Jump to content

[iOS 12 UPDATED!!] [NIC TEMPLATE] Mod Menu Theos Template! Easily Create Your Own iGMMs!


1,155 posts in this topic

Recommended Posts

Posted
On May 4, 2017 at 9:29 AM, shmoo said:

enjoy :D

 
I encounter error while make package : tweak.xm 112 error %orig found outside of hook or subclass, please help
Posted
8 hours ago, saintshl said:
 
I encounter error while make package : tweak.xm 112 error %orig found outside of hook or subclass, please help

really? Can I see your tweak.xm? (offsets removed of course :P)

Posted
8 hours ago, shmoo said:

really? Can I see your tweak.xm? (offsets removed of course :P)

This is the tweak :

#import "Macros.h"
#import "ModMenu.h"
#import "Hack.h"
#import "Hook.h"
#import "SliderHook.h"
#import "TextfieldHook.h"
#import <substrate.h>
#import <initializer_list>
#import <vector>
#import <mach-o/dyld.h>

/*****************************/
static NSString *const title = @""; //title of your menu
static NSString *const credits = @""; //who made the hack?
static NSString *const font = @""; //what font do you want the text to be? don't put anything for the default font
static UIColor *const themeColor = ?; //the overall color for the menu and the button

//replace the ? with anything from this list:
//https://ghostbin.com/paste/mbkfb
//or you could specify a custom color with
//rgb(0xCOLORCODE) ex: rgb(0x738282)

//a complete list of fonts can be found here:
//http://iosfonts.com/

//please refer to README.txt for more info.
/******************************/

uint64_t getRealOffset(uint64_t);

void addHack(NSString *, NSString *, NSString *, std::initializer_list<uint64_t>, std::initializer_list<uint64_t>, std::initializer_list<uint64_t>);
void addHook(NSString *, NSString *, NSString *, uint64_t, void *, void *);
void addSliderHook(NSString *, NSString *, NSString *, float, float, uint64_t, void *, void *);
void addTextfieldHook(NSString *, NSString *, NSString *, uint64_t, void *, void *);

static ModMenu *menu;

bool buttonAdded;

%hook 

- (void)applicationDidBecomeActive:(id)arg0 {
UIWindow *main = [UIApplication sharedApplication].keyWindow.rootViewController.view;

UIButton *openButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
openButton.frame = CGRectMake((main.frame.size.width/2)-15, (main.frame.size.height/2)+75, 30, 30);
openButton.backgroundColor = [UIColor clearColor];
openButton.layer.cornerRadius = 16;
openButton.layer.borderWidth = 2;
openButton.layer.borderColor = themeColor.CGColor;
[openButton addTarget:self action:@selector(wasDragged:withEvent:) 
forControlEvents:UIControlEventTouchDragInside];
[openButton addTarget:self action:@selector(showMenu) 
forControlEvents:UIControlEventTouchDownRepeat];

if(!buttonAdded){
timer((int64_t)1){
UIWindow *main = [UIApplication sharedApplication].keyWindow.rootViewController.view;

menu = [[ModMenu alloc] initWithTitle:title credits:credits fontName:font theme:themeColor];

/***********************
add your features below this multi line comment. they show in the order you have added them.
for example:
addHack(@"God Mode", @"Description of the hack", font, {0x252e1a}, {0x7047}, {0xf0b5});
multi offset hacks can be added like this (there is no limit to the number of offsets you can have!):
addHack(@"No Recoil", @"No recoil prevents any recoil from being applied when you shoot.", font, {0x356a7c, 0x110f0a}, {0x7047, 0x7047}, {0xf0b5, 0xf0b5});
parameters: addHack(hack name, description, font, offset(s), hacked hex(es), original hex(es));

to add a slider hook:
for example:
addSliderHook(@"Field of View Slider", @"Adjust the game's field of view with this slider.", font, 40, 120, 0xc48ea6, (void *)_getFov, (void *)getFov);
parameters:
addSliderHook(hack name, description, font, minimum slider value, maximum slider value, function to hook, hooked function name, original function name);

to retrieve the value of the slider, use:
float val = [SliderHook getSliderValueForHook:@"hack name here"];

to add a textfield hook:
for example:
addTextfieldHook(@"Field of View Textfield", @"Adjust the game's field of view with this textfield.", font, 0xc48ea6, (void *)_getFov, (void *)getFov);
parameters:
addSliderHook(hack name, description, font, function to hook, hooked function name, original function name);

