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  • AlyssaX64  changed the title to Switching Heroes : Idle Rpg v1.7 +3 Cheats

 Hack Updated! 
This hack is now updated to the current App Store version!

 

🔄 How to Update:
Re-download the latest .IPA/.DEB from the link in the main post or the iOSGods App and follow the same installation steps you used before.

If you experience any issues, please let us know!

  • Winner 1
  • AlyssaX64  changed the title to Switching Heroes : Idle Rpg v1.71 +3 Cheats

 Hack Updated! 
This hack is now updated to the current App Store version!

 

🔄 How to Update:
Re-download the latest .IPA/.DEB from the link in the main post or the iOSGods App and follow the same installation steps you used before.

If you experience any issues, please let us know by replying to this topic.

1 hour ago, AlyssaX64 said:

 Hack Updated! 
This hack is now updated to the current App Store version!

 

🔄 How to Update:
Re-download the latest .IPA/.DEB from the link in the main post or the iOSGods App and follow the same installation steps you used before.

If you experience any issues, please let us know by replying to this topic.

I got crash after update. Jailbreak detection maybe or similar. Can you look it?

Incident Identifier: 405DB97A-FFDF-460A-ADC7-E679AD070D5E
CrashReporter Key:   bd3b56d5dc54b6891c4d3213a4fa8bf9340fbecf
Hardware Model:      iPhone8,1
Process:             SwitchingHeroes [16713]
Path:                /private/var/containers/Bundle/Application/2EE119F4-BB3B-4A06-8663-504BD720213E/SwitchingHeroes.app/SwitchingHeroes
Identifier:          com.zilliongames.collectionidle
Version:             1.71 (110)
AppStoreTools:       16C7009
Code Type:           ARM-64 (Native)
Role:                Foreground
Parent Process:      launchd [1]
Coalition:           com.zilliongames.collectionidle [3319]

Date/Time:           2025-03-03 19:31:55.6522 +0800
Launch Time:         2025-03-03 19:31:44.7035 +0800
OS Version:          iPhone OS 15.8.3 (19H386)
Release Type:        User
Baseband Version:    9.61.00
Report Version:      104

Exception Type:  EXC_BAD_ACCESS (SIGSEGV)
Exception Subtype: KERN_INVALID_ADDRESS at 0x0000000000000000
Exception Codes: 0x0000000000000001, 0x0000000000000000
VM Region Info: 0 is not in any region.  Bytes before following region: 4369235968
      REGION TYPE                 START - END      [ VSIZE] PRT/MAX SHRMOD  REGION DETAIL
      UNUSED SPACE AT START
--->  
      __TEXT                   1046d4000-1046dc000 [   32K] r-x/r-x SM=COW  ...itchingHeroes
Exception Note:  EXC_CORPSE_NOTIFY
Termination Reason: SIGNAL 11 Segmentation fault: 11
Terminating Process: exc handler [16713]

Triggered by Thread:  6

Thread 0 name:   Dispatch queue: com.apple.main-thread
Thread 0:
0   libsystem_kernel.dylib                   0x1bbe65aac mach_msg_trap + 8
1   libsystem_kernel.dylib                   0x1bbe6607c mach_msg + 72
2   CoreFoundation                           0x18151bc88 __CFRunLoopServiceMachPort + 368
3   CoreFoundation                           0x18151ff90 __CFRunLoopRun + 1160
4   CoreFoundation                           0x181533174 CFRunLoopRunSpecific + 572
5   GraphicsServices                         0x1a2052988 GSEventRunModal + 160
6   UIKitCore                                0x183d35a88 -[UIApplication _run] + 1080
7   UIKitCore                                0x183acef78 UIApplicationMain + 336
8   UnityFramework                           0x10d3105e0 0x10d2f8000 + 99808
9   SwitchingHeroes                          0x1046d817c 0x1046d4000 + 16764
10  dyld                                     0x1049a04d0 start + 444

Thread 1:
0   libsystem_pthread.dylib                  0x1dc9cc924 start_wqthread + 0

Thread 2 name:   Dispatch queue: sgm_selas
Thread 2:
0   libsystem_kernel.dylib                   0x1bbe65b00 semaphore_timedwait_trap + 8
1   libdispatch.dylib                        0x1812089d8 _dispatch_sema4_timedwait$VARIANT$mp + 60
2   libdispatch.dylib                        0x181208f64 _dispatch_semaphore_wait_slow + 72
3   UnityFramework                           0x10dc14830 0x10d2f8000 + 9553968
4   UnityFramework                           0x10dc149e4 0x10d2f8000 + 9554404
5   UnityFramework                           0x10dc15d88 0x10d2f8000 + 9559432
6   libdispatch.dylib                        0x181267094 _dispatch_call_block_and_release + 24
7   libdispatch.dylib                        0x181268094 _dispatch_client_callout + 16
8   libdispatch.dylib                        0x18120e73c _dispatch_lane_serial_drain$VARIANT$mp + 644
9   libdispatch.dylib                        0x18120f1f4 _dispatch_lane_invoke$VARIANT$mp + 408
10  libdispatch.dylib                        0x181218ec8 _dispatch_workloop_worker_thread + 632
11  libsystem_pthread.dylib                  0x1dc9cce00 _pthread_wqthread + 284
12  libsystem_pthread.dylib                  0x1dc9cc92c start_wqthread + 8

Thread 3 name:  JavaScriptCore libpas scavenger
Thread 3:
0   libsystem_kernel.dylib                   0x1bbe66484 __psynch_cvwait + 8
1   libsystem_pthread.dylib                  0x1dc9d4bc4 _pthread_cond_wait$VARIANT$mp + 1240
2   JavaScriptCore                           0x18be290c8 scavenger_thread_main + 1120
3   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
4   libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 4:
0   libsystem_pthread.dylib                  0x1dc9cc924 start_wqthread + 0

Thread 5 name:   Dispatch queue: com.apple.root.default-qos.overcommit
Thread 5:
0   libsystem_kernel.dylib                   0x1bbe6630c __bsdthread_ctl + 8
1   libsystem_pthread.dylib                  0x1dc9cd0fc _pthread_set_properties_self + 116
2   libdispatch.dylib                        0x181209e40 _dispatch_set_priority_and_mach_voucher_slow$VARIANT$mp + 200
3   libdispatch.dylib                        0x181209fe4 _dispatch_set_priority_and_voucher_slow$VARIANT$mp + 212
4   libdispatch.dylib                        0x18122041c _dispatch_mach_msg_invoke$VARIANT$mp + 592
5   libdispatch.dylib                        0x18120e610 _dispatch_lane_serial_drain$VARIANT$mp + 344
6   libdispatch.dylib                        0x181220f24 _dispatch_mach_invoke$VARIANT$mp + 460
7   libdispatch.dylib                        0x181218ec8 _dispatch_workloop_worker_thread + 632
8   libsystem_pthread.dylib                  0x1dc9cce00 _pthread_wqthread + 284
9   libsystem_pthread.dylib                  0x1dc9cc92c start_wqthread + 8

Thread 6 name:   Dispatch queue: ies.safe.guard.queue
Thread 6 Crashed:
0   libsystem_platform.dylib                 0x1dc9bff24 _platform_strlen + 4
1   libc++.1.dylib                           0x198e74548 std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >::append(char const*) + 28
2   UnityFramework                           0x10dbea144 sgmObj_ReadXzj + 1496
3   UnityFramework                           0x10dc08074 0x10d2f8000 + 9502836
4   UnityFramework                           0x10dc07cdc sgmBy_PushVc + 336
5   UnityFramework                           0x10dc0fc4c p_fetchUploadDataForScene(NSString*, Models__IOSReportRequest*) + 892
6   UnityFramework                           0x10dc10884 sgmFor_Enum_len + 1744
7   libdispatch.dylib                        0x181267094 _dispatch_call_block_and_release + 24
8   libdispatch.dylib                        0x181268094 _dispatch_client_callout + 16
9   libdispatch.dylib                        0x18120e73c _dispatch_lane_serial_drain$VARIANT$mp + 644
10  libdispatch.dylib                        0x18120f1f4 _dispatch_lane_invoke$VARIANT$mp + 408
11  libdispatch.dylib                        0x181218ec8 _dispatch_workloop_worker_thread + 632
12  libsystem_pthread.dylib                  0x1dc9cce00 _pthread_wqthread + 284
13  libsystem_pthread.dylib                  0x1dc9cc92c start_wqthread + 8

