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Posted

i now how can hack 32bit but 64bit i cant understand how can i change value to high or low 

 

Hidden Content
    ADD             X29, SP, #0x20
    __text:00000000010DCD0C                 MOV             X19, X3
    __text:00000000010DCD10                 MOV             X21, X2
    __text:00000000010DCD14                 MOV             X20, X1
    __text:00000000010DCD18                 ADRP            X22, #byte_451C385@PAGE
    __text:00000000010DCD1C                 LDRB            W8, [X22,#byte_451C385@PAGEOFF]
    __text:00000000010DCD20                 TBNZ            W8, #0, loc_10DCD58
    __text:00000000010DCD24                 MOV             W0, #0x254C
    __text:00000000010DCD28                 BL              sub_2C38A80
    __text:00000000010DCD2C                 ADRP            X8, #_SkillUtil_t_510926504_0_il2cpp_TypeInfo_var@PAGE
    __text:00000000010DCD30                 ADD             X8, X8, #_SkillUtil_t_510926504_0_il2cpp_TypeInfo_var@PAGEOFF
    __text:00000000010DCD34                 STR             X0, [X8]
    __text:00000000010DCD38                 MOV             W0, #0x80000000
    __text:00000000010DCD3C                 MOVK            W0, #0x2B68
    __text:00000000010DCD40                 BL              sub_2C38B1C
    __text:00000000010DCD44                 ADRP            X8, #_SkillUtil_GetSkillProperty_TisInt32_t1628762099_0_m516930746_0_MethodInfo_var@PAGE
    __text:00000000010DCD48                 ADD             X8, X8, #_SkillUtil_GetSkillProperty_TisInt32_t1628762099_0_m516930746_0_MethodInfo_var@PAGEOFF
    __text:00000000010DCD4C                 STR             X0, [X8]
    __text:00000000010DCD50                 MOV             W8, #1
    __text:00000000010DCD54                 STRB            W8, [X22,#byte_451C385@PAGEOFF]
    __text:00000000010DCD58
    __text:00000000010DCD58 loc_10DCD58                             ; CODE XREF: _SkillUtil_CalculateAmmoBaseCapacity_m_199227708_0+24↑j
    __text:00000000010DCD58                 LDR             W8, [X19]
    __text:00000000010DCD5C                 TBNZ            W8, #0x1F, loc_10DCDE4
    __text:00000000010DCD60                 ADRP            X8, #_SkillUtil_t_510926504_0_il2cpp_TypeInfo_var@PAGE
    __text:00000000010DCD64                 NOP
    __text:00000000010DCD68                 LDR             X0, [X8,#_SkillUtil_t_510926504_0_il2cpp_TypeInfo_var@PAGEOFF]
    __text:00000000010DCD6C                 LDRB            W8, [X0,#0x105]
    __text:00000000010DCD70                 TBZ             W8, #0, loc_10DCD80
    __text:00000000010DCD74                 LDR             W8, [X0,#0xBC]
    __text:00000000010DCD78                 CBNZ            W8, loc_10DCD80
    __text:00000000010DCD7C                 BL              _il2cpp_runtime_class_init_0
    __text:00000000010DCD80
    __text:00000000010DCD80 loc_10DCD80                             ; CODE XREF: _SkillUtil_CalculateAmmoBaseCapacity_m_199227708_0+74↑j
    __text:00000000010DCD80                                         ; _SkillUtil_CalculateAmmoBaseCapacity_m_199227708_0+7C↑j
    __text:00000000010DCD80                 ADRP            X8, #_SkillUtil_GetSkillProperty_TisInt32_t1628762099_0_m516930746_0_MethodInfo_var@PAGE
    __text:00000000010DCD84                 NOP
    __text:00000000010DCD88                 LDR             X4, [X8,#_SkillUtil_GetSkillProperty_TisInt32_t1628762099_0_m516930746_0_MethodInfo_var@PAGEOFF]
    __text:00000000010DCD8C                 MOV             W3, #0x20
    __text:00000000010DCD90                 MOV             X0, #0
    __text:00000000010DCD94                 MOV             X1, X20
    __text:00000000010DCD98                 MOV             X2, X21
    __text:00000000010DCD9C                 BL              _SkillUtil_GetSkillProperty_TisInt32_t1628762099_0_m516930746_0_gshared
    __text:00000000010DCDA0                 MOV             X2, X0
    __text:00000000010DCDA4                 MOV             X0, #0
    __text:00000000010DCDA8                 MOV             W1, #0
    __text:00000000010DCDAC                 MOV             X3, #0
    __text:00000000010DCDB0                 BL              _Mathf_Max_m_1383773559_0
    __text:00000000010DCDB4                 MOV             X21, X0
    __text:00000000010DCDB8                 CBZ             X20, loc_10DCDF4
    __text:00000000010DCDBC                 MOV             X0, X20
    __text:00000000010DCDC0                 MOV             X1, #0
    __text:00000000010DCDC4                 BL              _Actor_get_Attribute_m175352477_0
    __text:00000000010DCDC8                 CBZ             X0, loc_10DCDF4
    __text:00000000010DCDCC                 MOV             X1, #0
    __text:00000000010DCDD0                 BL              _CommonAttribute_get_Clip_m_893078187_0
    __text:00000000010DCDD4                 LDR             W8, [X19]
    __text:00000000010DCDD8                 ADD             W9, W0, W21
    __text:00000000010DCDDC                 ADD             W8, W9, W8