to retrieve the value of the textfield:
int val = [[TextfieldHook getTextfieldValueForHook:@"hack name here"] intValue];
float val = [[TextfieldHook getTextfieldValueForHook:@"hack name here"] floatValue];

to add a normal hook:
for example:
addHook(@"80 FOV", @"When on, your FOV will be changed to 80.", font, 0xc48ea6, (void *)_getFov, (void *)getFov);
parameters:
addHook(hack name, description, font, function to hook, hooked function name, original function name);
to see if the the user turned on the hook or not:
bool isOn = [Hook getHookOnForHook:@"hack name here"]
************************/
//add features here!

 

 

 

[main addSubview:openButton];
[main addSubview:menu];

buttonAdded = true;
});
}

%orig;
}

%new
- (void)showMenu {
[menu show];
}

%new
- (void)wasDragged:(UIButton *)button withEvent:(UIEvent *)event
{
    UITouch *touch = [[event touchesForView:button] anyObject];

    CGPoint previousLocation = [touch previousLocationInView:button];
    CGPoint location = [touch locationInView:button];
    CGFloat delta_x = location.x - previousLocation.x;
    CGFloat delta_y = location.y - previousLocation.y;

    button.center = CGPointMake(button.center.x + delta_x, button.center.y + delta_y);
}
%end

void addHack(@"Boost HP 1", @"Test 1", font, {0x129d9c}, {0x02d0241e}, {0x02102e1e});
addHack(@"Boost HP 2", @"Test 2", font, {0x129dd4}, {0x02d0241e}, {0x02102e1e});
addHack(@"Test 3", @"forgot what test", font, {0x14c558}, {0x01f0271e}, {0x01102c1e});
addHack(@"God Mode1", @"Test 4", font, {0x14f2fc}, {0xc0035fd6}, {0xe923bc6d});
addHack(@"God Mode2", @"Test 5", font, {0x1b1b354}, {0xc0035fd6}, {0xf44fbea9});

    
    offsetVector.insert(offsetVector.begin(), offsets.begin(), offsets.end());
    hackedHexVector.insert(hackedHexVector.begin(), hackedHexes.begin(), hackedHexes.end());
    originalHexVector.insert(originalHexVector.begin(), originalHexes.begin(), originalHexes.end());
    
    Hack *h = [[Hack alloc] initWithHackName:name info:description fontName:fontName theme:themeColor offset:offsetVector hackedHex:hackedHexVector originalHex:originalHexVector];
    [menu addHack:h];
}

void addHook(NSString *name, NSString *description, NSString *fontName, uint64_t offset, void *hooked, void *orig){
    MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig);

    Hook *h = [[Hook alloc] initWithHookName:name info:description fontName:fontName theme:themeColor offset:0x251832];
    [menu addHook:h];
}

void addSliderHook(NSString *name, NSString *description, NSString *fontName, float minValue, float maxValue, uint64_t offset, void *hooked, void *orig){
    MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig);

    SliderHook *sh = [[SliderHook alloc] initWithSliderHookName:name info:description fontName:fontName theme:themeColor offset:offset minValue:minValue maxValue:maxValue];
    [menu addHook:sh];
}

void addTextfieldHook(NSString *name, NSString *description, NSString *fontName, uint64_t offset, void *hooked, void *orig){
    MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig);

    TextfieldHook *th = [[TextfieldHook alloc] initWithTextfieldHookName:name info:description fontName:fontName theme:themeColor offset:offset];
    [menu addHook:th];
}

uint64_t getRealOffset(uint64_t offset){
    return _dyld_get_image_vmaddr_slide(0)+offset;
}

Posted
9 hours ago, saintshl said:

This is the tweak :

#import "Macros.h"
#import "ModMenu.h"
#import "Hack.h"
#import "Hook.h"
#import "SliderHook.h"
#import "TextfieldHook.h"
#import <substrate.h>
#import <initializer_list>
#import <vector>
#import <mach-o/dyld.h>

/*****************************/
static NSString *const title = @""; //title of your menu
static NSString *const credits = @""; //who made the hack?
static NSString *const font = @""; //what font do you want the text to be? don't put anything for the default font
static UIColor *const themeColor = ?; //the overall color for the menu and the button

//replace the ? with anything from this list:
//https://ghostbin.com/paste/mbkfb
//or you could specify a custom color with
//rgb(0xCOLORCODE) ex: rgb(0x738282)