Thread 7 name:  AssetGarbageCollectorHelper
Thread 7:
0   libsystem_kernel.dylib                   0x1bbe65ae8 semaphore_wait_trap + 8
1   libdispatch.dylib                        0x181208960 _dispatch_sema4_wait$VARIANT$mp + 24
2   libdispatch.dylib                        0x181208fb0 _dispatch_semaphore_wait_slow + 148
3   UnityFramework                           0x10e842fe0 0x10d2f8000 + 22327264
4   UnityFramework                           0x10de699e0 0x10d2f8000 + 11999712
5   UnityFramework                           0x10de6d5dc 0x10d2f8000 + 12015068
6   UnityFramework                           0x10defcdd0 0x10d2f8000 + 12602832
7   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
8   libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 8 name:  com.apple.uikit.eventfetch-thread
Thread 8:
0   libsystem_kernel.dylib                   0x1bbe65aac mach_msg_trap + 8
1   libsystem_kernel.dylib                   0x1bbe6607c mach_msg + 72
2   CoreFoundation                           0x18151bc88 __CFRunLoopServiceMachPort + 368
3   CoreFoundation                           0x18151ff90 __CFRunLoopRun + 1160
4   CoreFoundation                           0x181533174 CFRunLoopRunSpecific + 572
5   Foundation                               0x182c3feac -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 232
6   Foundation                               0x182c7efd0 -[NSRunLoop(NSRunLoop) runUntilDate:] + 88
7   UIKitCore                                0x183cb4ef4 -[UIEventFetcher threadMain] + 512
8   Foundation                               0x182c8cbdc __NSThread__start__ + 792
9   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
10  libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 9 name:  GC Finalizer
Thread 9:
0   libsystem_kernel.dylib                   0x1bbe65ae8 semaphore_wait_trap + 8
1   libdispatch.dylib                        0x181208960 _dispatch_sema4_wait$VARIANT$mp + 24
2   libdispatch.dylib                        0x181208fb0 _dispatch_semaphore_wait_slow + 148
3   UnityFramework                           0x10e842fe0 0x10d2f8000 + 22327264
4   UnityFramework                           0x10dc66bbc 0x10d2f8000 + 9890748
5   UnityFramework                           0x10dc668a0 0x10d2f8000 + 9889952
6   UnityFramework                           0x10dc2db6c 0x10d2f8000 + 9657196
7   UnityFramework                           0x10dc65478 0x10d2f8000 + 9884792
8   UnityFramework                           0x10dc68600 0x10d2f8000 + 9897472
9   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
10  libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 10 name:  Job.Worker 0
Thread 10:
0   libsystem_kernel.dylib                   0x1bbe65ae8 semaphore_wait_trap + 8
1   libdispatch.dylib                        0x181208960 _dispatch_sema4_wait$VARIANT$mp + 24
2   libdispatch.dylib                        0x181208fb0 _dispatch_semaphore_wait_slow + 148
3   UnityFramework                           0x10e842fe0 0x10d2f8000 + 22327264
4   UnityFramework                           0x10de65e34 0x10d2f8000 + 11984436
5   UnityFramework                           0x10de66704 0x10d2f8000 + 11986692
6   UnityFramework                           0x10defcdd0 0x10d2f8000 + 12602832
7   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
8   libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 11 name:  Background Job.Worker 0
Thread 11:
0   libsystem_kernel.dylib                   0x1bbe65ae8 semaphore_wait_trap + 8
1   libdispatch.dylib                        0x181208960 _dispatch_sema4_wait$VARIANT$mp + 24
2   libdispatch.dylib                        0x181208fb0 _dispatch_semaphore_wait_slow + 148
3   UnityFramework                           0x10e842fe0 0x10d2f8000 + 22327264
4   UnityFramework                           0x10de65e34 0x10d2f8000 + 11984436
5   UnityFramework                           0x10de66704 0x10d2f8000 + 11986692
6   UnityFramework                           0x10defcdd0 0x10d2f8000 + 12602832
7   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
8   libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 12 name:  Background Job.Worker 1
Thread 12:
0   libsystem_kernel.dylib                   0x1bbe65ae8 semaphore_wait_trap + 8
1   libdispatch.dylib                        0x181208960 _dispatch_sema4_wait$VARIANT$mp + 24
2   libdispatch.dylib                        0x181208fb0 _dispatch_semaphore_wait_slow + 148
3   UnityFramework                           0x10e842fe0 0x10d2f8000 + 22327264
4   UnityFramework                           0x10de65e34 0x10d2f8000 + 11984436
5   UnityFramework                           0x10de66704 0x10d2f8000 + 11986692
6   UnityFramework                           0x10defcdd0 0x10d2f8000 + 12602832
7   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
8   libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 13 name:  Background Job.Worker 2
Thread 13:
0   libsystem_kernel.dylib                   0x1bbe65ae8 semaphore_wait_trap + 8
1   libdispatch.dylib                        0x181208960 _dispatch_sema4_wait$VARIANT$mp + 24
2   libdispatch.dylib                        0x181208fb0 _dispatch_semaphore_wait_slow + 148
3   UnityFramework                           0x10e842fe0 0x10d2f8000 + 22327264
4   UnityFramework                           0x10de65e34 0x10d2f8000 + 11984436
5   UnityFramework                           0x10de66704 0x10d2f8000 + 11986692
6   UnityFramework                           0x10defcdd0 0x10d2f8000 + 12602832
7   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
8   libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 14 name:  Background Job.Worker 3
Thread 14:
0   libsystem_kernel.dylib                   0x1bbe65ae8 semaphore_wait_trap + 8
1   libdispatch.dylib                        0x181208960 _dispatch_sema4_wait$VARIANT$mp + 24
2   libdispatch.dylib                        0x181208fb0 _dispatch_semaphore_wait_slow + 148
3   UnityFramework                           0x10e842fe0 0x10d2f8000 + 22327264
4   UnityFramework                           0x10de65e34 0x10d2f8000 + 11984436
5   UnityFramework                           0x10de66704 0x10d2f8000 + 11986692
6   UnityFramework                           0x10defcdd0 0x10d2f8000 + 12602832
7   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
8   libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 15 name:  Background Job.Worker 4
Thread 15:
0   libsystem_kernel.dylib                   0x1bbe65ae8 semaphore_wait_trap + 8
1   libdispatch.dylib                        0x181208960 _dispatch_sema4_wait$VARIANT$mp + 24
2   libdispatch.dylib                        0x181208fb0 _dispatch_semaphore_wait_slow + 148
3   UnityFramework                           0x10e842fe0 0x10d2f8000 + 22327264
4   UnityFramework                           0x10de65e34 0x10d2f8000 + 11984436
5   UnityFramework                           0x10de66704 0x10d2f8000 + 11986692
6   UnityFramework                           0x10defcdd0 0x10d2f8000 + 12602832
7   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
8   libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 16 name:  Background Job.Worker 5
Thread 16:
0   libsystem_kernel.dylib                   0x1bbe65ae8 semaphore_wait_trap + 8
1   libdispatch.dylib                        0x181208960 _dispatch_sema4_wait$VARIANT$mp + 24
2   libdispatch.dylib                        0x181208fb0 _dispatch_semaphore_wait_slow + 148
3   UnityFramework                           0x10e842fe0 0x10d2f8000 + 22327264
4   UnityFramework                           0x10de65e34 0x10d2f8000 + 11984436
5   UnityFramework                           0x10de66704 0x10d2f8000 + 11986692
6   UnityFramework                           0x10defcdd0 0x10d2f8000 + 12602832
7   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
8   libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 17 name:  Background Job.Worker 6
Thread 17:
0   libsystem_kernel.dylib                   0x1bbe65ae8 semaphore_wait_trap + 8
1   libdispatch.dylib                        0x181208960 _dispatch_sema4_wait$VARIANT$mp + 24
2   libdispatch.dylib                        0x181208fb0 _dispatch_semaphore_wait_slow + 148
3   UnityFramework                           0x10e842fe0 0x10d2f8000 + 22327264
4   UnityFramework                           0x10de65e34 0x10d2f8000 + 11984436
5   UnityFramework                           0x10de66704 0x10d2f8000 + 11986692
6   UnityFramework                           0x10defcdd0 0x10d2f8000 + 12602832
7   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
8   libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 18 name:  Background Job.Worker 7
Thread 18:
0   libsystem_kernel.dylib                   0x1bbe65ae8 semaphore_wait_trap + 8
1   libdispatch.dylib                        0x181208960 _dispatch_sema4_wait$VARIANT$mp + 24
2   libdispatch.dylib                        0x181208fb0 _dispatch_semaphore_wait_slow + 148
3   UnityFramework                           0x10e842fe0 0x10d2f8000 + 22327264
4   UnityFramework                           0x10de65e34 0x10d2f8000 + 11984436
5   UnityFramework                           0x10de66704 0x10d2f8000 + 11986692
6   UnityFramework                           0x10defcdd0 0x10d2f8000 + 12602832
7   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
8   libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 19 name:  Background Job.Worker 8
Thread 19:
0   libsystem_kernel.dylib                   0x1bbe65ae8 semaphore_wait_trap + 8
1   libdispatch.dylib                        0x181208960 _dispatch_sema4_wait$VARIANT$mp + 24
2   libdispatch.dylib                        0x181208fb0 _dispatch_semaphore_wait_slow + 148
3   UnityFramework                           0x10e842fe0 0x10d2f8000 + 22327264
4   UnityFramework                           0x10de65e34 0x10d2f8000 + 11984436
5   UnityFramework                           0x10de66704 0x10d2f8000 + 11986692
6   UnityFramework                           0x10defcdd0 0x10d2f8000 + 12602832
7   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
8   libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 20 name:  Background Job.Worker 9
Thread 20:
0   libsystem_kernel.dylib                   0x1bbe65ae8 semaphore_wait_trap + 8
1   libdispatch.dylib                        0x181208960 _dispatch_sema4_wait$VARIANT$mp + 24
2   libdispatch.dylib                        0x181208fb0 _dispatch_semaphore_wait_slow + 148
3   UnityFramework                           0x10e842fe0 0x10d2f8000 + 22327264
4   UnityFramework                           0x10de65e34 0x10d2f8000 + 11984436
5   UnityFramework                           0x10de66704 0x10d2f8000 + 11986692
6   UnityFramework                           0x10defcdd0 0x10d2f8000 + 12602832
7   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
8   libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 21 name:  Background Job.Worker 10
Thread 21:
0   libsystem_kernel.dylib                   0x1bbe65ae8 semaphore_wait_trap + 8
1   libdispatch.dylib                        0x181208960 _dispatch_sema4_wait$VARIANT$mp + 24
2   libdispatch.dylib                        0x181208fb0 _dispatch_semaphore_wait_slow + 148
3   UnityFramework                           0x10e842fe0 0x10d2f8000 + 22327264
4   UnityFramework                           0x10de65e34 0x10d2f8000 + 11984436
5   UnityFramework                           0x10de66704 0x10d2f8000 + 11986692
6   UnityFramework                           0x10defcdd0 0x10d2f8000 + 12602832
7   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
8   libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 22 name:  Background Job.Worker 11
Thread 22:
0   libsystem_kernel.dylib                   0x1bbe65ae8 semaphore_wait_trap + 8
1   libdispatch.dylib                        0x181208960 _dispatch_sema4_wait$VARIANT$mp + 24
2   libdispatch.dylib                        0x181208fb0 _dispatch_semaphore_wait_slow + 148
3   UnityFramework                           0x10e842fe0 0x10d2f8000 + 22327264
4   UnityFramework                           0x10de65e34 0x10d2f8000 + 11984436
5   UnityFramework                           0x10de66704 0x10d2f8000 + 11986692
6   UnityFramework                           0x10defcdd0 0x10d2f8000 + 12602832
7   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
8   libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 23 name:  Background Job.Worker 12
Thread 23:
0   libsystem_kernel.dylib                   0x1bbe65ae8 semaphore_wait_trap + 8
1   libdispatch.dylib                        0x181208960 _dispatch_sema4_wait$VARIANT$mp + 24
2   libdispatch.dylib                        0x181208fb0 _dispatch_semaphore_wait_slow + 148
3   UnityFramework                           0x10e842fe0 0x10d2f8000 + 22327264
4   UnityFramework                           0x10de65e34 0x10d2f8000 + 11984436
5   UnityFramework                           0x10de66704 0x10d2f8000 + 11986692
6   UnityFramework                           0x10defcdd0 0x10d2f8000 + 12602832
7   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
8   libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 24 name:  Background Job.Worker 13
Thread 24:
0   libsystem_kernel.dylib                   0x1bbe65ae8 semaphore_wait_trap + 8
1   libdispatch.dylib                        0x181208960 _dispatch_sema4_wait$VARIANT$mp + 24
2   libdispatch.dylib                        0x181208fb0 _dispatch_semaphore_wait_slow + 148
3   UnityFramework                           0x10e842fe0 0x10d2f8000 + 22327264
4   UnityFramework                           0x10de65e34 0x10d2f8000 + 11984436
5   UnityFramework                           0x10de66704 0x10d2f8000 + 11986692
6   UnityFramework                           0x10defcdd0 0x10d2f8000 + 12602832
7   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
8   libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 25 name:  Background Job.Worker 14
Thread 25:
0   libsystem_kernel.dylib                   0x1bbe65ae8 semaphore_wait_trap + 8
1   libdispatch.dylib                        0x181208960 _dispatch_sema4_wait$VARIANT$mp + 24
2   libdispatch.dylib                        0x181208fb0 _dispatch_semaphore_wait_slow + 148
3   UnityFramework                           0x10e842fe0 0x10d2f8000 + 22327264
4   UnityFramework                           0x10de65e34 0x10d2f8000 + 11984436
5   UnityFramework                           0x10de66704 0x10d2f8000 + 11986692
6   UnityFramework                           0x10defcdd0 0x10d2f8000 + 12602832
7   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
8   libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 26 name:  Background Job.Worker 15
Thread 26:
0   libsystem_kernel.dylib                   0x1bbe65ae8 semaphore_wait_trap + 8
1   libdispatch.dylib                        0x181208960 _dispatch_sema4_wait$VARIANT$mp + 24
2   libdispatch.dylib                        0x181208fb0 _dispatch_semaphore_wait_slow + 148
3   UnityFramework                           0x10e842fe0 0x10d2f8000 + 22327264
4   UnityFramework                           0x10de65e34 0x10d2f8000 + 11984436
5   UnityFramework                           0x10de66704 0x10d2f8000 + 11986692
6   UnityFramework                           0x10defcdd0 0x10d2f8000 + 12602832
7   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
8   libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 27 name:  BatchDeleteObjects
Thread 27:
0   libsystem_kernel.dylib                   0x1bbe65ae8 semaphore_wait_trap + 8
1   libdispatch.dylib                        0x181208960 _dispatch_sema4_wait$VARIANT$mp + 24
2   libdispatch.dylib                        0x181208fb0 _dispatch_semaphore_wait_slow + 148
3   UnityFramework                           0x10e842fe0 0x10d2f8000 + 22327264
4   UnityFramework                           0x10defd714 0x10d2f8000 + 12605204
5   UnityFramework                           0x10de690a8 0x10d2f8000 + 11997352
6   UnityFramework                           0x10defcdd0 0x10d2f8000 + 12602832
7   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
8   libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 28 name:  Loading.AsyncRead
Thread 28:
0   libsystem_kernel.dylib                   0x1bbe65ae8 semaphore_wait_trap + 8
1   libdispatch.dylib                        0x181208960 _dispatch_sema4_wait$VARIANT$mp + 24
2   libdispatch.dylib                        0x181208fb0 _dispatch_semaphore_wait_slow + 148
3   UnityFramework                           0x10e842fe0 0x10d2f8000 + 22327264
4   UnityFramework                           0x10dd933a8 0x10d2f8000 + 11121576
5   UnityFramework                           0x10dd92ee4 0x10d2f8000 + 11120356
6   UnityFramework                           0x10defcdd0 0x10d2f8000 + 12602832
7   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
8   libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 29 name:  UnityGfxDeviceWorker
Thread 29:
0   libsystem_kernel.dylib                   0x1bbe65ae8 semaphore_wait_trap + 8
1   libdispatch.dylib                        0x181208960 _dispatch_sema4_wait$VARIANT$mp + 24
2   libdispatch.dylib                        0x181208fb0 _dispatch_semaphore_wait_slow + 148
3   UnityFramework                           0x10e842fe0 0x10d2f8000 + 22327264
4   UnityFramework                           0x10defd714 0x10d2f8000 + 12605204
5   UnityFramework                           0x10e5f4030 0x10d2f8000 + 19906608
6   UnityFramework                           0x10e6e7574 0x10d2f8000 + 20903284
7   UnityFramework                           0x10e5f3f60 0x10d2f8000 + 19906400
8   UnityFramework                           0x10e5f3b04 0x10d2f8000 + 19905284
9   UnityFramework                           0x10defcdd0 0x10d2f8000 + 12602832
10  libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
11  libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 30 name:  AVAudioSession Notify Thread
Thread 30:
0   libsystem_kernel.dylib                   0x1bbe65aac mach_msg_trap + 8
1   libsystem_kernel.dylib                   0x1bbe6607c mach_msg + 72
2   CoreFoundation                           0x18151bc88 __CFRunLoopServiceMachPort + 368
3   CoreFoundation                           0x18151ff90 __CFRunLoopRun + 1160
4   CoreFoundation                           0x181533174 CFRunLoopRunSpecific + 572
5   AudioSession                             0x18a2de478 CADeprecated::GenericRunLoopThread::Entry(void*) + 156
6   AudioSession                             0x18a2e77c8 CADeprecated::CAPThread::Entry(CADeprecated::CAPThread*) + 88
7   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
8   libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 31:
0   libsystem_kernel.dylib                   0x1bbe65ae8 semaphore_wait_trap + 8
1   UnityFramework                           0x10ebad18c 0x10d2f8000 + 25907596
2   UnityFramework                           0x10eba3648 0x10d2f8000 + 25867848
3   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
4   libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 32 name:  AURemoteIO::IOThread
Thread 32:
0   libsystem_kernel.dylib                   0x1bbe65aac mach_msg_trap + 8
1   libsystem_kernel.dylib                   0x1bbe6607c mach_msg + 72
2   libEmbeddedSystemAUs.dylib               0x1c04bcb98 void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, AURemoteIO::IOThread::IOThread(AURemoteIO&, caulk::thread::attributes const&, caulk::mach::os_workgroup const&)::'lambda'(), std::__1::tuple<> > >(void*) + 532
3   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
4   libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 33:
0   libsystem_kernel.dylib                   0x1bbe65fd0 __semwait_signal + 8
1   libsystem_c.dylib                        0x18bc79a40 nanosleep + 216
2   libsystem_c.dylib                        0x18bc7a718 usleep + 64
3   UnityFramework                           0x10ebacd74 0x10d2f8000 + 25906548
4   UnityFramework                           0x10eba369c 0x10d2f8000 + 25867932
5   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
6   libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 34 name:  com.apple.CoreMotion.MotionThread
Thread 34:
0   libsystem_kernel.dylib                   0x1bbe65aac mach_msg_trap + 8
1   libsystem_kernel.dylib                   0x1bbe6607c mach_msg + 72
2   CoreFoundation                           0x18151bc88 __CFRunLoopServiceMachPort + 368
3   CoreFoundation                           0x18151ff90 __CFRunLoopRun + 1160
4   CoreFoundation                           0x181533174 CFRunLoopRunSpecific + 572
5   CoreFoundation                           0x1815ae320 CFRunLoopRun + 60
6   CoreMotion                               0x18de04ab0 0x18ddf2000 + 76464
7   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
8   libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 35 name:  Loading.PreloadManager
Thread 35:
0   libsystem_kernel.dylib                   0x1bbe65ae8 semaphore_wait_trap + 8
1   libdispatch.dylib                        0x181208960 _dispatch_sema4_wait$VARIANT$mp + 24
2   libdispatch.dylib                        0x181208fb0 _dispatch_semaphore_wait_slow + 148
3   UnityFramework                           0x10e842fe0 0x10d2f8000 + 22327264
4   UnityFramework                           0x10de924d0 0x10d2f8000 + 12166352
5   UnityFramework                           0x10de92414 0x10d2f8000 + 12166164
6   UnityFramework                           0x10defcdd0 0x10d2f8000 + 12602832
7   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
8   libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 36 name:  CloudJob.Worker 0
Thread 36:
0   libsystem_kernel.dylib                   0x1bbe65ae8 semaphore_wait_trap + 8
1   libdispatch.dylib                        0x181208960 _dispatch_sema4_wait$VARIANT$mp + 24
2   libdispatch.dylib                        0x181208fb0 _dispatch_semaphore_wait_slow + 148
3   UnityFramework                           0x10e842fe0 0x10d2f8000 + 22327264
4   UnityFramework                           0x10de65e34 0x10d2f8000 + 11984436
5   UnityFramework                           0x10de66704 0x10d2f8000 + 11986692
6   UnityFramework                           0x10defcdd0 0x10d2f8000 + 12602832
7   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
8   libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 37:
0   libsystem_kernel.dylib                   0x1bbe65b00 semaphore_timedwait_trap + 8
1   libdispatch.dylib                        0x1812089d8 _dispatch_sema4_timedwait$VARIANT$mp + 60
2   libdispatch.dylib                        0x181208f64 _dispatch_semaphore_wait_slow + 72
3   UnityFramework                           0x10e84307c 0x10d2f8000 + 22327420
4   UnityFramework                           0x10dc66d88 0x10d2f8000 + 9891208
5   UnityFramework                           0x10dc668d8 0x10d2f8000 + 9890008
6   UnityFramework                           0x10dc5aeb0 0x10d2f8000 + 9842352
7   UnityFramework                           0x10dca3cd8 0x10d2f8000 + 10140888
8   UnityFramework                           0x10dc65478 0x10d2f8000 + 9884792
9   UnityFramework                           0x10dc68600 0x10d2f8000 + 9897472
10  libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
11  libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 38 name:  IL2CPP Threadpool worker
Thread 38:
0   libsystem_kernel.dylib                   0x1bbe65b00 semaphore_timedwait_trap + 8
1   libdispatch.dylib                        0x1812089d8 _dispatch_sema4_timedwait$VARIANT$mp + 60
2   libdispatch.dylib                        0x181208f64 _dispatch_semaphore_wait_slow + 72
3   UnityFramework                           0x10e84307c 0x10d2f8000 + 22327420
4   UnityFramework                           0x10dc5e3c8 0x10d2f8000 + 9855944
5   UnityFramework                           0x10dc5ba48 0x10d2f8000 + 9845320
6   UnityFramework                           0x10dca3cd8 0x10d2f8000 + 10140888
7   UnityFramework                           0x10dc65478 0x10d2f8000 + 9884792
8   UnityFramework                           0x10dc68600 0x10d2f8000 + 9897472
9   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
10  libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 39 name:  IL2CPP Threadpool worker
Thread 39:
0   libsystem_kernel.dylib                   0x1bbe65b00 semaphore_timedwait_trap + 8
1   libdispatch.dylib                        0x1812089d8 _dispatch_sema4_timedwait$VARIANT$mp + 60
2   libdispatch.dylib                        0x181208f64 _dispatch_semaphore_wait_slow + 72
3   UnityFramework                           0x10e84307c 0x10d2f8000 + 22327420
4   UnityFramework                           0x10dc5e3c8 0x10d2f8000 + 9855944
5   UnityFramework                           0x10dc5ba48 0x10d2f8000 + 9845320
6   UnityFramework                           0x10dca3cd8 0x10d2f8000 + 10140888
7   UnityFramework                           0x10dc65478 0x10d2f8000 + 9884792
8   UnityFramework                           0x10dc68600 0x10d2f8000 + 9897472
9   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
10  libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 40 name:  com.apple.NSURLConnectionLoader
Thread 40:
0   libsystem_kernel.dylib                   0x1bbe65aac mach_msg_trap + 8
1   libsystem_kernel.dylib                   0x1bbe6607c mach_msg + 72
2   CoreFoundation                           0x18151bc88 __CFRunLoopServiceMachPort + 368
3   CoreFoundation                           0x18151ff90 __CFRunLoopRun + 1160
4   CoreFoundation                           0x181533174 CFRunLoopRunSpecific + 572
5   CFNetwork                                0x181f37b9c 0x181cf1000 + 2386844
6   Foundation                               0x182c8cbdc __NSThread__start__ + 792
7   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
8   libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 41 name:   Dispatch queue: com.apple.root.background-qos
Thread 41:
0   CoreFoundation                           0x18154f448 __CFToUTF8 + 116
1   CoreFoundation                           0x181575bb0 CFStringEncodingUnicodeToBytes + 412
2   CoreFoundation                           0x18152692c __CFStringEncodeByteStream + 2736
3   Foundation                               0x182c43f50 -[NSString(NSStringOtherEncodings) getBytes:maxLength:usedLength:encoding:options:range:remainingRange:] + 276
4   Foundation                               0x182c42ab4 _NS_os_log_callback + 372
5   libsystem_trace.dylib                    0x19adb7cf0 _os_log_fmt_flatten_NSCF + 60
6   libsystem_trace.dylib                    0x19adb749c _os_log_fmt_flatten_object + 384
7   libsystem_trace.dylib                    0x19adb52f8 _os_log_impl_flatten_and_send + 1828
8   libsystem_trace.dylib                    0x19adb34b4 _os_log + 148
9   libsystem_trace.dylib                    0x19adb87cc _os_log_impl + 16
10  UIKitCore                                0x183a42df8 -[UIApplication _beginBackgroundTaskWithName:expirationHandler:] + 248
11  GoogleDataTransport                      0x1063fca38 -[GDTCORApplication beginBackgroundTaskWithName:expirationHandler:] + 100
12  GoogleDataTransport                      0x1063fec84 -[GDTCORTransformer transformEvent:withTransformers:onComplete:] + 272
13  GoogleDataTransport                      0x1063ff4d0 -[GDTCORTransport sendEvent:onComplete:] + 128
14  FirebaseSessions                         0x104e46acc protocol witness for GoogleDataTransportProtocol.logGDTEvent(event:completion:) in conformance GDTCORTransport + 176
15  FirebaseSessions                         0x104e42038 EventGDTLogger.logEvent(event:completion:) + 224
16  FirebaseSessions                         0x104e420bc protocol witness for EventGDTLoggerProtocol.logEvent(event:completion:) in conformance EventGDTLogger + 20
17  FirebaseSessions                         0x104e49404 closure #1 in SessionCoordinator.attemptLoggingSessionStart(event:callback:) + 160
18  FirebaseSessions                         0x104e49708 closure #1 in SessionCoordinator.fillInFIID(event:callback:) + 368
19  FirebaseSessions                         0x104e46fc8 InstallationsProtocol.installationID(completion:) + 752
20  FirebaseSessions                         0x104e42dc8 closure #1 in closure #1 in Sessions.init(appID:sessionGenerator:coordinator:initiator:appInfo:settings:loggedEventCallback:) + 996
21  FirebaseSessions                         0x104e46588 partial apply for closure #1 in closure #1 in Sessions.init(appID:sessionGenerator:coordinator:initiator:appInfo:settings:loggedEventCallback:) + 24
22  Promises                                 0x10627bbf4 closure #1 in Promise.then(on:_:) + 220
23  Promises                                 0x10627b57c thunk for @escaping @callee_guaranteed (@guaranteed Swift.AnyObject?) -> (@out Any?) + 56
24  FBLPromises                              0x104945148 __56-[FBLPromise chainOnQueue:chainedFulfill:chainedReject:]_block_invoke.18 + 52
25  libdispatch.dylib                        0x181267094 _dispatch_call_block_and_release + 24
26  libdispatch.dylib                        0x181268094 _dispatch_client_callout + 16
27  libdispatch.dylib                        0x181217dd0 _dispatch_root_queue_drain + 912
28  libdispatch.dylib                        0x18121839c _dispatch_worker_thread2 + 172
29  libsystem_pthread.dylib                  0x1dc9ccdc4 _pthread_wqthread + 224
30  libsystem_pthread.dylib                  0x1dc9cc92c start_wqthread + 8

