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Posted
3 minutes ago, Gay 228 said:
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/*
    H5GG Plugin Mod Menu logic should enable easier Mod Menu development for non-jailbroken. It preserve existing H5GG UI and features, while adding new cheat menu.
    Cheat implemented using a patch free approach, the game binary does not required to patch. 
    
    Contribute by Happy Secret on iOSGods (2023)
*/
var script = initializeUnitySupport();

//[MODIFY] Configure Cheat Here
var cheats = {
    JumpHeight: ["CCDrivenController", "m_JumpHeight", "50", "SELF", "ON"],
};

var intervalID;
var aryObj
var cheatState = false;
var cheatMode = "recurrent";
var recurrentInterval = 1200; //try not to be small than 1000, prevent system freeze

function toogleCheat() {
    cheatState = !cheatState;
    document.getElementById("applybutton").textContent = ' Toggle OFF ';
    document.getElementById("applybutton").style.backgroundColor = '#E8E8E850';

    if (cheatState) {
        intervalID = setInterval(function () {
            if (cheatState) {
                try {
                    script = initializeUnitySupport();
                    //[MODIFY]Find core object object list
                    aryObj = script.call("findUnityObjectOfType", ["Oxide$CCDrivenController", true]);
                } catch (e) {
                    //reset Unity Support
                    gIl2cppInit = false;
                    var script = initializeUnitySupport();
                    appendLog("Unity support crashed and reset complete");
                }

                if (!aryObj) {
                    appendLog("Cannot find object to cheat. Engine stopped.");
                    cheatState = false;
                    document.getElementById("applybutton").textContent = ' Toggle Cheat ';
                    return;
                } else if (aryObj.length == 0) {
                    appendLog("Cheat waiting for core object.");
                    return;
                }
                
                for (let i = 0; i < aryObj.length; i++) {
                    //[MODIFY]Start prepare core object for delink / filtering here
                    let CharacterMotor = new UnityObject(aryObj[i]);
                    //debugInfo("BattleCharacter (" + aryObj[i].toString(16) + ") with UnityObject:" + BattleCharacter, [aryObj[i]])
                    CharacterMotor.loadFields(["_config"]);
                    //debugInfo("BattleCharacter (" + aryObj[i].toString(16) + ") with player:" + BattleCharacter.Status, [aryObj[i]])
                    
                    //debugInfo("BattleCharacter (0x" + aryObj[i].toString(16) + ") with CurrentUnitType:" + BattleCharacter.CurrentUnitType, [aryObj[i]])
                    
                    //[MODIFY]Locate the right object to cheat (SELF)
                    let isSelf = true//BattleCharacter.CurrentUnitType==100? true:false;
                    let cheatObj = {};
                    //End prepare core object for delink / filtering here
                    
                    //[MODIFY]Start prepare cheat object here
                    let CharacterMotorConfig = new UnityObject(CharacterMotor._config)
                    CharacterMotorConfig.loadFields(["m_JumpHeight"])
                    cheatObj["CCDrivenController"] = CharacterMotorConfig
                    
                    //End prepare cheat object
                    for (var prop in cheats) {
                        if (Object.prototype.hasOwnProperty.call(cheats, prop)) {
                            let obj;
                            let addr;
                            let oldValue = 0;
                            if (isNaN(cheats[prop][2])){
                                switch (cheats[prop][2]){
                                    case "ONE":
                                        cheats[prop][2] = 1
                                        break;
                                }
                            }
                            if (isSelf && cheats[prop][3] == "SELF" && cheats[prop][4] == "ON") {
                                cheatObj[cheats[prop][0]][cheats[prop][1]] = isNaN(cheats[prop][2]) ? cheatObj[cheats[prop][0]][cheats[prop][2]] : cheats[prop][2];
                            } else if (isSelf==false && cheats[prop][3] == "ENEMY" && cheats[prop][4] == "ON") {
                                cheatObj[cheats[prop][0]][cheats[prop][1]] = isNaN(cheats[prop][2]) ? cheatObj[cheats[prop][0]][cheats[prop][2]] : cheats[prop][2];
                            }//end if TURN ON
                        }
                    }//end For cheat item
                }//end For core object list
                appendLog("Cheat applied successfully");
            } else {
                clearInterval(intervalID);
            }
        }, recurrentInterval);
    } else {
        //code will stop on next coming iteration
        document.getElementById("applybutton").textContent = ' Toggle Cheat ';
        appendLog("Cheat stopped");
    }

