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[iOS 12 UPDATED!!] [NIC TEMPLATE] Mod Menu Theos Template! Easily Create Your Own iGMMs!


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Posted
On May 4, 2017 at 9:29 AM, shmoo said:

enjoy :D

 
I encounter error while make package : tweak.xm 112 error %orig found outside of hook or subclass, please help
Posted
8 hours ago, saintshl said:
 
I encounter error while make package : tweak.xm 112 error %orig found outside of hook or subclass, please help

really? Can I see your tweak.xm? (offsets removed of course :P)

Posted
8 hours ago, shmoo said:

really? Can I see your tweak.xm? (offsets removed of course :P)

This is the tweak :

#import "Macros.h"
#import "ModMenu.h"
#import "Hack.h"
#import "Hook.h"
#import "SliderHook.h"
#import "TextfieldHook.h"
#import <substrate.h>
#import <initializer_list>
#import <vector>
#import <mach-o/dyld.h>

/*****************************/
static NSString *const title = @""; //title of your menu
static NSString *const credits = @""; //who made the hack?
static NSString *const font = @""; //what font do you want the text to be? don't put anything for the default font
static UIColor *const themeColor = ?; //the overall color for the menu and the button

//replace the ? with anything from this list:
//https://ghostbin.com/paste/mbkfb
//or you could specify a custom color with
//rgb(0xCOLORCODE) ex: rgb(0x738282)

//a complete list of fonts can be found here:
//http://iosfonts.com/

//please refer to README.txt for more info.
/******************************/

uint64_t getRealOffset(uint64_t);

void addHack(NSString *, NSString *, NSString *, std::initializer_list<uint64_t>, std::initializer_list<uint64_t>, std::initializer_list<uint64_t>);
void addHook(NSString *, NSString *, NSString *, uint64_t, void *, void *);
void addSliderHook(NSString *, NSString *, NSString *, float, float, uint64_t, void *, void *);
void addTextfieldHook(NSString *, NSString *, NSString *, uint64_t, void *, void *);

static ModMenu *menu;

bool buttonAdded;

%hook 

- (void)applicationDidBecomeActive:(id)arg0 {
UIWindow *main = [UIApplication sharedApplication].keyWindow.rootViewController.view;

UIButton *openButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
openButton.frame = CGRectMake((main.frame.size.width/2)-15, (main.frame.size.height/2)+75, 30, 30);
openButton.backgroundColor = [UIColor clearColor];
openButton.layer.cornerRadius = 16;
openButton.layer.borderWidth = 2;
openButton.layer.borderColor = themeColor.CGColor;
[openButton addTarget:self action:@selector(wasDragged:withEvent:) 
forControlEvents:UIControlEventTouchDragInside];
[openButton addTarget:self action:@selector(showMenu) 
forControlEvents:UIControlEventTouchDownRepeat];

if(!buttonAdded){
timer((int64_t)1){
UIWindow *main = [UIApplication sharedApplication].keyWindow.rootViewController.view;

menu = [[ModMenu alloc] initWithTitle:title credits:credits fontName:font theme:themeColor];

/***********************
add your features below this multi line comment. they show in the order you have added them.
for example:
addHack(@"God Mode", @"Description of the hack", font, {0x252e1a}, {0x7047}, {0xf0b5});
multi offset hacks can be added like this (there is no limit to the number of offsets you can have!):
addHack(@"No Recoil", @"No recoil prevents any recoil from being applied when you shoot.", font, {0x356a7c, 0x110f0a}, {0x7047, 0x7047}, {0xf0b5, 0xf0b5});
parameters: addHack(hack name, description, font, offset(s), hacked hex(es), original hex(es));

to add a slider hook:
for example:
addSliderHook(@"Field of View Slider", @"Adjust the game's field of view with this slider.", font, 40, 120, 0xc48ea6, (void *)_getFov, (void *)getFov);
parameters:
addSliderHook(hack name, description, font, minimum slider value, maximum slider value, function to hook, hooked function name, original function name);

to retrieve the value of the slider, use:
float val = [SliderHook getSliderValueForHook:@"hack name here"];

