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Posted (edited)

This is what happens when you leave too many hooked functions in your tweak.xm

image.png

image.png


Help me :(

 

 

 

 

 

 

My tweak.xm:

 

#include <substrate.h>
 
%hook TNDRAppDelegate
 
-(BOOL)application:(id)fp8 didFinishLaunchingWithOptions:(id)fp12 {
UIAlertView *alert = [[uIAlertView alloc] initWithTitle:@"Tinder Hack!"
message:@"Hack contains Tinder Plus, Unlimited boosts & AntiJB. Made by Joka on iOSGods." delegate:nil cancelButtonTitle:@"Thank you!"
otherButtonTitles:nil];
[alert show];
[alert release];
return %orig;
}
 
%end
 
%hook TNDRCurrentUser
-(bool) isTinderPlusSubscriber {
return TRUE;
}
%end
 
%hook TNDRCurrentUser
-(bool) isTinderPlusEnabled {
return TRUE;
}
%end
 
%hook TNDRGroupCardCellManager
-(bool) shouldAllowUndoButtonForPlusUsers {
return TRUE;
}
%end
 
%hook TNDRProductsManager
-(bool) isTinderPlusActive {
return TRUE;
}
%end
 
%hook TNDRBoostSummaryViewController
-(bool) isTinderPlusSubscriber {
return %orig;
}
%end
 
%hook TNDRCurrentUser
-(bool) isTinderPlusRecentlyExpired {
return TRUE;
}
%end
 
%hook TNDRPlusControlViewModel
-(bool) isTinderPlusSubscriber {
return TRUE;
}
%end
 
%hook TNDRPlusControlViewModel
-(void) setIsTinderPlusSubscriber:(bool)arg1 {
arg1 = TRUE;
return %orig;
}
%end
 
%hook TNDRAppBoyTracker
-(void) setIsTinderPlusSubscriber:(bool)arg1 {
arg1 = TRUE;
return %orig;
}
%end
 
%hook TNDRHomeViewModel
-(bool) isCurrentUserTinderPlusSubscriber {
return TRUE;
}
%end
 
%hook TNDRCurrentUser
-(long long) superLikesRemaining {
return 999999999;
}
%end
 
%hook TNDRNewMatchCollectionViewCell
-(void) showSuperLikeStar:(bool)arg1 {
arg1 = TRUE;
return %orig;
}
%end
 
%hook TNDRChatCell
-(void) setAllowLikes:(bool)arg1 {
arg1 = TRUE;
return %orig;
}
%end
 
%hook TNDRCurrentUser
-(bool) isBoostFeatureEnabled {
return TRUE;
}
%end
 
%hook TNDRCurrentUser
-(bool) superLikeAvailable {
return TRUE;
}
%end
 
%hook TNDRCurrentUser
-(bool) hasPurchasedBoost {
return TRUE;
}
%end
 
%hook CLSAnalyticsMetadataController
+(bool) hostJailbroken {
return TRUE;
}
%end
 
%hook TNDRCurrentUser
-(bool) isBoostCurrentlyActive {
return TRUE;
}
%end
 
%hook TNDRCurrentUser
-(bool) showBoostViewCount {
return TRUE;
}
%end
 
%hook TNDRBoostSummaryViewController
-(id) initWithMultiplier:(double)arg1 boostDuration:(long long)arg2 isTinderPlusSubscriber:(bool) {
arg3 = TRUE;
arg2 = 999999999;
arg1 = ;
return %orig;
}
%end
 
%hook TNDRCurrentUser
-(long long) boostDurationInMinutes {
return 999999999;
}
%end
 
%hook TNDRCurrentUser
-(bool) superLikeLimitExceeded {
return TRUE;
}
%end
 
%hook TNDRStackLayout
-(bool) isRewindingForSuperLikeLimitExceeded {
return TRUE;
}
%end
 
%hook TNDRStackLayout
-(void) setRewindingForSuperLikeLimitExceeded:(bool)arg1 {
arg1 = TRUE;
return %orig;
}
%end
 
%hook TNDRPurchasesModel
-(void) setBoosts:(id)arg1 {
return %orig;
}
%end
 
%hook TNDRCurrentUser
-(double) boostMultiplier {
return 999;
}
%end
 
%hook TNDRCurrentUser
-(long long) boostRemaining {
return 999;
}
%end
 
%hook TNDRBoostSummaryViewController
-(void) getTinderPlus:(id)arg1 {
return %orig;
}
%end
 
%hook TNDRBoostSummaryViewController
-(long long) boostDuration {
return 99;
}
%end
 
%hook TNDRBoostGamepadButton
-(void) updateProgressToPercent:(double)arg1 duration:(double) {
arg1 = 10;
arg2 = 10;
return %orig;
}
%end
 
%hook TNDRBoostGamepadButton
-(long long) buttonState {
return 10;
}
%end
 
%hook TNDRBoostGamepadButton
-(bool) canUseMultiplier {
return TRUE;
}
%end
 
%hook TNDRBoostGamepadButton
-(double) percentageOfBoostCounter {
return 10;
}
%end
 
%hook TNDRBoostGamepadButton
-(double) interpolatedBoostValueForDuration {
return 10;
}
%end
 
%hook TNDRBoostGamepadButton
-(id) progressCirclePathWithPerc:(double)arg1 {
arg1 = 10;
return %orig;
}
%end
 