 

for 32bit i can use mov r0,#9999 to change value high or low 

64bit how :( 

Posted
2 hours ago, intell said:

i now how can hack 32bit but 64bit i cant understand how can i change value to high or low 

 

Hidden Content
  • ADD             X29, SP, #0x20
    __text:00000000010DCD0C                 MOV             X19, X3
    __text:00000000010DCD10                 MOV             X21, X2
    __text:00000000010DCD14                 MOV             X20, X1
    __text:00000000010DCD18                 ADRP            X22, #byte_451C385@PAGE
    __text:00000000010DCD1C                 LDRB            W8, [X22,#byte_451C385@PAGEOFF]
    __text:00000000010DCD20                 TBNZ            W8, #0, loc_10DCD58
    __text:00000000010DCD24                 MOV             W0, #0x254C
    __text:00000000010DCD28                 BL              sub_2C38A80
    __text:00000000010DCD2C                 ADRP            X8, #_SkillUtil_t_510926504_0_il2cpp_TypeInfo_var@PAGE
    __text:00000000010DCD30                 ADD             X8, X8, #_SkillUtil_t_510926504_0_il2cpp_TypeInfo_var@PAGEOFF
    __text:00000000010DCD34                 STR             X0, [X8]
    __text:00000000010DCD38                 MOV             W0, #0x80000000
    __text:00000000010DCD3C                 MOVK            W0, #0x2B68
    __text:00000000010DCD40                 BL              sub_2C38B1C
    __text:00000000010DCD44                 ADRP            X8, #_SkillUtil_GetSkillProperty_TisInt32_t1628762099_0_m516930746_0_MethodInfo_var@PAGE
    __text:00000000010DCD48                 ADD             X8, X8, #_SkillUtil_GetSkillProperty_TisInt32_t1628762099_0_m516930746_0_MethodInfo_var@PAGEOFF
    __text:00000000010DCD4C                 STR             X0, [X8]
    __text:00000000010DCD50                 MOV             W8, #1
    __text:00000000010DCD54                 STRB            W8, [X22,#byte_451C385@PAGEOFF]
    __text:00000000010DCD58
    __text:00000000010DCD58 loc_10DCD58                             ; CODE XREF: _SkillUtil_CalculateAmmoBaseCapacity_m_199227708_0+24↑j
    __text:00000000010DCD58                 LDR             W8, [X19]
    __text:00000000010DCD5C                 TBNZ            W8, #0x1F, loc_10DCDE4
    __text:00000000010DCD60                 ADRP            X8, #_SkillUtil_t_510926504_0_il2cpp_TypeInfo_var@PAGE
    __text:00000000010DCD64                 NOP
    __text:00000000010DCD68                 LDR             X0, [X8,#_SkillUtil_t_510926504_0_il2cpp_TypeInfo_var@PAGEOFF]
    __text:00000000010DCD6C                 LDRB            W8, [X0,#0x105]
    __text:00000000010DCD70                 TBZ             W8, #0, loc_10DCD80
    __text:00000000010DCD74                 LDR             W8, [X0,#0xBC]
    __text:00000000010DCD78                 CBNZ            W8, loc_10DCD80
    __text:00000000010DCD7C                 BL              _il2cpp_runtime_class_init_0
    __text:00000000010DCD80
    __text:00000000010DCD80 loc_10DCD80                             ; CODE XREF: _SkillUtil_CalculateAmmoBaseCapacity_m_199227708_0+74↑j
    __text:00000000010DCD80                                         ; _SkillUtil_CalculateAmmoBaseCapacity_m_199227708_0+7C↑j