Thread 42 name:   Dispatch queue: com.google.fira.worker
Thread 42:
0   libsystem_platform.dylib                 0x1dc9bfc54 __bzero + 68
1   libsqlite3.dylib                         0x1a49eb858 0x1a49c1000 + 174168
2   libsqlite3.dylib                         0x1a4ace7a4 0x1a49c1000 + 1103780
3   libsqlite3.dylib                         0x1a49eb378 0x1a49c1000 + 172920
4   libsqlite3.dylib                         0x1a4a7ec90 0x1a49c1000 + 777360
5   libsqlite3.dylib                         0x1a49e6488 0x1a49c1000 + 152712
6   libsqlite3.dylib                         0x1a4a06478 0x1a49c1000 + 283768
7   libsqlite3.dylib                         0x1a4a048f8 sqlite3_step + 304
8   UnityFramework                           0x10d50e7b4 0x10d2f8000 + 2189236
9   UnityFramework                           0x10d4b6050 0x10d2f8000 + 1826896
10  UnityFramework                           0x10d4b5868 0x10d2f8000 + 1824872
11  UnityFramework                           0x10d4b3fac 0x10d2f8000 + 1818540
12  UnityFramework                           0x10d505a64 0x10d2f8000 + 2153060
13  libdispatch.dylib                        0x181267094 _dispatch_call_block_and_release + 24
14  libdispatch.dylib                        0x181268094 _dispatch_client_callout + 16
15  libdispatch.dylib                        0x18120e73c _dispatch_lane_serial_drain$VARIANT$mp + 644
16  libdispatch.dylib                        0x18120f1f4 _dispatch_lane_invoke$VARIANT$mp + 408
17  libdispatch.dylib                        0x181218ec8 _dispatch_workloop_worker_thread + 632
18  libsystem_pthread.dylib                  0x1dc9cce00 _pthread_wqthread + 284
19  libsystem_pthread.dylib                  0x1dc9cc92c start_wqthread + 8

