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I compiled it for arm64 also, but no matter what I do, the preference bundle still stays blank! Does anyone know how to fix this? This is my first preference bundle by the way :p Here is the .plist:

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>entry</key>
<dict>
<key>cell</key>
<string>PSLinkCell</string>
<key>icon</key>
<string>icon.png</string>
<key>label</key>
<string>Kingdom Rush Origins Hack</string>
</dict>
<key>items</key>
<array>
<dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>label</key>
<string>Infinite Bombs</string>
</dict>
<dict>
<key>cell</key>
<string>PSSwitchCell</string>
<key>default</key>
<false/>
<key>defaults</key>
<string>Origins</string>
<key>key</key>
<string>kBombs</string>
<key>label</key>
<string>Infinite Bombs</string>
</dict>
                <dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>label</key>
<string>Infinite Atomic Freezes</string>    
</dict>
<dict>
<key>cell</key>
<string>PSSwitchCell</string>
<key>default</key>
<false/>
<key>defaults</key>
<string>Origins</string>       
<key>key</key>
<string>kAFreeze</string>      
<key>label</key>
<string>Infinite Atomic Freeze</string>       
</dict>
                <dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>label</key>
<string>Infinite Dynamites</string>    
</dict>
<dict>
<key>cell</key>
<string>PSSwitchCell</string>
<key>default</key>
<false/>
<key>defaults</key>
<string>Origins</string>       
<key>key</key>
<string>kDynamite</string>      
<key>label</key>
<string>Infinite Dynamite</string>       
</dict>
      <dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>label</key>
<string>Infinite Gold</string>    
</dict>
<dict>
<key>cell</key>
<string>PSSwitchCell</string>
<key>default</key>
<false/>
<key>defaults</key>
<string>Origins</string>       
<key>key</key>
<string>kGold</string>      
<key>label</key>
<string>Infinite Gold</string>       
</dict>
      <dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>label</key>
<string>Current Freeze (still trying to figure out what this is)</string>    
</dict>
<dict>
<key>cell</key>
<string>PSSwitchCell</string>
<key>default</key>
<false/>
<key>defaults</key>
<string>Origins</string>       
<key>key</key>
<string>kFreeze</string>      
<key>label</key>
<string>Freeze</string>       
</dict>
      <dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>label</key>
<string>Infinite Gems</string>    
</dict>
<dict>
<key>cell</key>
<string>PSSwitchCell</string>
<key>default</key>
<false/>
<key>defaults</key>
<string>Origins</string>       
<key>key</key>
<string>kCurrentGems</string>      
<key>label</key>
<string>Infinite Gems</string>       
</dict>
 
