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Posted

Modding the Fame Level freezes the game :( 

@Skyprowler

@Inqbh1

 

There is a function which says if the card is maxed evolved or no . If i were to change it could anyone of you reach fame level 8 and probably test it for me ?? 

Posted (edited)

I will test the card is maxed or evolved  - let me try to get to fame 8 quickly

OK when evolving cards you first need to max the current level, and then you need to use resources and wild cards to evovle the card to the next level.

So for a 2* card you would level the card to level 20 and then you would need either a duplicate of the original card or a wild card plus some materials to then evolve that card from level 1 to level 2. When at level 2 you could then max it at that level.

This is the same for all cards. The amount you can level them is determined by its rarity 1*- through to 5*

My guess is that as it uses resources, this might be difficult to achieve.

 

Other feedback:

when using unlimited raid tickets when you go back to real game your raid tickets are actually depleted and if you use to many you get a minus amount in your info bar

There must be some sort of check as another area of the game is arena where you battle other players - bu tit blocks entry into this with the mod. When you go back to normal game you can play as normal. I assume it might be  be checking health and stopping anyone with too much :-)

 Perhaps a 1 hit win would be better?

 

Again hope this helps, and GL with exams

 

Updated by Inqbh1
Posted
On 5/15/2017 at 6:47 PM, Inqbh1 said:

I will test the card is maxed or evolved  - let me try to get to fame 8 quickly

OK when evolving cards you first need to max the current level, and then you need to use resources and wild cards to evovle the card to the next level.

So for a 2* card you would level the card to level 20 and then you would need either a duplicate of the original card or a wild card plus some materials to then evolve that card from level 1 to level 2. When at level 2 you could then max it at that level.

This is the same for all cards. The amount you can level them is determined by its rarity 1*- through to 5*

My guess is that as it uses resources, this might be difficult to achieve.

 

Other feedback:

when using unlimited raid tickets when you go back to real game your raid tickets are actually depleted and if you use to many you get a minus amount in your info bar

There must be some sort of check as another area of the game is arena where you battle other players - bu tit blocks entry into this with the mod. When you go back to normal game you can play as normal. I assume it might be  be checking health and stopping anyone with too much :-)

 Perhaps a 1 hit win would be better?

 

Again hope this helps, and GL with exams

 

thanks :) 

I will try and see what i can do with evolution .

Yes , i think they cap off players with too much health 

When trying to achieve one hit kill  , the game crashed :( 

Yes , we cant always bypass the server security and this is the maximum i could achieve and cheat through the servers :) 

Updated Mod ( removing battle keys and perhaps adding something for evolution ) will be hopefully added this weekend when i get time from exams 

Posted
On 5/13/2017 at 0:28 AM, TheArmKing said:

As for your custom mod , could you just list down the features you want again ? sorry 

 remove :

Unlimited Health 

- Unlimited Raid Keys 

Unlimited Battle Keys

thank you ahead of time

Posted
4 hours ago, madmehdi said:

 remove :

Unlimited Health 

- Unlimited Raid Keys 

Unlimited Battle Keys

thank you ahead of time

Thanks for the info ! Have added it up to my to do :) Will work on it 

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