//a complete list of fonts can be found here:
//http://iosfonts.com/

//please refer to README.txt for more info.
/******************************/

uint64_t getRealOffset(uint64_t);

void addHack(NSString *, NSString *, NSString *, std::initializer_list<uint64_t>, std::initializer_list<uint64_t>, std::initializer_list<uint64_t>);
void addHook(NSString *, NSString *, NSString *, uint64_t, void *, void *);
void addSliderHook(NSString *, NSString *, NSString *, float, float, uint64_t, void *, void *);
void addTextfieldHook(NSString *, NSString *, NSString *, uint64_t, void *, void *);

static ModMenu *menu;

bool buttonAdded;

%hook 

- (void)applicationDidBecomeActive:(id)arg0 {
UIWindow *main = [UIApplication sharedApplication].keyWindow.rootViewController.view;

UIButton *openButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
openButton.frame = CGRectMake((main.frame.size.width/2)-15, (main.frame.size.height/2)+75, 30, 30);
openButton.backgroundColor = [UIColor clearColor];
openButton.layer.cornerRadius = 16;
openButton.layer.borderWidth = 2;
openButton.layer.borderColor = themeColor.CGColor;
[openButton addTarget:self action:@selector(wasDragged:withEvent:) 
forControlEvents:UIControlEventTouchDragInside];
[openButton addTarget:self action:@selector(showMenu) 
forControlEvents:UIControlEventTouchDownRepeat];

if(!buttonAdded){
timer((int64_t)1){
UIWindow *main = [UIApplication sharedApplication].keyWindow.rootViewController.view;

menu = [[ModMenu alloc] initWithTitle:title credits:credits fontName:font theme:themeColor];

/***********************
add your features below this multi line comment. they show in the order you have added them.
for example:
addHack(@"God Mode", @"Description of the hack", font, {0x252e1a}, {0x7047}, {0xf0b5});
multi offset hacks can be added like this (there is no limit to the number of offsets you can have!):
addHack(@"No Recoil", @"No recoil prevents any recoil from being applied when you shoot.", font, {0x356a7c, 0x110f0a}, {0x7047, 0x7047}, {0xf0b5, 0xf0b5});
parameters: addHack(hack name, description, font, offset(s), hacked hex(es), original hex(es));

to add a slider hook:
for example:
addSliderHook(@"Field of View Slider", @"Adjust the game's field of view with this slider.", font, 40, 120, 0xc48ea6, (void *)_getFov, (void *)getFov);
parameters:
addSliderHook(hack name, description, font, minimum slider value, maximum slider value, function to hook, hooked function name, original function name);

to retrieve the value of the slider, use:
float val = [SliderHook getSliderValueForHook:@"hack name here"];

to add a textfield hook:
for example:
addTextfieldHook(@"Field of View Textfield", @"Adjust the game's field of view with this textfield.", font, 0xc48ea6, (void *)_getFov, (void *)getFov);
parameters:
addSliderHook(hack name, description, font, function to hook, hooked function name, original function name);

to retrieve the value of the textfield:
int val = [[TextfieldHook getTextfieldValueForHook:@"hack name here"] intValue];
float val = [[TextfieldHook getTextfieldValueForHook:@"hack name here"] floatValue];

to add a normal hook:
for example:
addHook(@"80 FOV", @"When on, your FOV will be changed to 80.", font, 0xc48ea6, (void *)_getFov, (void *)getFov);
parameters:
addHook(hack name, description, font, function to hook, hooked function name, original function name);
to see if the the user turned on the hook or not:
bool isOn = [Hook getHookOnForHook:@"hack name here"]
************************/
//add features here!

 

 

 

[main addSubview:openButton];
[main addSubview:menu];

buttonAdded = true;
});
}

%orig;
}

%new
- (void)showMenu {
[menu show];
}

%new
- (void)wasDragged:(UIButton *)button withEvent:(UIEvent *)event
{
    UITouch *touch = [[event touchesForView:button] anyObject];

