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Hello Gods,

 

I recently received a message from one of the modders on iG asking about getting into console modding as well as being an iOS modder...

 

I don't want everyone to miss out on something that you may all be already good at with just a little training or some form of tutorial on how to do it.

 

So i've made a topic on ConsoleGods showing how to code in "GSC" which is what's used to make Mod Menu's for Call of duty games etc...

 

You can also use stuff like Action Script HeX IDA etc... to start coding with C++ or C# to advance to SPRX files for GTA but... that comes down the line.

 

https://consolegods.com/topic/526-how-to-code-gsc-bo2-mod-menus/

 

Above is the link to the topic on how to make mods for Console.

 

As I mentioned I am making this here so anyone especially the modders can maybe adjust their skills and put them to use in the Console industry also.

 

TIP... You'll actually come to realise at some point... that making Console mods compared to iOS hacks isn't much different if you already know C# or C++... The hardest part is getting Offsets and DUMPS etc...

 

It might also be hard for you to test your stuff without having a Jailbreak or RGH... but yet again you can actually download something called "Redacted"

 

https://consolegods.com/topic/527-redacted-t6-developers-client/

 

Redacted is a piece of software that allow you to run BO2 on your PC (LAN) which means you can also test your mod menus as you're creating them.

 

To inject your projects you will need GSC Studio

 

https://consolegods.com/topic/528-gsc-studio/

 

Hopefully some of you may get into this and if you do... You know where I am :D.

 

Thanks Blade

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