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Help with disabling _syscall


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Posted (edited)

I'm trying to hack NOVA 3: Freedom Edition, so obviously, being gameloft, they added in _syscall. I've attempted to remove it before but all that happens is that the app would freeze or crash. Here is what I NOP'ed:

 

 

__text:0055F054                 MOV             SP, R4
__text:0055F056                 VST1.64         {D8-D11}, [R4@128]!
__text:0055F05A                 VST1.64         {D12-D15}, [R4@128]
__text:0055F05E                 SUB.W           SP, SP, #0x250
__text:0055F062                 MOV             R10, R0
__text:0055F064                 MOV             R0, #(___stack_chk_guard_ptr - 0x55F072)
__text:0055F06C                 MOV             R8, R1
__text:0055F06E                 ADD             R0, PC ; ___stack_chk_guard_ptr
__text:0055F070                 MOVS            R5, #0
__text:0055F072                 MOVS            R1, #0x1F
__text:0055F074                 MOVS            R2, #0
__text:0055F076                 LDR             R6, [R0] ; ___stack_chk_guard
__text:0055F078                 MOVS            R3, #0
__text:0055F07A                 LDR             R0, [R6]
__text:0055F07C                 STR             R0, [sP,#0x24C]
__text:0055F07E                 MOVS            R0, #0x1A
__text:0055F080                 STR             R5, [sP]
__text:0055F082                 BLX             _syscall
__text:0055F086                 ADD             R4, SP, #0x24
__text:0055F088                 MOV.W           R0, #0x1EC
__text:0055F08C                 STR             R0, [sP,#0x210]
__text:0055F08E                 MOVS            R1, #0
__text:0055F090                 MOV             R0, R4
__text:0055F092                 MOV.W           R2, #0x1EC
__text:0055F096                 BLX             _memset
__text:0055F09A                 MOVS            R0, #1
__text:0055F09C                 MOVS            R1, #0xE
__text:0055F09E                 STR             R0, [sP,#0x14]
__text:0055F0A0                 STR             R1, [sP,#0x18]
__text:0055F0A2                 STR             R0, [sP,#0x1C]
__text:0055F0A4                 BLX             _getpid
__text:0055F0A8                 STR             R0, [sP,#0x20]
__text:0055F0AA                 ADD             R0, SP, #0x14
__text:0055F0AC                 ADD             R3, SP, #0x210
__text:0055F0AE                 MOVS            R1, #4
__text:0055F0B0                 MOV             R2, R4
__text:0055F0B2                 STR             R5, [sP]
__text:0055F0B4                 STR             R5, [sP,#4]
__text:0055F0B6                 BLX             _sysctl
__text:0055F0BA                 MOV             R4, R0
 
After I NOP'ed that the app would crash upon startup. I then NOP'ed:
 
__text:0055F054                 MOV             SP, R4
__text:0055F056                 VST1.64         {D8-D11}, [R4@128]!
__text:0055F05A                 VST1.64         {D12-D15}, [R4@128]
__text:0055F05E                 SUB.W           SP, SP, #0x250
__text:0055F062                 MOV             R10, R0
__text:0055F064                 MOV             R0, #(___stack_chk_guard_ptr - 0x55F072)
__text:0055F06C                 MOV             R8, R1
__text:0055F06E                 ADD             R0, PC ; ___stack_chk_guard_ptr
__text:0055F070                 MOVS            R5, #0
__text:0055F072                 MOVS            R1, #0x1F
__text:0055F074                 MOVS            R2, #0
__text:0055F076                 LDR             R6, [R0] ; ___stack_chk_guard
__text:0055F078                 MOVS            R3, #0
__text:0055F07A                 LDR             R0, [R6]
__text:0055F07C                 STR             R0, [sP,#0x24C]
__text:0055F07E                 MOVS            R0, #0x1A
__text:0055F080                 STR             R5, [sP]
__text:0055F082                 BLX             _syscall
__text:0055F086                 ADD             R4, SP, #0x24
__text:0055F088                 MOV.W           R0, #0x1EC
__text:0055F08C                 STR             R0, [sP,#0x210]
__text:0055F08E                 MOVS            R1, #0
__text:0055F090                 MOV             R0, R4
__text:0055F092                 MOV.W           R2, #0x1EC
__text:0055F096                 BLX             _memset
__text:0055F09A                 MOVS            R0, #1
__text:0055F09C                 MOVS            R1, #0xE
__text:0055F09E                 STR             R0, [sP,#0x14]
__text:0055F0A0                 STR             R1, [sP,#0x18]
__text:0055F0A2                 STR             R0, [sP,#0x1C]
__text:0055F0A4                 BLX             _getpid
__text:0055F0A8                 STR             R0, [sP,#0x20]
__text:0055F0AA                 ADD             R0, SP, #0x14
__text:0055F0AC                 ADD             R3, SP, #0x210
__text:0055F0AE                 MOVS            R1, #4
__text:0055F0B0                 MOV             R2, R4
__text:0055F0B2                 STR             R5, [sP]
__text:0055F0B4                 STR             R5, [sP,#4]
__text:0055F0B6                 BLX             _sysctl
__text:0055F0BA                 MOV             R4, R0
 
