Jump to content

23 posts in this topic

Recommended Posts

Posted

no

Looking at this again, I didn't read the function name the first time

"HitByEnemyShip", but you don't want the game to know that you got hit by an enemy ship. BX LR the whole function. when it gets called, nothing will happen to you because the function just returns once called

Then again the function name makes more sense if there was a BEQ or CMP

  • Replies 22
  • Created
  • Last Reply

Top Posters In This Topic

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...

Important Information

We would like to place cookies on your device to help make this website better. The website cannot give you the best user experience without cookies. You can accept or decline our cookies. You may also adjust your cookie settings. Privacy Policy - Guidelines