to add a textfield hook:
for example:
addTextfieldHook(@"Field of View Textfield", @"Adjust the game's field of view with this textfield.", font, 0xc48ea6, (void *)_getFov, (void *)getFov);
parameters:
addSliderHook(hack name, description, font, function to hook, hooked function name, original function name);

to retrieve the value of the textfield:
int val = [[TextfieldHook getTextfieldValueForHook:@"hack name here"] intValue];
float val = [[TextfieldHook getTextfieldValueForHook:@"hack name here"] floatValue];

to add a normal hook:
for example:
addHook(@"80 FOV", @"When on, your FOV will be changed to 80.", font, 0xc48ea6, (void *)_getFov, (void *)getFov);
parameters:
addHook(hack name, description, font, function to hook, hooked function name, original function name);
to see if the the user turned on the hook or not:
bool isOn = [Hook getHookOnForHook:@"hack name here"]
************************/
//add features here!

 

 

 

[main addSubview:openButton];
[main addSubview:menu];

buttonAdded = true;
});
}

%orig;
}

%new
- (void)showMenu {
[menu show];
}

%new
- (void)wasDragged:(UIButton *)button withEvent:(UIEvent *)event
{
    UITouch *touch = [[event touchesForView:button] anyObject];

    CGPoint previousLocation = [touch previousLocationInView:button];
    CGPoint location = [touch locationInView:button];
    CGFloat delta_x = location.x - previousLocation.x;
    CGFloat delta_y = location.y - previousLocation.y;

    button.center = CGPointMake(button.center.x + delta_x, button.center.y + delta_y);
}
%end

void addHack(@"Boost HP 1", @"Test 1", font, {0x129d9c}, {0x02d0241e}, {0x02102e1e});
addHack(@"Boost HP 2", @"Test 2", font, {0x129dd4}, {0x02d0241e}, {0x02102e1e});
addHack(@"Test 3", @"forgot what test", font, {0x14c558}, {0x01f0271e}, {0x01102c1e});
addHack(@"God Mode1", @"Test 4", font, {0x14f2fc}, {0xc0035fd6}, {0xe923bc6d});
addHack(@"God Mode2", @"Test 5", font, {0x1b1b354}, {0xc0035fd6}, {0xf44fbea9});

    
    offsetVector.insert(offsetVector.begin(), offsets.begin(), offsets.end());
    hackedHexVector.insert(hackedHexVector.begin(), hackedHexes.begin(), hackedHexes.end());
    originalHexVector.insert(originalHexVector.begin(), originalHexes.begin(), originalHexes.end());
    
    Hack *h = [[Hack alloc] initWithHackName:name info:description fontName:fontName theme:themeColor offset:offsetVector hackedHex:hackedHexVector originalHex:originalHexVector];
    [menu addHack:h];
}

void addHook(NSString *name, NSString *description, NSString *fontName, uint64_t offset, void *hooked, void *orig){
    MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig);

    Hook *h = [[Hook alloc] initWithHookName:name info:description fontName:fontName theme:themeColor offset:0x251832];
    [menu addHook:h];
}

void addSliderHook(NSString *name, NSString *description, NSString *fontName, float minValue, float maxValue, uint64_t offset, void *hooked, void *orig){
    MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig);

    SliderHook *sh = [[SliderHook alloc] initWithSliderHookName:name info:description fontName:fontName theme:themeColor offset:offset minValue:minValue maxValue:maxValue];
    [menu addHook:sh];
}

void addTextfieldHook(NSString *name, NSString *description, NSString *fontName, uint64_t offset, void *hooked, void *orig){
    MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig);

    TextfieldHook *th = [[TextfieldHook alloc] initWithTextfieldHookName:name info:description fontName:fontName theme:themeColor offset:offset];
    [menu addHook:th];
}

uint64_t getRealOffset(uint64_t offset){
    return _dyld_get_image_vmaddr_slide(0)+offset;
}

Posted
9 hours ago, saintshl said:

This is the tweak :

#import "Macros.h"
#import "ModMenu.h"
#import "Hack.h"
#import "Hook.h"
#import "SliderHook.h"
#import "TextfieldHook.h"
#import <substrate.h>
#import <initializer_list>
#import <vector>
#import <mach-o/dyld.h>

