Jump to content

3 posts in this topic

Recommended Posts

Posted

i now how can hack 32bit but 64bit i cant understand how can i change value to high or low 

 

Hidden Content
    ADD             X29, SP, #0x20
    __text:00000000010DCD0C                 MOV             X19, X3
    __text:00000000010DCD10                 MOV             X21, X2
    __text:00000000010DCD14                 MOV             X20, X1
    __text:00000000010DCD18                 ADRP            X22, #byte_451C385@PAGE
    __text:00000000010DCD1C                 LDRB            W8, [X22,#byte_451C385@PAGEOFF]
    __text:00000000010DCD20                 TBNZ            W8, #0, loc_10DCD58
    __text:00000000010DCD24                 MOV             W0, #0x254C
    __text:00000000010DCD28                 BL              sub_2C38A80
    __text:00000000010DCD2C                 ADRP            X8, #_SkillUtil_t_510926504_0_il2cpp_TypeInfo_var@PAGE
    __text:00000000010DCD30                 ADD             X8, X8, #_SkillUtil_t_510926504_0_il2cpp_TypeInfo_var@PAGEOFF
    __text:00000000010DCD34                 STR             X0, [X8]
    __text:00000000010DCD38                 MOV             W0, #0x80000000
    __text:00000000010DCD3C                 MOVK            W0, #0x2B68
    __text:00000000010DCD40                 BL              sub_2C38B1C
    __text:00000000010DCD44                 ADRP            X8, #_SkillUtil_GetSkillProperty_TisInt32_t1628762099_0_m516930746_0_MethodInfo_var@PAGE
    __text:00000000010DCD48                 ADD             X8, X8, #_SkillUtil_GetSkillProperty_TisInt32_t1628762099_0_m516930746_0_MethodInfo_var@PAGEOFF
    __text:00000000010DCD4C                 STR             X0, [X8]
    __text:00000000010DCD50                 MOV             W8, #1
    __text:00000000010DCD54                 STRB            W8, [X22,#byte_451C385@PAGEOFF]
    __text:00000000010DCD58
    __text:00000000010DCD58 loc_10DCD58                             ; CODE XREF: _SkillUtil_CalculateAmmoBaseCapacity_m_199227708_0+24↑j
    __text:00000000010DCD58                 LDR             W8, [X19]
    __text:00000000010DCD5C                 TBNZ            W8, #0x1F, loc_10DCDE4
    __text:00000000010DCD60                 ADRP            X8, #_SkillUtil_t_510926504_0_il2cpp_TypeInfo_var@PAGE
    __text:00000000010DCD64                 NOP
    __text:00000000010DCD68                 LDR             X0, [X8,#_SkillUtil_t_510926504_0_il2cpp_TypeInfo_var@PAGEOFF]
    __text:00000000010DCD6C                 LDRB            W8, [X0,#0x105]
    __text:00000000010DCD70                 TBZ             W8, #0, loc_10DCD80
    __text:00000000010DCD74                 LDR             W8, [X0,#0xBC]
    __text:00000000010DCD78                 CBNZ            W8, loc_10DCD80
    __text:00000000010DCD7C                 BL              _il2cpp_runtime_class_init_0
    __text:00000000010DCD80
    __text:00000000010DCD80 loc_10DCD80                             ; CODE XREF: _SkillUtil_CalculateAmmoBaseCapacity_m_199227708_0+74↑j
    __text:00000000010DCD80                                         ; _SkillUtil_CalculateAmmoBaseCapacity_m_199227708_0+7C↑j
    __text:00000000010DCD80                 ADRP            X8, #_SkillUtil_GetSkillProperty_TisInt32_t1628762099_0_m516930746_0_MethodInfo_var@PAGE
    __text:00000000010DCD84                 NOP
    __text:00000000010DCD88                 LDR             X4, [X8,#_SkillUtil_GetSkillProperty_TisInt32_t1628762099_0_m516930746_0_MethodInfo_var@PAGEOFF]
    __text:00000000010DCD8C                 MOV             W3, #0x20
    __text:00000000010DCD90                 MOV             X0, #0
    __text:00000000010DCD94                 MOV             X1, X20
    __text:00000000010DCD98                 MOV             X2, X21
    __text:00000000010DCD9C                 BL              _SkillUtil_GetSkillProperty_TisInt32_t1628762099_0_m516930746_0_gshared
    __text:00000000010DCDA0                 MOV             X2, X0
    __text:00000000010DCDA4                 MOV             X0, #0
    __text:00000000010DCDA8                 MOV             W1, #0
    __text:00000000010DCDAC                 MOV             X3, #0
    __text:00000000010DCDB0                 BL              _Mathf_Max_m_1383773559_0
    __text:00000000010DCDB4                 MOV             X21, X0
    __text:00000000010DCDB8                 CBZ             X20, loc_10DCDF4
    __text:00000000010DCDBC                 MOV             X0, X20
    __text:00000000010DCDC0                 MOV             X1, #0
    __text:00000000010DCDC4                 BL              _Actor_get_Attribute_m175352477_0
    __text:00000000010DCDC8                 CBZ             X0, loc_10DCDF4
    __text:00000000010DCDCC                 MOV             X1, #0
    __text:00000000010DCDD0                 BL              _CommonAttribute_get_Clip_m_893078187_0
    __text:00000000010DCDD4                 LDR             W8, [X19]
    __text:00000000010DCDD8                 ADD             W9, W0, W21
    __text:00000000010DCDDC                 ADD             W8, W9, W8

