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H5GG Menu with ARM64 Instruction and Unity Support (work on non-jailbroken)


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Posted

Version 1.8.8:
27 Aug is another great day for iOSGods. Something great is coming. Can't wait to see the new announcement soon. Thanks to iOSGods!
To make today even more memorable (as usual), I am presenting new features of H5GG Enhanced Menu that provide Unity User Object Data Download. You can now download varies data from in-memory to file. 
You can find the downloaded file in Document folder of the Application. (remember to turn on File Sharing when Sideload)
Details includes,
  
1. Introducing Unity User Object Data Download to Unity Static Analyzer. YES, you can now download data from Class/Fields/Methods detail screen.  
    In class screen, it will download Object Data for all pointer found for that class. Yes, all at once, full object data with all data fields!!!
    It is very interesting feature that make your Unity Game Analysis a lot more easier. You no longer need to take manual notes. Every thing can be process with Excel after download. 
    In fields screen, it will download full list of Fields definition into file.
    In methods screen, it will download full list of Methods definition into file.

2. Enhanced JSPlug-in support for UnityArray, UnityList, UnityDictionary, and UnityObject with export supportYes, you can download/export entire array/list/dictionary of object with detail. 
    Imaging you can now download Item list, Skill list, Buff list. It allows you understand the game easier. Together with the drop item related method, you can create your favourite item drop anytime anywhere. 
3. Minor bug fix on a number of bugs.
note:
1. This is a stable release and for Unity Game only. It is good for Hack developer who want to test their limits only. Not for general user who do not
familiar with Unity. For general user who do not familiar with Unity, it is still a good tool to use, but you cannot maximise its value.
2. Performance could be bad, if the game has a lot class definition. It is tradeoff for features and performance for now. If you don't like it, you may skip these in your JS plugin. It won’t affect your performance if you are not using it.


Download Link: https://iosddl.net/8457ffa901f97179/H5GG_with_ARM_and_Unity_v1.8.8.zip

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Posted

I am on v1.8.8 (thanks for the great work!)

iOS 16.6 iPhone 14 (non-JB)

when I try Unity and look for specific address, it froze, at least 5 mins I wait. Nothing happen, not able to tell if it is processing or just hanged. 

Is this because the game is "complex", or I have not wait no enough? Anyway to tell it is progressing?  

 

thank you

Posted
53 minutes ago, ada1016 said:

I am on v1.8.8 (thanks for the great work!)

iOS 16.6 iPhone 14 (non-JB)

when I try Unity and look for specific address, it froze, at least 5 mins I wait. Nothing happen, not able to tell if it is processing or just hanged. 

Is this because the game is "complex", or I have not wait no enough? Anyway to tell it is progressing?  

 

thank you

Which game is it? How long does it take to load up the UA button? 
Most time should be on loading the UA button. After that loading an address should be quick. 
 

please be reminded, if you switch out of the game to pick a phone call or do some other things, when you go back to game, it would need to reload the cache all over again.

if you let your iPhone/iPad turn off screen, after you turn back on and go back to game, Frida engine would likely got unloaded. You need to shutdown the game and restart 

Did you use previously version before? Did you experienced differently?

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