    if (cheatMode != "recurrent") clearInterval(intervalID);
}

/* Add button on H5GG UI to open the Cheat UI, if it does not exist */
if ($("#cheatpluginmodmenu").length == 0) {
    var btn = $('<button id="cheatpluginmodmenu">Cheat</button>');
    btn.attr("credit", "Happy Secret");
    btn.click(function () {
        $("#cheatpluginpage").show();
    });
    //backward compatible with standard H5GG menu
    if ($("#frontview").length == 0) {
        $('#results_count').after(btn);
    } else {
        $("#frontview").append(btn);
    }
}

/* Create the Cheat UI Layer, if it does not exist */
if ($("#cheatpluginpage").length == 0) {
    var popup_pixelfancheat_html = $('<div id="cheatpluginpage"  style="background-color: #FDFDFD; width:100%; height:100%; position:absolute; left:0; top:0; border:1px solid #B8B8B880; border-radius: 5px; padding: 0px; z-index: 99999;-webkit-user-select: all;-webkit-touch-callout: default;"></div>');
    $(document.body).append(popup_pixelfancheat_html);
}

/* Generate Clean Cheat Menu UI */
var html = '&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Cheat by Happy Secret';
html += '<br><div style="float:right; font-size:16px; font-family: Arial, sans-serif;" onclick="closecheatpluginpage()">&nbsp;X&nbsp;</div>';

/* Prepare Cheat Item */
for (var prop in cheats) {
    if (Object.prototype.hasOwnProperty.call(cheats, prop)) {
        if (isNaN(cheats[prop][2]))
            html += '<label><input name="' + prop + '"type="checkbox" ' + '" onchange="checkchange(this)" checked/>' + prop + '<output>(' + cheats[prop][4] + ')</output></label>';
        else
            html += '<br><label><input name="' + prop + '"type="range" min="0" max="' + cheats[prop][2] * 2 + '" value="' + cheats[prop][2] + '" style="width:50%" onchange="rangechange(this)" />' + prop + '<output>(' + cheats[prop][2] + ')</output></label>';
    }
}

html += '<p align="center"><button onclick="toogleCheat()" id="applybutton">&nbsp;Toggle Cheat&nbsp;</button>';
html += '</hr><div id="cheatpluginpagelog" class="scrollbar" ></div>';


$("#cheatpluginpage").html(html);
$("#cheatpluginpage").hide();

function closecheatpluginpage() {
    $("#cheatpluginpage").hide();
}

function rangechange(input) {
    cheats[input.name][2] = Number(input.value);

    input.nextElementSibling.value = '(' + input.value + ')';
    //input.previousElementSibling.value = '(' + input.value + ')';

    //Change Apply Button Color to remind user to press Apply
    document.getElementById("applybutton").style.backgroundColor = 'yellow';
}

function checkchange(input) {
    cheats[input.name][4] = input.checked ? "ON" : "OFF"

    input.nextElementSibling.value = '(' + cheats[input.name][4] + ')';

    //Change Apply Button Color to remind user to press Apply
    document.getElementById("applybutton").style.backgroundColor = 'yellow';
}

/* Create Cheat Log */
function appendLog(msg) {
    var oldmsg = $("#cheatpluginpagelog").html();
    if (oldmsg.length > 300) oldmsg = "";
    oldmsg = getCurTime() + ' - ' + msg + '<br>' + oldmsg;
    $("#cheatpluginpagelog").html(oldmsg);
}

yes, of course, the script is in the spoiler

If you want to test out Unity User Object wrapper, I suggest you to use Option 2 first.