Thread 43:
0   libsystem_pthread.dylib                  0x1dc9cc924 start_wqthread + 0

Thread 44 name:   Dispatch queue: APMMonitorQueue
Thread 44:
0   libsystem_kernel.dylib                   0x1bbe6959c setxattr + 8
1   CoreServicesInternal                     0x19add5fac pathURLPropertyProviderSetValues(__CFURL const*, __FileCache*, __CFString const* const*, void const**, void const**, long, void const*, __CFError**) + 248
2   CoreServicesInternal                     0x19adcefa0 _FSURLSetResourcePropertyForKey + 276
3   CoreFoundation                           0x1815d4938 CFURLSetResourcePropertyForKey + 116
4   CoreFoundation                           0x1815d6d58 -[NSURL setResourceValue:forKey:error:] + 116
5   UnityFramework                           0x10d4a6320 APMExcludeFilePathFromBackup + 120
6   UnityFramework                           0x10d511894 0x10d2f8000 + 2201748
7   UnityFramework                           0x10d4cbd50 0x10d2f8000 + 1916240
8   libdispatch.dylib                        0x181267094 _dispatch_call_block_and_release + 24
9   libdispatch.dylib                        0x181268094 _dispatch_client_callout + 16
10  libdispatch.dylib                        0x18120e73c _dispatch_lane_serial_drain$VARIANT$mp + 644
11  libdispatch.dylib                        0x18120f1f4 _dispatch_lane_invoke$VARIANT$mp + 408
12  libdispatch.dylib                        0x181218ec8 _dispatch_workloop_worker_thread + 632
13  libsystem_pthread.dylib                  0x1dc9cce00 _pthread_wqthread + 284
14  libsystem_pthread.dylib                  0x1dc9cc92c start_wqthread + 8

Thread 45 name:   Dispatch queue: com.apple.network.connections
Thread 45:
0   libsystem_malloc.dylib                   0x1927c0324 nanov2_allocate$VARIANT$mp + 288
1   libsystem_malloc.dylib                   0x1927c0280 nanov2_allocate$VARIANT$mp + 124
2   libsystem_malloc.dylib                   0x1927c01b4 nanov2_malloc$VARIANT$mp + 60
3   libsystem_malloc.dylib                   0x1927b6efc _malloc_zone_malloc + 148
4   libsystem_c.dylib                        0x18bc7b800 _vasprintf + 196
5   libsystem_c.dylib                        0x18bc7db60 asprintf + 64
6   libnetwork.dylib                         0x18224b0f4 nw_path_copy_description + 1552
7   libnetwork.dylib                         0x182256d88 -[NWConcrete_nw_path description] + 12
8   Foundation                               0x182c42a58 _NS_os_log_callback + 280
9   libsystem_trace.dylib                    0x19adb7cf0 _os_log_fmt_flatten_NSCF + 60
10  libsystem_trace.dylib                    0x19adb7400 _os_log_fmt_flatten_object + 228
11  libsystem_trace.dylib                    0x19adb52f8 _os_log_impl_flatten_and_send + 1828
12  libnetwork.dylib                         0x18220568c nw_connection_endpoint_report_on_nw_queue + 8548
13  libnetwork.dylib                         0x18222cf9c nw_endpoint_handler_report + 300
14  libnetwork.dylib                         0x1824adf0c nw_endpoint_transform_receive_report + 1576
15  libnetwork.dylib                         0x18222cf9c nw_endpoint_handler_report + 300
16  libnetwork.dylib                         0x1821b6fac nw_endpoint_resolver_receive_report + 1596
17  libnetwork.dylib                         0x18222cf9c nw_endpoint_handler_report + 300
18  libnetwork.dylib                         0x1821f49f8 nw_endpoint_handler_path_change + 1248
19  libnetwork.dylib                         0x182220b60 nw_endpoint_handler_start + 1072
20  libnetwork.dylib                         0x182193b28 nw_endpoint_resolver_start_next_child + 4072
21  libdispatch.dylib                        0x181267094 _dispatch_call_block_and_release + 24
22  libdispatch.dylib                        0x181268094 _dispatch_client_callout + 16
23  libdispatch.dylib                        0x1812104c4 _dispatch_workloop_invoke$VARIANT$mp + 1992
24  libdispatch.dylib                        0x181218ec8 _dispatch_workloop_worker_thread + 632
25  libsystem_pthread.dylib                  0x1dc9cce00 _pthread_wqthread + 284
26  libsystem_pthread.dylib                  0x1dc9cc92c start_wqthread + 8

Thread 46 name:  com.google.firebase.crashlytics.MachExceptionServer
Thread 46:
0   libsystem_kernel.dylib                   0x1bbe65aac mach_msg_trap + 8
1   libsystem_kernel.dylib                   0x1bbe6607c mach_msg + 72
2   FirebaseCrashlytics                      0x1061d32ec FIRCLSMachExceptionServer + 944
3   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
4   libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 47:
0   libsystem_pthread.dylib                  0x1dc9cc924 start_wqthread + 0

Thread 48:
0   libsystem_pthread.dylib                  0x1dc9cc924 start_wqthread + 0

Thread 49 name:   Dispatch queue: APMDefaultIdentitySupport
Thread 49:
0   libsystem_kernel.dylib                   0x1bbe65aac mach_msg_trap + 8
1   libsystem_kernel.dylib                   0x1bbe6607c mach_msg + 72
2   libdispatch.dylib                        0x18121ef7c _dispatch_mach_send_and_wait_for_reply + 524
3   libdispatch.dylib                        0x18121f30c dispatch_mach_send_with_result_and_wait_for_reply$VARIANT$mp + 56
4   libxpc.dylib                             0x1dc9f69bc xpc_connection_send_message_with_reply_sync + 236
5   Foundation                               0x182c65164 __NSXPCCONNECTION_IS_WAITING_FOR_A_SYNCHRONOUS_REPLY__ + 12
6   Foundation                               0x182c6abb0 -[NSXPCConnection _sendInvocation:orArguments:count:methodSignature:selector:withProxy:] + 2404
7   CoreFoundation                           0x181541238 ___forwarding___ + 684
8   CoreFoundation                           0x18154075c _CF_forwarding_prep_0 + 92
9   CoreServices                             0x1819e1970 -[LSApplicationWorkspace deviceIdentifierForAdvertising] + 156
10  AdSupport                                0x1c046fc14 -[ASIdentifierManager advertisingIdentifier] + 168
11  UnityFramework                           0x10d514d58 0x10d2f8000 + 2215256
12  UnityFramework                           0x10d497c4c 0x10d2f8000 + 1702988
13  libdispatch.dylib                        0x181215544 _dispatch_block_async_invoke2 + 104
14  libdispatch.dylib                        0x181268094 _dispatch_client_callout + 16
15  libdispatch.dylib                        0x18120e73c _dispatch_lane_serial_drain$VARIANT$mp + 644
16  libdispatch.dylib                        0x18120f1f4 _dispatch_lane_invoke$VARIANT$mp + 408
17  libdispatch.dylib                        0x181218ec8 _dispatch_workloop_worker_thread + 632
18  libsystem_pthread.dylib                  0x1dc9cce00 _pthread_wqthread + 284
19  libsystem_pthread.dylib                  0x1dc9cc92c start_wqthread + 8

