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Posted (edited)

Hi,

 

I'm using the code for the 'Modemenu settings based'

 

Worked fine for one function, but when I'm adding a second function it's telling me this: 

%end does not make sense inside a block

 

Mostly, I do understand this 'error' when I look into my code, but now nothing works. I must see something wrong.

 

This codes works fine:

%hook AppDelegate

-(void)applicationDidBecomeActive:(id)arg {
    if(GetPrefBool(@"key4")) {
    vm_writeData(0x1004316D8, 0x20008052);
    vm_writeData(0x1004316DC, 0xC0035FD6); 
    vm_writeData(0x1002BE83C, 0x20008052); 
    vm_writeData(0x1002BE840, 0xC0035FD6);
    } else {
    vm_writeData(0x1004316D8, 0xC00000B4); //Original HEX
    vm_writeData(0x1004316DC, 0x889F0090); //Original HEX
    vm_writeData(0x1002BE83C, 0xC00000B4); //Original HEX
    vm_writeData(0x1002BE840, 0x889F0090); //Original HEX 
}
}
%end


%hook AppDelegate // Change this with your Application's Delegate. AppController, UnityAppController, GameDelegate etc.

- (BOOL)application:(id)fp8 didFinishLaunchingWithOptions:(id)fp12 { // Popup only once at each launch of the app.{

    SCLAlertView *alert = [[SCLAlertView alloc] initWithNewWindow];
    
    [alert addButton: @"Visit my Channel!" actionBlock: ^(void) {
        [[UIApplication sharedApplication] openURL: [NSURL URLWithString: @"https://iosgods.com"]];
    }];
    
    alert.shouldDismissOnTapOutside = NO; //Dismiss alert when tapped outside? YES or NO
    alert.backgroundType = Blur; // Blur, Shadow or Transparent background
    alert.customViewColor = [UIColor redColor]; // Overwrite SCLAlertView (Buttons, top circle and borders) colors
    
    
    alert.showAnimationType = SlideInFromLeft; // Animation when the popup is shown. Default is SlideInFromTop
    //alert.hideAnimationType = SlideOutToBottom; // Animation when closing the popup. Default is FadeOut
    
    [alert showSuccess: nil // Success, Error, Notice, Warning, Info, Edit, Custom, Waiting
              subTitle: @"Hacked by Ted2\n"
      closeButtonTitle: @"Thank You" // The text on the button which closes the popup
              duration: 10.0f]; // Seconds until the popup auto closes.
        return %orig;
}
%end

 

& then I add my second function, which looks like this:

 

%hook AppDelegate

-(void)applicationDidBecomeActive:(id)arg {
    if(GetPrefBool(@"key4")) {
    vm_writeData(0x1004316D8, 0x20008052);
    vm_writeData(0x1004316DC, 0xC0035FD6); 
    vm_writeData(0x1002BE83C, 0x20008052); 
    vm_writeData(0x1002BE840, 0xC0035FD6);
    } else {
    vm_writeData(0x1004316D8, 0xC00000B4); //Original HEX
    vm_writeData(0x1004316DC, 0x889F0090); //Original HEX
    vm_writeData(0x1002BE83C, 0xC00000B4); //Original HEX
    vm_writeData(0x1002BE840, 0x889F0090); //Original HEX 
}
}
%end

%hook AppDelegate

-(void)applicationDidBecomeActive:(id)arg { 
    if(GetPrefBool(@"key4")) {
        vm_writeData(0x1004316F4, 0x20008052);
        vm_writeData(0x1004316F8, 0xC0035FD6); 
        vm_writeData(0x1002BE89C, 0x20008052);
        vm_writeData(0x1002BE8A0, 0xC0035FD6);
    } else {
        vm_writeData(0x1004316F4, 0xC00000B4); //Original HEX
        vm_writeData(0x1004316F8, 0x889F0090); //Original HEX
        vm_writeData(0x1002BE89C, 0xC00000B4); //Original HEX
        vm_writeData(0x1002BE8A0, 0x889F0090); //Original HEX 
}
}
%end


%hook AppDelegate // Change this with your Application's Delegate. AppController, UnityAppController, GameDelegate etc.