Again, same thing. It would crash. So the last thing I did was I changed 
 
__text:0055F072                 MOVS            R1, #0x1F
 
to
 
__text:0055F072                 MOVS            R1, #0x0
 
and the app did not crash this time, it only froze right at the gameloft logo. So I tried to attach it to GDB, because it is technically running if it is frozen, and it gave me segmentation fault: 11. Please, if any of you could help me solve this problem, I would be so happy, its been driving me crazy since the new year :/
 
Thanks!
Updated by Guest
Posted

 

I'm trying to hack NOVA 3: Freedom Edition, so obviously, being gameloft, they added in _syscall. I've attempted to remove it before but all that happens is that the app would freeze or crash. Here is what I NOP'ed:

 

 

__text:0055F054                 MOV             SP, R4
__text:0055F056                 VST1.64         {D8-D11}, [R4@128]!
__text:0055F05A                 VST1.64         {D12-D15}, [R4@128]
__text:0055F05E                 SUB.W           SP, SP, #0x250
__text:0055F062                 MOV             R10, R0
__text:0055F064                 MOV             R0, #(___stack_chk_guard_ptr - 0x55F072)
__text:0055F06C                 MOV             R8, R1
__text:0055F06E                 ADD             R0, PC ; ___stack_chk_guard_ptr
__text:0055F070                 MOVS            R5, #0
__text:0055F072                 MOVS            R1, #0x1F
__text:0055F074                 MOVS            R2, #0
__text:0055F076                 LDR             R6, [R0] ; ___stack_chk_guard
__text:0055F078                 MOVS            R3, #0
__text:0055F07A                 LDR             R0, [R6]
__text:0055F07C                 STR             R0, [sP,#0x24C]
__text:0055F07E                 MOVS            R0, #0x1A
__text:0055F080                 STR             R5, [sP]
__text:0055F082                 BLX             _syscall
__text:0055F086                 ADD             R4, SP, #0x24
__text:0055F088                 MOV.W           R0, #0x1EC
__text:0055F08C                 STR             R0, [sP,#0x210]
__text:0055F08E                 MOVS            R1, #0
__text:0055F090                 MOV             R0, R4
__text:0055F092                 MOV.W           R2, #0x1EC
__text:0055F096                 BLX             _memset
__text:0055F09A                 MOVS            R0, #1
__text:0055F09C                 MOVS            R1, #0xE
__text:0055F09E                 STR             R0, [sP,#0x14]
__text:0055F0A0                 STR             R1, [sP,#0x18]
__text:0055F0A2                 STR             R0, [sP,#0x1C]
__text:0055F0A4                 BLX             _getpid
__text:0055F0A8                 STR             R0, [sP,#0x20]
__text:0055F0AA                 ADD             R0, SP, #0x14
__text:0055F0AC                 ADD             R3, SP, #0x210
__text:0055F0AE                 MOVS            R1, #4
__text:0055F0B0                 MOV             R2, R4
__text:0055F0B2                 STR             R5, [sP]
__text:0055F0B4                 STR             R5, [sP,#4]
__text:0055F0B6                 BLX             _sysctl
__text:0055F0BA                 MOV             R4, R0
 
After I NOP'ed that the app would crash upon startup. I then NOP'ed:
 