 

for 32bit i can use mov r0,#9999 to change value high or low 

64bit how :( 

Posted
2 hours ago, intell said:

i now how can hack 32bit but 64bit i cant understand how can i change value to high or low 

 

Hidden Content
  • ADD             X29, SP, #0x20
    __text:00000000010DCD0C                 MOV             X19, X3
    __text:00000000010DCD10                 MOV             X21, X2
    __text:00000000010DCD14                 MOV             X20, X1
    __text:00000000010DCD18                 ADRP            X22, #byte_451C385@PAGE
    __text:00000000010DCD1C                 LDRB            W8, [X22,#byte_451C385@PAGEOFF]
    __text:00000000010DCD20                 TBNZ            W8, #0, loc_10DCD58
    __text:00000000010DCD24                 MOV             W0, #0x254C
    __text:00000000010DCD28                 BL              sub_2C38A80
    __text:00000000010DCD2C                 ADRP            X8, #_SkillUtil_t_510926504_0_il2cpp_TypeInfo_var@PAGE
    __text:00000000010DCD30                 ADD             X8, X8, #_SkillUtil_t_510926504_0_il2cpp_TypeInfo_var@PAGEOFF
    __text:00000000010DCD34                 STR             X0, [X8]
    __text:00000000010DCD38                 MOV             W0, #0x80000000
    __text:00000000010DCD3C                 MOVK            W0, #0x2B68
    __text:00000000010DCD40                 BL              sub_2C38B1C
    __text:00000000010DCD44                 ADRP            X8, #_SkillUtil_GetSkillProperty_TisInt32_t1628762099_0_m516930746_0_MethodInfo_var@PAGE
    __text:00000000010DCD48                 ADD             X8, X8, #_SkillUtil_GetSkillProperty_TisInt32_t1628762099_0_m516930746_0_MethodInfo_var@PAGEOFF
    __text:00000000010DCD4C                 STR             X0, [X8]
    __text:00000000010DCD50                 MOV             W8, #1
    __text:00000000010DCD54                 STRB            W8, [X22,#byte_451C385@PAGEOFF]
    __text:00000000010DCD58
    __text:00000000010DCD58 loc_10DCD58                             ; CODE XREF: _SkillUtil_CalculateAmmoBaseCapacity_m_199227708_0+24↑j
    __text:00000000010DCD58                 LDR             W8, [X19]
    __text:00000000010DCD5C                 TBNZ            W8, #0x1F, loc_10DCDE4
    __text:00000000010DCD60                 ADRP            X8, #_SkillUtil_t_510926504_0_il2cpp_TypeInfo_var@PAGE
    __text:00000000010DCD64                 NOP
    __text:00000000010DCD68                 LDR             X0, [X8,#_SkillUtil_t_510926504_0_il2cpp_TypeInfo_var@PAGEOFF]
    __text:00000000010DCD6C                 LDRB            W8, [X0,#0x105]
    __text:00000000010DCD70                 TBZ             W8, #0, loc_10DCD80
    __text:00000000010DCD74                 LDR             W8, [X0,#0xBC]
    __text:00000000010DCD78                 CBNZ            W8, loc_10DCD80
    __text:00000000010DCD7C                 BL              _il2cpp_runtime_class_init_0
    __text:00000000010DCD80
    __text:00000000010DCD80 loc_10DCD80                             ; CODE XREF: _SkillUtil_CalculateAmmoBaseCapacity_m_199227708_0+74↑j
    __text:00000000010DCD80                                         ; _SkillUtil_CalculateAmmoBaseCapacity_m_199227708_0+7C↑j
    __text:00000000010DCD80                 ADRP            X8, #_SkillUtil_GetSkillProperty_TisInt32_t1628762099_0_m516930746_0_MethodInfo_var@PAGE
    __text:00000000010DCD84                 NOP
    __text:00000000010DCD88                 LDR             X4, [X8,#_SkillUtil_GetSkillProperty_TisInt32_t1628762099_0_m516930746_0_MethodInfo_var@PAGEOFF]
    __text:00000000010DCD8C                 MOV             W3, #0x20
    __text:00000000010DCD90                 MOV             X0, #0
    __text:00000000010DCD94                 MOV             X1, X20
    __text:00000000010DCD98                 MOV             X2, X21
    __text:00000000010DCD9C                 BL              _SkillUtil_GetSkillProperty_TisInt32_t1628762099_0_m516930746_0_gshared
    __text:00000000010DCDA0                 MOV             X2, X0
    __text:00000000010DCDA4                 MOV             X0, #0
    __text:00000000010DCDA8                 MOV             W1, #0
    __text:00000000010DCDAC                 MOV             X3, #0
    __text:00000000010DCDB0                 BL              _Mathf_Max_m_1383773559_0
    __text:00000000010DCDB4                 MOV             X21, X0
    __text:00000000010DCDB8                 CBZ             X20, loc_10DCDF4
    __text:00000000010DCDBC                 MOV             X0, X20
    __text:00000000010DCDC0                 MOV             X1, #0
    __text:00000000010DCDC4                 BL              _Actor_get_Attribute_m175352477_0
    __text:00000000010DCDC8                 CBZ             X0, loc_10DCDF4
    __text:00000000010DCDCC                 MOV             X1, #0
    __text:00000000010DCDD0                 BL              _CommonAttribute_get_Clip_m_893078187_0
    __text:00000000010DCDD4                 LDR             W8, [X19]
    __text:00000000010DCDD8                 ADD             W9, W0, W21
    __text:00000000010DCDDC                 ADD             W8, W9, W8