%hook TNDRBoostGamepadButton
-(double) timeRemaining {
return 10;
}
%end
 
%hook TNDRBoostGamepadButton
-(void) setProgressPercentage:(double)arg1 {
arg1 = 10;
return %orig;
}
%end
 
%hook TNDRBoostGamepadButton
-(void) animateForDemoWithButtonPress:(bool)arg1 {
arg1 = TRUE;
return %orig;
}
%end
 
%hook TNDRBoostGamepadButton
-(id) initWithButtonType:(unsigned long long)arg1 gamepadType:(unsigned long long)arg2 isMainButton:(bool) {
arg1 = 10;
arg2 = 10;
arg3 = TRUE;
return %orig;
}
%end
 
%hook TNDRBoostGamepadButton
-(void) setAnimating:(bool)arg1 animated:(bool)arg2 completion:(id) {
arg1 = TRUE;
arg2 = TRUE;
return %orig;
}
%end
 
%hook TNDRBoostGamepadButton
-(id) initWithButtonType:(unsigned long long)arg1 gamepadType:(unsigned long long) {
arg1 = 10;
arg2 = 10;
return %orig;
}
%end
 
%hook TNDRCurrentUser
-(bool) hideAds {
return TRUE;
}
%end
 
%hook TNDRCurrentUser
-(bool) hideDistance {
return %orig;
}
%end
 
%hook TNDRCurrentUser
-(bool) hideAge {
return TRUE;
}
%end
 
%hook TNDRCurrentUser
-(bool) selectEnabled {
return TRUE;
}
%end
 
%hook TNDRPlusOptionCell
-(void) setSelected:(bool)arg1 {
arg1 = TRUE;
return %orig;
}
%end
 
%hook TNDRCurrentUser
-(bool) hasBoostRecentlyEnded {
return TRUE;
}
%end
 
%hook TNDRBoostInProgressDialogViewController
-(double) timeIntervalRemaining {
return 120;
}
%end
 
%hook TNDRBoostInProgressDialogViewController
-(id) countdownTextForTimeRemaining:(double)arg1 {
arg1 = 99999;
return %orig;
}
%end
 
%hook TNDRAnalyticsTracker
-(void) saveAnalyticsDataForSelectedBoostPaywallPurchase:(id)arg1 hasPlus:(bool)arg2 price:(id)arg3 locale:(id)arg4 products:(id)arg5 amount:(long long)arg6 encounteredFrom:(unsigned long long)arg7 timeRemaining:(id)arg8 boostRemaining:(long long)arg9 basePrice:(id) isPrimary:(bool) {
arg2 = TRUE;
arg9 = 150;
return %orig;
}
%end
 
%hook TNDRAnalyticsTracker
-(void) trackBoostSummaryViewWithPlus:(bool)arg1 boostID:(id)arg2 boostRemaining:(long long) {
arg1 = TRUE;
arg3 = 150;
return %orig;
}
%end
 
%hook TNDRAnalyticsTracker
-(void) trackBoostPaywallSelectWithPlus:(bool)arg1 timeRemaining:(id)arg2 sku:(id)arg3 amount:(long long)arg4 from:(unsigned long long)arg5 price:(id)arg6 locale:(id)arg7 products:(id)arg8 boostRemaining:(long long)arg9 basePrice:(id) isPrimary:(bool) {
arg1 = TRUE;
arg9 = 150;
return %orig;
}
%end
 
%hook TNDRAnalyticsTracker
-(void) trackBoostPaywallViewWithPlus:(bool)arg1 timeRemaining:(id)arg2 products:(id)arg3 from:(unsigned long long)arg4 boostRemaining:(long long) {
arg5 = 150;
return %orig;
}
%end
 
%hook TNDRAnalyticsTracker
-(void) trackBoostPaywallCanceWithPlus:(bool)arg1 timeRemaining:(id)arg2 products:(id)arg3 from:(unsigned long long)arg4 boostRemaining:(long long) {
arg5 = 150;
return %orig;
}
%end
 
%hook TNDRBoostGamepadButton
-(void) setAnimating:(bool)arg1 animated:(bool) {
arg1 = TRUE;
arg2 = TRUE;
return %orig;
}
%end
 
%hook TNDRBoostGamepadButton
-(void) setAnimateUsers:(bool)arg1 {
arg1 = TRUE;
return %orig;
}
%end
 
%hook TNDRBoostGamepadButton
-(void) animateForBoostEndedMultiplier:(double)arg1 {
arg1 = 999;
return %orig;
}
%end
 
%hook TNDRBoostGamepadButton
-(bool) animateUsers {
return TRUE;
}
%end
 
%hook TNDRCardCellManager
-(bool) shouldAllowUndoButtonForPlusUsers {
return TRUE;
}
%end
 
%hook TNDRAdCardCellManager
-(bool) shouldAllowUndoButtonForPlusUsers {
return TRUE;
}
%end
 
%hook TNDRUserCardCellManager
-(bool) shouldAllowUndoButtonForPlusUsers {
return TRUE;
}
%end
Updated by Joka
  • Replies 25
  • Created
  • Last Reply

Top Posters In This Topic

Posted

You don't know how much I need you in my life :lol: thanks :)

Let me know if it worked or some errors

Posted

Let me know if it worked or some errors

Will do :p

Let me know if it worked or some errors

Nah, didn't work :(

Gave me no errors tho...

Posted

Will do :p

Nah, didn't work :(

Gave me no errors tho...

Ok, let me fix it again

Posted

Ok, let me fix it again

Cheers :p

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