__text:0055F054                 MOV             SP, R4
__text:0055F056                 VST1.64         {D8-D11}, [R4@128]!
__text:0055F05A                 VST1.64         {D12-D15}, [R4@128]
__text:0055F05E                 SUB.W           SP, SP, #0x250
__text:0055F062                 MOV             R10, R0
__text:0055F064                 MOV             R0, #(___stack_chk_guard_ptr - 0x55F072)
__text:0055F06C                 MOV             R8, R1
__text:0055F06E                 ADD             R0, PC ; ___stack_chk_guard_ptr
__text:0055F070                 MOVS            R5, #0
__text:0055F072                 MOVS            R1, #0x1F
__text:0055F074                 MOVS            R2, #0
__text:0055F076                 LDR             R6, [R0] ; ___stack_chk_guard
__text:0055F078                 MOVS            R3, #0
__text:0055F07A                 LDR             R0, [R6]
__text:0055F07C                 STR             R0, [sP,#0x24C]
__text:0055F07E                 MOVS            R0, #0x1A
__text:0055F080                 STR             R5, [sP]
__text:0055F082                 BLX             _syscall
__text:0055F086                 ADD             R4, SP, #0x24
__text:0055F088                 MOV.W           R0, #0x1EC
__text:0055F08C                 STR             R0, [sP,#0x210]
__text:0055F08E                 MOVS            R1, #0
__text:0055F090                 MOV             R0, R4
__text:0055F092                 MOV.W           R2, #0x1EC
__text:0055F096                 BLX             _memset
__text:0055F09A                 MOVS            R0, #1
__text:0055F09C                 MOVS            R1, #0xE
__text:0055F09E                 STR             R0, [sP,#0x14]
__text:0055F0A0                 STR             R1, [sP,#0x18]
__text:0055F0A2                 STR             R0, [sP,#0x1C]
__text:0055F0A4                 BLX             _getpid
__text:0055F0A8                 STR             R0, [sP,#0x20]
__text:0055F0AA                 ADD             R0, SP, #0x14
__text:0055F0AC                 ADD             R3, SP, #0x210
__text:0055F0AE                 MOVS            R1, #4
__text:0055F0B0                 MOV             R2, R4
__text:0055F0B2                 STR             R5, [sP]
__text:0055F0B4                 STR             R5, [sP,#4]
__text:0055F0B6                 BLX             _sysctl
__text:0055F0BA                 MOV             R4, R0
 
Again, same thing. It would crash. So the last thing I did was I changed 
 
__text:0055F072                 MOVS            R1, #0x1F
 
to
 
__text:0055F072                 MOVS            R1, #0x0
 
and the app did not crash this time, it only froze right at the gameloft logo. So I tried to attach it to GDB, because it is technically running if it is frozen, and it gave me segmentation fault: 11. Please, if any of you could help me solve this problem, I would be so happy, its been driving me crazy since the new year :/
 
Thanks!

 

bro GameLoft's game are not that easy lol u should learn save game hack then ms then ida then code inject :3 

Posted (edited)

bro GameLoft's game are not that easy lol u should learn save game hack then ms then ida then code inject :3

 

I know that already, this is one of the first forums I've signed up with. I know how to use GDB to find offsets in IDA and I know how to patch a binary. My first hack was a savegame for COD: BOZ for v1.3.3, I already learned MS, MSHook, and I'm doing IDA and code inject (writeData) right now and I'm working on Dead Trigger 2 but decided to take a break and do this because I get angry very easily lol

 

so im not really a beginner ;)

 

@ 

@

Updated by Guest
Posted

@

:facepalm: he already understands arm, no need to go through all that outdated crap

 

@@Shmoo419

hmmm... me and Swag had the same issue with Brothers In arms 3...

 

trying disabling calls to _dlsym

hmm Its work for me :/

Posted

@@Laxus

 

O.o really?, with syscall patched? try brothers in arms 3, me and Swag had it crash on our devices :/

Works fine on my iP5, not sure about 64 bit devices

Posted (edited)

@

:facepalm: he already understands arm, no need to go through all that outdated crap

 

@@Shmoo419

hmmm... me and Swag had the same issue with Brothers In arms 3...

 

trying disabling calls to _dlsym

OK, I'll try that. Thanks for an answer, I'll see what happenes once I do it. But who is Swag?