- (BOOL)application:(id)fp8 didFinishLaunchingWithOptions:(id)fp12 { // Popup only once at each launch of the app.{

    SCLAlertView *alert = [[SCLAlertView alloc] initWithNewWindow];
    
    [alert addButton: @"Visit my Channel!" actionBlock: ^(void) {
        [[UIApplication sharedApplication] openURL: [NSURL URLWithString: @"https://iosgods.com"]];
    }];
    
    alert.shouldDismissOnTapOutside = NO; //Dismiss alert when tapped outside? YES or NO
    alert.backgroundType = Blur; // Blur, Shadow or Transparent background
    alert.customViewColor = [UIColor redColor]; // Overwrite SCLAlertView (Buttons, top circle and borders) colors
    
    
    alert.showAnimationType = SlideInFromLeft; // Animation when the popup is shown. Default is SlideInFromTop
    //alert.hideAnimationType = SlideOutToBottom; // Animation when closing the popup. Default is FadeOut
    
    [alert showSuccess: nil // Success, Error, Notice, Warning, Info, Edit, Custom, Waiting
              subTitle: @"Hacked by Ted2\n"
      closeButtonTitle: @"Thank You" // The text on the button which closes the popup
              duration: 10.0f]; // Seconds until the popup auto closes.
        return %orig;
}
%end

 

First code compiles fine, second one doesn't.

 

I gotta close the %hook AppDelgate & add a new one right?

I mean otherwise it'll load the same function in one hook, which shouldn't be possible.

 

Can anyone tell me what's wrong with the code.. O.o 

 

Thanks xD

Updated by Ted2
Fixed code thingy
Posted

You've got key4 used for two different functions/ cheats.  Was that supposed to be key4 and key5? If not shouldn't all of it be in same hooked function?

Posted (edited)
2 minutes ago, i0s_tweak3r said:

You've got key4 used for two different functions/ cheats.  Was that supposed to be key4 and key5? If not shouldn't all of it be in same hooked function?

Oh yea, it the second should be other key, key5. Not sure if that what makes it a error. lemme test 

 

edit: nope, doesn't fix

Updated by Ted2
Posted (edited)
32 minutes ago, Ted2 said:

Oh yea, it the second should be other key, key5. Not sure if that what makes it a error. lemme test 

Usually that error is from a missing begin "{" or end "}".  I'm too tired right now to find it tho.  Hopefully someone will see it.  Just looked and seemed to be same number of each.

Edit: Actually try combining both of ur -(void)applicationDidBecomeActive's with the two keys inside same hook. Have both the getprefbools / keys in one hook rather then two separate.   

    } else {    vm_writeData(0x1004316D8, 0xC00000B4); //Original HEX    vm_writeData(0x1004316DC, 0x889F0090); //Original HEX    vm_writeData(0x1002BE83C, 0xC00000B4); //Original HEX    vm_writeData(0x1002BE840, 0x889F0090); //Original HEX }} // delete this%end // delete this%hook AppDelegate //delete this-(void)applicationDidBecomeActive:(id)arg { //delete this  if(GetPrefBool(@"key4"))//change key name {        vm_writeData(0x1004316F4, 0x20008052);        vm_writeData(0x1004316F8, 0xC0035FD6); 	//add rest of function then put ur 	}	}	//%end;	
Updated by i0s_tweak3r
trying to erase semicolon after %end at end but mobile editing of code sux it pastes weird and doesn't let u edit..
Posted

2nd one looks wrong. What are you trying to do or pasted it wrong?

Posted

That code pasted weird I'm on mobile and copy paste isn't working well.  I'm sure u get the idea tho.

If key 4 {do stuff} else {do orig}  if key 5 {do stuff} else {do orig} then your },and %end

Hopefully that helps a little. Time for me to sleep. Good luck! 

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