Thread 50 name:  Timer-Scheduler
Thread 50:
0   libsystem_kernel.dylib                   0x1bbe65b00 semaphore_timedwait_trap + 8
1   libdispatch.dylib                        0x1812089d8 _dispatch_sema4_timedwait$VARIANT$mp + 60
2   libdispatch.dylib                        0x181208f64 _dispatch_semaphore_wait_slow + 72
3   UnityFramework                           0x10e84307c 0x10d2f8000 + 22327420
4   UnityFramework                           0x10dc66d88 0x10d2f8000 + 9891208
5   UnityFramework                           0x10dc668d8 0x10d2f8000 + 9890008
6   UnityFramework                           0x10dc3c1e4 0x10d2f8000 + 9716196
7   UnityFramework                           0x1117a78a4 0x10d2f8000 + 72022180
8   UnityFramework                           0x1117a771c 0x10d2f8000 + 72021788
9   UnityFramework                           0x1117ab1a8 0x10d2f8000 + 72036776
10  UnityFramework                           0x11179fcd4 0x10d2f8000 + 71990484
11  UnityFramework                           0x10dcb8744 0x10d2f8000 + 10225476
12  UnityFramework                           0x10dcb8680 0x10d2f8000 + 10225280
13  UnityFramework                           0x10dc3bc94 0x10d2f8000 + 9714836
14  UnityFramework                           0x10dc65478 0x10d2f8000 + 9884792
15  UnityFramework                           0x10dc68600 0x10d2f8000 + 9897472
16  libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
17  libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 51 name:  IL2CPP Threadpool worker
Thread 51:
0   libsystem_kernel.dylib                   0x1bbe65b00 semaphore_timedwait_trap + 8
1   libdispatch.dylib                        0x1812089d8 _dispatch_sema4_timedwait$VARIANT$mp + 60
2   libdispatch.dylib                        0x181208f64 _dispatch_semaphore_wait_slow + 72
3   UnityFramework                           0x10e84307c 0x10d2f8000 + 22327420
4   UnityFramework                           0x10dc5e3c8 0x10d2f8000 + 9855944
5   UnityFramework                           0x10dc5ba48 0x10d2f8000 + 9845320
6   UnityFramework                           0x10dca3cd8 0x10d2f8000 + 10140888
7   UnityFramework                           0x10dc65478 0x10d2f8000 + 9884792
8   UnityFramework                           0x10dc68600 0x10d2f8000 + 9897472
9   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
10  libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 52:
0   libsystem_kernel.dylib                   0x1bbe68e30 poll + 8
1   UnityFramework                           0x10dc68348 0x10d2f8000 + 9896776
2   UnityFramework                           0x10dc6b760 0x10d2f8000 + 9910112
3   UnityFramework                           0x10dc5c314 0x10d2f8000 + 9847572
4   UnityFramework                           0x10dc5f808 0x10d2f8000 + 9861128
5   UnityFramework                           0x10dca3cd8 0x10d2f8000 + 10140888
6   UnityFramework                           0x10dc65478 0x10d2f8000 + 9884792
7   UnityFramework                           0x10dc68600 0x10d2f8000 + 9897472
8   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
9   libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 53 name:  IL2CPP Threadpool worker
Thread 53:
0   libsystem_kernel.dylib                   0x1bbe65b00 semaphore_timedwait_trap + 8
1   libdispatch.dylib                        0x1812089d8 _dispatch_sema4_timedwait$VARIANT$mp + 60
2   libdispatch.dylib                        0x181208f64 _dispatch_semaphore_wait_slow + 72
3   UnityFramework                           0x10e84307c 0x10d2f8000 + 22327420
4   UnityFramework                           0x10dc5e3c8 0x10d2f8000 + 9855944
5   UnityFramework                           0x10dc5ba48 0x10d2f8000 + 9845320
6   UnityFramework                           0x10dca3cd8 0x10d2f8000 + 10140888
7   UnityFramework                           0x10dc65478 0x10d2f8000 + 9884792
8   UnityFramework                           0x10dc68600 0x10d2f8000 + 9897472
9   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
10  libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 54:
0   libsystem_pthread.dylib                  0x1dc9cc924 start_wqthread + 0

Thread 55:
0   libsystem_pthread.dylib                  0x1dc9cc924 start_wqthread + 0

Thread 56 name:   Dispatch queue: com.apple.root.utility-qos
Thread 56:
0   libsystem_kernel.dylib                   0x1bbe66700 __ulock_wake + 8
1   libsystem_platform.dylib                 0x1dc9c00f4 _os_unfair_lock_unlock_slow + 52
2   AppLovinSDK                              0x10665e11c -[ALTCFManager addObservers] + 728
3   AppLovinSDK                              0x10665ceec -[ALTCFManager initWithSdk:] + 128
4   AppLovinSDK                              0x10660d620 -[ALSdk init] + 748
5   AppLovinSDK                              0x10660cffc __15+[ALSdk shared]_block_invoke + 24
6   libdispatch.dylib                        0x181268094 _dispatch_client_callout + 16
7   libdispatch.dylib                        0x181209acc _dispatch_once_callout + 28
8   AppLovinSDK                              0x10660cfe0 +[ALSdk shared] + 148
9   UnityFramework                           0x10d332310 0x10d2f8000 + 238352
10  UnityFramework                           0x10d3335cc 0x10d2f8000 + 243148
11  UnityFramework                           0x10d584dd8 0x10d2f8000 + 2674136
12  UnityFramework                           0x10d648f88 0x10d2f8000 + 3477384
13  UnityFramework                           0x10d5852b4 0x10d2f8000 + 2675380
14  libdispatch.dylib                        0x181267094 _dispatch_call_block_and_release + 24
15  libdispatch.dylib                        0x181268094 _dispatch_client_callout + 16
16  libdispatch.dylib                        0x181217cbc _dispatch_root_queue_drain + 636
17  libdispatch.dylib                        0x18121839c _dispatch_worker_thread2 + 172
18  libsystem_pthread.dylib                  0x1dc9ccdc4 _pthread_wqthread + 224
19  libsystem_pthread.dylib                  0x1dc9cc92c start_wqthread + 8

Thread 57:
0   libsystem_pthread.dylib                  0x1dc9cc924 start_wqthread + 0

Thread 58 name:  IL2CPP Threadpool worker
Thread 58:
0   libsystem_kernel.dylib                   0x1bbe65b00 semaphore_timedwait_trap + 8
1   libdispatch.dylib                        0x1812089d8 _dispatch_sema4_timedwait$VARIANT$mp + 60
2   libdispatch.dylib                        0x181208f64 _dispatch_semaphore_wait_slow + 72
3   UnityFramework                           0x10e84307c 0x10d2f8000 + 22327420
4   UnityFramework                           0x10dc5e3c8 0x10d2f8000 + 9855944
5   UnityFramework                           0x10dc5ba48 0x10d2f8000 + 9845320
6   UnityFramework                           0x10dca3cd8 0x10d2f8000 + 10140888
7   UnityFramework                           0x10dc65478 0x10d2f8000 + 9884792
8   UnityFramework                           0x10dc68600 0x10d2f8000 + 9897472
9   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
10  libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 59 name:  IL2CPP Threadpool worker
Thread 59:
0   libsystem_kernel.dylib                   0x1bbe65b00 semaphore_timedwait_trap + 8
1   libdispatch.dylib                        0x1812089d8 _dispatch_sema4_timedwait$VARIANT$mp + 60
2   libdispatch.dylib                        0x181208f64 _dispatch_semaphore_wait_slow + 72
3   UnityFramework                           0x10e84307c 0x10d2f8000 + 22327420
4   UnityFramework                           0x10dc5e3c8 0x10d2f8000 + 9855944
5   UnityFramework                           0x10dc5ba48 0x10d2f8000 + 9845320
6   UnityFramework                           0x10dca3cd8 0x10d2f8000 + 10140888
7   UnityFramework                           0x10dc65478 0x10d2f8000 + 9884792
8   UnityFramework                           0x10dc68600 0x10d2f8000 + 9897472
9   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
10  libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 60 name:  IL2CPP Threadpool worker
Thread 60:
0   libsystem_kernel.dylib                   0x1bbe65b00 semaphore_timedwait_trap + 8
1   libdispatch.dylib                        0x1812089d8 _dispatch_sema4_timedwait$VARIANT$mp + 60
2   libdispatch.dylib                        0x181208f64 _dispatch_semaphore_wait_slow + 72
3   UnityFramework                           0x10e84307c 0x10d2f8000 + 22327420
4   UnityFramework                           0x10dc5e3c8 0x10d2f8000 + 9855944
5   UnityFramework                           0x10dc5ba48 0x10d2f8000 + 9845320
6   UnityFramework                           0x10dca3cd8 0x10d2f8000 + 10140888
7   UnityFramework                           0x10dc65478 0x10d2f8000 + 9884792
8   UnityFramework                           0x10dc68600 0x10d2f8000 + 9897472
9   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
10  libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 61 name:  IL2CPP Threadpool worker
Thread 61:
0   libsystem_kernel.dylib                   0x1bbe65b00 semaphore_timedwait_trap + 8
1   libdispatch.dylib                        0x1812089d8 _dispatch_sema4_timedwait$VARIANT$mp + 60
2   libdispatch.dylib                        0x181208f64 _dispatch_semaphore_wait_slow + 72
3   UnityFramework                           0x10e84307c 0x10d2f8000 + 22327420
4   UnityFramework                           0x10dc5e3c8 0x10d2f8000 + 9855944
5   UnityFramework                           0x10dc5ba48 0x10d2f8000 + 9845320
6   UnityFramework                           0x10dca3cd8 0x10d2f8000 + 10140888
7   UnityFramework                           0x10dc65478 0x10d2f8000 + 9884792
8   UnityFramework                           0x10dc68600 0x10d2f8000 + 9897472
9   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
10  libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 62 name:  IL2CPP Threadpool worker
Thread 62:
0   libsystem_kernel.dylib                   0x1bbe65b00 semaphore_timedwait_trap + 8
1   libdispatch.dylib                        0x1812089d8 _dispatch_sema4_timedwait$VARIANT$mp + 60
2   libdispatch.dylib                        0x181208f64 _dispatch_semaphore_wait_slow + 72
3   UnityFramework                           0x10e84307c 0x10d2f8000 + 22327420
4   UnityFramework                           0x10dc5e3c8 0x10d2f8000 + 9855944
5   UnityFramework                           0x10dc5ba48 0x10d2f8000 + 9845320
6   UnityFramework                           0x10dca3cd8 0x10d2f8000 + 10140888
7   UnityFramework                           0x10dc65478 0x10d2f8000 + 9884792
8   UnityFramework                           0x10dc68600 0x10d2f8000 + 9897472
9   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
10  libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 63 name:  com.buadsdk.permanent.6.4.0.9.thread
Thread 63:
0   libsystem_kernel.dylib                   0x1bbe65aac mach_msg_trap + 8
1   libsystem_kernel.dylib                   0x1bbe6607c mach_msg + 72
2   CoreFoundation                           0x18151bc88 __CFRunLoopServiceMachPort + 368
3   CoreFoundation                           0x18151ff90 __CFRunLoopRun + 1160
4   CoreFoundation                           0x181533174 CFRunLoopRunSpecific + 572
5   Foundation                               0x182c3feac -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 232
6   Foundation                               0x182c40620 -[NSRunLoop(NSRunLoop) run] + 88
7   UnityFramework                           0x10da840f0 0x10d2f8000 + 7913712
8   Foundation                               0x182c8cbdc __NSThread__start__ + 792
9   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
10  libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8

