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Non-Unity Game Hacking Tutorial [Godus] - PART 1 - (LLDB)


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Posted
38 minutes ago, 𓄼 . f v c k . 𓄹 said:

mhhh i seem not understanding what you are trying to tell me 😅, in this case it was an int, as shown on iGG, float would have been FADD.

To read double values, i guess you can use the 'p' command with a few parameter or the 'x' one

https://www.nesono.com/sites/default/files/lldb cheat sheet.pdf

 

Thanks for sharing. That is a really good LLDB cheat sheet.

But apparently I can’t find the parameter for ‘p’ or ‘x’ to display Double value on a Memory Address.

Can you share an example? 

Posted
2 hours ago, Happy Secret said:

@Puddin I am on latest iOS (non-jailbroken). No issue.

You can debug on non jb?

How lol

Posted
1 hour ago, Puddin said:

You can debug on non jb?

How lol

In simple word, you need Xcode and sign the app with your Apple ID (Sideloadly).
 

Turn on Xcode -> Load a random iOS project -> Change the target to our iOS device -> “Debug > Attach to Process by PID or Name > Type in Game Process Name”
Hint: The process name is the app name inside the Payload after decompile the ipa file. Sometime the app name could be very odd like app store. They seems want to hide itself with the real App Store app.

Wait a bit for the debugger to attach successfully. If it is first time, it will take longer. As it need to prepare your iOS device for debugging first. 
Hint: Sometime the game might crash on attach, it doesn’t matter just restart and do it again. No worries.  

Once you see the Xcode saying Running…(on the top bar), you are set.

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Posted
6 hours ago, Happy Secret said:

Thanks for sharing. That is a really good LLDB cheat sheet.

But apparently I can’t find the parameter for ‘p’ or ‘x’ to display Double value on a Memory Address.

Can you share an example? 

i didn’t mentioned it on my tutorial but i used also ‘p (int *) 0x9’ to read to a registrer or an instance var, maybe you need to add another pointer like this ´p *(float*) 0x8c’ i will clarify it this afternoon once i can check and will confirm you 

Posted

 thanks for everything

but you did not complete the H5GG    explain how to make a mod menu that changes or allows offsets to call a function in html for the modmenu

thanks again 

Posted
7 hours ago, Alihackali said:

 thanks for everything

but you did not complete the H5GG    explain how to make a mod menu that changes or allows offsets to call a function in html for the modmenu

thanks again 

Am, this tutorial doesn’t look like a H5GG tutorial. It is more about Non-Unity hacking with LLDB.

 

If you are looking for H5GG specific tutorial, you may try to look from here

https://iosgods.com/forum/595-h5gg-igamegod/

Posted
14 hours ago, Alihackali said:

 thanks for everything

but you did not complete the H5GG    explain how to make a mod menu that changes or allows offsets to call a function in html for the modmenu

thanks again 

let me a few weeks or days

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