      <dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>label</key>
<string>Infinite Hand Of Midas</string>    
</dict>
<dict>
<key>cell</key>
<string>PSSwitchCell</string>
<key>default</key>
<false/>
<key>defaults</key>
<string>Origins</string>       
<key>key</key>
<string>kMidas</string>      
<key>label</key>
<string>Infinite Hand Of Midas</string>       
</dict>
      <dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>label</key>
<string>Infinite Hearts</string>    
</dict>
<dict>
<key>cell</key>
<string>PSSwitchCell</string>
<key>default</key>
<false/>
<key>defaults</key>
<string>Origins</string>       
<key>key</key>
<string>kHearts</string>      
<key>label</key>
<string>Infinite Hearts</string>       
</dict>
      <dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>label</key>
<string>Infinite Horns of Heroism</string>    
</dict>
<dict>
<key>cell</key>
<string>PSSwitchCell</string>
<key>default</key>
<false/>
<key>defaults</key>
<string>Origins</string>       
<key>key</key>
<string>kHorn</string>      
<key>label</key>
<string>Infinite Horns of Heroism</string>       
</dict>
      <dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>label</key>
<string>Infinite Rod of Dragon</string>    
</dict>
<dict>
<key>cell</key>
<string>PSSwitchCell</string>
<key>default</key>
<false/>
<key>defaults</key>
<string>Origins</string>       
<key>key</key>
<string>kDragon</string>      
<key>label</key>
<string>Infinite Rod of Dragon</string>       
</dict>
      <dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>label</key>
<string>Infinite Teleport Scrolls</string>    
</dict>
<dict>
<key>cell</key>
<string>PSSwitchCell</string>
<key>default</key>
<false/>
<key>defaults</key>
<string>Origins</string>       
<key>key</key>
<string>kTeleport</string>      
<key>label</key>
<string>Infinite Teleport Scrolls</string>       
</dict>
      <dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>label</key>
<string>Infinite Timewarp Gems</string>    
</dict>
<dict>
<key>cell</key>
<string>PSSwitchCell</string>
<key>default</key>
<false/>
<key>defaults</key>
<string>Origins</string>       
<key>key</key>
<string>kTimewarp</string>      
<key>label</key>
<string>Infinite Timewarp Gems</string>       
</dict>
      <dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>label</key>
<string>Infinite Wrath of Elynie</string>    
</dict>
<dict>
<key>cell</key>
<string>PSSwitchCell</string>
<key>default</key>
<false/>
<key>defaults</key>
<string>Origins</string>       
<key>key</key>
<string>kElynia</string>      
<key>label</key>
<string>Infinite Wrath of Elynie</string>       
</dict>
<dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>label</key>
<string>Enemies Don't Have Any Armor</string>    
</dict>
<dict>
<key>cell</key>
<string>PSSwitchCell</string>
<key>default</key>
<false/>
<key>defaults</key>
<string>Origins</string>       
<key>key</key>
<string>kEnemyArmor</string>      
<key>label</key>
<string>Enemies Don't Have Any Armor</string>       
</dict>
<dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>label</key>
<string>Enemies Don't Attack</string>    
</dict>
<dict>
<key>cell</key>
<string>PSSwitchCell</string>
<key>default</key>
<false/>
<key>defaults</key>
<string>Origins</string>       
<key>key</key>
<string>kAttack</string>      
<key>label</key>
<string>Enemies Don't Attack</string>       
</dict>
<dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>label</key>
<string>Enemies Don't Dodge Attacks</string>    
</dict>
<dict>
<key>cell</key>
<string>PSSwitchCell</string>
<key>default</key>
<false/>
<key>defaults</key>
<string>Origins</string>       
<key>key</key>
<string>kDodge</string>      
<key>label</key>
<string>Enemies Don't Dodge Attacks</string>       
</dict>
<dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>label</key>
<string>Enemies Drop Tons of Gems</string>    
</dict>
<dict>
<key>cell</key>
<string>PSSwitchCell</string>
<key>default</key>
<false/>
<key>defaults</key>
<string>Origins</string>       
<key>key</key>
<string>kGems</string>      
<key>label</key>
<string>Enemies Drop Tons of Gems</string>       
</dict>
<dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>label</key>
<string>Enemies Are Very Slow</string>    
</dict>
<dict>
<key>cell</key>
<string>PSSwitchCell</string>
<key>default</key>
<false/>
<key>defaults</key>
<string>Origins</string>       
<key>key</key>
<string>kSpeed</string>      
<key>label</key>
<string>Enemies Are Very Slow</string>       
</dict>
<dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>label</key>
<string>One Hit Kills</string>    
</dict>
<dict>
<key>cell</key>
<string>PSSwitchCell</string>
<key>default</key>
<false/>
<key>defaults</key>
<string>Origins</string>       
<key>key</key>
<string>kDamage</string>      
<key>label</key>
<string>One Hit Kills</string>       
</dict>
<dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>label</key>
<string>Infinite Gold</string>    
</dict>
<dict>
<key>cell</key>
<string>PSSwitchCell</string>
<key>default</key>
<false/>
<key>defaults</key>
<string>Origins</string>       
<key>key</key>
<string>kGold</string>      
<key>label</key>
<string>Infinite Gold</string>       
</dict>
<dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>label</key>
<string>Enemies Have No Health</string>    
</dict>
<dict>
<key>cell</key>
<string>PSSwitchCell</string>
<key>default</key>
<false/>
<key>defaults</key>
<string>Origins</string>       
<key>key</key>
<string>kHealth</string>      
<key>label</key>
<string>Enemies Have No Health</string>       
</dict>
<dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>label</key>
<string>Enemies Are Not Immune to Regular Armor</string>    
</dict>
<dict>
<key>cell</key>
<string>PSSwitchCell</string>
<key>default</key>
<false/>
<key>defaults</key>
<string>Origins</string>       
<key>key</key>
<string>kImmuneArmor</string>      
<key>label</key>
<string>Enemies Are Not Immune to Regular Armor</string>       
</dict>
<dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>label</key>
<string>Enemies Are Not Immune to Magic Armor</string>    
</dict>
<dict>
<key>cell</key>
<string>PSSwitchCell</string>
<key>default</key>
<false/>
<key>defaults</key>
<string>Origins</string>       
<key>key</key>
<string>kImmuneMagicArmor</string>      
<key>label</key>
<string>Enemies Are Not Immune to Magic Armor</string>       
</dict>
<dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>label</key>
<string>Infinite Soldier Armor</string>    
</dict>
<dict>
<key>cell</key>
<string>PSSwitchCell</string>
<key>default</key>
<false/>
<key>defaults</key>
<string>Origins</string>       
<key>key</key>
<string>kSoldierArmor</string>      
<key>label</key>
<string>Infinite Solider Armor</string>       
</dict>
<dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>label</key>
<string>Infinite Soldier Health</string>    
</dict>
<dict>
<key>cell</key>
<string>PSSwitchCell</string>
<key>default</key>
<false/>
<key>defaults</key>
<string>Origins</string>       
<key>key</key>
<string>kSoldierHealth</string>      
<key>label</key>
<string>Infinite Soldier Health</string>       
</dict>
<dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>label</key>
<string>When Enemies Get Past the Game Won't Vibrate Your Device (thank god)</string>    
</dict>
<dict>
<key>cell</key>
<string>PSSwitchCell</string>
<key>default</key>
<false/>
<key>defaults</key>
<string>Origins</string>       
<key>key</key>
<string>kVibrate</string>      
<key>label</key>
<string>When Enemies Get Past the Game Won't Vibrate Your Device (thank god)</string>       
</dict>
<dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>label</key>
<string>Hack by shmoo over at iOSGods.com</string>
</dict>
<dict>
<key>cell</key>
<string>PSTextCell</string>
<key>label</key>
<string>Visit iOSGods.com for more!</string>
</dict>
</array>
<key>title</key>
<string>Kingdom Rush: Origins Hack</string>
</dict>
</plist> 
Updated by Guest
Posted

You probably haven't closed a tag pr something but that plist it long to find out where's the problem.

 

You can try removing half the switches then compiling, if the switches appear, add the other half one at a time :3

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