    CGPoint previousLocation = [touch previousLocationInView:button];
    CGPoint location = [touch locationInView:button];
    CGFloat delta_x = location.x - previousLocation.x;
    CGFloat delta_y = location.y - previousLocation.y;

    button.center = CGPointMake(button.center.x + delta_x, button.center.y + delta_y);
}
%end

void addHack(@"Boost HP 1", @"Test 1", font, {0x129d9c}, {0x02d0241e}, {0x02102e1e});
addHack(@"Boost HP 2", @"Test 2", font, {0x129dd4}, {0x02d0241e}, {0x02102e1e});
addHack(@"Test 3", @"forgot what test", font, {0x14c558}, {0x01f0271e}, {0x01102c1e});
addHack(@"God Mode1", @"Test 4", font, {0x14f2fc}, {0xc0035fd6}, {0xe923bc6d});
addHack(@"God Mode2", @"Test 5", font, {0x1b1b354}, {0xc0035fd6}, {0xf44fbea9});

    
    offsetVector.insert(offsetVector.begin(), offsets.begin(), offsets.end());
    hackedHexVector.insert(hackedHexVector.begin(), hackedHexes.begin(), hackedHexes.end());
    originalHexVector.insert(originalHexVector.begin(), originalHexes.begin(), originalHexes.end());
    
    Hack *h = [[Hack alloc] initWithHackName:name info:description fontName:fontName theme:themeColor offset:offsetVector hackedHex:hackedHexVector originalHex:originalHexVector];
    [menu addHack:h];
}

void addHook(NSString *name, NSString *description, NSString *fontName, uint64_t offset, void *hooked, void *orig){
    MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig);

    Hook *h = [[Hook alloc] initWithHookName:name info:description fontName:fontName theme:themeColor offset:0x251832];
    [menu addHook:h];
}

void addSliderHook(NSString *name, NSString *description, NSString *fontName, float minValue, float maxValue, uint64_t offset, void *hooked, void *orig){
    MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig);

    SliderHook *sh = [[SliderHook alloc] initWithSliderHookName:name info:description fontName:fontName theme:themeColor offset:offset minValue:minValue maxValue:maxValue];
    [menu addHook:sh];
}

void addTextfieldHook(NSString *name, NSString *description, NSString *fontName, uint64_t offset, void *hooked, void *orig){
    MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig);

    TextfieldHook *th = [[TextfieldHook alloc] initWithTextfieldHookName:name info:description fontName:fontName theme:themeColor offset:offset];
    [menu addHook:th];
}

uint64_t getRealOffset(uint64_t offset){
    return _dyld_get_image_vmaddr_slide(0)+offset;
}

you didn't provide an AppDelegate? it just says %hook

Posted
1 hour ago, shmoo said:

you didn't provide an AppDelegate? it just says %hook

Could you tell me where to add it? And what is AppDelegate? Where to get it from?

Posted (edited)

great job,thank you sir

edit:

<warning>Asked to link theos,but template lacks an optional theos link.Creating one! Contact the author of this template about this issue.

@shmoo

Updated by Curtain
Guest
This topic is now closed to further replies.
  • Our picks

    • Puzzle & Dragons (English) v22.3.0 Jailed Cheats +2
      Modded/Hacked App: Puzzle & Dragons (English) By GungHo Online Entertainment, INC.
      Bundle ID: jp.gungho.padEN
      iTunes Store Link: https://apps.apple.com/us/app/puzzle-dragons-english/id563474464?uo=4


      Hack Features:
      - God Mode
      - One Hit Kill


      Jailbreak required hack(s): https://iosgods.com/topic/133984-puzzle-dragons-japan-english-cheats-all-versions-3/


      iOS Hack Download Link: https://iosgods.com/topic/135066-puzzle-dragons-english-v1931-jailed-cheats-2/
        • Informative
        • Agree
        • Haha
        • Thanks
        • Winner
        • Like
      • 316 replies
    • [ Puzzle & Dragons KR ] 퍼즐앤드래곤 v22.3.0 Jailed Cheats +2
      Modded/Hacked App: 퍼즐앤드래곤 By GungHo Online Entertainment, INC.
      Bundle ID: jp.gungho.padKO
      iTunes Store Link: https://apps.apple.com/kr/app/%ED%8D%BC%EC%A6%90%EC%95%A4%EB%93%9C%EB%9E%98%EA%B3%A4/id588637521?uo=4