 

 

for 32bit i can use mov r0,#9999 to change value high or low 

64bit how :( 

mov w0,#0xffffff

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Our picks

    • DRAGON BALL Z DOKKAN BATTLE Japan (ドラゴンボールZ ドッカンバトル) v6.2.5 +7 Cheats!
      Modded/Hacked App: ドラゴンボールZ ドッカンバトル By BANDAI NAMCO Entertainment Inc.
      Bundle ID: jp.co.bandainamcogames.BNGI0211
      iTunes Link: https://itunes.apple.com/jp/app/ドラゴンボールz-ドッカンバトル/id951627670


      Hack Features
      - Unlimited HP  -  (Put .0 at the back of your value: 1000.0)
      - Unlimited Damage  -  (Put .0 at the back of your value: 1000.0)
      - Unlimited Defense  -  (Put .0 at the back of your value: 1000.0)
      - Dice Hack -  [ONLY RANGE BETWEEN 1 - 6 or it will crash]  -  (Put .0 at the back of your value: 4.0)
      - Dice Hack 1, 2, 3
      - Dice Hack 4, 5, 6
      - Auto Win Battles -> Disable if you get errors.
      PUT .0 at the back of all values!
      • 8,071 replies
    • Mushroom War: Evolution TD v1.16.2 [ +8 APK MOD ] Currency Max
      Mod APK Game Name: Mushroom War: Evolution TD
      Rooted Device: Not Required.
      Google Play Store Link: https://play.google.com/store/apps/details?id=rollingball.td.mushroom.warriors&hl=en

      🤩 Hack Features

      - ADS Skip Ticket Max / Rewards Free
      - Battle Food Speed
      ::::::: VIP :::::::
      - AI Freeze
      - Unlimited Gems
      - Unlimited Coins
      - Base HP MAX
      - Base HP Freeze
      - Hero HP Freeze
      • 1 reply
    • Mushroom War: Evolution TD v1.2.0 [ +8 Cheats ] Currency Max
      Modded/Hacked App: Mushroom War: Evolution TD By Hangzhou Rolling Technology Co., Ltd.
      Bundle ID: com.snowball.td.mushroom
      App Store Link: https://apps.apple.com/us/app/mushroom-war-evolution-td/id6761058966?uo=4

      🤩 Hack Features

      - ADS Skip Ticket Max / Rewards Free
      - Battle Food
      ::::::: VIP :::::::
      - AI Freeze
      - Unlimited Gems
      - Unlimited Coins
      - Base HP MAX
      - Base HP Freeze
      - Hero HP Freeze
      • 1 reply
    • Mushroom War: Evolution TD v1.2.0 [ +8 Jailed ] Currency Max
      Modded/Hacked App: Mushroom War: Evolution TD By Hangzhou Rolling Technology Co., Ltd.
      Bundle ID: com.snowball.td.mushroom
      App Store Link: https://apps.apple.com/us/app/mushroom-war-evolution-td/id6761058966?uo=4