 

from you script, I have few questions.

1. Are you sure you can get object pointer for this class Oxide$CCDrivenController

2. Your step 3, doesn’t look right. You are also using _config??CharacterMotor.loadFields(["_config"]);

3. Your step 5, doesn’t look right as well. 
let CharacterMotorConfig = new UnityObject(CharacterMotor._config)???

 

What game is it? 
If you are using you can get an object from Oxide$CCDrivenController. And you just need to update m_JumpHeight from this object. 
 

Your step 3 should be 

CharacterMotor.loadFields(["m_JumpHeight"]); /l

 

You may simplify step 5, to just put CCDrivenController object to cheatObj["CCDrivenController"] = CharacterMotor (or you should rename it) 

 

  • Like 2
Posted
1 час назад Happy Secret сказал:

Если вы хотите протестировать обертку Unity User Object, я предлагаю сначала использовать вариант 2.

 

от твоего сценария, у меня мало вопросов.

1. Вы уверены, что можете получить указатель объекта для этого класса Oxide$CCDrivenController?

2. Ваш шаг 3 выглядит неправильно. Вы также используете _config?? CharacterMotor.loadFields(["_config"]);

3. Ваш шаг 5 тоже выглядит неправильно.
пусть CharacterMotorConfig = новый UnityObject(CharacterMotor._config)???

 

Что это за игра?
Если вы используете, вы можете получить объект из Oxide$CCDrivenController. И вам просто нужно обновить m_JumpHeight с этого объекта.
 

Ваш шаг 3 должен быть

CharacterMotor.loadFields(["m_JumpHeight"]); /l

 

Вы можете упростить шаг 5, чтобы просто поместить объект CCDrivenController в cheatObj["CCDrivenController"] = CharacterMotor (или вы должны переименовать его)


 

 

I need to change the height of the jump
yes i can get everything from ccdrivencontroller
this game: Oxide survival island (survival)
what about _config, I don't quite understand what it is responsible for in the code, can you explain?

Posted
48 minutes ago, Gay 228 said:

I need to change the height of the jump
yes i can get everything from ccdrivencontroller
this game: Oxide survival island (survival)
what about _config, I don't quite understand what it is responsible for in the code, can you explain?

Can you cheat this high jump with H5GG enhanced menu alone?

if the only class object you need is ccdrivencontroller. Then you don’t need to travel to other class object.

 

_config is just an example that I need to travel from CharacterMotor object to CharacterMotorConfig object 

Posted
10 минут назад Happy Secret сказал:

Можете ли вы обмануть этот прыжок в высоту только с улучшенным меню H5GG?

если единственным нужным объектом класса является ccdrivencontroller. Тогда вам не нужно ехать на объект другого класса.

 

_config - это всего лишь пример того, как мне нужно переходить от объекта CharacterMotor к объекту CharacterMotorConfig

i can modify jump with improved h5gg from you.
I just need to push this modification into a java script

Posted (edited)
1 hour ago, Happy Secret said:

Можете ли вы обмануть этот прыжок в высоту только с улучшенным меню H5GG?

если единственным нужным объектом класса является ccdrivencontroller. Тогда вам не нужно ехать на объект другого класса.

 

_config - это всего лишь пример того, как мне нужно переходить от объекта CharacterMotor к объекту CharacterMotorConfig

the field I need is in the CCDrivencontroller
do i need a config??

Updated by Gay 228
Posted
1 hour ago, Gay 228 said:

the field I need is in the CCDrivencontroller
do i need a config??

Then you don’t need. 
 

Can you try if you can cheat with option 2 first? 

Posted
14 минут назад Happy Secret сказал:

Тогда вам не нужно.
 