      Hack Features:
      - God Mode
      - One Hit Kill


      Jailbreak required hack(s): https://iosgods.com/topic/133984-puzzle-dragons-japan-english-cheats-all-versions-3/


      iOS Hack Download Link: https://iosgods.com/topic/146388-puzzle-dragons-korea-%ED%8D%BC%EC%A6%90%EC%95%A4%EB%93%9C%EB%9E%98%EA%B3%A4-v1920-jailed-cheats-2/
        • Agree
        • Thanks
        • Winner
        • Like
      • 23 replies
    • Skullgirls Fighting RPG V7.3.3 [ +6 Jailed ] Auto Win
      Modded/Hacked App: Skullgirls: Fighting RPG By Autumn Games, LLC
      Bundle ID: com.autumn.skullgirls
      iTunes Store Link: https://apps.apple.com/us/app/skullgirls-fighting-rpg/id1280762571?uo=4


      Hack Features:

      - Auto win

      - Damage [ One HiT WiN ]

      - Energy Max

      - Skill

      - Enemy Disable

      - Goals Claimed [ Free Pass Only ]
        • Informative
        • Thanks
        • Winner
        • Like
      • 38 replies
    • Skullgirls Fighting RPG V7.3.3 [ +6 Cheats ] Auto Win
      Modded/Hacked App: Skullgirls: Fighting RPG By Autumn Games, LLC
      Bundle ID: com.autumn.skullgirls
      iTunes Store Link: https://apps.apple.com/us/app/skullgirls-fighting-rpg/id1280762571?uo=4


      Hack Features:
      - Auto win

      - Damage [ One HiT WiN ]

      - Energy Max

      - Skill

      - Enemy Disable

      - Goals Claimed [ Free Pass Only ]
        • Informative
        • Agree
        • Haha
        • Thanks
        • Winner
        • Like
      • 127 replies
    • Fortress Saga: AFK RPG Cheats v1.8.09 +5
      Modded/Hacked App: Fortress Saga: AFK RPG By cookapps
      Bundle ID: com.cookapps.bm.fortresssaga
      iTunes Store Link: https://apps.apple.com/us/app/fortress-saga-afk-rpg/id6446308106?uo=4

       

      📌 Mod Requirements

      - Jailbroken iPhone or iPad.
      - iGameGod / Filza / iMazing.
      - Cydia Substrate, ElleKit, Substitute or libhooker depending on your jailbreak (from Sileo, Cydia or Zebra).

       

      🤩 Hack Features

      - Damage Multiplier
      - Defense Multiplier
      - Freeze Currencies
      - PREMIUM
      - No Ads

       

      Non-Jailbroken Hack: https://iosgods.com/topic/184193-fortress-saga-afk-rpg-v1800-jailed-cheats-3/

       

      ⬇️ iOS Hack Download Link: https://iosgods.com/topic/178933-fortress-saga-afk-rpg-cheats-v1801-5/
        • Informative
        • Agree
        • Haha
        • Thanks
        • Winner
        • Like
      • 364 replies
    • Prison Empire Tycoon-Idle Game Cheats v3.9.2 +2
      Modded/Hacked App: Prison Empire Tycoon-Idle Game by Digital Things Sociedad Limitada
      Bundle ID: com.codigames.idle.prison.empire.manager.tycoon
      iTunes Store Link: https://apps.apple.com/us/app/prison-empire-tycoon-idle-game/id1508490923?uo=4&at=1010lce4


      Hack Features:
      - Infinite Cash
      - No Ads


      Non-Jailbroken & No Jailbreak required hack(s):  https://iosgods.com/topic/128324-arm64-prison-empire-tycoon%EF%BC%8Didle-game-v102-jailed-cheats-2/

       
      iOS Hack Download Link: https://iosgods.com/topic/128322-arm64-prison-empire-tycoon%EF%BC%8Didle-game-cheats-all-versions-2/
        • Informative
        • Agree
        • Haha
        • Thanks
        • Winner
        • Like
      • 1,161 replies
    • Left to Survive: Zombie Games Cheats v7.6.0 +10 Hacks
      Modded/Hacked App: Left to Survive: Zombie TPS By MY COM
      Bundle ID: com.glu.zbs
      iTunes Store Link: https://apps.apple.com/us/app/left-to-survive-zombie-tps/id1090501422

      Hack Features:
      - No Bullet Disperse 
      - Unlimited Ammo
      - No Recoil
      - Increased Fire-rate 

      - One Hit Campaign 
      - Grenades and Med-kits Dont Subtract
      - God Mode
      - God Mode PVP

      - Unlock Chapters early 
      - Weapons Unlocked Ready to buy 


      Non-Jailbroken & No Jailbreak required hack(s): https://iosgods.com/forum/79-no-jailbreak-section/
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/
      For more fun, check out the Club(s): https://iosgods.com/clubs/