/*****************************/
static NSString *const title = @""; //title of your menu
static NSString *const credits = @""; //who made the hack?
static NSString *const font = @""; //what font do you want the text to be? don't put anything for the default font
static UIColor *const themeColor = ?; //the overall color for the menu and the button

//replace the ? with anything from this list:
//https://ghostbin.com/paste/mbkfb
//or you could specify a custom color with
//rgb(0xCOLORCODE) ex: rgb(0x738282)

//a complete list of fonts can be found here:
//http://iosfonts.com/

//please refer to README.txt for more info.
/******************************/

uint64_t getRealOffset(uint64_t);

void addHack(NSString *, NSString *, NSString *, std::initializer_list<uint64_t>, std::initializer_list<uint64_t>, std::initializer_list<uint64_t>);
void addHook(NSString *, NSString *, NSString *, uint64_t, void *, void *);
void addSliderHook(NSString *, NSString *, NSString *, float, float, uint64_t, void *, void *);
void addTextfieldHook(NSString *, NSString *, NSString *, uint64_t, void *, void *);

static ModMenu *menu;

bool buttonAdded;

%hook 

- (void)applicationDidBecomeActive:(id)arg0 {
UIWindow *main = [UIApplication sharedApplication].keyWindow.rootViewController.view;

UIButton *openButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
openButton.frame = CGRectMake((main.frame.size.width/2)-15, (main.frame.size.height/2)+75, 30, 30);
openButton.backgroundColor = [UIColor clearColor];
openButton.layer.cornerRadius = 16;
openButton.layer.borderWidth = 2;
openButton.layer.borderColor = themeColor.CGColor;
[openButton addTarget:self action:@selector(wasDragged:withEvent:) 
forControlEvents:UIControlEventTouchDragInside];
[openButton addTarget:self action:@selector(showMenu) 
forControlEvents:UIControlEventTouchDownRepeat];

if(!buttonAdded){
timer((int64_t)1){
UIWindow *main = [UIApplication sharedApplication].keyWindow.rootViewController.view;

menu = [[ModMenu alloc] initWithTitle:title credits:credits fontName:font theme:themeColor];

/***********************
add your features below this multi line comment. they show in the order you have added them.
for example:
addHack(@"God Mode", @"Description of the hack", font, {0x252e1a}, {0x7047}, {0xf0b5});
multi offset hacks can be added like this (there is no limit to the number of offsets you can have!):
addHack(@"No Recoil", @"No recoil prevents any recoil from being applied when you shoot.", font, {0x356a7c, 0x110f0a}, {0x7047, 0x7047}, {0xf0b5, 0xf0b5});
parameters: addHack(hack name, description, font, offset(s), hacked hex(es), original hex(es));

to add a slider hook:
for example:
addSliderHook(@"Field of View Slider", @"Adjust the game's field of view with this slider.", font, 40, 120, 0xc48ea6, (void *)_getFov, (void *)getFov);
parameters:
addSliderHook(hack name, description, font, minimum slider value, maximum slider value, function to hook, hooked function name, original function name);

to retrieve the value of the slider, use:
float val = [SliderHook getSliderValueForHook:@"hack name here"];

to add a textfield hook:
for example:
addTextfieldHook(@"Field of View Textfield", @"Adjust the game's field of view with this textfield.", font, 0xc48ea6, (void *)_getFov, (void *)getFov);
parameters:
addSliderHook(hack name, description, font, function to hook, hooked function name, original function name);

to retrieve the value of the textfield:
int val = [[TextfieldHook getTextfieldValueForHook:@"hack name here"] intValue];
float val = [[TextfieldHook getTextfieldValueForHook:@"hack name here"] floatValue];

to add a normal hook:
for example:
addHook(@"80 FOV", @"When on, your FOV will be changed to 80.", font, 0xc48ea6, (void *)_getFov, (void *)getFov);
parameters:
addHook(hack name, description, font, function to hook, hooked function name, original function name);
to see if the the user turned on the hook or not:
bool isOn = [Hook getHookOnForHook:@"hack name here"]
************************/
//add features here!

