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Theos Make Errors (Now UIAlertView) [Testing]


Fadexz

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20 minutes ago, TheArmQueen said:

#import <substrate.h>
#import <UIKit/UIKit.h>
#import <Foundation/Foundation.h>

%hook PromoteViewController

-(void)goBuyViews:(int)arg1 numbercoins:(int)arg2 {
%orig (arg2, 5);
}
%end
  
%hook AppDelegate // Change this with your Application's Delegate. AppController, UnityAppController, GameDelegate etc.

- (BOOL)application:(id)fp8 didFinishLaunchingWithOptions:(id)fp12 { // Popup only once at each launch of the app.
UIAlertView *igcredits = [[UIAlertView alloc] initWithTitle:@"READ Important" 
                                                  message:@"Before using this make sure you stick to 1 active promotion per google account at one time for it not to get blocked. Views amount = Cost amount e.g 600 coins for 100 views = 600 views. Watch 1 video to get your 600 views, if it gets block after a day do 100 views instead (normal max). Enjoy your free unlimited Views and Likes!”
                                                 delegate:self 
										cancelButtonTitle:@"Thanks" 
										otherButtonTitles:@"Visit Us", nil]; 
[igcredits show];
[igcredits release]; 
return %orig();
}
 
%new
-(void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex {
 
NSString *button = [alertView buttonTitleAtIndex:buttonIndex];
 
	if([button isEqualToString:@"Visit Us"])
	{
		[[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"http://iosgods.com/"]];                                                                                
	}
}
%end

Copy paste exact same code  into tweak.xm ( i have added your function name , message and title  and stuff in it as well ) 

There's less this time.

xg9xKEy.png

It seems to not like my text or where the green arrows are?

It's the '@'? "missing terminating character"?

2 minutes ago, TheArmPrincess said:

There's less this time.

xg9xKEy.png

It seems to not like my text or where the green arrows are?

try removing the @ at both places and try ?

Any idea why it is causing the app to launch crash now?

#import <substrate.h>
#import <UIKit/UIKit.h>
#import <Foundation/Foundation.h>

%hook PromoteViewController

-(void)goBuyViews:(int)arg1 numbercoins:(int)arg2 {
%orig (arg2, 5);
}
%end
  
%hook AppDelegate // Change this with your Application's Delegate. AppController, UnityAppController, GameDelegate etc.

- (BOOL)application:(id)fp8 didFinishLaunchingWithOptions:(id)fp12 { // Popup only once at each launch of the app.
UIAlertView *igcredits = [[UIAlertView alloc] initWithTitle:@"READ Important!" 
						  message:@"Before using this make sure you stick to 1 active promotion per google account at one time for it not to get blocked. Views amount equals Cost amount e.g 600 coins for 100 views equals 600 views. Watch 1 video to get your 600 views, if it gets block after a day do 100 views instead (normal max). Enjoy your free unlimited Views and Likes!"
						 delegate:self 
										cancelButtonTitle:@"Thanks AUSSIE G4M3R!" 
										otherButtonTitles:@"Visit iOSGods!", nil]; 
[igcredits show];
[igcredits release]; 
return %orig();
}
 
%new
-(void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex {
 
NSString *button = [alertView buttonTitleAtIndex:buttonIndex];
 
	if([button isEqualToString:@"Visit iOSGods!"])
	{
		[[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"https://iosgods.com/"]];										  
	}
}
%end

Is the UIAlertView making it crash?

I changed - (BOOL)application... to +(void)application... as that's what it said in Flex.

Removed tweak from Cydia but app is still crashing even after reinstall? (only when jailbroken)

What could possibly be causing my app to crash, is it fully uninstalled?

@TheArmQueen The app seemed to fix itself over night and it no longer crashes.

Although I don't know if the UIAlertView worked because I had the tweak working with a different UIAlertView and it may have caused it to not show up again since its only a one time thing but you said once per launch so that means it should have showed up.

Any idea why the Alert isn't popping up at launch?

#import <substrate.h>
#import <UIKit/UIKit.h>
#import <Foundation/Foundation.h>

%hook PromoteViewController

-(void)goBuyViews:(int)arg1 numbercoins:(int)arg2 {
%orig (arg2, 5);
}
%end
  
%hook AppDelegate // Change this with your Application's Delegate. AppController, UnityAppController, GameDelegate etc.

+(void)application:(id)fp8 didFinishLaunchingWithOptions:(id)fp12 { // Popup only once at each launch of the app.
UIAlertView *igcredits = [[UIAlertView alloc] initWithTitle:@"READ Important!" 
						  message:@"Before using this make sure you stick to 1 active promotion per google account at one time for it not to get blocked. Views amount equals Cost amount e.g 600 coins for 100 views equals 600 views. Watch 1 video to get your 600 views, if it gets block after a day do 100 views instead (normal max). Enjoy your free unlimited Views and Likes!"
						 delegate:self 
										cancelButtonTitle:@"Thanks AUSSIE G4M3R!" 
										otherButtonTitles:@"Visit iOSGods!", nil]; 
[igcredits show];
[igcredits release]; 
return %orig();
}
 
%new
-(void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex {
 
NSString *button = [alertView buttonTitleAtIndex:buttonIndex];
 
	if([button isEqualToString:@"Visit iOSGods!"])
	{
		[[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"https://iosgods.com/"]];										  
	}
}
%end

Maybe I didn't change the AppDelegate to the correct one, i'll have a look later.

3 hours ago, TheArmPrincess said:

@TheArmQueen The app seemed to fix itself over night and it no longer crashes.

Although I don't know if the UIAlertView worked because I had the tweak working with a different UIAlertView and it may have caused it to not show up again since its only a one time thing but you said once per launch so that means it should have showed up.

Any idea why the Alert isn't popping up at launch?


#import <substrate.h>
#import <UIKit/UIKit.h>
#import <Foundation/Foundation.h>

%hook PromoteViewController

-(void)goBuyViews:(int)arg1 numbercoins:(int)arg2 {
%orig (arg2, 5);
}
%end
  
%hook AppDelegate // Change this with your Application's Delegate. AppController, UnityAppController, GameDelegate etc.

+(void)application:(id)fp8 didFinishLaunchingWithOptions:(id)fp12 { // Popup only once at each launch of the app.
UIAlertView *igcredits = [[UIAlertView alloc] initWithTitle:@"READ Important!" 
						  message:@"Before using this make sure you stick to 1 active promotion per google account at one time for it not to get blocked. Views amount equals Cost amount e.g 600 coins for 100 views equals 600 views. Watch 1 video to get your 600 views, if it gets block after a day do 100 views instead (normal max). Enjoy your free unlimited Views and Likes!"
						 delegate:self 
										cancelButtonTitle:@"Thanks AUSSIE G4M3R!" 
										otherButtonTitles:@"Visit iOSGods!", nil]; 
[igcredits show];
[igcredits release]; 
return %orig();
}
 
%new
-(void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex {
 
NSString *button = [alertView buttonTitleAtIndex:buttonIndex];
 
	if([button isEqualToString:@"Visit iOSGods!"])
	{
		[[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"https://iosgods.com/"]];										  
	}
}
%end

Maybe I didn't change the AppDelegate to the correct one, i'll have a look later.

Yea wrong app delegate maybe

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