        • Informative
        • Agree
        • Haha
        • Thanks
        • Winner
        • Like
      • 1,592 replies
    • [ Seven Deadly Sins KR ] 일곱 개의 대죄: GRAND CROSS Cheats v8.6.72 +5
      Modded/Hacked App: 일곱 개의 대죄: GRAND CROSS By Netmarble Corporation
      Bundle ID: com.netmarble.nanakr
      iTunes Store Link: https://apps.apple.com/kr/app/%EC%9D%BC%EA%B3%B1-%EA%B0%9C%EC%9D%98-%EB%8C%80%EC%A3%84-grand-cross/id1449552940?uo=4


      Hack Features:
      - God Mode
      - One Hit Kill
      - Multiply Attack
      - Multiply Defense
      - Make Enemies God Mode for some quests


      iOS Hack Download Link: https://iosgods.com/topic/154899-seven-deadly-sins-kr-%EC%9D%BC%EA%B3%B1-%EA%B0%9C%EC%9D%98-%EB%8C%80%EC%A3%84-grand-cross-cheats-v750-5/
        • Informative
        • Agree
        • Haha
        • Thanks
        • Winner
        • Like
      • 177 replies
    • Zooba: Zoo Battle Royale Game v5.19.0 Jailed Cheats +2
      Modded/Hacked App: Zooba: Zoo Battle Royale Games By Wildlife Studios Limited
      Bundle ID: com.fungames.battleroyale
      iTunes Store Link: https://apps.apple.com/us/app/zooba-zoo-battle-royale-games/id1459402952?uo=4


      Hack Features:
      - Map Hacks
      - Allow Shoot in Water


      Jailbreak required hack(s): https://iosgods.com/topic/131104-arm64-zooba-zoo-battle-royale-game-cheats-all-versions-2/


      iOS Hack Download Link: https://iosgods.com/topic/131134-arm64-zooba-zoo-battle-royale-game-v320-jailed-cheats-2/
        • Informative
        • Agree
        • Haha
        • Thanks
        • Winner
        • Like
      • 1,301 replies
    • The Seven Deadly Sins Cheats v2.81.0 +5
      Modded/Hacked App: The Seven Deadly Sins by Netmarble Corporation
      Bundle ID: com.netmarble.nanagb
      iTunes Store Link: https://apps.apple.com/us/app/the-seven-deadly-sins/id1475440231?uo=4&at=1010lce4


      Hack Features:
      - God Mode
      - OHK
      - Infinite MP


      iOS Hack Download Link: https://iosgods.com/topic/131686-arm64-the-seven-deadly-sins-cheats-v117-3/
        • Informative
        • Agree
        • Haha
        • Thanks
        • Winner
        • Like
      • 2,051 replies
    • Zombastic: Time to Survive v1.12.4 [ +1+++ Jailed ] Currency Max
      Modded/Hacked App: Zombastic: Time to Survive By Playmotional Limited
      Bundle ID: com.playmotional.survival
      iTunes Store Link: https://apps.apple.com/us/app/zombastic-time-to-survive/id6475173073?uo=4


      Hack Features:
      - Currency & Resources Unlimited [ Disable When Playing ] 





      Jailbreak required hack(s): https://iosgods.com/forum/5-game-cheats-hack-requests/
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/
      For more fun, check out the Club(s): https://iosgods.com/clubs/
        • Agree
        • Thanks
        • Winner
        • Like
      • 53 replies
    • Zombastic: Time to Survive v1.12.4 [ +1+++ Cheats ] Currency Max
      Modded/Hacked App: Zombastic: Time to Survive By Playmotional Limited
      Bundle ID: com.playmotional.survival
      iTunes Store Link: https://apps.apple.com/us/app/zombastic-time-to-survive/id6475173073?uo=4


      Hack Features:
      - Currency & Resources Unlimited [ Disable When Playing ] 





      Non-Jailbroken & No Jailbreak required hack(s): https://iosgods.com/forum/79-no-jailbreak-section/
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/
      For more fun, check out the Club(s): https://iosgods.com/clubs/
        • Informative
        • Agree
        • Haha
        • Thanks
        • Winner
        • Like
      • 50 replies
×
  • Create New...

Important Information

We would like to place cookies on your device to help make this website better. The website cannot give you the best user experience without cookies. You can accept or decline our cookies. You may also adjust your cookie settings. Privacy Policy - Guidelines