 

 

 

[main addSubview:openButton];
[main addSubview:menu];

buttonAdded = true;
});
}

%orig;
}

%new
- (void)showMenu {
[menu show];
}

%new
- (void)wasDragged:(UIButton *)button withEvent:(UIEvent *)event
{
    UITouch *touch = [[event touchesForView:button] anyObject];

    CGPoint previousLocation = [touch previousLocationInView:button];
    CGPoint location = [touch locationInView:button];
    CGFloat delta_x = location.x - previousLocation.x;
    CGFloat delta_y = location.y - previousLocation.y;

    button.center = CGPointMake(button.center.x + delta_x, button.center.y + delta_y);
}
%end

void addHack(@"Boost HP 1", @"Test 1", font, {0x129d9c}, {0x02d0241e}, {0x02102e1e});
addHack(@"Boost HP 2", @"Test 2", font, {0x129dd4}, {0x02d0241e}, {0x02102e1e});
addHack(@"Test 3", @"forgot what test", font, {0x14c558}, {0x01f0271e}, {0x01102c1e});
addHack(@"God Mode1", @"Test 4", font, {0x14f2fc}, {0xc0035fd6}, {0xe923bc6d});
addHack(@"God Mode2", @"Test 5", font, {0x1b1b354}, {0xc0035fd6}, {0xf44fbea9});

    
    offsetVector.insert(offsetVector.begin(), offsets.begin(), offsets.end());
    hackedHexVector.insert(hackedHexVector.begin(), hackedHexes.begin(), hackedHexes.end());
    originalHexVector.insert(originalHexVector.begin(), originalHexes.begin(), originalHexes.end());
    
    Hack *h = [[Hack alloc] initWithHackName:name info:description fontName:fontName theme:themeColor offset:offsetVector hackedHex:hackedHexVector originalHex:originalHexVector];
    [menu addHack:h];
}

void addHook(NSString *name, NSString *description, NSString *fontName, uint64_t offset, void *hooked, void *orig){
    MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig);

    Hook *h = [[Hook alloc] initWithHookName:name info:description fontName:fontName theme:themeColor offset:0x251832];
    [menu addHook:h];
}

void addSliderHook(NSString *name, NSString *description, NSString *fontName, float minValue, float maxValue, uint64_t offset, void *hooked, void *orig){
    MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig);

    SliderHook *sh = [[SliderHook alloc] initWithSliderHookName:name info:description fontName:fontName theme:themeColor offset:offset minValue:minValue maxValue:maxValue];
    [menu addHook:sh];
}

void addTextfieldHook(NSString *name, NSString *description, NSString *fontName, uint64_t offset, void *hooked, void *orig){
    MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig);

    TextfieldHook *th = [[TextfieldHook alloc] initWithTextfieldHookName:name info:description fontName:fontName theme:themeColor offset:offset];
    [menu addHook:th];
}

uint64_t getRealOffset(uint64_t offset){
    return _dyld_get_image_vmaddr_slide(0)+offset;
}

you didn't provide an AppDelegate? it just says %hook

Posted
1 hour ago, shmoo said:

you didn't provide an AppDelegate? it just says %hook

Could you tell me where to add it? And what is AppDelegate? Where to get it from?

Posted (edited)

great job,thank you sir

edit:

<warning>Asked to link theos,but template lacks an optional theos link.Creating one! Contact the author of this template about this issue.

@shmoo

Updated by Curtain
Guest
This topic is now closed to further replies.
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    • Raising a Pixel Wizard: Idle RPG v1.1.5 +5 Cheats [ Damage + More ]
      Modded/Hacked App: 픽셀 법사 키우기 : 방치형 RPG By YONGJIN JO
      Bundle ID: com.streetcomplete.pixelmagician
      App Store Link: https://apps.apple.com/kr/app/%ED%94%BD%EC%85%80-%EB%B2%95%EC%82%AC-%ED%82%A4%EC%9A%B0%EA%B8%B0-%EB%B0%A9%EC%B9%98%ED%98%95-rpg/id6741889270?uo=4

       


      🤩 Hack Features

      - Unlimited Gold -> Will increase instead of decrease.
      - Unlimited Diamonds -> Will increase instead of decrease.
      - Damage Multiplier
      - Kill All
      - Speed Multiplier
      • 0 replies
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