      🤩 Hack Features

      - ADS Skip Ticket Max / Rewards Free
      - Battle Food
      ::::::: VIP :::::::
      - AI Freeze
      - Unlimited Gems
      - Unlimited Coins
      - Base HP MAX
      - Base HP Freeze
      - Hero HP Freeze
      • 1 reply
    • Skull Hero : XP Farm RPG v0.0.1.6 [ +3 APK MOD ] ATK MAX
      Mod APK Game Name: Skull Hero : XP Farm RPG
      Rooted Device: Not Required.
      Google Play Store Link: https://play.google.com/store/apps/details?id=com.horus.hero.xp.farm.rpg&hl=en

      🤩 Hack Features

      - ViP Active
      - Enough Gems
      - ATK MAX
      • 0 replies
    • Skull Hero : XP Farm RPG v0.1.0 [ +3 Cheats ] ATK MAX
      Modded/Hacked App: Skull Hero : XP Farm RPG By HORUS ENTERTAINMENT LIMITED
      Bundle ID: com.horusent.hero.xp.farm.rpg
      App Store Link: https://apps.apple.com/us/app/skull-hero-xp-farm-rpg/id6775685404?uo=4

      🤩 Hack Features

      - ViP Active
      - Enough Gems
      - ATK MAX
      • 0 replies
    • Skull Hero : XP Farm RPG v0.1.0 [ +3 Jailed ] ATK MAX
      Modded/Hacked App: Skull Hero : XP Farm RPG By HORUS ENTERTAINMENT LIMITED
      Bundle ID: com.horusent.hero.xp.farm.rpg
      App Store Link: https://apps.apple.com/us/app/skull-hero-xp-farm-rpg/id6775685404?uo=4

      🤩 Hack Features

      - ViP Active
      - Enough Gems
      - ATK MAX
      • 0 replies
    • Highway of the Dead v0.2.8 [ +5 APK MOD ] Currency Max
      Mod APK Game Name: Highway of the Dead
      Rooted Device: Not Required.
      Google Play Store Link: https://play.google.com/store/apps/details?id=com.YsoCorp.HighwayoftheDead

      🤩 Hack Features

      - Currency Freeze
      - Currency Enough
      - Unlimited Coins
      - Unlimited EXP / Faster Level UP
      - ATK Max
      • 1 reply
    • Highway of the Dead v0.2.2 [ +5 Jailed ] Currency Max
      Modded/Hacked App: Highway of the Dead By Yso Corp
      Bundle ID: com.YsoCorp.HighwayoftheDead
      App Store Link: https://apps.apple.com/us/app/highway-of-the-dead/id6759250268?uo=4

      🤩 Hack Features

      - Currency Freeze
      - Currency Enough
      - Unlimited Coins
      - Unlimited EXP / Faster Level UP
      - ATK Max
      • 0 replies
    • Highway of the Dead v0.2.2 [ +5 Cheats ] Currency Max
      Modded/Hacked App: Highway of the Dead By Yso Corp
      Bundle ID: com.YsoCorp.HighwayoftheDead
      App Store Link: https://apps.apple.com/us/app/highway-of-the-dead/id6759250268?uo=4

      🤩 Hack Features

      - Currency Freeze
      - Currency Enough
      - Unlimited Coins
      - Unlimited EXP / Faster Level UP
      - ATK Max
      • 0 replies
    • Card Train v1.1.1 [ +7 APK MOD ] Currency Max
      Mod APK Game Name: Card Train
      Rooted Device: Not Required.
      Google Play Store Link: https://play.google.com/store/apps/details?id=com.kazrahann.cardtrain&ref

      🤩 Hack Features

      - Enough Cube
      - Enough Gems
      - Unlimited Coins
      - Mana Freeze
      - HP Max
      - HP Freeze
      - ATK Max
      • 1 reply
    • Mini Soccer Star 2026 +7 Jailed Cheats [ Unlimited Currencies ]
      Modded/Hacked App: Mini Soccer Star 2026 By VIVA GAMES S.L.
      Bundle ID: com.touch2goal.soccer
      App Store Link: https://apps.apple.com/us/app/mini-soccer-star-2026/id1636072966?uo=4

       


      🤩 Hack Features

      - Unlimited Coins -> Earn or spend some.
      - Unlimited Gems -> Earn or spend some.
      - Unlimited Energy -> Earn or spend some.
      - Unlimited Tokens -> Earn or spend some.
      - Unlimited Skip Tickets -> Earn or spend some.
      -- VIP
      -- No Ads
      • 213 replies
×
  • Create New...

Important Information

We would like to place cookies on your device to help make this website better. The website cannot give you the best user experience without cookies. You can accept or decline our cookies. You may also adjust your cookie settings. Privacy Policy - Guidelines