Можете ли вы сначала обмануть вариантом 2?

i want to hack games with your java script i thought it was multitasking, you can just make a menu mod which also h5gg is cool.
what about option 2 i will try. but I don't want to test I want to make a cheat.
can you do esp in java? I would like to see esp just html is already outdated in my opinion

Posted
2 minutes ago, Gay 228 said:

i want to hack games with your java script i thought it was multitasking, you can just make a menu mod which also h5gg is cool.
what about option 2 i will try. but I don't want to test I want to make a cheat.
can you do esp in java? I would like to see esp just html is already outdated in my opinion


if you success in creating cheat script with option 2…the. Option 3 is not far away.

if you can’t even make cheat with option 2, don’t even think about option 3. Option 3 is much advanced 

Posted
52 минуты назад Happy Secret сказал:


если вам удастся создать чит-скрипт с вариантом 2... Вариант 3 находится недалеко.

если вы даже не можете обмануть вариант 2, даже не думайте о варианте 3. Вариант 3 очень продвинутый

unity 5d is not very good, it allows you to create an esp, but I need it in the mod menu

Posted
1 час назад Happy Secret сказал:


если вам удастся создать чит-скрипт с вариантом 2... Вариант 3 находится недалеко.

если вы даже не можете обмануть вариант 2, даже не думайте о варианте 3. Вариант 3 очень продвинутый

yes I tried and advanced to:
get value failed: address format error
What is wrong with me?

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    • Switching Heroes: Action RPG  +4 Jailed Cheats
      Modded/Hacked App: Switching Heroes : Idle Rpg By ZillionGames lnc
      Bundle ID: com.zilliongames.collectionidle
      iTunes Store Link: https://apps.apple.com/ph/app/switching-heroes-idle-rpg/id6473819116?uo=4

       

       

      📌 Mod Requirements

      - Non-Jailbroken/Jailed or Jailbroken iPhone or iPad.
      - Sideloadly or alternatives.
      - Computer running Windows/macOS/Linux with iTunes installed.

       

      🤩 Hack Features

      - Damage Multiplier
      - Defense Multiplier
      - Loot/Reward Multiplier → Turn Off When Spending
      - No ADS

       

      ⬇️ iOS Hack Download IPA Link


      Hidden Content

      Download via the iOSGods App







       

      📖 PC Installation Instructions

      STEP 1: Download the pre-hacked .IPA file from the link above to your computer. To download from the iOSGods App, see our iOSGods App IPA Download Tutorial which includes a video example.
      STEP 2: Download Sideloadly and install it on your Windows or Mac.
      STEP 3: Open Sideloadly on your computer, connect your iOS device, and wait until your device name appears in Sideloadly.
      STEP 4: Once your iDevice is recognized, drag the modded .IPA file you downloaded and drop it into the Sideloadly application.
      STEP 5: Enter your Apple Account email when prompted, then press “Start.” You’ll then be asked to enter your password. Go ahead and provide the required information.
      STEP 6: Wait for Sideloadly to finish sideloading/installing the hacked IPA. If there are issues during installation, please read the note below.
      STEP 7: Once the installation is complete and you see the app on your Home Screen, you will need to go to Settings -> General -> Profiles / VPN & Device Management. Once there, tap on the email you entered from step 6, and then tap on 'Trust [email protected]'.
      STEP 8: Now go to your Home Screen and open the newly installed app and everything should work fine. You may need to follow further per app instructions inside the hack's popup in-game.

      NOTE: iOS/iPadOS 16 and later, you must enable Developer Mode. For free Apple Developer accounts, you will need to repeat this process every 7 days. If you have any questions or problems, read our Sideloadly FAQ section of the topic and if you don't find a solution, please post your issue below and we'll do our best to help! If the hack does work for you, post your feedback below and help out other fellow members that are encountering issues.

