee v1.10.4 +8 Jailed Cheats [ Unlimited Currencies ]
      Modded/Hacked App: Good Coffee, Great Coffee By TAPBLAZE, LLC
      Bundle ID: com.tapblaze.coffeebusiness
      iTunes Store Link: https://apps.apple.com/us/app/good-coffee-great-coffee/id1603584945?uo=4
       


      🤩 Hack Features

      - Unlimited Cash
      - Unlimited Gems
      - Unlimited Energy
      - Unlimited Brew Points
      - Unlimited Daily Rewards
      - All Decor Unlocked
      - All Equipment Unlocked
      - All Equipment Upgrades Unlocked
      - All Shop Upgrades Unlocked
      - Perfect Drinks
      • 138 replies
    • Galaxy Pirates - space attack v1.3.8 [ +14 APK MOD ] Currency Max
      Mod APK Game Name: Galaxy Pirates - space attack
      Rooted Device: Not Required.
      Google Play Store Link: https://play.google.com/store/apps/details?id=com.allenjoy.galaxypirates&hl=en

      🤩 Hack Features
      - Unlimited Gems
      - Unlimited Coins
      - Unlimited Energy
      - Unlimited Mission Rewards
      - Ship Upgrade Cost 0
      - Ship Unlock Cost 0
      - Magnet Range / Use Booster Then Work
      - Bullet Max 30
      - Bullet Speed
      - HP [ Linked With Card Just Unlock ]
      - DMG [ Linked With Card Just Unlock ]
      - Coins Bonus [ Linked With Card Just Unlock ]
      - Lucky [ Linked With Card Just Unlock ]
      - Super Time [ Linked With Card Just Unlock ]
      • 0 replies
    • Idle Monkey Bagpack War v1.0.9 [ +3 APK MOD ] Battle Coin
      Mod APK Game Name: Idle Monkey Bagpack War
      Rooted Device: Not Required.
      Google Play Store Link: https://play.google.com/store/apps/details?id=com.letui.backpack.android&hl=en
      🤩 Hack Features

      - ADS NO
      - Battle Coins
      - Unlimited HP / Pick Weapon In Battle
      • 0 replies
    • Astonishing Football Manager v5.0..2 [ +4 APK MOD ] Currency Max
      Mod APK Game Name: Astonishing Football Manager
      Rooted Device: Not Required.
      Google Play Store Link: https://play.google.com/store/apps/details?id=com.aerilys.football.twentytwo&hl=en

      🤩 Hack Features

      - Cash [ Play Match ]
      - Training Points
      - Skill Points
      - Cars Unlocked
      • 2 replies
    • Animal Quest : Idle RPG v0.0.23 +2 Jailed Cheats
      Modded/Hacked App: Animal Quest : Idle RPG By Gameberry Studio Inc
      Bundle ID: com.gameberrystudio.animals
      iTunes Store Link: https://apps.apple.com/us/app/animal-quest-idle-rpg/id6469983989?uo=4


      Mod Requirements:
      - Non-Jailbroken/Jailed or Jailbroken iPhone/iPad/iPod Touch.
      - Sideloadly / Cydia Impactor or alternatives.
      - A Computer Running Windows/macOS/Linux with iTunes installed.


      Hack Features:
      - One Hit Kill
      - Never Die


      Jailbreak required hack(s): 


      iOS Hack Download IPA Link:

      Hidden Content

      Download via the iOSGods App








      PC Installation Instructions:
      STEP 1: If necessary, uninstall the app if you have it installed on your iDevice. Some hacked IPAs will install as a duplicate app. Make sure to back it up so you don't lose your progress.
      STEP 2: Download the pre-hacked .IPA file from the link above to your computer. To download from the iOSGods App, see this tutorial topic.
      STEP 3: Download Sideloadly and install it on your PC.
      STEP 4: Open/Run Sideloadly on your computer, connect your iOS Device, and wait until your device name shows up.
      STEP 5: Once your iDevice appears, drag the modded .IPA file you downloaded and drop it inside the Sideloadly application.
      STEP 6: You will now have to enter your iTunes/Apple ID email login, press "Start" & then you will be asked to enter your password. Go ahead and enter the required information.
      STEP 7: Wait for Sideloadly to finish sideloading/installing the hacked IPA. If there are issues during installation, please read the note below.
      STEP 8: Once the installation is complete and you see the app on your Home Screen, you will need to go to Settings -> General -> Profiles/VPN & Device Management. Once there, tap on the email you entered from step 6, and then tap on 'Trust [email protected]'.
      STEP 9: Now go to your Home Screen and open the newly installed app and everything should work fine. You may need to follow further per app instructions inside the hack's popup in-game.

      NOTE: iOS/iPadOS 16 and later, you must enable Developer Mode. For free Apple Developer accounts, you will need to repeat this process every 7 days. Jailbroken iDevices can also use Sideloadly/Filza/IPA Installer to normally install the IPA with AppSync. If you have any questions or problems, read our Sideloadly FAQ section of the topic and if you don't find a solution, please post your issue down below and we'll do our best to help! If the hack does work for you, post your feedback below and help out other fellow members that are encountering issues.


      Credits:
      - AlyssaX64


      Cheat Video/Screenshots:

      N/A
      • 18 replies
×
  • Create New...

Important Information

We would like to place cookies on your device to help make this website better. The website cannot give you the best user experience without cookies. You can accept or decline our cookies. You may also adjust your cookie settings. Privacy Policy - Guidelines