    __text:00000000010DCD80                 ADRP            X8, #_SkillUtil_GetSkillProperty_TisInt32_t1628762099_0_m516930746_0_MethodInfo_var@PAGE
    __text:00000000010DCD84                 NOP
    __text:00000000010DCD88                 LDR             X4, [X8,#_SkillUtil_GetSkillProperty_TisInt32_t1628762099_0_m516930746_0_MethodInfo_var@PAGEOFF]
    __text:00000000010DCD8C                 MOV             W3, #0x20
    __text:00000000010DCD90                 MOV             X0, #0
    __text:00000000010DCD94                 MOV             X1, X20
    __text:00000000010DCD98                 MOV             X2, X21
    __text:00000000010DCD9C                 BL              _SkillUtil_GetSkillProperty_TisInt32_t1628762099_0_m516930746_0_gshared
    __text:00000000010DCDA0                 MOV             X2, X0
    __text:00000000010DCDA4                 MOV             X0, #0
    __text:00000000010DCDA8                 MOV             W1, #0
    __text:00000000010DCDAC                 MOV             X3, #0
    __text:00000000010DCDB0                 BL              _Mathf_Max_m_1383773559_0
    __text:00000000010DCDB4                 MOV             X21, X0
    __text:00000000010DCDB8                 CBZ             X20, loc_10DCDF4
    __text:00000000010DCDBC                 MOV             X0, X20
    __text:00000000010DCDC0                 MOV             X1, #0
    __text:00000000010DCDC4                 BL              _Actor_get_Attribute_m175352477_0
    __text:00000000010DCDC8                 CBZ             X0, loc_10DCDF4
    __text:00000000010DCDCC                 MOV             X1, #0
    __text:00000000010DCDD0                 BL              _CommonAttribute_get_Clip_m_893078187_0
    __text:00000000010DCDD4                 LDR             W8, [X19]
    __text:00000000010DCDD8                 ADD             W9, W0, W21
    __text:00000000010DCDDC                 ADD             W8, W9, W8

 

 

for 32bit i can use mov r0,#9999 to change value high or low 

64bit how :( 

mov w0,#0xffffff

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      Modded/Hacked App: Bud Farm: Munchie Match By LDRLY (Technologies) Inc
      Bundle ID: com.LDRLY.budmatch
      iTunes Store Link: https://apps.apple.com/us/app/bud-farm-munchie-match/id1594712929?uo=4


      Mod Requirements:
      - Non-Jailbroken/Jailed or Jailbroken iPhone/iPad/iPod Touch.
      - Sideloadly / Cydia Impactor or alternatives.
      - A Computer Running Windows/macOS/Linux with iTunes installed.


      Hack Features:
      - No Ads
      - Win Level (Settings > Music Toggle)
      - Freeze Lives
      - Infinite Coins
      - Infinite Cash
      - Freeze Moves
      - Freeze Powerups
      - Infinite Boosters
      - Infinite Stars
      - Always Win if Lost
      - Reward Always Available


      Jailbreak required hack(s): https://iosgods.com/forum/5-game-cheats-hack-requests/
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/
      For more fun, check out the Club(s): https://iosgods.com/clubs/


      • 75 replies
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