       

      🙌 Credits

      - AlyssaX64

       

      📷 Cheat Video/Screenshots

      N/A
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      • 270 replies
    • Rumble Paws: Backpack Battle v1.00.02 [ +11 Cheats ] Currency Max
      Modded/Hacked App: Rumble Paws: Backpack Battle By Viroplay., Ltd.
      Bundle ID: com.bag.fight.backpack.critter.battle.rumble.paws
      App Store Link: https://apps.apple.com/us/app/rumble-paws-backpack-battle/id6755095926?uo=4

      🤩 Hack Features

      - ADS NO / Rewards Free
      - Triple Speed Active
      - Unlimited Gems
      - Unlimited Coins
      - Unlimited Energy
      - Unlimited Fragment
      - Unlimited Equip Items
      - Unlimited Epic Keys
      - Unlimited Golden Keys
      - Unlimited Silver Keys
      - Unlimited Battle Coins
      • 1 reply
    • Rumble Paws: Backpack Battle v1.00.02 [ +11 Jailed ] Currency Max
      Modded/Hacked App: Rumble Paws: Backpack Battle By Viroplay., Ltd.
      Bundle ID: com.bag.fight.backpack.critter.battle.rumble.paws
      App Store Link: https://apps.apple.com/us/app/rumble-paws-backpack-battle/id6755095926?uo=4

      🤩 Hack Features

      - ADS NO / Rewards Free
      - Triple Speed Active
      - Unlimited Gems
      - Unlimited Coins
      - Unlimited Energy
      - Unlimited Fragment
      - Unlimited Equip Items
      - Unlimited Epic Keys
      - Unlimited Golden Keys
      - Unlimited Silver Keys
      - Unlimited Battle Coins
      • 1 reply
    • Three Kingdoms All-Star : Idle v4.2 Jailed Cheats +3
      Modded/Hacked App: Three Kingdoms All-Star : Idle By Highbrow
      Bundle ID: com.highbrow.games.tki
      iTunes Store Link: https://apps.apple.com/us/app/three-kingdoms-all-star-idle/id6737404289?uo=4

       


      🤩 Hack Features

      - No Skill Cooldown
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      • 78 replies
    • Zombie Roguebie: Shooting Game v1.5.0 Jailed Cheats +9
      Modded/Hacked App: Zombie Roguebie: Shooting Game By Metajoy Limited
      Bundle ID: com.boom.zombie.survival
      App Store Link: https://apps.apple.com/us/app/zombie-roguebie-shooting-game/id6752294198?uo=4

       

      📌 Mod Requirements

      - Non-Jailbroken/Jailed or Jailbroken iPhone or iPad.
      - Sideloadly or alternatives.
      - Computer running Windows/macOS/Linux with iTunes installed.

       

      🤩 Hack Features

      - Infinite Ammo
      - No Reload
      - High Pickup Range
      - Premium

      ViP
      - God Mode
      - High Damage
      - High Fire Rate
      - Freeze Currencies
      - Unlock All Guns

       

      Jailbroken Hack: https://iosgods.com/topic/203205-zombie-roguebie-shooting-game-cheats-v122-9/


      ⬇️ iOS Hack Download IPA Link: https://iosgods.com/topic/203204-zombie-roguebie-shooting-game-v122-jailed-cheats-9/
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      • 20 replies
    • Box Head: Roguelike (Auto Update) Jailed Cheats +4
      Modded/Hacked App: Box Head: Zombies Must Die By Panthera Joint Stock Company
      Bundle ID: com.panthera.boxheadzombiesmustdie
      iTunes Store Link: https://apps.apple.com/us/app/box-head-zombies-must-die/id6469309666?uo=4


      Mod Requirements:
      - Non-Jailbroken/Jailed or Jailbroken iPhone/iPad/iPod Touch.
      - Sideloadly / Cydia Impactor or alternatives.
      - A Computer Running Windows/macOS/Linux with iTunes installed.


      Hack Features:

      OHK


      High Move Speed


      Godmode


      Unlimited Currencies





      Jailbreak required hack(s): https://iosgods.com/topic/180245-box-head-roguelike-cheats-auto-update-4/


      iOS Hack Download IPA Link: https://iosgods.com/topic/180246-box-head-roguelike-auto-update-jailed-cheats-4/
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      • 22 replies
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