Jump to content

8 posts in this topic

Recommended Posts

Posted (edited)

Hi, so I've tried to use LLDB on a Gameloft game & when I try to bypass the ASLR using the image list method, I scroll to number #0 and it doesn't show the ASLR address. Not only that but when I check the "new value", it's a long digit (I'd say at least 8-10 characters long) which doesn't make sense.

Updated by Joka
Posted
4 hours ago, Joka said:

Hi, so I've tried to use LLDB on a Gameloft game & when I try to bypass the ASLR using the image list method, I scroll to number #0 and it doesn't show the ASLR address. Not only that but when I check the "new value", it's a long digit (I'd say at least 8-10 characters long) which doesn't make sense.

;) I don’t worry about that I don’t use it 

Posted

I use lldb but I don’t use the “image list “ method I use the x/i 0x blah blah and search the hex in hex workshop :) 

Posted
3 minutes ago, 0xS14T3R said:

just calculate it ass

So U are alive I see

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...

Important Information

We would like to place cookies on your device to help make this website better. The website cannot give you the best user experience without cookies. You can accept or decline our cookies. You may also adjust your cookie settings. Privacy Policy - Guidelines