 

@

Updated by Guest

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    • Tap Tap Fish - AbyssRium v1.92.0 Jailed Cheats +3
      Modded/Hacked App: Tap Tap Fish - AbyssRium By SangHeon Kim
      Bundle ID: com.idleif.abyssrium
      iTunes Store Link: https://apps.apple.com/us/app/tap-tap-fish-abyssrium/id1068366937?uo=4


      Hack Features:
      - Infinite Vitality, Gem, etc ... (Increase When Used) / Untested with Pearl
      - Infinite Gems
      - Infinite Candy


      Hack Download Link: https://iosgods.com/topic/81389-tap-tap-fish-abyssrium-v1670-jailed-cheats-3/
      • 255 replies
    • Alien Invasion: RPG Idle Space v4.34.00 Jailed Cheats +1
      Modded/Hacked App: Alien Invasion: RPG Idle Space By CRAZY LABS BY TABTALE , G.P.
      Bundle ID: com.multicastgames.venomSurvive
      App Store Link: https://apps.apple.com/us/app/alien-invasion-rpg-idle-space/id6443697602?uo=4

       

      Mod Requirements:
      - Non-Jailbroken/Jailed or Jailbroken iPhone/iPad/iPod Touch.
      - Sideloadly / Cydia Impactor or alternatives.
      - A Computer Running Windows/macOS/Linux with iTunes installed.


      Hack Features:
      - Freeze Currencies
      - Premium


      Jailbreak required hack(s): https://iosgods.com/topic/167589-alien-invasion-rpg-idle-space-cheats-auto-update-2/


      iOS Hack Download IPA Link: https://iosgods.com/topic/167591-alien-invasion-rpg-idle-space-v43400-jailed-cheats-1/
      • 586 replies
    • MARVEL Contest of Champions v55.0.0 +11++ Amazing Cheats!
      Modded/Hacked App: MARVEL Contest of Champions By Kabam
      Bundle ID: com.kabam.marvelbattle
      iTunes Link: https://itunes.apple.com/us/app/marvel-contest-of-champions/id896112560?mt=8&uo=4&at=1010lce4


      Hack Features
      - Enemy/AI Doesn't Attack
      - Special Attack/Skill Always Available
      - No Knockbacks When Hit
      - No Knockdowns When Hit
      - Enemy Doesn't Block
      - Auto Win - Whoever Attacks first, loses. Disable AI Doesn't Attack for this to work.
      - One Hit Kill / High Damage - Linked. Attack first or use with Enemy Doesn't Attack.

      Non-Jailbroken version of this hack: https://iosgods.com/topic/44075-marvel-contest-of-champions-v1311-2-cheats-for-jailed-devices/
      • 3,547 replies
    • Pickaxe King Island v405 +4 Jailed Cheats [ Unlimited Everything ]
      Modded/Hacked App: Pickaxe King Island By ROGUE UNION GAMES
      Bundle ID: com.rogueuniongames.pickaxekingisland
      App Store Link: https://apps.apple.com/us/app/pickaxe-king-island/id6738040300?uo=4

       


      🤩 Hack Features

      - God Mode
      - One-Hit Kill
      - Unlimited Everything -> Will increase instead of decrease.
      - Free Shopping
      • 24 replies
    • Tiny Tower: Tap Idle Evolution v7.3.0 +2++ Jailed Cheats [ Currencies ]
      Modded/Hacked App: Tiny Tower: Tap Idle Evolution By NimbleBit LLC
      Bundle ID: com.eeenmachine.tinytowers
      iTunes Store Link: https://apps.apple.com/us/app/tiny-tower-tap-idle-evolution/id422667065?uo=4


      Hack Features:
      - Unlimited Currencies -> Will increase instead of decrease.
      - VIP Enabled


      Jailbreak required hack(s): [Mod Menu Hack] Tiny Tower: Tap Idle Evolution v5.8.0 +2++ Cheats [ Unlimited Currencies ] - Free Jailbroken Cydia Cheats - iOSGods
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/
      For more fun, check out the Club(s): https://iosgods.com/clubs/
      • 33 replies
    • Slots Era - Slot Machines 777 v2.67.0 +100++ Jailed Cheats [ ULTIMATE HACK ]
      Modded/Hacked App: Slots Era - Slot Machines 777 By Murka Games Limited
      Bundle ID: com.murka.slotsera
      iTunes Store Link: https://apps.apple.com/us/app/slots-era-slot-machines-777/id1133138987
       

      Hack Features:
      - Debug Menu -> Head over to Settings and toggle the Privacy Policy button.


      Jailbreak required hack(s): https://iosgods.com/topic/172023-slots-era-slot-machines-777-v2200-100-cheat-srdebugger/
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/
      For more fun, check out the Club(s): https://iosgods.com/clubs/
      • 197 replies
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