Thread 64:
0   libsystem_kernel.dylib                   0x1bbe65aac mach_msg_trap + 8
1   libsystem_kernel.dylib                   0x1bbe6607c mach_msg + 72
2   CoreFoundation                           0x18151bc88 __CFRunLoopServiceMachPort + 368
3   CoreFoundation                           0x18151ff90 __CFRunLoopRun + 1160
4   CoreFoundation                           0x181533174 CFRunLoopRunSpecific + 572
5   CoreFoundation                           0x1815ae320 CFRunLoopRun + 60
6   UnityFramework                           0x10d77ddac 0x10d2f8000 + 4742572
7   Foundation                               0x182c8cbdc __NSThread__start__ + 792
8   libsystem_pthread.dylib                  0x1dc9ce338 _pthread_start + 116
9   libsystem_pthread.dylib                  0x1dc9cc938 thread_start + 8


Thread 6 crashed with ARM Thread State (64-bit):
    x0: 0x0000000000000000   x1: 0x0000000000000000   x2: 0x0000000000000000   x3: 0x000000010737ce06
    x4: 0x0000000000000050   x5: 0x00000001073ccf00   x6: 0x0000000000000022   x7: 0x00000001142d2170
    x8: 0x0000000000000036   x9: 0x00000000ffffff80  x10: 0x0000000000232380  x11: 0x0000000000179f41
   x12: 0x0000000000000d30  x13: 0x00000000997b0800  x14: 0x0000000104808a40  x15: 0x00000000997b0800
   x16: 0x00000001dc9bff20  x17: 0x0000000000000d30  x18: 0x0000000000000000  x19: 0x0000000000000000
   x20: 0x000000016ba6e2d0  x21: 0x000000000000c000  x22: 0x00000001142d2170  x23: 0x00000001142d2178
   x24: 0x000000000000004f  x25: 0x0000000000000001  x26: 0x00000001138443d8  x27: 0x000000016ba6e580
   x28: 0x000000016ba6e530   fp: 0x000000016ba6e2c0   lr: 0x0000000198e74548
    sp: 0x000000016ba6e2b0   pc: 0x00000001dc9bff24 cpsr: 0x60000000
   far: 0x0000000000000000  esr: 0x92000006 (Data Abort) byte read Translation fault

Binary Images:
       0x1bbe65000 -        0x1bbe98fff libsystem_kernel.dylib arm64  <102e8613667633f6a0b4f6e86a8636ce> /usr/lib/system/libsystem_kernel.dylib
       0x181515000 -        0x181952fff CoreFoundation arm64  <eec1287d059b38c89bc158a0c8b1e6c2> /System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
       0x1a2051000 -        0x1a2059fff GraphicsServices arm64  <bb434d860991365fbed3c3923cf3073c> /System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices
       0x183850000 -        0x184febfff UIKitCore arm64  <9d3018772593385c8f72f075aa0b48fa> /System/Library/PrivateFrameworks/UIKitCore.framework/UIKitCore
       0x10d2f8000 -        0x1137fbfff UnityFramework arm64  <89bcd086aca13ecc8d01713c34739312> /private/var/containers/Bundle/Application/2EE119F4-BB3B-4A06-8663-504BD720213E/SwitchingHeroes.app/Frameworks/UnityFramework.framework/UnityFramework
       0x1046d4000 -        0x1046dbfff SwitchingHeroes arm64  <0172952612433202a25a5245559106c8> /private/var/containers/Bundle/Application/2EE119F4-BB3B-4A06-8663-504BD720213E/SwitchingHeroes.app/SwitchingHeroes
       0x104988000 -        0x1049dbfff dyld arm64  <16c8ea1a1c773f4f97a66ae7fb25eb29> /usr/lib/dyld
       0x1dc9cb000 -        0x1dc9dbfff libsystem_pthread.dylib arm64  <6679a5b3a40a37a7b1c5565a0f5cb6ab> /usr/lib/system/libsystem_pthread.dylib
       0x181204000 -        0x181286fff libdispatch.dylib arm64  <9ccdbde315e13a45b3304a5e2c3f92bd> /usr/lib/system/libdispatch.dylib
       0x18bd44000 -        0x18d0ccfff JavaScriptCore arm64  <e00aba4f5f033fcd95669793ae6ad805> /System/Library/Frameworks/JavaScriptCore.framework/JavaScriptCore
       0x1dc9be000 -        0x1dc9c9fff libsystem_platform.dylib arm64  <1aa306302bf13c4fab269b574843c821> /usr/lib/system/libsystem_platform.dylib
       0x198e63000 -        0x198ebefff libc++.1.dylib arm64  <16be14f2a6773df1984dbbab893ee3b9> /usr/lib/libc++.1.dylib
       0x182c28000 -        0x182f0cfff Foundation arm64  <f9235fc7ec4e31c9b56e95cf10b07239> /System/Library/Frameworks/Foundation.framework/Foundation
       0x18a2d8000 -        0x18a300fff AudioSession arm64  <43120808d62431fea865b0e4b154a63a> /System/Library/PrivateFrameworks/AudioSession.framework/AudioSession
       0x1c04ba000 -        0x1c05b3fff libEmbeddedSystemAUs.dylib arm64  <946d5f10c33a3cea9da753909759d4ac> /System/Library/Frameworks/AudioToolbox.framework/libEmbeddedSystemAUs.dylib
       0x18bc75000 -        0x18bcf0fff libsystem_c.dylib arm64  <f90936ac0df438aeb3ea2cd6e5f97e64> /usr/lib/system/libsystem_c.dylib
       0x18ddf2000 -        0x18e0e9fff CoreMotion arm64  <06b9c1cbe6b2363d8d4c523700487be7> /System/Library/Frameworks/CoreMotion.framework/CoreMotion
       0x181cf1000 -        0x182180fff CFNetwork arm64  <db182cd7f43339ad9531e81430e96a77> /System/Library/Frameworks/CFNetwork.framework/CFNetwork
       0x19adb1000 -        0x19adc9fff libsystem_trace.dylib arm64  <bcb26b5e45d1315ba68ca308f099aa67> /usr/lib/system/libsystem_trace.dylib
       0x1063e8000 -        0x10640ffff GoogleDataTransport arm64  <bbb4bed29384302987cb969411118b2c> /private/var/containers/Bundle/Application/2EE119F4-BB3B-4A06-8663-504BD720213E/SwitchingHeroes.app/Frameworks/GoogleDataTransport.framework/GoogleDataTransport
       0x104e3c000 -        0x104e5bfff FirebaseSessions arm64  <f0d58badd5c734df86f8c8dbf3d7b674> /private/var/containers/Bundle/Application/2EE119F4-BB3B-4A06-8663-504BD720213E/SwitchingHeroes.app/Frameworks/FirebaseSessions.framework/FirebaseSessions
       0x106270000 -        0x106283fff Promises arm64  <ef112fa11400386cb9e0e3c2b2beee06> /private/var/containers/Bundle/Application/2EE119F4-BB3B-4A06-8663-504BD720213E/SwitchingHeroes.app/Frameworks/Promises.framework/Promises
       0x104940000 -        0x10494ffff FBLPromises arm64  <3bce2eeb579239efb7348ad2ac6a5e59> /private/var/containers/Bundle/Application/2EE119F4-BB3B-4A06-8663-504BD720213E/SwitchingHeroes.app/Frameworks/FBLPromises.framework/FBLPromises
       0x1a49c1000 -        0x1a4b52fff libsqlite3.dylib arm64  <13b5981852ef38c6a12f49fdc3ce43b9> /usr/lib/libsqlite3.dylib
       0x19adca000 -        0x19adfafff CoreServicesInternal arm64  <169428a0f8ff348eb38ea8fd42c77463> /System/Library/PrivateFrameworks/CoreServicesInternal.framework/CoreServicesInternal
       0x1927b1000 -        0x1927d1fff libsystem_malloc.dylib arm64  <ce5c17d30e78324eb0533b90d7c50630> /usr/lib/system/libsystem_malloc.dylib
       0x182181000 -        0x182bb0fff libnetwork.dylib arm64  <7964abafcb993527a2f9ebd13dca3696> /usr/lib/libnetwork.dylib
       0x1061b8000 -        0x1061fffff FirebaseCrashlytics arm64  <5eb168b75fae33018351be3cf0374232> /private/var/containers/Bundle/Application/2EE119F4-BB3B-4A06-8663-504BD720213E/SwitchingHeroes.app/Frameworks/FirebaseCrashlytics.framework/FirebaseCrashlytics
       0x1dc9ea000 -        0x1dca22fff libxpc.dylib arm64  <184a84ec2aaa3c9780d3d7584a851a54> /usr/lib/system/libxpc.dylib
       0x181953000 -        0x181b1efff CoreServices arm64  <f0acfb7c6c3936d7bb9bd0adf76c845e> /System/Library/Frameworks/CoreServices.framework/CoreServices
       0x1c046e000 -        0x1c046ffff AdSupport arm64  <c4e7d072d01c3657acd5ae416eeb31bf> /System/Library/Frameworks/AdSupport.framework/AdSupport
       0x106514000 -        0x106777fff AppLovinSDK arm64  <aa93f1ad8e79309395f8a9757c778de0> /private/var/containers/Bundle/Application/2EE119F4-BB3B-4A06-8663-504BD720213E/SwitchingHeroes.app/Frameworks/AppLovinSDK.framework/AppLovinSDK

EOF

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  • Our picks

    • Coop TD v1.2.1 +3 Jailed Cheats [ Damage + More ]
      Modded/Hacked App: Coop TD By Supermagic Inc.
      Bundle ID: com.supermagic.ios.cooptd
      iTunes Store Link: https://apps.apple.com/us/app/coop-td/id6503702666?uo=4

       


      🤩 Hack Features

      - Damage Multiplier
      - Unlimited In-Game Gold
      - Unlimited In-Game Main Stones
      • 3 replies
    • Coop TD v1.2.1 +3 Cheats [ Damage + More ]
      Modded/Hacked App: Coop TD By Supermagic Inc.
      Bundle ID: com.supermagic.ios.cooptd
      iTunes Store Link: https://apps.apple.com/us/app/coop-td/id6503702666?uo=4

       


      🤩 Hack Features

      - Damage Multiplier
      - Unlimited In-Game Gold
      - Unlimited In-Game Main Stones
      • 7 replies
    • AdventureQuest 3D MMORPG v1.139.1 +2 Jailed Cheats
      Modded/Hacked App: AdventureQuest 3D MMORPG By Artix Entertainment LLC
      Bundle ID: com.battleon.aq3d
      iTunes Store Link: https://apps.apple.com/us/app/adventurequest-3d-mmorpg/id968076300?uo=4

       

      Mod Requirements:
      - Non-Jailbroken/Jailed or Jailbroken iPhone/iPad/iPod Touch.
      - Sideloadly/Cydia Impactor or alternatives.
      - A Computer Running Windows/Mac/Linux.





