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Posted
1 hour ago, sunfreez said:

"Note: The hack works on all x32 and x64 devices running AT LEAST iOS 8 or iOS 10.2.1. This hack does NOT work on iOS 11, and currently there is no plan to make it so."

After readin thins on the informaion topic, I taught it was woking ;((

Same here :c I feel you mate :c

  • Like 1
Posted
8 hours ago, sunfreez said:

"Note: The hack works on all x32 and x64 devices running AT LEAST iOS 8 or iOS 10.2.1. This hack does NOT work on iOS 11, and currently there is no plan to make it so."

After readin thins on the informaion topic, I taught it was woking ;((

Sorry, I didn't update it :(

I'll go do that right now. x32 update might not be here for a while because I have to rewrite the hack for damage and a bit for speed and I have end semester exams approaching

  • Like 1
Posted
12 hours ago, Hawkey3s said:

@Archangel04  After using the cheat in few more module. I can verify that the "monster count" does more than just damage modification.

"I did NOT change any value except the damage. All it does is checks if the monster is in your team, and if yes, proceeds to give said monsters attacks some x multiplier of damage and prevents any damage,in essence. There are a total of two values being modified, 1 is for multiplier placeholder which I replace with original value afterwards, and the other is damage."

Speed boost and no cooldown also applies to enemies if the monster count is not set correctly. i.e Set to 6, when your team only have 4 mons, the enemy mons will also get the modification. 

 

I've played RTA recently, turning off all the mods. The only thing I cannot turn off is "monster count".

Whenever I bring a monster that has aoe effect i.e Perna

Setting Monster count to 4 or less, the battle will be out of sync as soon as one of my monster died.

Setting Monster count to 5 or more, the battle will be out of sync as soon as the battle starts.

 

If there is no monster that has aoe effect in the battle, everything is fine.

 

Can you add option to disable/enable the mod? Keep the state before the applying the mods and toggle between the two.

 

 

Look, I already told you this, but if you don't believe me that is your own problem. If the mod menu is such a problem, disable or delete it.

Frankly speaking, if you're going to tell me that you know more about the hack than I do, then I can't help you. I made the hack, I know how it works. 

Monster Count is a slider, IT IS NOT DIRECTLY MODIFYING ANY VALUE IN THE GAME. 

If damage, godmode and speedmode are off, it doesn't matter if you set monster count to 1 or to 6.

However, I ADDED extra code to the game. this EXTRA code can remove some INTERNAL ORIGINAL CODE which CAN CAUSE ISSUES in the case of synchronous games.

Once the hack is enabled, there's no way to disable it right now. I'm not planning on making one either. If you want to disable fast, go to safe mode, run the game, finish what you want to do and go back.

Either ways, even if I add a way to disable it, it would add more time to all future updates, and if everyone wants that, no problem, I'll do it, AFTER my exams end.

Posted
9 hours ago, Archangel04 said:

Look, I already told you this, but if you don't believe me that is your own problem. If the mod menu is such a problem, disable or delete it.

Frankly speaking, if you're going to tell me that you know more about the hack than I do, then I can't help you. I made the hack, I know how it works. 

Monster Count is a slider, IT IS NOT DIRECTLY MODIFYING ANY VALUE IN THE GAME. 

If damage, godmode and speedmode are off, it doesn't matter if you set monster count to 1 or to 6.

However, I ADDED extra code to the game. this EXTRA code can remove some INTERNAL ORIGINAL CODE which CAN CAUSE ISSUES in the case of synchronous games.

Once the hack is enabled, there's no way to disable it right now. I'm not planning on making one either. If you want to disable fast, go to safe mode, run the game, finish what you want to do and go back.

Either ways, even if I add a way to disable it, it would add more time to all future updates, and if everyone wants that, no problem, I'll do it, AFTER my exams end.

I see.

but yeah, maybe not everyone but I want it. If you don't mind :)

Posted (edited)

Using an Iphone 4s Ios 9.3.5 with phoenix

The game is closing very often when I want to open . When I manage somehow to run it. It freezes when the window to login to ios gods appears. When I click on close window before the iosgods login loads up I could play.  But using the hack is impossible.

 

Edit: 

I see that its not supporting 32X like my iphone 4s is seems I have to rely that archangel puts out a version which supports 32 :cry:
and the 64x devices are running ios 11 so no chance for me to get in the use of the hack.

Updated by Elko43
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