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another compile error in cygwin theos


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Posted

i PMed you my tweak.xm i searched the feature unlock all items i think i may have found something 

Just post your tweak.xm here lol

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Posted

here is the tweak.xm 

 

#include <substrate.h>


static bool missileCollision() {
return FALSE;
}


static bool shopItemsPurchased() {
return TRUE;
}


static void shopItemsPurchased2() {
}

static int getCurrency() {
return 99999999;
}


static bool playerIsDead() {
return FALSE;
}


static void missionMaxLevel() {
}


static bool slotTokenCollision() {
return FALSE;
}


static bool playerIsImmune() {
return TRUE;
}


static bool ObstacleColliding() {
return FALSE;
}


%ctor {

MSHookFunction(MSFindSymbol(NULL, "__ZN7Missile19CollidingWithPlayerER4Game"),(void*)missileCollision, NULL);
MSHookFunction(MSFindSymbol(NULL, "__ZN8ShopItem11IsPurchasedEv"),(void*)shopItemsPurchased, NULL);
MSHookFunction(MSFindSymbol(NULL, "__ZN8ShopItem18PurchaseSuccessfulEv"),(void*)shopItemsPurchased2, NULL);
MSHookFunction(MSFindSymbol(NULL, "__ZN4Game14GetCurrencyQtyEv"),(void*)getCurrency, NULL);
MSHookFunction(MSFindSymbol(NULL, "__ZN6Player6IsDeadEv"),(void*)playerIsDead, NULL);
MSHookFunction(MSFindSymbol(NULL, " __ZN14MissionManager15ReachedMaxLevelEv"),(void*)missionMaxLevel, NULL);
MSHookFunction(MSFindSymbol(NULL, "__ZN9SlotToken19CollidingWithPlayerER4Game"),(void*)slotTokenCollision, NULL);
MSHookFunction(MSFindSymbol(NULL, "__ZNK6Player8IsImmuneEv"),(void*)playerIsImmune, NULL);
MSHookFunction(MSFindSymbol(NULL, "__ZN8Obstacle19CollidingWithPlayerER4Game"),(void*)ObstacleColliding, NULL);

Posted

You forgot 1x {

i messed around and i think i fixed it but i got this

Tweak.xm:49:1: error: C++ requires a type specifier for all declarations

MSHookFunction(MSFindSymbol(NULL, "__ZN7Missile19CollidingWithPlayerER4G...
^
Tweak.xm:51:1: error: C++ requires a type specifier for all declarations
MSHookFunction(MSFindSymbol(NULL, "__ZN8ShopItem11IsPurchasedEv"),(void*...
^
Tweak.xm:53:1: error: C++ requires a type specifier for all declarations
MSHookFunction(MSFindSymbol(NULL, "__ZN8ShopItem18PurchaseSuccessfulEv")...
^
Tweak.xm:55:1: error: C++ requires a type specifier for all declarations
MSHookFunction(MSFindSymbol(NULL, "__ZN4Game14GetCurrencyQtyEv"),(void*)...
^
Tweak.xm:57:1: error: C++ requires a type specifier for all declarations
MSHookFunction(MSFindSymbol(NULL, "__ZN6Player6IsDeadEv"),(void*)playerI...
^
Tweak.xm:59:1: error: C++ requires a type specifier for all declarations
MSHookFunction(MSFindSymbol(NULL, "__ZN14MissionManager15ReachedMaxLevel...
^
Tweak.xm:61:1: error: C++ requires a type specifier for all declarations
MSHookFunction(MSFindSymbol(NULL, "__ZN9SlotToken19CollidingWithPlayerER...
^
Tweak.xm:63:1: error: C++ requires a type specifier for all declarations
MSHookFunction(MSFindSymbol(NULL, "__ZNK6Player8IsImmuneEv"),(void*)play...
^
Tweak.xm:65:1: error: C++ requires a type specifier for all declarations
MSHookFunction(MSFindSymbol(NULL, "__ZN8Obstacle19CollidingWithPlayerER4...
Posted

 

#include <substrate.h>

static bool missileCollision() {
return FALSE;
}


static bool shopItemsPurchased() {
return TRUE;
}


static void shopItemsPurchased2() {
}

static int getCurrency() {
return 99999999;
}


static bool playerIsDead() {
return FALSE;
}


static void missionMaxLevel() {
}


static bool slotTokenCollision() {
return FALSE;
}


static bool playerIsImmune() {
return TRUE;
}


static bool ObstacleColliding() {
return FALSE;
}


%ctor {

MSHookFunction(MSFindSymbol(NULL, "__ZN7Missile19CollidingWithPlayerER4Game"),(void*)missileCollision, NULL);
MSHookFunction(MSFindSymbol(NULL, "__ZN8ShopItem11IsPurchasedEv"),(void*)shopItemsPurchased, NULL);
MSHookFunction(MSFindSymbol(NULL, "__ZN8ShopItem18PurchaseSuccessfulEv"),(void*)shopItemsPurchased2, NULL);
MSHookFunction(MSFindSymbol(NULL, "__ZN4Game14GetCurrencyQtyEv"),(void*)getCurrency, NULL);
MSHookFunction(MSFindSymbol(NULL, "__ZN6Player6IsDeadEv"),(void*)playerIsDead, NULL);
MSHookFunction(MSFindSymbol(NULL, " __ZN14MissionManager15ReachedMaxLevelEv"),(void*)missionMaxLevel, NULL);
MSHookFunction(MSFindSymbol(NULL, "__ZN9SlotToken19CollidingWithPlayerER4Game"),(void*)slotTokenCollision, NULL);
MSHookFunction(MSFindSymbol(NULL, "__ZNK6Player8IsImmuneEv"),(void*)playerIsImmune, NULL);
MSHookFunction(MSFindSymbol(NULL, "__ZN8Obstacle19CollidingWithPlayerER4Game"),(void*)ObstacleColliding, NULL);
} // You missed end 
Posted

tried it is giving me this 

 

Tweak.xm:65: error: fell off the face of the planet when we found a '}'

Put %end at the end of your code

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