      Hack Features:
      - Increase MoveSpeed
      - Unlimited Jump


      Jailbreak required hack(s): 


      iOS Hack Download Link:

      Hidden Content
      React or reply to this topic to see the <a href='https://iosgods.com/topic/3762-info-how-to-unlockview-the-hidden-content-on-iosgods/?do=findComment&comment=78119'>hidden content & download link</a>.








      PC Installation Instructions:
      STEP 1: If necessary, uninstall the app if you have it installed on your iDevice. Some hacked IPAs will install as a duplicate app. Make sure to back it up so you don't lose your progress.
      STEP 2: Download the pre-hacked .IPA file from the link above to your computer.
      STEP 3: Download Sideloadly and install it.
      STEP 4: Open/Run Sideloadly on your computer then connect your iOS Device and wait until your device name shows up.
      STEP 5: Once your iDevice appears, drag the modded .IPA file you downloaded and drop it inside the Sideloadly application.
      STEP 6: You will now have to enter your iTunes/Apple ID email login & then your password. Go ahead and enter the required information.
      STEP 7: Wait for Sideloadly to finish sideloading/installing the hacked IPA.
      STEP 8: Once the installation is complete and you see the app on your Home Screen, you will now need to go to Settings -> General -> Profiles & Device Management. Once there, tap on the email you entered from step 6, and then tap on 'Trust [email protected]'.
      STEP 9: Now go to your Home Screen and open the newly installed app and everything should work fine. You may need to follow further per app instructions inside the hack's popup in-game.

      NOTE: For free Apple Developer accounts you will need to repeat this process every 7 days. Using a disposable Apple ID for this process is suggested but not required. Jailbroken iDevices can also use Sideloadly to install the IPA with AppSync. Filza & IPA Installer (or alternatives) from Cydia also work. If you have any questions or problems, read our Sideloadly FAQ section of the topic and if you don't find a solution, post your issue down below and we'll do our best to help! If the hack does work for you, post your feedback below and help out other fellow members that are encountering issues.


      Credits:
      - @Zahir


      Cheat Video/Screenshots:

      N/A
      • 57 replies
    • AdventureQuest 3D MMORPG v1.139.1 +2 Cheats
      Modded/Hacked App: Adventure Quest 3D MMO RPG By Artix Entertainment LLC
      Bundle ID: com.battleon.aq3d
      iTunes Store Link: https://apps.apple.com/us/app/adventure-quest-3d-mmo-rpg/id968076300?uo=4


      Mod Requirements:
      - Jailbroken iPhone/iPad/iPod Touch.
      - iGameGod / Filza / iMazing or any other file managers for iOS.
      - Cydia Substrate, Substitute or libhooker depending on your jailbreak.
      - PreferenceLoader (from Cydia, Sileo or Zebra).


      Hack Features:
      - Increase MoveSpeed
      - Unlimited Jump


      Non-Jailbroken & No Jailbreak required hack(s): https://iosgods.com/forum/79-no-jailbreak-section/
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/
      For more fun, check out the Club(s): https://iosgods.com/clubs/


      iOS Hack Download Link:

      Hidden Content
      Download Hack







      Installation Instructions:
      STEP 1: Download the .deb Cydia hack file from the link above. Use Safari/Google Chrome or other iOS browsers to download.
      STEP 2: Once the file has downloaded, tap on it and then you will be prompted on whether you want to open the deb with iGameGod or copy it to Filza.
      STEP 3: If necessary, tap on the downloaded file, and then, you will need to press 'Install' from the options on your screen.
      STEP 4: Let iGameGod/Filza finish the cheat installation. Make sure it successfully installs, otherwise see the note below.
      STEP 5: If the hack is a Mod Menu — which is usually the case nowadays — the cheat features can be toggled in-game. Some cheats have options that can be enabled from your iDevice settings.
      STEP 6: Turn on the features you want and play the game. You may need to follow further instructions inside the hack's popup in-game.

       

      NOTE: If you have any questions or problems, read our Troubleshooting topic & Frequently Asked Questions & Answers topic. If you still haven't found a solution, post your issue down below and we'll do our best to help! If the hack does work for you, please post your feedback below and help out other fellow members that are encountering issues.


      Credits:
      - AlyssaX64


      Cheat Video/Screenshots:

      N/A
      • 79 replies
    • Archer Forest : Idle Defence v16.06.00 +4 Cheats
      Modded/Hacked App: Archer Forest : Idle Defence By Game Duo Co.,Ltd.
      Bundle ID: net.gameduo.archer
      iTunes Store Link: https://apps.apple.com/us/app/archer-forest-idle-defence/id1519590205?uo=4


      Mod Requirements:
      - Non-Jailbroken/Jailed or Jailbroken iPhone/iPad/iPod Touch.
      - Sideloadly / Cydia Impactor or alternatives.
      - A Computer Running Windows/Mac/Linux with iTunes installed.





      Hack Features:
      - Damage Multiplier
      - Never Die
      - VIP Enabled
      - No Ads Enabled


      Jailbreak required hack(s): 


      iOS Hack Download Link:

      Hidden Content
      React or reply to this topic to see the <a href='https://iosgods.com/topic/3762-info-how-to-unlockview-the-hidden-content-on-iosgods/?do=findComment&comment=78119'>hidden content & download link</a>.








      PC Installation Instructions:
      STEP 1: If necessary, uninstall the app if you have it installed on your iDevice. Some hacked IPAs will install as a duplicate app. Make sure to back it up so you don't lose your progress.
      STEP 2: Download the pre-hacked .IPA file from the link above to your computer. To download from the iOSGods App, see this tutorial topic.
      STEP 3: Download Sideloadly and install it on your PC.
      STEP 4: Open/Run Sideloadly on your computer, connect your iOS Device, and wait until your device name shows up.
      STEP 5: Once your iDevice appears, drag the modded .IPA file you downloaded and drop it inside the Sideloadly application.
      STEP 6: You will now have to enter your iTunes/Apple ID email login & then your password. Go ahead and enter the required information.
      STEP 7: Wait for Sideloadly to finish sideloading/installing the hacked IPA.
      STEP 8: Once the installation is complete and you see the app on your Home Screen, you will need to go to Settings -> General -> Profiles & Device Management. Once there, tap on the email you entered from step 6, and then tap on 'Trust [email protected]'.
      STEP 9: Now go to your Home Screen and open the newly installed app and everything should work fine. You may need to follow further per app instructions inside the hack's popup in-game.

      NOTE: For free Apple Developer accounts, you will need to repeat this process every 7 days. Using a disposable Apple ID for this process is suggested but not required. Jailbroken iDevices can also use Sideloadly to install the IPA with AppSync. Filza & IPA Installer (or alternatives) from Cydia also work. If you have any questions or problems, read our Sideloadly FAQ section of the topic and if you don't find a solution, post your issue down below and we'll do our best to help! If the hack does work for you, post your feedback below and help out other fellow members that are encountering issues.


      Credits:
      - @Zahir


      Cheat Video/Screenshots:

      N/A
      • 129 replies
    • Archer Forest : Idle Defence v16.06.00 +4 Cheats
      Modded/Hacked App: Archer Forest : Idle Defence By Game Duo Co.,Ltd.
      Bundle ID: net.gameduo.archer
      iTunes Store Link: https://apps.apple.com/us/app/archer-forest-idle-defence/id1519590205?uo=4


      Mod Requirements:
      - Jailbroken iPhone/iPad/iPod Touch.
      - Filza / iMazing or any other file managers for iOS.
      - Cydia Substrate, Substitute or libhooker depending on your jailbreak.
      - PreferenceLoader (from Cydia or Sileo).


      Hack Features:
      - Custom Damage
      - No Skill Cooldown
      - Attack Speed Multiplier
      - Unlimited Gold
      - Unlimited Gems
      - Unlimited Stone

      * I don't recommend using currency cheats because


      Non-Jailbroken & No Jailbreak required hack(s): https://iosgods.com/forum/79-no-jailbreak-section/
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/
      For more fun, check out the Club(s): https://iosgods.com/clubs/


      iOS Hack Download Link:

      Hidden Content
      Download Hack







      Installation Instructions:
      STEP 1: Download the .deb Cydia hack file from the link above.
      STEP 2: Copy the file over to your iDevice using any of the file managers mentioned above or skip this step if you're downloading from your iDevice.
      STEP 3: Using Filza or iFile, browse to where you saved the downloaded .deb file and tap on it.
      STEP 4: Once you tap on the file, you will need to press on 'Install' or 'Installer' from the options on your screen.
      STEP 5: Let Filza / iFile finish the cheat installation. Make sure it successfully installs, otherwise see the note below.
      STEP 6: If the hack is a Mod Menu, which is usually the case nowadays, the cheat features can be toggled in-game. Some cheats have options that can be enabled from your iDevice settings.
      STEP 7: Turn on the features you want and play the game. You may need to follow further instructions inside the hack's popup in-game.

       

      NOTE: If you have any questions or problems, read our Troubleshooting topic & Frequently Asked Questions & Answers topic. If you still haven't found a solution, post your issue down below and we'll do our best to help! If the hack does work for you, post your feedback below and help out other fellow members that are encountering issues.


      Credits:
      - @Zahir


      Cheat Video/Screenshots:

      N/A
      • 644 replies
    • Toon Blast v16724 +3 Jailed Cheats
      Modded/Hacked App: Toon Blast By Peak Games
      Bundle ID: net.peakgames.toonblast
      iTunes Store Link: https://itunes.apple.com/us/app/toon-blast/id1176027022?mt=8&uo=4&at=1010lce4


      Mod Requirements:
      - Jailbroken or Non-Jailbroken iPhone/iPad/iPod Touch.
      - Cydia Impactor.
      - A Computer Running Windows/Mac/Linux.

      This hack only works on x64 or ARM64 iDevices: iPhone 5s, 6, 6 Plus, 6s, 6s Plus, 7, 7 Plus, 8, 8 Plus, X, SE, iPod Touch 6G, iPad Air, Air 2, Pro & iPad Mini 2, 3, 4 and later.
      Hack Features:
      - Int Coins (get)

      - Boosts (get)


      Jailbreak required hack(s): https://iosgods.com/forum/5-game-cheats-hack-requests/
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/
      For more fun, check out the Club(s): https://iosgods.com/clubs/


      Hack Download Link:

      Hidden Content
      https://app.iosgods.com/store/appdetails/656-toon-blast-hack







      Installation Instructions:
      STEP 1: If necessary, uninstall the app if you have it installed on your iDevice. Some hacked IPAs will install as a duplicate app. Make sure to back it up so you don't lose your progress.
      STEP 2: Download the pre-hacked .IPA file from the link above to your computer.
      STEP 3: Download Cydia Impactor and extract the archive.
      STEP 4: Open/Run Cydia Impactor on your computer then connect your iOS Device and wait until your device name shows up on Cydia Impactor.
      STEP 5: Once your iDevice appears, drag the modded .IPA file you downloaded and drop it inside the Cydia Impactor application.
      STEP 6: You will now be asked to enter your iTunes/Apple ID email login & then your password. Go ahead and enter the required information..
      STEP 7: Wait for Cydia Impactor to finish sideloading/installing the hacked IPA.
      STEP 8: Once the installation is complete and you see the app on your Home Screen, you will now need to go to your Settings -> General -> Profiles & Device Management. Once there, tap on the email you entered from step 6, and then tap on 'Trust [email protected]'.
      STEP 9: Now go to your Home Screen and open the newly installed app and everything should work fine. You may need to follow further instructions inside the hack's popup in-game.
      NOTE: For free Apple Developer accounts you will need to repeat this process every 7 days. Using a disposable Apple ID for this process is suggested but not required. Jailbroken iDevices can skip using Cydia Impactor and just install the IPA mod with AppSync & IPA Installer (or alternatives) from Cydia. If you have any questions or problems, read our Cydia Impactor topic and if you don't find a solution, post your issue down below and we'll do our best to help! If the hack does work for you, post your feedback below and help out other fellow members that are encountering issues.


      Credits:
      - @K_K

      - @Laxus
      Cheat Video/Screenshots:

      N/A

       
      • 998 replies
    • Underdark:Defense v2.7.1 +5 Jailed Cheats
      Modded/Hacked App: Underdark:Defense By SeungHo Chung
      Bundle ID: com.FreeDust.UnderDark
      iTunes Store Link: https://apps.apple.com/us/app/underdark-defense/id6482025287?uo=4


      Mod Requirements:
      - Non-Jailbroken/Jailed or Jailbroken iPhone/iPad/iPod Touch.
      - Sideloadly / Cydia Impactor or alternatives.
      - A Computer Running Windows/macOS/Linux with iTunes installed.


      Hack Features:
      - Damage Multiplier
      - Defense Multiplier
      - Reward Mutliplier → Turn Off When You Get Enough
      - Always Last Wave
      - No Ads


      Jailbreak required hack(s): 


      iOS Hack Download IPA Link:

      Hidden Content

      Download via the iOSGods App








      PC Installation Instructions:
      STEP 1: If necessary, uninstall the app if you have it installed on your iDevice. Some hacked IPAs will install as a duplicate app. Make sure to back it up so you don't lose your progress.
      STEP 2: Download the pre-hacked .IPA file from the link above to your computer. To download from the iOSGods App, see this tutorial topic.
      STEP 3: Download Sideloadly and install it on your PC.
      STEP 4: Open/Run Sideloadly on your computer, connect your iOS Device, and wait until your device name shows up.
      STEP 5: Once your iDevice appears, drag the modded .IPA file you downloaded and drop it inside the Sideloadly application.
      STEP 6: You will now have to enter your iTunes/Apple ID email login, press "Start" & then you will be asked to enter your password. Go ahead and enter the required information.
      STEP 7: Wait for Sideloadly to finish sideloading/installing the hacked IPA. If there are issues during installation, please read the note below.
      STEP 8: Once the installation is complete and you see the app on your Home Screen, you will need to go to Settings -> General -> Profiles/VPN & Device Management. Once there, tap on the email you entered from step 6, and then tap on 'Trust [email protected]'.
      STEP 9: Now go to your Home Screen and open the newly installed app and everything should work fine. You may need to follow further per app instructions inside the hack's popup in-game.

      NOTE: iOS/iPadOS 16 and later, you must enable Developer Mode. For free Apple Developer accounts, you will need to repeat this process every 7 days. Jailbroken iDevices can also use Sideloadly/Filza/IPA Installer to normally install the IPA with AppSync. If you have any questions or problems, read our Sideloadly FAQ section of the topic and if you don't find a solution, please post your issue down below and we'll do our best to help! If the hack does work for you, post your feedback below and help out other fellow members that are encountering issues.


      Credits:
      - AlyssaX64


      Cheat Video/Screenshots:

      N/A
      • 89 replies
    • Underdark:Defense v2.7.0 +5 Cheats
      Modded/Hacked App: Underdark:Defense By SeungHo Chung
      Bundle ID: com.FreeDust.UnderDark
      iTunes Store Link: https://apps.apple.com/us/app/underdark-defense/id6482025287?uo=4


      Mod Requirements:
      - Jailbroken iPhone/iPad/iPod Touch.
      - iGameGod / Filza / iMazing or any other file managers for iOS.
      - Cydia Substrate, ElleKit, Substitute or libhooker depending on your jailbreak.
      - PreferenceLoader (from Cydia, Sileo or Zebra).


      Hack Features:
      - Damage Multiplier
      - Defense Multiplier
      - Reward Mutliplier → Turn Off When You Get Enough
      - Always Last Wave
      - No Ads


      Non-Jailbroken & No Jailbreak required hack(s): https://iosgods.com/forum/79-no-jailbreak-section/
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/
      For more fun, check out the Club(s): https://iosgods.com/clubs/


      iOS Hack Download Link:

      Hidden Content

      Download Hack








      Installation Instructions:
      STEP 1: Download the .deb Cydia hack file from the link above. Use Safari/Google Chrome or other iOS browsers to download.
      STEP 2: Once the file has downloaded, tap on it and then you will be prompted on whether you want to open the deb with iGameGod or copy it to Filza.
      STEP 3: If necessary, tap on the downloaded file, and then, you will need to press 'Install' from the options on your screen.
      STEP 4: Let iGameGod/Filza finish the cheat installation. Make sure it successfully installs, otherwise see the note below.
      STEP 5: If the hack is a Mod Menu — which is usually the case nowadays — the cheat features can be toggled in-game. Some cheats have options that can be enabled from your iDevice settings.
      STEP 6: Turn on the features you want and play the game. You may need to follow further instructions inside the hack's popup in-game.

       

      NOTE: If you have any questions or problems, read our Troubleshooting topic & Frequently Asked Questions & Answers topic. If you still haven't found a solution, post your issue down below and we'll do our best to help! If the hack does work for you, please post your feedback below and help out other fellow members that are encountering issues.


      Credits:
      - AlyssaX64


      Cheat Video/Screenshots:

      N/A
      • 102 replies
    • Age of Magic: Turn Based RPG v2.31.0 +2 Jailed Cheats
      Modded/Hacked App: Age of Magic: Turn Based RPG By Playkot Ltd
      Bundle ID: com.playkot.ageofmagic
      iTunes Store Link: https://apps.apple.com/us/app/age-of-magic-turn-based-rpg/id1175370741?uo=4

      Mod Requirements:
      - Non-Jailbroken/Jailed or Jailbroken iPhone/iPad/iPod Touch.
      - Cydia Impactor.
      - A Computer Running Windows/Mac/Linux.


      Hack Features:
      - Damage Multiplier
      - Never Die


      Jailbreak required hack(s): 

       


      iOS Hack Download Link:

      Hidden Content
      Reply to this topic to see the <a href='https://iosgods.com/topic/3762-info-how-to-unlockview-the-hidden-content-on-iosgods/?do=findComment&comment=78119'>hidden content & download link</a>.








      PC Installation Instructions:
      STEP 1: If necessary, uninstall the app if you have it installed on your iDevice. Some hacked IPAs will install as a duplicate app. Make sure to back it up so you don't lose your progress.
      STEP 2: Download the pre-hacked .IPA file from the link above to your computer.
      STEP 3: Download Cydia Impactor and extract the archive.
      STEP 4: Open/Run Cydia Impactor on your computer then connect your iOS Device and wait until your device name shows up on Cydia Impactor.
      STEP 5: Once your iDevice appears, drag the modded .IPA file you downloaded and drop it inside the Cydia Impactor application.
      STEP 6: You will now be asked to enter your iTunes/Apple ID email login & then your password. Go ahead and enter the required information..
      STEP 7: Wait for Cydia Impactor to finish sideloading/installing the hacked IPA.
      STEP 8: Once the installation is complete and you see the app on your Home Screen, you will now need to go to Settings -> General -> Profiles & Device Management. Once there, tap on the email you entered from step 6, and then tap on 'Trust [email protected]'.
      STEP 9: Now go to your Home Screen and open the newly installed app and everything should work fine. You may need to follow further per app instructions inside the hack's popup in-game.

      NOTE: For free Apple Developer accounts you will need to repeat this process every 7 days. Using a disposable Apple ID for this process is suggested but not required. Jailbroken iDevices can skip using Cydia Impactor and just install the IPA mod with AppSync & IPA Installer (or alternatives) from Cydia. If you have any questions or problems, read our Cydia Impactor topic and if you don't find a solution, post your issue down below and we'll do our best to help! If the hack does work for you, post your feedback below and help out other fellow members that are encountering issues.


      Credits:
      - Laxus
      - gogigogi1


      Cheat Video/Screenshots:

      N/A
        • Agree
      • 388 replies
    • Toon Blast v16724 +3 Cheats
      Modded/Hacked App: Toon Blast By Peak Games
      Bundle ID: net.peakgames.toonblast
      iTunes Store Link: https://apps.apple.com/us/app/toon-blast/id1176027022?uo=4


      Mod Requirements:
      - Jailbroken iPhone/iPad/iPod Touch.
      - Filza / iMazing or any other file managers for iOS.
      - Cydia Substrate, Substitute or libhooker depending on your jailbreak.
      - PreferenceLoader (from Cydia or Sileo).


      Hack Features:
      - items/coins increase
      - always red blocks
      - unlimited lives



      Non-Jailbroken & No Jailbreak required hack(s): https://iosgods.com/forum/79-no-jailbreak-section/
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/
      For more fun, check out the Club(s): https://iosgods.com/clubs/


      iOS Hack Download Link:

      Hidden Content
      Download Hack







      Installation Instructions:
      STEP 1: Download the .deb Cydia hack file from the link above.
      STEP 2: Copy the file over to your iDevice using any of the file managers mentioned above or skip this step if you're downloading from your iDevice.
      STEP 3: Using Filza or iFile, browse to where you saved the downloaded .deb file and tap on it.
      STEP 4: Once you tap on the file, you will need to press on 'Install' or 'Installer' from the options on your screen.
      STEP 5: Let Filza / iFile finish the cheat installation. Make sure it successfully installs, otherwise see the note below.
      STEP 6: If the hack is a Mod Menu, which is usually the case nowadays, the cheat features can be toggled in-game. Some cheats have options that can be enabled from your iDevice settings.
      STEP 7: Turn on the features you want and play the game. You may need to follow further instructions inside the hack's popup in-game.

       

      NOTE: If you have any questions or problems, read our Troubleshooting topic & Frequently Asked Questions & Answers topic. If you still haven't found a solution, post your issue down below and we'll do our best to help! If the hack does work for you, post your feedback below and help out other fellow members that are encountering issues.


      Credits:
      - AlyssaX64


      Cheat Video/Screenshots:

      N/A
      • 456 replies
    • Age of Magic: Turn Based RPG v2.31.0 +2 Cheats
      Modded/Hacked App: Age of Magic: Turn-Based RPG by Playkot Ltd
      Bundle ID: com.playkot.ageofmagic
      iTunes Store Link: https://apps.apple.com/us/app/age-of-magic-turn-based-rpg/id1175370741?uo=4&at=1010lce4


      Hack Features:
      - God Mode
      - Auto-Win


      Hack Download Link: https://iosgods.com/topic/98670-arm64-age-of-magic-cheats-v1236-2/
      • 1,722 replies
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